Novotrade Software Kft.

Blades of Steel

Blades of Steel

Commodore Amiga - Released - 1990

It's a solid hockey game with 8 teams to choose from. If playing against a friend it's always an exhibition match and there are no difficulty levels. Playing the computer though there are three levels of difficulty and you can play either a single exhibition game or start a tournament. You control the highlighted player and if you pass the puck to another player you get to control that one. You'll also see the aiming arrow when close to opponents (or your own goal) in which case you can either score (if attacking) or try to block the shot (if defending). The game also includes fights and...

Castlevania

Castlevania

Commodore Amiga - Released - April 1, 1991

Castlevania is a side-scrolling platform action game. The player takes the role of Simon Belmont, who is able to jump and crack his whip directly in front of him. Power-ups can be obtained by defeating enemies or by whipping candles that appear in the castle. One such power-up increases the power and length of Simon's whip. Different weapons can be gathered which consume hearts when used, these hearts can also be collected from monsters and candles. Additionally, some walls will hide secrets such as the health-restorative turkey or the Double and Triple shot abilities for the weapons Simon has...

Demon's Winter

Demon's Winter

Commodore Amiga - Released - 1989

The land of Ymros was first encountered in Shard of Spring, and it returns in this follow up, which is viewed from above, but has a game-world 32 times the size of its predecessor. Your characters can include Humans, Elves, Dwarves and Trolls, each with different skills as well as generated and varying statistics, and one of 10 different character classes - Barbarian, Wizard and Scholar for Example. You will need to choose the right balance of these for your mission, which involves tracking down Malifon and gain revenge on the damage he has done to Ymros. Combat takes place via...

Ecco the Dolphin

Ecco the Dolphin

Windows 3.X - Released - 1995

Travel through time along with Ecco the dolphin, in the only game that could call itself a "dolphin simulator". Indeed, you can do pretty much everything a typical dolphin does, including eating fish, surfacing in order to breathe, using your biological sonar and of course, jumping out of the water to amaze your friends. The storyline is actually deeper that one may think by looking at the box illustration. As Ecco, you are the only dolphin who managed to escape from a giant whirlpool which sucked down your entire pod. The five shining stars on your forehead show that you are the chosen one...

Impossible Mission 2

Impossible Mission 2

Commodore Amiga - Released - 1988

You have 8 hours to prevent Elvin, a psychotic genius from destroying the world in this sequel to the highly successful Impossible Mission. Enter Elvin's tower fortress, avoid his robots, assemble security combinations for each tower, recover musical sequences and tie them together into a full melody to reach Elvin's central control room.

Impossible Mission II

Impossible Mission II

MS-DOS - Released - 1988

You have 8 hours to prevent Elvin, a psychotic genius, from destroying the world in this sequel to Impossible Mission. Enter Elvin's tower fortress, avoid his robots, assemble security combinations for each tower, recover musical sequences and tie them together into a full melody to reach Elvin's central control room.

Impossible Mission II

Impossible Mission II

Nintendo Entertainment System - Released - July 15, 1988

Impossible Mission II is a direct sequel to Epyx's 1984 game Impossible Mission. The game follows directly from the same plot, with Elvin Atombender seeking revenge, and the player having to stop him. The overall game structure and basic gameplay is mostly similar, but there are a few differences and new features. The game takes place in Elvin's fortress, which consists of nine towers. Each of the eight outer towers has a specific theme, such as computers, automobiles, furniture and so on. Each tower consists of several rooms connected by two vertical corridors with elevators and two...

Impossible Mission II

Impossible Mission II

Apple II - Released - 1988

You have 8 hours to prevent Elvin, a psychotic genius, from destroying the world in this sequel to Impossible Mission. Enter Elvin's tower fortress, avoid his robots, assemble security combinations for each tower, recover musical sequences and tie them together into a full melody to reach Elvin's central control room.

Mickey's Jigsaw Puzzles

Mickey's Jigsaw Puzzles

MS-DOS - Released - 1991

Mickey’s Jigsaw Puzzles is a simple, early child development, shape-learning game for young kids. It allows the player to select from among 15 different pictures of Mickey and friends. Players can select how many pieces should the jigsaw puzzle have to allow for many different skill levels of children. Once the puzzle is complete, the child is rewarded with some simple animation of the picture. Pictures can also be printed out to create a coloring book.

Peter Pan: A Story Painting Adventure

MS-DOS - Released - 1993

In this story painting adventure you play as Peter Pan, the leader of boys and girls, against Captain Hook, the leader of pirates. You stole the treasure map from Hook, then Hook stole all the boys and girls from your village and now you have to exchange map on your friends and rescue all of them including you beloved girl. Also you are not alone with your Paintbox Pals. You can play the game many times, every your step is different because of your choice to avoid the obstacles such as crocodile in river or closed door. Your pals provide different solutions and you only choose them. It is very...

Rick Davis's World Trophy Soccer

Rick Davis's World Trophy Soccer

MS-DOS - Released - 1989

This football simulation focuses on international football, allowing you to play a tournament or single friendly matches. Up to 8 human players can be involved in the tournament. Options include three skill levels, variable match lengths and a choice of sound or music (or both on some versions). The match is viewed from the side, although it switches to a 3D view when the ball is close to the goal. The ball roughly sticks to the player's foot. Set pieces are controlled by moving an aiming cross-hair.

Rick Davis's World Trophy Soccer

Rick Davis's World Trophy Soccer

Commodore 64 - Released - 1989

This football simulation focuses on international football, allowing you to play a tournament or single friendly matches. Up to 8 human players can be involved in the tournament. Options include three skill levels, variable match lengths and a choice of sound or music (or both on some versions). The match is viewed from the side, although it switches to a 3D view when the ball is close to the goal. The ball roughly sticks to the player's foot. Set pieces are controlled by moving an aiming cross-hair.

Rick Davis's World Trophy Soccer

Rick Davis's World Trophy Soccer

Commodore Amiga - Released - 1989

This football simulation focuses on international football, allowing you to play a tournament or single friendly matches. Up to 8 human players can be involved in the tournament. Options include three skill levels, variable match lengths and a choice of sound or music (or both on some versions). The match is viewed from the side, although it switches to a 3D view when the ball is close to the goal. The ball roughly sticks to the player's foot. Set pieces are controlled by moving an aiming cross-hair.

Spitfire 40

Spitfire 40

BBC Microcomputer System - Released - 1987

A Spitfire flight simulator with practice and combat modes. The practice mode allows you to master takeoff, flying including aerobatics and landing without having to worry about enemy aircraft. In combat mode you fly missions and you can engage in aerial dogfights. Spitfire '40 was originally published for the BBC Micro by Mirrorsoft and later re-released on the budget label Alternative Software.

Spitfire '40

Spitfire '40

Microsoft MSX - Released - 1986

This flight simulation sets you as a young Spitfire pilot in 1940, when World War 2 is hotting up in the skies over the south of England. The program is viewed from within the cockpit, with the instrument panel viewed by pressing Space. The pilot will have to co-ordinate landing gear, brakes and ruddering, and use a map to navigate and find targets. Loops, rolls and split-S moves are all incorporated in the simulation logic. The game can generate random combat situations — for example, 6 enemies 10 miles away, 1500 feet into the air. Once you have established a strong flight record you can...

Tails and the Music Maker

Tails and the Music Maker

Sega Pico - 1994

Tails, the double-tailed fox, takes children in a musical trip : they will discover many instruments, the basics of rhythm and tempo. An animated keyboard lets them play their own tracks, an special pinball shows the different percussion sounds. A basic editor using Sonic universe characters would even let them create their own cartoons, dubbed by their musical creation.

USS Stinger

USS Stinger

MS-DOS - Released - 1989

A 3-D combat submarine simulator. The object of the game is to seek out enemy convoys and sink the supply ships and their escorts with your torpedoes and missiles. Navigation between convoys, ports and environmental hazards, as well as the need to watch your fuel and air supply, add an element of difficulty to the game.

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