Distinctive Software, Inc.

4D Boxing

4D Boxing

NEC PC-9801 - Released - January 14, 1993

4-D Boxing leaves behind any pretences of being a pure arcade game based on boxing, and aims to recreate the sport in full detail. The graphics engine allows for multiple camera angles and viewpoints, and considerably detailed visuals. These required more advanced hardware than was common at the time, but a stick-figure mode was included as a compromise. The moves on offer include all the uppercuts and hooks of a real fight, and the players are designed to move realistically to implement them. You progress through the game by taking on a succession of increasingly difficult fighters, and get to train your boxer in between. Advanced action replays are included as well, so you can review all that happened.

4D Boxing

4D Boxing

Fujitsu FM Towns Marty - Released - December 1, 1992

4-D Boxing leaves behind any pretences of being a pure arcade game based on boxing, and aims to recreate the sport in full detail. The graphics engine allows for multiple camera angles and viewpoints, and considerably detailed visuals. These required more advanced hardware than was common at the time, but a stick-figure mode was included as a compromise. The moves on offer include all the uppercuts and hooks of a real fight, and the players are designed to move realistically to implement them. You progress through the game by taking on a succession of increasingly difficult fighters, and get to train your boxer in between. Advanced action replays are included as well, so you can review all that happened.

4-D Boxing

4-D Boxing

Commodore Amiga - Released - 1991

4-D Boxing leaves behind any pretences of being a pure arcade game based on boxing, and aims to recreate the sport in full detail. The graphics engine allows for multiple camera angles and viewpoints, and considerably detailed visuals. These required more advanced hardware than was common at the time, but a stick-figure mode was included as a compromise. The moves on offer include all the uppercuts and hooks of a real fight, and the players are designed to move realistically to implement them. You progress through the game by taking on a succession of increasingly difficult fighters, and get to train your boxer in between. Advanced action replays are included as well, so you can review all that happened.

4D Driving

4D Driving

Fujitsu FM Towns Marty - Released - March 1, 1993

Stunts (4D Sports Driving outside of US) is a 3D car racing simulation. The game contains a variety of cars, courses, and opponents to choose from. The game provides unusual stunt objects including loops, corkscrews and jumps. It is possible to watch races in instant replay from different camera angles. A track editor is included as well.

4D Driving

4D Driving

NEC PC-9801 - Released - March 5, 1993

4D Driving is a 3D car racing simulation. The game contains a variety of cars, courses, and opponents to choose from. The game provides unusual stunt objects including loops, corkscrews and jumps. It is possible to watch races in instant replay from different camera angles. A track editor is included as well.

4D Sports Driving

4D Sports Driving

Commodore Amiga - Released - 1992

4D Sports Driving is a 3D car racing simulation. The game contains a variety of cars, courses, and opponents to choose from. The game provides unusual stunt objects including loops, corkscrews and jumps. It is possible to watch races in instant replay from different camera angles. A track editor is included as well.

4D Tennis

4D Tennis

NEC PC-9801 - Released - July 23, 1993

Being part of Mindscape's 4D Sports game series, this program tries to realistically reproduce the game of tennis. Just like all the other games from the series, 4D Sports Tennis offers "true four-dimensional gameplay" by letting the player access advanced replay features. The game is based on simple, untextured 3D polygon graphics, providing not only a standard fixed camera and freely positionable views, but also a very unique first-person view, in which the player does see nothing of his own character except for the racket, and the view is always following the ball.

4D Tennis

4D Tennis

Fujitsu FM Towns Marty - Released - July 1, 1993

Being part of Mindscape's 4D Sports game series, this program tries to realistically reproduce the game of tennis. Just like all the other games from the series, 4D Sports Tennis offers "true four-dimensional gameplay" by letting the player access advanced replay features. The game is based on simple, untextured 3D polygon graphics, providing not only a standard fixed camera and freely positionable views, but also a very unique first-person view, in which the player does see nothing of his own character except for the racket, and the view is always following the ball.

Accolade's Comics featuring Steve Keene Thrillseeker

Apple II - Released - 1987

A young boy reads his favorite comic book about secret agent Steve Keene. The story begins when agent Keene's boss sends him on one of two missions: to Vienna to investigate the mysterious disappearance of a famous professor, or to solve the mystery of strange self-replicating non-functioning fire hydrants. While reading from page to page like a comic magazine you can interact with the characters when you choose what Keene should do or say; sometimes you even can take control over Keene to surpass action sequences.

Accolade's Comics featuring Steve Keene Thrillseeker

Accolade's Comics featuring Steve Keene Thrillseeker

Commodore 64 - Released - 1987

A young boy reads his favorite comic book about secret agent Steve Keene. The story begins when agent Keene's boss sends him on one of two missions: to Vienna to investigate the mysterious disappearance of a famous professor, or to solve the mystery of strange self-replicating non-functioning fire hydrants. While reading from page to page like a comic magazine, you can interact with the characters when you choose what Keene should do or say; sometimes you even can take control over Keene to surpass action sequences.

Ace of Aces

Ace of Aces

Atari XEGS - Released - 1988

Ace of Aces is a computer game flight simulator developed by Artech Digital Entertainment in 1986. The game takes place during World War II and the player flies a RAF Mosquito long range fighter-bomber equipped with rockets, bombs and a cannon. Missions include destroying German fighter planes, bombers, V-1 flying bombs, U-boats, and trains.

Bill Elliott's NASCAR Challenge

Apple Mac OS - Released - 1992

The signature of former champion Bill Elliott adorns one of the first few NASCAR racing games. There are six tracks, including favorites such as Watkins Glen and Talladega. The game is played through an in car view. Aerodynamic modifications and the drafting effect are incorporated. It features a practice mode as well as full races. Many brand name cars from Pontiac and Ford, fully customizable. Track details are flat shaded polygons. Instant replays are controlled by a VCR-style system.

Bill Elliott's NASCAR Challenge

Bill Elliott's NASCAR Challenge

Commodore Amiga - Released - 1991

The signature of former champion Bill Elliott adorns one of the first few NASCAR racing games. There are six tracks, including favorites such as Watkins Glen and Talladega. The game is played through an in car view. Aerodynamic modifications and the drafting effect are incorporated. It features a practice mode as well as full races. Many brand name cars from Pontiac and Ford, fully customizable. Track details are flat shaded polygons. Instant replays are controlled by a VCR-style system.

Bill Elliott's NASCAR Challenge

Bill Elliott's NASCAR Challenge

MS-DOS - Released - 1991

The signature of former champion Bill Elliott adorns one of the first few NASCAR racing games. There are six tracks, including favorites such as Watkins Glen and Talladega. The game is played through an in car view. Aerodynamic modifications and the drafting effect are incorporated. It features a practice mode as well as full races. Many brand name cars from Pontiac and Ford, fully customizable. Track details are flat shaded polygons. Instant replays are controlled by a VCR-style system.

Castlevania

Castlevania

MS-DOS - Released - 1990

Every hundred years, the dark vampire known as Dracula resurrects and terrorizes the land. A vampire hunter named Simon Belmont bravely ventures into the Count's mansion in order to defeat him. Along the way he'll have to defeat skeletons, bats, fishmen, medusa heads and other evil creatures. Castlevania is a side-scrolling platform action game. The player takes the role of Simon Belmont, who is able to jump and crack his whip directly in front of him. Power-ups can be obtained by defeating enemies or by whipping candles that appear in the castle. One such power-up increases the power and length of Simon's whip. Different weapons can be gathered which consume hearts when used, these hearts can also be collected from monsters and candles. Additionally, some walls will hide secrets such as the health-restorative turkey or the Double and Triple shot abilities for the weapons Simon has collected. At the end of each section of the castle is a boss, which must be defeated. Progression through the castle eventually leads to a confrontation with Count Dracula himself.

Dick Tracy: The Crime Solving Adventure

Dick Tracy: The Crime Solving Adventure

Commodore Amiga - Released - 1991

You're the famous square-jawed detective in this graphic adventure. Track down criminals and solve cases using your two-way wrist radio, squad car, and bugs you plant in the bad guys' hideouts. Suspects behave differently depending on their personality: Some will cooperate, while others will interpret a show of force as an invitation to a gun battle. Features characters from the comic series.

Dick Tracy: The Crime-Solving Adventure

Dick Tracy: The Crime-Solving Adventure

MS-DOS - Released - 1991

You're the famous square-jawed detective in this graphic adventure. Track down criminals and solve cases using your two-way wrist radio, squad car, and bugs you plant in the bad guys' hideouts. Suspects behave differently depending on their personality: Some will cooperate, while others will interpret a show of force as an invitation to a gun battle. Features characters from the comic series.

European Challenge: Test Drive II Scenery Disk

European Challenge: Test Drive II Scenery Disk

MS-DOS - DLC - 1990

This addon for Test Drive II features a race through Europe. Racing through the stages you cross following countries: The Netherlands, Germany, Switzerland, Italy, France and Spain.

Follow The Reader

MS-DOS - Released - 1993

Follow the Reader is one of the educational games in a series of games for children featuring Disney Characters. This game aims to give players a practice in reading through an interactive storybook experience. The game offers players the opportunity to live one day as Mickey Mouse. Players can select different actions which will be read by a narrator as Mickey does the actions chosen by the player. Most of the game takes place in Mickey's house with Mickey being able to play musical instruments, order a pizza, watch TV, read a book or a magazine, cook, eat and drink whatever he has, feed his dog Pluto, as well as plant seeds and water them. He can also take care of his hygiene, write letters to his friends and give them calls. Mickey can invite his friends over to his house or go on a picnic with one of his friends to the park or the beach. The game ends once Mickey goes to bed. Players can save the game and then load and watch the story they've helped create take place without them pressing on anything.

Grand Prix Circuit

Apple Mac OS - Released - 1989

Formula One racing is recreated in detail in this simulation. You have the choice to drive a Ferrari 187/88C, a McLaren MP4/4 or a Williams FW12, each with different qualities. Rival drivers also have their own styles and strengths, and to win the World Championship you will have to master these. Pitstop timing and planning is crucial as well, although only tires are changed in late-1980s F1. You can choose whether to drive a single race at Brazil, Britain, Monaco, (Western) Germany [Hockenheim], Canada, Italy, Detroit and Japan [Suzuka] or to drive a full championship on every track. Every Race includes a qualifying round. The graphics in the game are sprite-based.

Grand Prix Circuit

Grand Prix Circuit

Commodore 64 - Released - 1988

Formula One racing is recreated in detail in this simulation. You have the choice to drive a Ferrari 187/88C, a McLaren MP4/4 or a Williams FW12, each with different qualities. Rival drivers also have their own styles and strengths, and to win the World Championship you will have to master these. Pitstop timing and planning is crucial as well, although only tires are changed in late-1980s F1. You can choose whether to drive a single race at Brazil, Britain, Monaco, (Western) Germany [Hockenheim], Canada, Italy, Detroit and Japan [Suzuka] or to drive a full championship on every track. Every Race includes a qualifying round. The graphics in the game are sprite-based.

Grand Prix Circuit

Grand Prix Circuit

Commodore Amiga - Released - 1988

Formula One racing is recreated in detail in this simulation. You have the choice to drive a Ferrari 187/88C, a McLaren MP4/4 or a Williams FW12, each with different qualities. Rival drivers also have their own styles and strengths, and to win the World Championship you will have to master these. Pitstop timing and planning is crucial as well, although only tires are changed in late-1980s F1. You can choose whether to drive a single race at Brazil, Britain, Monaco, (Western) Germany [Hockenheim], Canada, Italy, Detroit and Japan [Suzuka] or to drive a full championship on every track. Every Race includes a qualifying round. The graphics in the game are sprite-based.

HardBall II

HardBall II

Commodore Amiga - Released - 1990

The sequel to the pioneering Accolade baseball game with many new features, including better graphics and animation and authentic major league ballparks.

HardBall II

HardBall II

MS-DOS - Released - 1989

The sequel to the pioneering Accolade baseball game with many new features, including better graphics and animation and authentic major league ballparks.

HardBall!

HardBall!

Commodore Amiga - Released - 1987

Hardball is a baseball action game for one or two players. You can throw a variety of pitches from fast balls to curve balls, steal bases, select team members, and substitute players as the game is played.

Mario Andretti's Racing Challenge

Mario Andretti's Racing Challenge

MS-DOS - Released - 1991

The greatest race car driver of all time Mario Andretti welcomes you to make a career of professional racer/driver. Obtaining the sponsor, you'll take a $20,000 and ready to start. For this money you may buy a Sprint Car and win a season races in this series to collect the money and progress to another series. There are six series available - Sprint Cars, Modified, Stock Cars, Prototypes, Formula 1, Indy Cars - each next is more expensive than previous. The gameplay flows as first-person perspective driving simulation with ability to replay your actions in third person camera view under different angles. You have to be in top 3 at each race to progress in race levels (Heat, Consolation, Feature) on each track during the season to win more money. Before starting the career you may practice to drive a specific car in each race series to beat the top speed, to explore different tracks (Monte Carlo, Detroit, Hockenheim, Daytona, LeMans, Indianapolis Fairgrounds, etc.), to count the number of laps for pit stop using, or just for fun. Also you may save/load your progress in the game.

Mickey's 123: The Big Surprise Party

Mickey's 123: The Big Surprise Party

MS-DOS - Released - June 2, 1990

Mickey's 123's: The Big Surprise Party is one of the educational games in a series of games for pre-schoolers featuring Disney Characters. This game aims to familiarize players with counting from 1 to 9. Mickey wants to arrange a surprise party for one of the Disney characters chosen randomly with each new playthrough and the player must help him prepare for this party. The game is controlled by pressing a number from 1 to 9 which influences where Mickey goes, the way Mickey gets to the chosen locations, the things he makes as a present, the food and drinks he gets for the surprise party, which guests he will invite to the party and how much food and drinks each guest would get. Pressing any number will also have the narrator start counting numbers from 1 to the one players pressed while showing some action take place in the game.

Mickey's 123's: The Big Surprise Party

Commodore Amiga - Released - 1993

Mickey's 123's: The Big Surprise Party is one of the educational games in a series of games for pre-schoolers featuring Disney Characters. This game aims to familiarize players with counting from 1 to 9. Mickey wants to arrange a surprise party for one of the Disney characters chosen randomly with each new playthrough and the player must help him prepare for this party. The game is controlled by pressing a number from 1 to 9 which influences where Mickey goes, the way Mickey gets to the chosen locations, the things he makes as a present, the food and drinks he gets for the surprise party, which guests he will invite to the party and how much food and drinks each guest would get. Pressing any number will also have the narrator start counting numbers from 1 to the one players pressed while showing some action take place in the game.

Mickey's ABC's: A Day at the Fair

Mickey's ABC's: A Day at the Fair

MS-DOS - Released - 1992

Mickey's ABC's: A Day at the Fair is an educational game for pre-schoolers, aimed to familiarize them with the alphabet. The game is a licensed product featuring Mickey Mouse and other Disney characters. The player has the choice between two scenarios, Mickey's home and the fair. In each of those, Mickey can perform 26 actions; each representing a letter from the alphabet. For example, if the letter "i" is pressed at the fair, Mickey eats ice cream.

Mickey's ABC's: A Day at the Fair

Mickey's ABC's: A Day at the Fair

Commodore Amiga - Released - 1993

Mickey's ABC's: A Day at the Fair is an educational game for pre-schoolers, aimed to familiarize them with the alphabet. The game is a licensed product featuring Mickey Mouse and other Disney characters. The player has the choice between two scenarios, Mickey's home and the fair. In each of those, Mickey can perform 26 actions; each representing a letter from the alphabet. For example, if the letter "i" is pressed at the fair, Mickey eats ice cream.

Mission: Impossible

Mission: Impossible

MS-DOS - Released - 1991

Mission: Impossible is an adventure game that puts you in command of a 4-man spy team. You can control separate members, ordering them to do different things at once. Some of the things you can do include tracking suspects, tapping phones, infiltrating terrorist offices, etc. The game features a vast overhead map, real-time progression, and light role-playing elements manifested in the agents' unique personal parameters.

NFL 94

NFL 94

MS-DOS - Released - 1993

Similar to its predecessor NFL Football this is a licensed game about American football. It is action oriented and it is played in real-time so you have to think and act fast. In comparison to other arcade sports simulation there are relative many coaching options. Unlike the predecessor you can choose between all teams of the NFL. It features many game modes like a full season, multiplayer and a video recorder.

NFL Football

NFL Football

MS-DOS - Released - 1992

NFL Football is an action oriented game based on the popular sport. It is played in real-time so you have to think and act fast. In comparison to other arcade sports simulations, there are relative many coaching options. It is officially licensed by the NFL and you can choose between about 30 teams. Playing modes are preseason matches, practice and a full season. Because there are only 30 teams a season is not very long.

Power at Sea

Power at Sea

Commodore 64 - Released - 1987

Power at Sea is a 2D naval action/strategic game. 1944, war in the pacific. You are the commanding officer of a small strike fleet. Within 96 hours you have to secure the Leyte Gulf. In order to take opposing islands, you have to destroy first the land cannons and bunkers and send then the landing boats with the correct number to troops ashore. Defeat enemy battleships and carriers with your own fighters and protect your ships with Anti-Aircraft guns against enemy kamikaze fighters.

Test Drive

Test Drive

Commodore 64 - Released - October 7, 1987

This mix of racing simulation and arcade game consists of driving a choice of 5 sports cars on a mountain strip at the fastest speed possible without getting caught by the cops. To avoid them, use your radar detector -- or just try to outrun them if they spot you. Manual stickshift only, so make sure you don't redline or you'll blow your engine.

Test Drive

Test Drive

MS-DOS - Released - 1987

This mix of racing simulation and arcade game consists of driving a choice of 5 sports cars on a mountain strip at the fastest speed possible without getting caught by the cops. To avoid them, use your radar detector -- or just try to outrun them if they spot you. Manual stickshift only, so make sure you don't redline or you'll blow your engine.

Test Drive

Test Drive

NEC PC-9801 - Released - March 21, 1989

This mix of racing simulation and arcade game consists of driving a choice of 5 sports cars on a mountain strip at the fastest speed possible without getting caught by the cops. To avoid them, use your radar detector -- or just try to outrun them if they spot you. Manual stickshift only, so make sure you don't redline or you'll blow your engine.

Test Drive

Test Drive

Atari ST - Released - 1987

This mix of racing simulation and arcade game consists of driving a choice of 5 sports cars on a mountain strip at the fastest speed possible without getting caught by the cops. To avoid them, use your radar detector -- or just try to outrun them if they spot you. Manual stickshift only, so make sure you don't redline or you'll blow your engine.

Test Drive II Scenery Disk: California Challenge

Test Drive II Scenery Disk: California Challenge

Commodore 64 - DLC - 1989

This add on features a border to border race through the Golden State, divided into 7 stages, which are: The California/Oregon Border to the Trees of Mystery, Trees of Mystery to Eureka, Eureka to Rockport, Rockport to San Francisco, San Francisco to Carmel, Carmel to Santa Barbara and Santa Barbara to Mexico. This Add on requires a copy of Test Drive II.

Test Drive II Scenery Disk: California Challenge

Test Drive II Scenery Disk: California Challenge

Commodore Amiga - DLC - 1989

This add on features a border to border race through the Golden State, divided into 7 stages, which are: The California/Oregon Border to the Trees of Mystery, Trees of Mystery to Eureka, Eureka to Rockport, Rockport to San Francisco, San Francisco to Carmel, Carmel to Santa Barbara and Santa Barbara to Mexico. This Add on requires a copy of Test Drive II.

Test Drive II Scenery Disk: California Challenge

Test Drive II Scenery Disk: California Challenge

MS-DOS - DLC - 1989

This add on features a border to border race through the Golden State, divided into 7 stages, which are: The California/Oregon Border to the Trees of Mystery, Trees of Mystery to Eureka, Eureka to Rockport, Rockport to San Francisco, San Francisco to Carmel, Carmel to Santa Barbara and Santa Barbara to Mexico. This Add on requires a copy of Test Drive II.

Test Drive II Scenery Disk: European Challenge

Test Drive II Scenery Disk: European Challenge

Commodore Amiga - DLC - 1989

This addon for Test Drive II features a race through Europe. Racing through the stages you cross following countries: The Netherlands, Germany, Switzerland, Italy, France and Spain.

Test Drive II: Scenery Disk: European Challenge

Test Drive II: Scenery Disk: European Challenge

Atari ST - DLC - 1990

This addon for Test Drive II features a race through Europe. Racing through the stages you cross following countries: The Netherlands, Germany, Switzerland, Italy, France and Spain.

Test Drive II: The Collection

Test Drive II: The Collection

Commodore Amiga - Released - 1991

This compilation contains Test Drive II and all released add-ons, which are the 2 car disks: Musclecars and The Supercars and the 2 scenery disks: California Challenge and European Challenge.

Test Drive II: The Collection

Test Drive II: The Collection

MS-DOS - Released - 1991

This compilation contains Test Drive II and all released add-ons, which are the 2 car disks: Musclecars and The Supercars and the 2 scenery disks: California Challenge and European Challenge. In the sequel to Test Drive, you can play against the time or the computer. Choose between a Ferrari F-40 and a Porsche 959, and take on your opponent, who is in the other car. There is also traffic to avoid. Each stage has a different setting, including forests and mountains, with a wide range of hazards to dodge. The game is designed to allow for scenario disks. To finish a stage, you must stop at the gas station by yourself, which allows you to refuel.

The Cycles: International Grand Prix Racing

The Cycles: International Grand Prix Racing

Commodore Amiga - Released - 1989

As the name suggests, The Cycles simulates International Grand Prix Racing, allowing a player to compete against 9 computer rivals. Choose from three classes of bike (125, 250 and 500cc), and between 8 (Japan, Australia, USA, Spain, Italy, France,England and Sweden) and 15 (Japan, Australia, USA, Spain, Italy, Western Germany, Austria, Yugoslavia, Holland, Belgium, France, England, Sweden, Czechoslovakia and Brazil) original tracks depending on the version, at five difficulty levels (with the lower ones offering automatic gear changes). The player can enter single races (always including qualifying) or complete in a full season. The action is viewed from the handlebars of your bike, a novelty for motorcycle racing at the time. The game engine is similar to that used by Grand Prix Circuit, but now incorporates hills.

The Cycles: International Grand Prix Racing

The Cycles: International Grand Prix Racing

MS-DOS - Released - 1989

As the name suggests, The Cycles simulates International Grand Prix Racing, allowing a player to compete against 9 computer rivals. Choose from three classes of bike (125, 250 and 500cc), and between 8 (Japan, Australia, USA, Spain, Italy, France,England and Sweden) and 15 (Japan, Australia, USA, Spain, Italy, Western Germany, Austria, Yugoslavia, Holland, Belgium, France, England, Sweden, Czechoslovakia and Brazil) original tracks depending on the version, at five difficulty levels (with the lower ones offering automatic gear changes). The player can enter single races (always including qualifying) or complete in a full season. The action is viewed from the handlebars of your bike, a novelty for motorcycle racing at the time. The game engine is similar to that used by Grand Prix Circuit, but now incorporates hills.

The Cycles: International Grand Prix Racing

The Cycles: International Grand Prix Racing

Commodore 64 - Released - 1991

As the name suggests, The Cycles simulates International Grand Prix Racing, allowing a player to compete against 9 computer rivals. Choose from three classes of bike (125, 250 and 500cc), and between 8 (Japan, Australia, USA, Spain, Italy, France,England and Sweden) and 15 (Japan, Australia, USA, Spain, Italy, Western Germany, Austria, Yugoslavia, Holland, Belgium, France, England, Sweden, Czechoslovakia and Brazil) original tracks depending on the version, at five difficulty levels (with the lower ones offering automatic gear changes). The player can enter single races (always including qualifying) or complete in a full season. The action is viewed from the handlebars of your bike, a novelty for motorcycle racing at the time. The game engine is similar to that used by Grand Prix Circuit, but now incorporates hills.

The Cycles: International Grand Prix Racing

The Cycles: International Grand Prix Racing

Apple Mac OS - Released - 1990

As the name suggests, The Cycles simulates International Grand Prix Racing, allowing a player to compete against 9 computer rivals. Choose from three classes of bike (125, 250 and 500cc), and between 8 (Japan, Australia, USA, Spain, Italy, France,England and Sweden) and 15 (Japan, Australia, USA, Spain, Italy, Western Germany, Austria, Yugoslavia, Holland, Belgium, France, England, Sweden, Czechoslovakia and Brazil) original tracks depending on the version, at five difficulty levels (with the lower ones offering automatic gear changes). The player can enter single races (always including qualifying) or complete in a full season. The action is viewed from the handlebars of your bike, a novelty for motorcycle racing at the time. The game engine is similar to that used by Grand Prix Circuit, but now incorporates hills.

The Duel: Test Drive II

The Duel: Test Drive II

Apple Mac OS - Released - 1989

In the sequel to Test Drive, you can play against the time or the computer. Choose between a Ferrari F-40 and a Porsche 959, and take on your opponent, who is in the other car. There is also traffic to avoid. Each stage has a different setting, including forests and mountains, with a wide range of hazards to dodge. The game is designed to allow for scenario disks. To finish a stage, you must stop at the gas station by yourself, which allows you to refuel.

The Duel: Test Drive II

The Duel: Test Drive II

Atari ST - Released - 1990

In the sequel to Test Drive, you can play against the time or the computer. Choose between a Ferrari F-40 and a Porsche 959, and take on your opponent, who is in the other car. There is also traffic to avoid. Each stage has a different setting, including forests and mountains, with a wide range of hazards to dodge. The game is designed to allow for scenario disks. To finish a stage, you must stop at the gas station by yourself, which allows you to refuel.

The Duel: Test Drive II

The Duel: Test Drive II

Commodore Amiga - Released - 1989

In the sequel to Test Drive, you can play against the time or the computer. Choose between a Ferrari F-40 and a Porsche 959, and take on your opponent, who is in the other car. There is also traffic to avoid. Each stage has a different setting, including forests and mountains, with a wide range of hazards to dodge. The game is designed to allow for scenario disks. To finish a stage, you must stop at the gas station by yourself, which allows you to refuel.

The Duel: Test Drive II

The Duel: Test Drive II

Commodore 64 - Released - 1989

In the sequel to Test Drive, you can play against the time or the computer. Choose between a Ferrari F-40 and a Porsche 959, and take on your opponent, who is in the other car. There is also traffic to avoid. Each stage has a different setting, including forests and mountains, with a wide range of hazards to dodge. The game is designed to allow for scenario disks. To finish a stage, you must stop at the gas station by yourself, which allows you to refuel. Game includes 'California Challenge' & 'European Challenge' scenery disks.

The Duel: Test Drive II

The Duel: Test Drive II

MS-DOS - Released - 1989

In the sequel to Test Drive, you can play against the time or the computer. Choose between a Ferrari F-40 and a Porsche 959, and take on your opponent, who is in the other car. There is also traffic to avoid. Each stage has a different setting, including forests and mountains, with a wide range of hazards to dodge. The game is designed to allow for scenario disks. To finish a stage, you must stop at the gas station by yourself, which allows you to refuel. CAR ADD-ON PACKS Super Cars Disk : included five cars similar to those in the previous game in the series, most of them in newer and faster versions, a Lotus Turbo Esprit, Ferrari Testarossa, Ruf Twin Turbo, Lamborghini Countach and a Corvette ZR1. Muscle Cars Disk: included five muscle cars from the 60's, a 1963 Corvette Stingray, 1969 Camaro ZL-1 COPO, 1968 Mustang Shelby GT500, 1967 Pontiac GTO and a 1969 Dodge Charger Daytona. The expansion didn't change the police cars as well, though, so the player had practically no chance of outrunning a police car when caught speeding. SCENERY ADD-ON PACKS European Challenge Disk: allowed players to travel through six different European countries: the Netherlands, Germany, Switzerland, Italy, France, and Spain. California Challenge Disk: included seven stages, each representing a section of a southbound crossing of the state of California.

The Duel: Test Drive II Car Disk: The Muscle Cars

The Duel: Test Drive II Car Disk: The Muscle Cars

MS-DOS - DLC - 1989

This addon for Test Drive II features 5 legendary cars like a 1963 Corvette Sting Ray, a 1968 Shelby GT500 Cobra, a 1967 Pontiac GTO, a 1969 COPO 9560 ZL-1 Camaro and a 1969 Dodge Charger Daytona. As usual the original game is needed to enjoy the addon.

The Duel: Test Drive II Car Disk: The Supercars

The Duel: Test Drive II Car Disk: The Supercars

Commodore 64 - DLC - 1989

This addon for Test Drive II features 5 new cars which you can use to race the tracks. The cars include: '88 Lotus Turbo Esprit, Ferrari Testarossa, RUF CTR, '88 Lamborghini Countach 5000S and a '89 Corvette ZR1. As for every addon the main program is needed to enjoy the new cars.

The Supercars: Test Drive II Car Disk

The Supercars: Test Drive II Car Disk

MS-DOS - DLC - 1990

This addon for Test Drive II features 5 new cars which you can use to race the tracks. The cars include: '88 Lotus Turbo Esprit, Ferrari Testarossa, RUF CTR, '88 Lamborghini Countach 5000S and a '89 Corvette ZR1. As for every addon the main program is needed to enjoy the new cars.

The Supercars: Test Drive II Car Disk

The Supercars: Test Drive II Car Disk

Commodore Amiga - DLC - 1989

This addon for Test Drive II features 5 new cars which you can use to race the tracks. The cars include: '88 Lotus Turbo Esprit, Ferrari Testarossa, RUF CTR, '88 Lamborghini Countach 5000S and a '89 Corvette ZR1. As for every addon the main program is needed to enjoy the new cars.

Top Gun: Danger Zone

Top Gun: Danger Zone

MS-DOS - Released - 1991

Inspired by the famous 1986 film, Top Gun: Danger Zone is a desert dogfighting air combat simulation set on board an aircraft carrier (the USS Brigham) patrolling the waters off Libya and the Middle East. You have a choice of two aircraft - the F-14 Tomcat (in which you also get a Radar Intercept officer to assist you) and an F-18 Hornet (where you'll fly solo). The choice of missions is limited to eight - intercept, escort, clear airspace, provide air support and run interference. However, you also get to participate in the "Top Gun Challenge Board" in the Officer's Mess, where you challenge 12 other fellow pilots in simulated one-to-one dogfights to practice your skills, get their respect and increase your ranking. You also have a choice of playing against the CPU or against another human player in split-screen mode. The flight model is not completely realistic - but it is not ridiculous, as in many other games (even today). The game aims to have an arcade-style simplicity for the flying, and adds character development similar to many RPGs.

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