Atari, Inc

Apple Adventure!

Apple Adventure!

Apple II - Released - 1982

This is the Apple-published complete version of the original Colossal Cave Adventure, written by Don Woods and based on Will Crowther's idea. As one of the first text-based games, you explore a cave system and solve puzzles.

Battle Zone

Battle Zone

MS-DOS - Released - 1983

Commonly considered the earliest progenitor of first-person shooters (FPS), Battlezone is a 3D tank game initially released in the arcades, and later converted officially to many systems. Earth has been invaded, and you and your tank lead the defensive effort. You drive around the battlefield from a first-person view, targeting and firing at tanks, planes and UFOs. You have a radar to help you see where the enemies are in direction and distance. Objects can be used as strategic cover. Controls simulate the tracks of a tank realistically, so the direction and speed settings are varied -...

Battlezone

Battlezone

Commodore 64 - Released - 1983

Commonly considered the earliest progenitor of first-person shooters (FPS), Battlezone is a 3D tank game initially released in the arcades, and later converted officially to many systems. Earth has been invaded, and you and your tank lead the defensive effort. You drive around the battlefield from a first-person view, targeting and firing at tanks, planes and UFOs. You have a radar to help you see where the enemies are in direction and distance. Objects can be used as strategic cover. Controls simulate the tracks of a tank realistically, so the direction and speed settings are varied -...

Battlezone

Battlezone

Commodore VIC-20 - Released - 1983

Commonly considered the earliest progenitor of first-person shooters (FPS), Battlezone is a 3D tank game initially released in the arcades, and later converted officially to many systems. Earth has been invaded, and you and your tank lead the defensive effort. You drive around the battlefield from a first-person view, targeting and firing at tanks, planes and UFOs. You have a radar to help you see where the enemies are in direction and distance. Objects can be used as strategic cover. Controls simulate the tracks of a tank realistically, so the direction and speed settings are varied -...

Computer Chess

Computer Chess

Atari 800 - Released - December 1, 1979

This is an early home chess game. The standard U. S. chess rules are used in this game. To move a piece, place the X on the board onto the piece to be moved then press the red button. Next, move the X to where you want the piece to go and press the button again. If the move is illegal, the 2600 will give a warning sound and not make the move. To castle your king, the king and rook must not have been moved. You move your king two squares in the direction of the rook to castle with. The 2600 will then automatically move your rook around your king, completing the move. You cannot castle out of...

Crystal Castles

Crystal Castles

Atari 5200 - January 1, 1983

Bentley Bear is trapped in the Crystal Castles! To get out, he will need to collect all of the gems located throughout the castle. The game is played with an isometric view of the multi platformed castle.

Defender

Defender

Mattel Intellivision - January 1, 1983

Defender put players in charge of a ship sent to protect mankind from wave after wave of attacking alien forces. Armed with smart bombs and the ability to use hyperspace to move quickly around the planet, the player ship must fight against Bombers, Pods, Swarmers, Baiters, and Landers - that can capture the humanoids and transform them into deadly and relentless Mutants. Fail to save the humanoids from freefall or Mutant transformation, and the planet is destroyed.

Dig Dug

Dig Dug

ColecoVision - Unreleased

Dig Dug (ディグダグ Digu Dagu?) is an arcade game developed and published by Namco in Japan in 1982. It runs on Namco Galaga hardware, and was later published outside of Japan by Atari, Inc.. A popular game based on a simple concept, it was also released as a video game on many consoles.

Tempest

Tempest

BBC Microcomputer System - Released - 1985

Tempest is a shooter using wire-frame graphics. Each Wireway is taken on in turn, and has a network of lines guiding the movement paths of both yourself and the aliens. You remain on the outside and keep shooting as the aliens move towards you. Any that reach the outside are fatal to touch, thus limiting your range of movement greatly if 2 or more achieve this. Some aliens move sideways - in dealing with these, plan ahead allowing for the time your shots to take to travel. You have a Super Zapper, which can be used once on each level to wipe out all aliens currently active, but this scores no...

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