Dragon 32/64

Dragon 32/64

The Dragon 32 and Dragon 64 are home computers that were built in the 1980s. The Dragons are very similar to the TRS-80 Color Computer, and were produced for the European market by Dragon Data, Ltd., in Port Talbot, Wales, and for the US market by...

3D Seiddab Attack

3D Seiddab Attack

Dragon 32/64

The Seiddab Trilogy is a series of video games designed by Steve Turner (as Graftgold) for the ZX Spectrum and published by Hewson Consultants. It consists of 3D Space-Wars (1983),[1] 3D Seiddab Attack (1984)[2] and 3D Lunattack.[3] All three games were later published together as "The Seiddab Trilogy" by Hewson for the Rotronics Wafadrive.[4] The series name is derived from the word "baddies" being spelt in reverse. Astroclone (1985), also programmed by Turner and featuring the Seiddab, is part of this series.[5]

3D Space-Wars

3D Space-Wars

Dragon 32/64

The first game to star the evil Seiddab, 3D Space Wars gives exactly what the title promises. As soon as you warp into outer space, your cockpit screen is filled with alien spaceships which must be shot down, for you are mankind's last hope, armed with the Earth's only remaining battle spaceship. Gameplay is arcade-oriented, with few cockpit gauges and displays to keep in mind. The three cockpit instruments are your radar, speed readout and fuel meter. You run out of fuel when you fire your phasors and when you are hit by enemy fire. You can replenish your fuel by docking with the fuel...

Barmy Burgers

Barmy Burgers

Dragon 32/64

Burger Time clearly influenced this manic arcade action game, in which your task is to make burgers, by collecting the 4 core components in sequence. Chasing you as you do this are two sausages and eggs, contact with which costing you a life. You are armed with a pepper spray, which paralyzes them for a few seconds, but this is limited to five uses per level. When you touch the burger pieces, they drop, and can be used as weapons to stop the pursuing foods. The arrangement of platforms features many ladders, which you must use to chase and dodge the respective ingredients.

Cuthbert goes digging

Cuthbert goes digging

Dragon 32/64

Cuthbert Goes Digging is a 1983 computer game for the Dragon 32 home computer. Written by Steve Bak at Microdeal, the game features the hero Cuthbert, who also appears in Cuthbert Goes Walkabout and Cuthbert in the Mines. In the game, the player guides Cuthbert through levels of girders, avoiding 'moronians' fatal to the touch. The gameplay is basically that of Space Panic: Cuthbert kills moronians by digging holes and causing them to fall down. On later levels, different coloured moronians are harder to kill and must be knocked through two platforms. Cuthbert also battles a time limit on...

Jet Set Willy

Jet Set Willy

Dragon 32/64

Jet Set Willy is a platform video game originally written by Matthew Smith for the ZX Spectrum home computer. It was published in 1984 by Software Projects and ported to most home computers of the time. The game is a sequel to Manic Miner published in 1983, and is the second game in the Miner Willy Series. It was a significant development in the platform game genre on the home computer.

Ugh!

Ugh!

Dragon 32/64

Ugh is a caveman who must prepare himself for the oncoming ice age. To survive, he must gather food, which comes in the shape of the eggs of the local pterodactyl, "Pterry". Armed with only a spear, Ugh must go from his cave to the top of the mountain and rob Pterry's nest. Pterry, flying at the top of the screen, defends his nest by dropping rocks. The scent of human flesh also brings out the local tyrannosaurus rex, who hunts Ugh back and forth on the mountain paths. Ugh can use his spear to kill either beast, but the spear must be used carefully, since only one can be carried. Ugh must also...

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