Core Design Ltd.

Action Fighter

Action Fighter

Commodore Amiga - Released - 1989

This is a top down vertically scrolling shooter, in which you start off as a motorbike. You are quite vulnerable to attack at first, but power ups come in the form of a Sega van which you have to dock with. The first time you dock you get double fire, the second time gives you a rocket, the third gives a rear force field and the fourth invulnerablility. By destroying cars and bikes that appear on your way, you can collect A-F letters. Collecting A through to D allows you change into a sportscar which is less vulnerable to attack, but not as nimble. Collect all the letters in order to be...

Axel's Magic Hammer

Axel's Magic Hammer

Commodore Amiga - Released - 1989

Standard platform game where you control a boy with a magic hammer which he uses to batter the various nasties which stand in his way. The hammer can also be used to smash blocks which hide power ups. Power ups give you powers such as the bicycle helmet which allows you to smash the blocks by jumping into them with your head from below. This game is like every platform game you have ever played with the hammer being the focus and the wielder but a wielder.

Banshee

Banshee

Commodore Amiga - Released - 1994

A vertically-scrolling shoot 'em up from the old school, with similarities to games like 1942 and SWIV. There are lots of big, brash enemy vehicles to take on, plus individual soldiers (these often lie in a pool of blood afterwards, a gruesome sight making full use of AGA graphics) and civilians. Many of the enemies have good hiding places and can emerge surprisingly, Commando-style.

Blam! Machinehead

Blam! Machinehead

Sony Playstation - Released - November 30, 1996

See through the eyes of Dr Kimberly Stride as you ride the Vorpal Blade through an insane combination of shoot-em-up action, strategic objectives and B-movie melodrama. Gasp with amazement at state-of-the-art virtual landscapes, tunnel systems and eye-popping FMV. Laugh in the face of danger as you blast through fifteen adrenaline-pumping stages of sheer 3D exhilaration. Scream with terror at horrific hordes of mutated polygonal enemies. Beg for mercy as you face the Machinehead in the mother of all showdowns!

Blam! Machinehead

Blam! Machinehead

MS-DOS - Released - 1996

Blam! Machinehead is basically a normal 3D shooter where you shoot enemies and explore the futuristic, barren wastelands and abandoned factories and such as you try to save the world. The player controls Kimberly Stride, who is a scientist. She has to save the world from bad DNA that is slowly "eating" everything away. As a player, you control this hovercraft-thingy which was designed to be a safe vehicle to be in while travelling through this infested world. The game has nice 3D graphics and a very unique mood to it that separates it from the more common shooters.

Blastar

Blastar

Commodore Amiga - Released - November 1, 1993

Viewed from above and set in space, Blastar is a multi-directionally scrolling shoot 'em up. Each of the 12 levels have aliens coming at you in all directions, and you must use the scanner to see where they are, and fly around taking them out. The ship has heavy inertia, so you can't brake and steer instantly. Contact with aliens weakens your ship, and eventually costs you one of your 3 lives. The game features a full techno soundtrack, with 1 Megabyte of sound and 3 Megabytes of graphics - both high figures for an OCS game. The playing area totals 400 screens, with animated backgrounds

Blob

Blob

Commodore Amiga - Released - September 1, 1993

This 3D puzzle game stars an amorphous blue creature, and presents you with a top-viewed world in which the character is closer to you when it's near the top of the level. A number of blocks are suspended in space, and you bounce around these trying to reach the exit, having first completed the level's objectives. These include painting certain blocks à la Q*Bert, collecting objects and rescuing other blobs by guiding them to the exit. Additional types of block includes ones which shoot at you, cracked tiles which don't last long, sticky tiles you can't get much leverage from, and switches...

Bubba 'n' Stix

Bubba 'n' Stix

Commodore Amiga - Released - 1994

Bubba is a happy-go-lucky animal delivery guy for the local Zoo here on Earth. One day, while going about his daily routine, Bubba is abducted by an alien that plans on delivering him along with several other aliens into his zoo. On the way back to his home planet, the alien spacecraft loses control and crashes and it gives the opportunity for Bubba, the other aliens and Stix (a sentient twig like alien) to escape. Bubba and Stix become friends and start on their journey home, They're now on an alien planet where things are a little bit different than they are on Earth. Take control of Bubba...

CarVup

CarVup

Commodore Amiga - Released - 1991

The gameplay involves controlling a cartoon-like car called Arnie, jumping from platform to platform and avoiding enemies. If the time limit of level was reached a demon like creature called Turbo was released which homed in on the play within 15 seconds and this would cost the player a life. The objective of the game was to drive over every platform in the level which changed the platform in some way (for example, in the construction zone the platforms are girders with holes for rivets. A rivet would appear in the hole once it was driven over), once every platform was run over Arnie would...

Chuck Rock

Chuck Rock

Commodore Amiga - Released - April 1, 1991

Chuck Rock is your typical average cave man. He likes to spend his Sunday afternoons watching football and drinking beer. Unfortunately, his peaceful existence is interrupted one day when his wife, Ophelia Rock, is kidnapped by the village wierdo, Gary Gritter. So, Chuck is rather upset about this whole situation and you have to help him make things right. The game is a side-scrolling platformer. Chuck fights of a variety of dinosaurs using his belly-buster attack and a jump kick. Occasionally he has to pick up and throw rocks to defeat enemies and allow him to jump to greater heights.

Chuck Rock

Chuck Rock

Commodore 64 - 1992

Chuck Rock is your typical average cave man. He likes to spend his Sunday afternoons watching football and drinking beer. Unfortunately, his peaceful existence is interrupted one day when his wife, Ophelia Rock, is kidnapped by the village wierdo, Gary Gritter. So, Chuck is rather upset about this whole situation and you have to help him make things right. The game is a side-scrolling platformer. Chuck fights of a variety of dinosaurs using his belly-buster attack and a jump kick. Occasionally he has to pick up and throw rocks to defeat enemies and allow him to jump to greater heights.

Chuck Rock II: Son of Chuck

Chuck Rock II: Son of Chuck

Commodore Amiga - Released - June 1, 1993

The story in this Chuck Rock game takes up a little while after the end of the first game. As you may remember, Chuck Rock had to rescue his girl, Ophelia from the bad dude Gary Gritter. Well, he was successful in his efforts, and now Chuck and Ophelia are married. Eventually, they have a son, named Junior. Chuck works in a factory, where he develops great skill at carving automobiles out of stone. A rival manufacturer becomes jealous of Chuck's abilities and kidnaps him. Now it is up to Junior to rescue his dad! The gameplay in this sequel is similar to the first game, but with some minor...

Curse of Enchantia

Curse of Enchantia

Commodore Amiga - Released - November 1, 1992

Little Brad didn't believe in witches until he met one. The evil hag torments the fantasy land of Enchantia, and has just summoned Brad from the Earth as an ingredient to her potion of eternal youth. Brad doesn't like this plan. And who would be better suited to rid Enchantia of the sorceress than a tender teen? Curse of Enchantia is a graphic adventure game with an icon-based interface. The game contains almost no text: there are no object descriptions, and the purpose of most items is apparent. In the rare occasions of interaction with other characters, symbols in balloons substitute...

Dragonstone

Dragonstone

Commodore Amiga - Released - July 1, 1994

The pseudo-sequel to Darkmere, Dragonstone has a look and feel influenced by Zelda games. Agon is the villain whose hordes you must destroy. The game is split across 7 multi-directional levels, taking in forests and caves in a fantasy setting. You are armed with a sword and a special energy-bolt attack, which can be charged up. Some vanquished enemies discard food or gold; there are shops in which to spend this.

Dynamite Düx

Dynamite Düx

Commodore Amiga - Released - 1989

Bin and Pin, the Dynamite Dux, are playing a sweet innocent kiddies’ game with their friend Lucy when the evil Achacha The Great (the great what?) materialises from nowhere and kidnaps Lucy! Argh! Shock! Horror! The heroic, daring dux take off after them immediately. There are six levels to fight through before they can get down to the serious business of rescuing their friend. Eighteen different types of creature oppose them, ranging from the Sumo Pig to the Boxing Crocodile! A great two-player mode is included: you can beat each other up if the action dies down temporarily! Bonus...

Frenetic

Frenetic

Commodore Amiga - Released - 1991

Frenetic is a traditional vertically scrolling shoot'em'up. The action moves through eight levels, set both in space and on the ground (with such environments as a jungle planet and a water world). While most levels have a technological theme, some feature organic enemies and backgrounds, reminiscent of games like R-Type or Xenon 2. Going with tradition, each level has a huge end boss. The player's ship can collect a variety of power-ups: lasers and missiles, shooting to the front, the back or the sides. Speed-ups and shields are also available. Power-ups are revealed by destroying certain...

Impossamole

Impossamole

Commodore 64 - Released - 1990

Monty Mole has been living in luxury since his previous adventures, but he has now been beamed up by an alien race who want him to do a job for them. Monty must trek through five worlds to retrieve the sacred scrolls of the race's Guardians. As with Core's previous hit Rick Dangerous 2 there is versatility in the exact structure of the game. The first four consist of the Orient, a Klondike mine, an Ice world and an Amazon forest - once these are completed the final world is open to you. The platform-based gameplay is similar to Monty's earlier games, with primarily horizontal progresses as...

Impossamole

Impossamole

NEC TurboGrafx-16 - Released - January 1, 1991

For Monty Mole, a day at the beach turns into the adventure of his life when he's beamed aboard an alien spacecraft. He's transformed into Impossamole, with super powers to save their planet from the evil Vlarg! Now you're up to your cape in Vlarg's monster bosses with crack-up creatures ready to nail your tail! Power up your laser to blast the Dragon Boss. Bomb the Abominable Snowman. Then trash the Venus Moletrap before he has you for lunch. Swim, fly and blast through five wacky action-packed worlds. The fiendish Vlarg awaits your final desperate battle!

Impossamole

Impossamole

Amstrad CPC - Released - 1990

Monty Mole has been living in luxury since his previous adventures, but he has now been beamed up by an alien race who want him to do a job for them. Monty must trek through five worlds to retrieve the sacred scrolls of the race's Guardians. As with Core's previous hit Rick Dangerous 2 there is versatility in the exact structure of the game. The first four consist of the Orient, a Klondike mine, an Ice world and an Amazon forest - once these are completed the final world is open to you. The platform-based gameplay is similar to Monty's earlier games, with primarily horizontal progresses as...

Impossamole

Impossamole

Commodore Amiga - Released - 1990

Monty Mole has been living in luxury since his previous adventures, but he has now been beamed up by an alien race who want him to do a job for them. Monty must trek through five worlds to retrieve the sacred scrolls of the race's Guardians.

Monty Python's Flying Circus

Monty Python's Flying Circus

MS-DOS - Released - 1991

Monty Python's Flying Circus is an arcade style game based on the UK television series of the same name. Players control one of the "Mr. Gumbies" and maneuver him through multiple screens, throwing fish at flying feet and similarly surreal enemies. Periodically the game cuts away to a non-sequitur aside, such as a lesson on "the larch," or a quick game of breakout.

Monty Python's Flying Circus: The Computer Game

Monty Python's Flying Circus: The Computer Game

Commodore 64 - Released - 1990

Monty Python's Flying Circus is an arcade style game based on the UK television series of the same name. Players control one of the "Mr. Gumbies" and maneuver him through multiple screens, throwing fish at flying feet and similarly surreal enemies. Periodically the game cuts away to a non-sequitur aside, such as a lesson on "the larch," or a quick game of breakout. Monty Python's Flying Circus: The Computer Game (referred to simply as Monty Python's Flying Circus in the game itself) is a 1990 scrolling shoot 'em up computer game developed by Core Design. It was released by Virgin Games for...

Project Eden

Project Eden

Windows - 2001

Project Eden is a 3D shooter with an emphasis on puzzle-solving. The player takes control of four UPA agents: Carter Dorlan, Andre Herderman, Minoko Molensky, and Amber Torrelson. Each of the protagonists has his or her own special ability, which must be frequently used to solve puzzles and advance in the game. Carter can interview suspects and open locked doors; Andre uses a special Omnitool to repair broken equipment or machinery; Minoko can hack into computer terminals, accessing information and controlling cannons, robots, tanks, and other machines; Amber can shoot pulse laser bolts and...

Rick Dangerous

Rick Dangerous

MS-DOS - Released - 1989

You play Rick Dangerous, an Indiana Jones type who's on a quest to find the lost Coolu Amazon tribe. However, his plane crashes in the middle of a bunch of crazed Coolus. Hopefully he's up to the challenge of escaping. If he is, he will find himself in the pyramid of Egypt with no easy way past leaders and their minions, and then engulfed in a web of traps in a Nazi base. Rick Dangerous is a platform game across over 100 screens, in which Rick has his gun in one hand, and dynamite sticks in another. You must take a methodical approach to clearing each screen, as there are traps in place...

Rick Dangerous

Rick Dangerous

Commodore 64 - Released - 1989

Rick Dangerous is a series of two platform games released by Core Design (who would later make Tomb Raider) in the 1980s. Rick Dangerous was developed by Core Design for the Amiga, Atari ST, Amstrad CPC, ZX Spectrum, Commodore 64 and DOS based PCs. The game was released in 1989 and published by Rainbird Software in Europe and the rest of the world, and on the MicroPlay label (part of MicroProse) in America. Later, it was released with two other games, Stunt Car Racer and Microprose Soccer, on the Commodore 64 Powerplay 64 cartridge. The game was later followed by a sequel, Rick Dangerous 2,...

Rick Dangerous 2

Rick Dangerous 2

MS-DOS - Released - 1990

Your role as Rick Dangerous demands that you stop the Fat Guy and his evil plans to help an alien race take over control of our world. The journey takes in Hyde Park, Ice Caverns, Forest and Atomic Mines. He must solve positional puzzles and memorise the locations of laser bolts and booby traps, as well as avoiding enemies including robots, penguins and nomads. As in the first game, a fifth level is unlocked after you complete the four standard levels. Rick can climb ladders and crawl through tight spaces. He is equipped with a laser gun and six little bombs, but can also punch with some...

Saint and Greavsie

Saint and Greavsie

Commodore Amiga - Released - 1989

Saint and Greavsie is a sports trivia game where one to four players have to answer sport-related questions. Players start by throwing a ball across a series of stadiums. To the left of these stadiums is a green bar, and the higher the green bar, the greater the distance the ball will go. Depending on where the ball lands, the player has to answer three types of questions from one of four question packs. Home questions (worth one point) are generally related to modern football and are the easiest to answer. Away questions (worth two points) are generally related to football in the 1960s...

The Scottish Open: Virtual Golf

The Scottish Open: Virtual Golf

MS-DOS - Released - 1995

In the golf simulator you are allowed to win in Scottish Open on Championship Golf Courses, including The Bowery, Kilmarney, Penperro, and Carnoustie. There are many players in the game, who can rise during the playing. You can choose, edit or create one of them. Choosing a club, striking a ball, and counting turns, you have to beat your opponents, taking into account wind and height of landscape. The game employs 3 different camera angles to capture the most realistic aspect on the course.

Shellshock

Shellshock

MS-DOS - Released - 1996

Da Wardenz, an anti-terrorist tank force, is called in whenever there is trouble somewhere in the world. You are a rookie hired by the tank force and must prove yourself in 25 increasingly difficult missions. 'The Pen' is Da Wardenz' headquarters. It has all sorts of locations including the main hangar, basketball court, simulation room, workshop area, briefing room and various lockers (used for loading and saving missions). Before a mission, you can explore the headquarters and interact with each member of the team; you may learn something. When you start a mission, the action is viewed...

Skeleton Krew

Skeleton Krew

Commodore Amiga - Released - 1995

The game takes place in the year 2062. A baddy named Moribund Kadaver has assumed control of a cryogenics plant near Monstro City. Kadaver is apparently a former mortician who has dabbled in cryogenics ever since he purchased Deadly Enforcement Aggressive Destruction Incorporated, aka DEAD Inc. Now he has the power to unleash mutants called Psykogenix on the population of Monstro City! The Military Ascertainment Department (MAD) has decided to call upon the world's most vicious mercenaries: the Skeleton Krew. Skeleton Krew has you choosing between three members of the deadly organization:...

Skidz

Skidz

Commodore Amiga - Released - 1990

In Skidz, the player moves through the five levels with the goal to collect and dispose of all litter lying around. To be more exact, 75% of the litter has to be collected and put into dust bags on the way to get access to the next level. However, not all litter is in easy to reach positions and has to be collected with tricky jumps. The controls work in a way that the player builds up the speed by pressing a button or pulling the joystick in a direction. If high speed is reached, another press of the button results in a jump. The protagonist has a certain amount of health which decreases...

Switchblade

Switchblade

Commodore 64 - Released - 1991

The Fireblade, sacred symbol of the ancient Switchblade clan, has been smashed into 16 pieces by the evil Havoc - but they say that a Hiro can save it, and as Hiro, you must retrieve the 16 pieces and restore your people's pride. The gameplay is platform and ladders based, set both inside and outside. The layout of the territories becomes visible as you progress, and they can contain bonus weapons and secret rooms. Unlike the sequel you start without weaponry, and this is gained directly, rather than you collecting coins and trading them at shop sections. Holding down fire progressively...

Thunderhawk AH-73M

Thunderhawk AH-73M

MS-DOS - Released - 1991

Thunderhawk AH-73M a 3D action/simulation helicopter game. The game is set in the future where you are a pilot of MERLIN, an elite command, which is commanded by the United Nations. Their task is it to defuse and prevent crisis situations approximately around the globe in time that these expand to genuine conflicts. With MERLIN you fly the new Thunderhawk AH-73M combat helicopter against conflicts all over the world. Gameplay consists of flying campaigns in ten areas of the world, where you must complete primary and secondary objectives. Each campaign is typically made out of around five...

Thunderhawk AH-73M

Thunderhawk AH-73M

Commodore Amiga - Released - 1991

Thunderhawk AH-73M a 3D action/simulation helicopter game. The game is set in the future where you are a pilot of MERLIN, an elite command, which is commanded by the United Nations. Their task is it to defuse and prevent crisis situations approximately around the globe in time that these expand to genuine conflicts. With MERLIN you fly the new Thunderhawk AH-73M combat helicopter against conflicts all over the world. Gameplay consists of flying campaigns in ten areas of the world, where you must complete primary and secondary objectives. Each campaign is typically made out of around five...

Thunderstrike 2

Thunderstrike 2

MS-DOS - Released - 1995

This is the sequel to Core's Sega CD game, AH-3 Thunderstrike. Like the previous game in the series, this is a helicopter simulator/shooter. It features realistic features like multiple weapons selection, full freedom of movement, and a mission-based structure. On the other hand, it also throws lots and lots of enemy tanks and helicopters at you to blow up. The graphics in Thunderstrike 2 are drawn completely with 3D polygons, including the helicopter's cockpit. As you track an enemy, the view changes so that it is always in your sights. There are 8 campaigns to complete, each with multiple...

Tomb Raider Gold

Tomb Raider Gold

MS-DOS - Released - 1998

The Gold Edition of Tomb Raider adds two new chapters to the original release. The first chapter takes place in Egypt, and occurs several months after the events of Tomb Raider. Lara returns to the city of Khamoon, where she must investigate a hidden temple dedicated to the feline goddess Bast. The second chapter is a prequel to the first, and continues directly the events of the original game, starting with Lara sliding down the slope of the last level, preparing to deal with the remnants of the Atlantean race.

Universe (1994)

Universe (1994)

MS-DOS - Released - 1994

You are Boris Verne, a normal guy who is been cast in a parallel universe because of your uncle's Virtual Dimension Inducer. There you'll have to find the fabled lost star as well as a way to defeat the Golden King... This is a classic old-style adventure game with a point&click interface. It uses the Rotoscope system to manage game characters and scores really beautiful 256-colour graphic.

Virtual Golf

Virtual Golf

Sega Saturn - Released - 1996

Virtual Golf, known as Tournament Leader (トーナメント・リーダー) in Japan, is a golf game for the Sega Saturn. No versions of Virtual Golf made it to North America. In this golf simulator you are allowed to win in Scottish Open on Championship Golf Courses, including The Bowery, Kilmarney, Penperro, and Carnoustie. There are many players in the game, who can rise during the playing. You can choose, edit or create one of them. Choosing a club, striking a ball, and counting turns, you have to beat your opponents, taking into account wind and height of landscape. The game employs 3 different camera...

War Zone

War Zone

Commodore Amiga - Released - 1991

As the name implies, War Zone is a game mainly about shooting, shooting, some hostages rescuing (or shooting if you want) and also shooting. The game consist of 8 top-down scrolling missions in which you're controlling Arnold-like soldier armed with basic machine gun. Each mission is taking place in different location with little repetitive signs further in the game. Starting point is at the jungle, but you will also visit some kind of stores, sewers and factories. Your task is to get at the end of mission and destroy main boss. Throughout your way a lot of enemies is waiting for you....

Wolfchild

Wolfchild

Sega Genesis - January 1, 1993

Dr. Kal Morrow, expert in genetic research and creation of human-animal hybrids, has been kidnapped and his family brutally murdered by the terrorist organization CHIMERA. His surviving son Saul takes it upon himself to avenge his family. Using his father's research, he turns into a man-wolf and sets out to find CHIMERA's base and defeat their leader Karl Draxx. As Saul, it is your job to traverse five different areas on your way to Draxx. When Saul collects enough power-ups, he turns into his wolf form and gains a special psychic shot attack, which can be improved by collecting futher...

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