Fairchild Channel F

Fairchild Channel F

The Fairchild Channel F is a home video game console released by Fairchild Semiconductor in November 1976. It has the distinction of being the first programmable ROM cartridge–based video game console, and the first console to use a microprocessor....

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Fairchild Channel F

Videocart-1: Tic-Tac-Toe & Shooting Gallery & Doodle & Quadra-Doodle

Videocart-1: Tic-Tac-Toe & Shooting Gallery & Doodle & Quadra-Doodle

Fairchild Channel F - January 1, 1976

Videocart-1: Tic Tac Toe, Shooting Gallery, Doodle, Quadradoodle is a board game genre video game released in 1976 by Fairchild Semiconductor for the Fairchild Channel F. TIC-TAC-TOE: "X" out our "O's" and beat the system. Every game is different! SHOOTING GALLERY: Electronic rifle versus dead ducks. Rifle repositions after every shot. DOODLE: Turn your TV screen into a drawing board. Ordinary doodles become electronic masterpieces. Three colors and four line thicknesses to use. QUADRA-DOODLE: The TV doodles for you automatically. Colorful kaleidoscope patterns. Great for parties!

Videocart-10: Maze, Cat and Mouse

Videocart-10: Maze, Cat and Mouse

Fairchild Channel F - June 1, 1977

Enjoy 52 variations of TV maze games including: Regular Maze - Every mouse for himself! Cat & Mouse - Mice vs. hungry cat! Paranoia - Nobody out till the cat has his lunch! Double Paranoia - Nobody out. Ever! Also features various 2-player game modes: Jailbreak - Escapist entertainment for the con artist. Find the weak bars and you're out! Blind-man's-bluff - Love is blind, and so are the mice! Trailblazer - Can't see the forest for the trees. Lose your opponent by leaving a flase trail!

Videocart-11: Backgammon, Acey-Deucey

Videocart-11: Backgammon, Acey-Deucey

Fairchild Channel F - June 1, 1977

Play the world's newest and most modern game of backgammon. The pieces are on the tube, rather than a board. Like the regular game, but better... You've got nothing to lose! BACKGAMMON: Advance your runners to the comfort station. Send your buddy to the bar. Then get ready for a not-so-dangerous double. Get the point? ACEY-DEUCEY: Ahoy, buoys and gulls! Start with all stones unturned in this Navy version of backgammon. Then with a "one" and a "two", you're three moves ahead.

Videocart-12: Baseball

Videocart-12: Baseball

Fairchild Channel F - June 1, 1977

Our Baseball game gives you nine (or more) innings to practice your timing, mix-up your pitches, shift your outfield... major league thrills with the comfort of home! It's Dizzy Dean, master of the fast ball, versus you! Common sandlot slugger. He winds up, throws... and WHACK! Straight over the center field fence! He should have tried a spit ball.

Videocart-13: Robot War, Torpedo Alley

Videocart-13: Robot War, Torpedo Alley

Fairchild Channel F - June 1, 1977

The hunter or the hunted. Take your pick in these action-packed 1 and 2 player games. ROBOT WAR: The space station's computer has run amok. Four robots are on the hunt and you're the game! Lead them into one of the electrified force fields and short-circuit their calculated plans! TORPEDO ALLEY: Play against time or compete with another gunner. Blast away with your shore battery and "deep six" the invading fleet!

Videocart-14: Sonar Search

Videocart-14: Sonar Search

Fairchild Channel F - February 1, 1977

This battle on the high seas is sure to score a direct hit with exciting 1 and 2 player games! Sonar's got a fix... Computer's enemy Destroyer dead ahead. Fire one. Fire two. Got him! One down, four to blow up! In the 2-player game, uncover the locations of your opponent's 5-ship fleet, before he finds yours. Pay attention to the sonar's "ping", then close in for the kill!

Videocart-15: Memory Match

Videocart-15: Memory Match

Fairchild Channel F - February 1, 1978

Memory Match is a game where the player is given the task of flipping over cards two at a time in the hopes of having them match. If the cards match, they disappear from the playfield. If they don't match, the cards are flipped back over face down and the player tries again. The better the player is at memorizing where the overturned cards were, the easier it will be for him to find a match. The game contains 4 variations of its basic premise. The Memory Match 1 variations offer a smaller grid thus making it easier. Memory Match 1: Cipher-24 (6x4 grid with numbers) Symbol-24 (6x4 grid...

Videocart-16: Dodge-It

Videocart-16: Dodge-It

Fairchild Channel F - February 1, 1978

The gameplay featured on this cart is a take on the game of Dodgeball. The player is trapped inside a playfield and has to dodge a ball that continuously keeps bouncing of the sides of the playfield. The longer the player is able to dodge the ball, the more points are earned. After a certain amount of points are earned, another ball enters the playfield thus making the player have to dodge two balls. More balls keep getting added at fixed intervals after that until a total of 9 balls are in the playfield. The game ends when the player is finally hit by the ball. In the 2 player game, both...

Videocart-17: Pinball Challenge

Videocart-17: Pinball Challenge

Fairchild Channel F - February 1, 1978

Although the title of the game may lead players to believe it's a pinball game, this is actually a Breakout variant. The basic gameplay features the player bouncing a ball off of a paddle into a wall of bricks, chipping them off one brick at a time. Each brick destroyed earns the player points with the low green bricks being worth 1 point each, the middle blue bricks being worth 4 points each, and the red bricks on top rewarding 7 points each. Once the ball bounces off the wall of bricks, it's up to the player to maneuver the paddle under the falling ball in order to hit it back up into the...

Videocart-18: Hangman

Videocart-18: Hangman

Fairchild Channel F - February 1, 1978

The classic game of Hangman, in which the player has to guess a hidden word by suggesting letters. Only a certain number of letters can be tried - every incorrect guess will add an element to a drawing of a man being hanged at the gallows. The player loses if the drawing gets complete, due to his missing attempts at finding the letters in the secret word. The game contains 64 game variations of this basic premise for either 1 or 2 players, with or without a score. Variations include: The computer selects the word to guess; One player comes up with a word for another player to solve; The...

Videocart-19: Checkers

Videocart-19: Checkers

Fairchild Channel F - February 1, 1978

A playable version of the board game of Checkers. The player controls the 12 checkers at the bottom of the screen and attempts to remove the 12 checkers at the top of the screen, controlled by the computer. A player can only move his checkers diagonally toward his opponent's side of the board. A checker can be jumped when two opposing checkers are adjacent to each other and there is an empty space directly across the checker being jumped. If there's a checker in the board that a player can jump, he is forced to do so. If a checker reaches the other side of the board, that checker is kinged and...

Videocart-2: Desert Fox & Shooting Gallery

Videocart-2: Desert Fox & Shooting Gallery

Fairchild Channel F - January 1, 1976

Let out your hunter instincts with these two exciting games. DESERT FOX: You sneak up on the enemy, but ram a mine instead. Your tank is immobilized. The enemy fires. Hits. And outfoxes you, the Fox. SHOOTING GALLERY: Electronic rifle versus dead ducks. Rifle repositions after every shot.

Videocart-20: Video Whizball

Videocart-20: Video Whizball

Fairchild Channel F - February 1, 1978

Video Whizball is a game where players control paddles that have to protect a goal from being entered by whizballs. To protect their goal, the player's paddle can fire missiles which can be aimed straight or angled up or downward. Missiles that hit whizballs can help propel them to start going in an opposite direction. If one of the missiles or whizballs hits the player's or the opponent's paddle, it will temporarily disappear leaving the respective goal undefended. The game is won when either one of the players gets to a previously selected score. The game contains 72 game variations of...

Videocart-21: Bowling

Videocart-21: Bowling

Fairchild Channel F - February 1, 1978

The object of the game is to knock down as many pins in 10 frames of bowling. The game gives the player an overhead view of a bowling lane. The player's bowling ball starts out moving left and right across the front of the lane. This has the player trying to get the lane position they want the ball to start traveling down. Once the ball starts rolling down the lane, the player can curve the ball left or right. Once the curve has started, it can't be changed further. The game has 18 variations. They involve choosing the combination of number of players (1 or 2), then speed of play (slow,...

Videocart-22: Slot Machine

Videocart-22: Slot Machine

Fairchild Channel F - February 1, 1980

In this slot machine simulation, the player can choose his starting purse (from $1 up to $99) and then bet on each spin of the slot reels. Each bet can be either for 5¢,10¢,25¢, or 50¢. The game offers two modes: Random Play lets the wheel spin and then stop randomly, and Select Play lets the player choose when to stop each wheel at a time.

Videocart-23: Galactic Space Wars

Videocart-23: Galactic Space Wars

Fairchild Channel F - February 1, 1980

In Galactic Space Wars, the player controls of a fighter spacecraft with the sole objective to find and destroy enemy space ships. The players takes a first person perspective from inside the cockpit searching the vast area of space to locate enemy craft. Once one is located, players try to quickly fix their laser's sight on the enemy and shoot it. If the enemy stays on the screen for too long, it will fire one shot at the player's ship and score a hit. There are four different enemy ships, each worth a varying amount of points. Players are given a limited amount of time to destroy as many...

Videocart-24: Pro Football

Videocart-24: Pro Football

Fairchild Channel F - February 1, 1980

Pro Football is a 2-player American Football game played on a horizontal football field. Players take control of a 6-player team and play both offense and defense against an opposing player's team with the objective of outscoring their opponent. There are 8 offensive and 8 defensive plays to call. On offense, the player can either pass the ball or run using the quarterback to try to score a touchdown. Also available is the option to kick a field goal to score points. On defense, players can have linebackers blitz or try to defend the pass from being completed. The game can be played at four...

Videocart-25: Casino Poker

Videocart-25: Casino Poker

Fairchild Channel F

Videocart 25: Casino Poker is a Miscellaneous game, developed by Fairchild and published by Zircon, which was released in 1980.

Videocart-26: Alien Invasion

Videocart-26: Alien Invasion

Fairchild Channel F - 1981

Videocart 26: Alien Invasion is an Action game, developed by Fairchild and published by Zircon, which was released in 1981.

Videocart-3: Video Blackjack

Videocart-3: Video Blackjack

Fairchild Channel F - January 1, 1976

Deal yourself into Video Blackjack for some fast action in these 1 and 2 player games. 1-Player Blackjack: Dealer hits soft 17, stays on hard 17. You're bankrolled with $500... and feeling hot! So, double down. Next stop - Vegas! 2-Player Blackjack: Bring on the sharpies! You and another player take on the dealer. You may not break the bank, but you can still show 'em who the "Man" is.

Videocart-4: Spitfire

Videocart-4: Spitfire

Fairchild Channel F - January 1, 1977

Videocart-4: Spitfire is a 1 on 1 aerial dogfighting Shooter game released by Fairchild Semiconductor for the Fairchild Channel F in 1977. In addition to a 2 player mode the game allowed for 1 player to combat the CPU, which for the time was unique for a home console thanks to the Channel F being the first home console with a CPU.

Videocart-5: Space War

Videocart-5: Space War

Fairchild Channel F - January 1, 1977

Teleport yourself and a friend to an interstellar battleground with this faster-than-the-speed-of-light game. Subspace distress call: Alien laser attack has drained your protective electro-magnetic force field. Can you get back to the starbase to recharge... before he blasts you out of the galaxy?

Videocart-6: Math Quiz I  (Addition & Subtraction)

Videocart-6: Math Quiz I (Addition & Subtraction)

Fairchild Channel F - January 1, 1977

Get one problem right and a new one appears. Take turns with a buddy for added competition. Plus or minus some fast-paced fun! Math Quiz - Addition: Count on your television instead of your fingers. Right answer scores. You get two chances before the screen shows you how. Arithmetic was never like this! Math Quiz - Subtraction: Your number's up! Brush up on the basics, teach the kids to balance their allowance, or just have fun. It won't take away from the thrill of the game!

Videocart-7: Math Quiz II  (Multiplication & Division)

Videocart-7: Math Quiz II (Multiplication & Division)

Fairchild Channel F - January 1, 1977

Get one problem right and a new one appears. Take turns with a buddy to double the competition... And quadruple the fun! Math Quiz - Multiplication: Teach the kids to multiply while you practice your time tables. Do it in your head or sneak a look at your calculator. Any way you figure it, the product is fun! Math Quiz - Division: Think you're equal to our problem? If you've got our number, you score. If not, you get another try before the screen works it out for you. Makes long division half the work and twice the fun!

Videocart-8: Mind Reader, Nim

Videocart-8: Mind Reader, Nim

Fairchild Channel F - December 31, 1977

Take our magic numbers, your own secret strategy... And you just might trick the computer! Can you "digit"? MINDREADER: Think you've got our number? "H" or "T" tell you whether you've guessed the right digit in the right place or the wrong place. Race the clock or play for points. NIM: Trap the computer in a binary bind, and you win every time! You and the computer take turns removing one or more units from each square. Last move wins.

Videocart-9: Drag Strip

Videocart-9: Drag Strip

Fairchild Channel F - June 1, 1977

Know when to shift and you'll go the distance with these two racy games. But be careful... Redline your engine, and you wind up shiftless! (You've blown it!) 1-Player Drag Strip: VROOOM! Tach it up for a dynamite breakout. Then race the clock as you burn up the strip. (Beat our 7.70 ET and you're ready for Pomona!) 2-Player Drag Strip: He who laps last, laps best. Max your rpm's without redlining and you'll have the speed to lap your opponent at the top end. 99 wins puts you in the Winner's Circle!

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