A&F Software

Agent Orange

Agent Orange

Sinclair ZX Spectrum - 1987

Tasked with cultivating crops on eight alien planets in order to fund space travel, the player must combat rival alien farmers whilst planting and harvesting crops for income;[1] the ultimate goal is to reach the final planet and take possession of a batch of alien weedkiller called agent orange.[2] Play begins with the player's mothership heading to the first planet, the mothership displays the number and strength of enemy farmers on the planet. The mothership contains seeds and 8 smaller daugheterships; seeds generate crops when planted and daughterships are combination fighter craft and...

Chuckie Egg

Chuckie Egg

Commodore 64

There are only 8 distinct levels. The ninth level is a copy of level 1, the tenth is a copy of level 2, and so on. However, on the second time around the ducklings that can use the platforms and ladders are replaced by the Mother Duck, who can fly around the level going through the platforms and ladders. On the third time around, you have to face both the Mother Duck and the ducklings, and similarly on subsequent goes round, when there are more ducklings.

Chuckie Egg

Chuckie Egg

BBC Microcomputer System - Released - 1983

You control a chicken like creature who has to collect all the eggs on each to level in order to advance to the next one. There were eight unique levels which were then re-used with different monster arrangements. Levels 1-8 were ostrich monsters, levels 9-17 had a giant bird chasing you, and levels 18-26 had both bird and ostriches.

Chuckie Egg

Chuckie Egg

Acorn Electron - Released - 1984

This game was released on the Electron originally by AnF Software in 1984 and re-released in 1988 on the PnC (Pick and Choose) label. In the game you play Hen House Harry who has to collect 12 (a dozen) eggs from each level, while avoiding the ducklings. The levels each occupy a single screen, and are made up of platforms, ladders and lifts (or elevators), and are thus similar to those in classic platform game Donkey Kong. Corn can also be collected, which stops the time limit from ticking down and also stops the bonus, collected when the level is completed, from decreasing. The ducklings...

Chuckie Egg II

Chuckie Egg II

Commodore 64 - January 1, 1985

Chuckie Egg II is a sequel to platformer game Chuckie Egg, but is very different from the original game. Whereas the original game features eight levels of one screen each, this features many more screens arranged into a maze for you to explore. In the game, Hen House Harry must build a giant chocolate egg, with the ingredients (cocoa, milk and sugar), that are found in the factory. Eight of each must be included. Also, the eight parts of a toy kit must be found, to place inside the egg. In order to get all the items you must find your way around the factory, avoiding many types of...

Copter Capers

Copter Capers

BBC Microcomputer System - Released - 1984

While on a routine rescue mission you encounter abnormal turbulence which transports you back in time to the wartime Atlantic Ocean. Not only do you have to pick up the survivors but you must also avoid being hit by enemy craft of an earlier generation.

Cylon Attack

Cylon Attack

Acorn Atom - Released - 1982

Cylon Attack is a pseudo 3D space shooter played from a first-person perspective and clearly based on the American TV series Battlestar Galactica where the Cylon race is featured, but not carrying an official license. The player is the only interceptor pilot on an Earth supply mothership. He has to survive the different attack waves of the enemies while defending the ship. At the start of each wave he is launched in a fighter ship and needs to destroy all enemies to survive the wave, while flying around freely. There is only a limited amount of fuel available, but the player can return to...

Cylon Attack

Cylon Attack

BBC Microcomputer System - Released - 1983

The object of the game was to blow up all the attacking Cylon Ships and then return to your mothership. You had a limited amount of Fuel, and in most of the later 'Attack Waves', you would have to return to refuel. Some of the more interesting aspects to the game were the fact that larger 'saucer' type ships would spawn drone ships, and collectively they would all attack your mothership when you refueled. Should your mothership lose all her shields, that's game over. Should you lose all your shields, then that's Game Over too.

Orpheus

Orpheus

BBC Microcomputer System - Released - 1985

In Orpheus (aka Orpheus and the Underworld) you control a canoe, and have to manoeuvre through a river, against its current, around rocks, and all the time you have to evade the river monsters which get in the way. You win each level by collecting the five shields.

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