M.C. Lothlorien Ltd

Chuckie Egg II

Chuckie Egg II

Commodore Amiga - Released - 1989

Chuckie Egg II is a sequel to platformer game Chuckie Egg, but is very different from the original game. Whereas the original game features eight levels of one screen each, this features many more screens arranged into a maze for you to explore. In the game, Hen House Harry must build a giant chocolate egg, with the ingredients (cocoa, milk and sugar), that are found in the factory. Eight of each must be included. Also, the eight parts of a toy kit must be found, to place inside the egg. In order to get all the items you must find your way around the factory, avoiding many types of...

Demons Kiss

Demons Kiss

Commodore 64 - Released - 1989

Demon's Kiss is a side view flick-screen game where you control a warrior exploring a castle to rescue a beautiful maiden called Alicia from a Demon Harpy. You are armed with a magic ball which can be used to hit various creatures and demons, as well as your hands and feet to kick and punch. You have an energy bar which decreases when you are hit and when it is empty then you lose one of three lives. The castle itself is made up of numerous rooms and ladders can be climbed up or down to reach new parts of the castle. Occasionally you will come a cross a demon blocking a route and you must...

Exploding Wall

Exploding Wall

Commodore 64 - Released - 1989

Exploding Wall is inspired by the arcade game Arkanoid where you control a bat at the bottom of the screen, bouncing a ball upwards to remove all the bricks on the screen to move to the next level. The difference between this game and the other types off this genre was that it wasn't single screen but allowed you to bounce the ball to the left or right, scrolling the screen when you moved your bat, left or right. Below the playing area is a radar that shows you the position of all the bricks remaining. As you remove the bricks, some will drop a bonus and these include lasers, missiles and slow...

Johnny Reb

Johnny Reb

Commodore 64 - Released - 1984

Johnny Reb is a turn-based strategy game for one or two players, based on the American Civil War. Players can control an army of either the Union or the Confederation. There are three types of units: infantry, cavalry and artillery, and it's possible to decide how many of each type the player's army should consist of. After the initial set-up, the battlefield is generated. The goal is to capture the enemy's flag, but it's also possible to achieve a victory by points. Army control is handled with the keyboard - units can move in eight directions. Artillery can shoot over distance, the other...

Kendo Warrior

Kendo Warrior

Commodore 64 - 1989

In this ninja beat 'em up you take control of Kendo in a mission to retrieve secret documents which have been stolen. You have to fight your way through various guards and large dogs using your sword as well as kicks and forward-rolls. You must also go through several particle beams which block your path by collecting shields matching the colour of the beams. After usage the shield becomes exhausted and you must collect another one to advance. Other items such as a pipe wrench and wire-cutters can be collected to aid your progress. The documents are located in a safe which you must open by...

Kendo Warrior

Kendo Warrior

Sinclair ZX Spectrum - Released - 1989

In this ninja beat 'em up you take control of Kendo in a mission to retrieve secret documents which have been stolen. You have to fight your way through various guards and large dogs using your sword as well as kicks and forward-rolls. You must also go through several particle beams which block your path by collecting shields matching the colour of the beams. After usage the shield becomes exhausted and you must collect another one to advance. Other items such as a pipe wrench and wire-cutters can be collected to aid your progress. The documents are located in a safe which you must open by...

Micro Mouse

Micro Mouse

Commodore 64 - Released - 1989

Micro Mouse is a top view maze game where the screen scrolls up or down when you move a robot to repair the circuits of a super computer. The powers-to-be who own the computer feel that it is a waste of time sending in trained engineers to solder broken parts of the circuit when small robots containing a cyber brain can do the job themselves. You have been tasked to train a robot in the shape of a mouse by moving the robot around the circuit manually, repairing broken sections so that it will learn the job in hand. To repair a broken section you must move over one of various red crosses...

Never Mind

Never Mind

MS-DOS - Released - 1989

Your task is to reconstruct a series of pictures by collecting scattered tiles and placing them in the right sequence. It's an apparently simple assignment on the surface, but don't be fooled. You will also have to cope with tile-pinching chess pieces, dissolving tiles and causeways, transporter tiles, and a horrendously tight time limit.

Octoplex

Octoplex

Amstrad CPC - Released - 1989

The Octoplex is a molecular prison used by the wizard Zolt to imprison anyone who has made him angry. You have been unfortunate enough to get on the wrong side of Zolt and so you have been sent to the prison but to make matters worse, he has turned you into some sort of hideous creature as well. Instead of accepting your lot and spending your remaining days trapped here, you have decided to escape. The only way to escape is to progress over various levels and fill the paths that make up each maze which are viewed from above and a small part of the level is shown on the screen and scrolls in...

Psycho Hopper

Psycho Hopper

Commodore 64 - Released - 1989

Psycho Hopper is a side-view horizontal scrolling game where the screen scrolls to the left or right when you move your hero on holiday. The ultimate holiday destination in the Universe is a planetoid called Dreams, half a light year from the centre of the Belt of Unreality, second on the left of Andromeda. The reason for its popularity is the strangeness and slight danger of each persons playground for the rich, and in the Season of High Unlikelihood you have decided to take a vacation here. Your vacation has become a treasure hunt in a fantasy castle, searching for four parts of a valuable...

Roman Empire

Roman Empire

BBC Microcomputer System - Released - 1982

In Roman Empire the player is put in the role of the emperor of Rome, in the first century BCE. Your goal is to successfully expand the empire by occupying neighbouring countries. Each year you must make decisions (using text menus), whether to assemble armies from legions, appoint generals to command them, and finally launch campaigns against your foes (which last more than one turn, you can reinforce or withdraw armies). Battles are resolved each turn by the computer. Troops are characterized by quality, morale and fatigue levels. With your armies fighting abroad, watch out for...

Warlord

Warlord

Oric Atmos - Released - 1983

It is the year 1201, the onset of Kamakura period. The player starts as a ruler of a small village on the coast of Japan, which supports itself by slave labor and spoils of war raids. Each year you must make decisions, whether to train troops, hire samurai and mercenaries, build merchant ships, adjust the workforce in the fields, import/export food to feed your population/raise your treasury, attack pirates or raid your neighbours. You may be challenged to battle not only by opposing warlords (you may choose to pay tribute to avoid combat), but also your own samurai if you display weak...

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