Nintendo Entertainment System - Released - January 1, 1989
Baseball Simulator 1.000 (Choujin Ultra Baseball in Japan) is a baseball game released on the NES, where a player can either control a normal baseball team or an ultra baseball team with super hitting and pitching plays to boost their chances of winning.
Sony Playstation 2 - January 16, 2004
Casino Challenge simulates all the fun and thrills of a real live casino, allowing you to re-create all the thrills of the gaming action you find in real casinos from Las Vegas to Monte Carlo. Choose your game and hit the tables. All the great and classic casino games are included in this one exciting package, including blackjack, simulated live horse racing, roulette and even jackpot-style slot machines. Playing Casino Challenge gives you an insight into how to play casino games more effectively; you can learn the secrets and develop your own play strategies the more you play and...
Microsoft Xbox - Released - April 5, 2005
Close Combat: First to Fight is an authentic, team-based first-person shooter created under the direction of active-duty United States Marines fresh from the front lines of combat in Iraq and Afghanistan. Set in a modern mid-eastern urban battleground, players lead a four-man Marine fire team through the perils of modern urban combat. Together with the United States Marine Corps and Atomic Games, Destineer has created First to Fight as a training simulation for use by the Marine Corps and has now made it available to gamers.
Super Nintendo Entertainment System - May 26, 1995
Computer Nouryoku Kaiseki: Ultra Baken is a horse racing simulation video game for the Super Famicom where players can manipulate the lives of horses. The object is to become the wealthiest horse farmer in the world. Training and preparations are essential to producing a winning horse. When finances are low, horses can be sold to increase the player's bank account. Horses start out as ponies; these ponies must be trained in order for them to commence their horse racing career. The gender of the pony decides whether it becomes a stallion or a mare after successfully mating with a horse of the...
Nintendo Game Boy - April 1, 1992
AVAILABLE FOR THE 1ST. TIME ON THE GAME BOY! 2 GAMES IN 1, THIS IS ONE OF THE MOST POWERFUL VS TOURNAMENT GAME EVER MADE! I FIGHTING SIMULATOR MODE There are 7 different contact sport to choose from in this game pack, including Kung-fu, wrestling, and boxing. Choose your favorite sport and play for the World Championship! By using the Game Link feature, you can enjoy a vs tournament with your friends. Fierce fights for the title of the strongest in the world begin now! 11 FLYING WARRIORS ACTION GAME MODE Besides a fighting simulator mode, there is a scroll action game too. Our...
Nintendo 64 - December 18, 1997
Flying Dragon is a side-view battle game reminiscent of 16-bit titles. It features eight characters to choose from with two main modes of play, "SD" (super deformed) and "Virtual" (ala 'Virtua Fighter' style). SD mode is sort of RPG'ish with treasures you gain from winning battles and becoming a stronger fighter. it has the usual circuit, tournament and practice modes plus a 'treasure box' where you check your existing items, buy new items or trade items you already have for something else. Virtual mode is the more familiar format of a battle game with game modes such as circuit,...
Nintendo Entertainment System - Released - August 1, 1989
In a mysterious region of China, Ryuhi, was born and raised in high mountain tops. There he received instruction from his wise teacher, Juan. At a young age he became a master of Kempo. One day, his teacher Juan was attacked and robbed of the Secret Scrolls of Hiryu-no-Ken, of which he was the author. Ryuhi possessed the 6th volume of the Secret Scrolls, the Shingan No Sho, or Book of the Mind's Eye which Juan had managed to save. Ryuhi begins his journey to Shorinji as a last request from a dying Juan. Gengai, the bishop of Shorinji welcomed the little Ryuhi, and begins to train him in...
Nintendo Entertainment System - January 1, 1990
In an unexplored region of China wrapped in mystery, Ryuhi, a boy, was born and brought up in high mountain tops. There he received instruction from his wise teacher, Juan. Though he was young, he made himself a master of Kempo. One day, his teacher Juan was attacked and robbed of the Secret Scrolls of Hiryu-no-Ken, of which he was the author. Ryuhi possessed the 6th volume of the Secret Scrolls, the Shingan-no Sho, or book of the mind's eye which Juan had managed to save. Ryuhi begins his journey to Shorinji in compliance with Juan's last request. Gengai, the bishop of Shorinji welcomed the...
Nintendo 64 - Released - April 6, 2001
Hamster Monogatari 64 is a Life simulation game developed and published by Culture Brain for the Nintendo 64 in Japan on April 6, 2001. The task of the game is to raise a hamster. The decisions the player make, how much attention they give it, and a number of other factors, determine what the hamster evolve into.
Nintendo Entertainment System - July 27, 1988
The Tusk Soldiers again threaten peace and stability, and the world needs the power of the Flying Dragon scroll and Ryuhi to defeat them.
Nintendo Entertainment System - Released - July 6, 1990
This game in the series focuses on five warriors who set out on their quest to defeat an evil force. The fighting system in the Hiryu no Ken games is unique since it involves hitting/defending targets on your enemy or yourself, and that is the only way to carry out many of the battles.
Super Nintendo Entertainment System - Released - July 31, 1992
Hiryuu no Ken S: Golden Fighter was the original version of the game released in Japan in 1992. It was quickly discontinued and replaced by a slightly improved version titled Hiryuu no Ken S: Hyper Version, which was released four months later. Hyper Version differs from Golden Fighter by increasing the playing speed and adding more options. The American version, which was released in 1993 and was titled Ultimate Fighter (likely to cash-in on the yearly Ultimate Fighting Championship event that started the same year), carries over the improvements from Hyper Version while adding further...
Super Nintendo Entertainment System - December 11, 1992
Hiryu no Ken S: Hyper Version is an Action game, developed and published by Culture Brain, which was released in Japan in 1992.
Nintendo Entertainment System - June 21, 1991
Hiryu no Ken Special: Fighting Wars is a mixed fighting game for the Famicom. It focuses on tournament-style fighting, with characters from a wide variety of technical fighting backgrounds. This gives you the option of going with a fighting style that you prefer or find interesting. Japanese wrestling superstar Jushin Thunder Liger appears as a guest character.
Nintendo Game Boy Color - December 17, 1999
Nintendo Entertainment System - Released - May 26, 1989
Start out on a journey. You are spirited Ninja boys, Jack and Ryu. Now, go out on your journey to save the once merry world, Chinaland!
Nintendo Entertainment System - Released - September 3, 1987
Magic of Scheherazade is a mixture of action- and turn-based combat RPG styles. Wandering through Arabia, you'll encounter enemies whom you'll fight in real time, using various weapons. You'll also be attacked by enemies with whom you'll engage in strategic, party-vs.-party combat. You can choose from three character classes: Fighter, Saint, and Magician. Each class has its own special abilities that you'll use in battles as well as during your exploration of the game world.
Nintendo Game Boy - Released - November 1, 1990
Ninja Boy is an Action game, developed and published by Culture Brain, which was released in Japan in 1990 as Super Chinese Land.
Nintendo Game Boy - Released - April 1, 1993
Ninja Boy 2 is an Action game, developed and published by Culture Brain, which was released in Japan in 1991 as Super Chinese Land 2.
Super Nintendo Entertainment System - July 28, 1995
Nintama Rantarou ("Ninja Boy Rantarou") is a platformer and the first of five games on the system to be based on the 1993 anime Nintama Rantarou, which was adapted from the manga Rakudai Ninja Rantarou, and features the lighthearted adventures of a bespectacled boy and his two best friends as they try to graduate ninja school. As Rantarou, Shinbei or Kirimaru, the player progresses through a series of stages using their ninja powers to keep out of trouble. The first part of the game ties into the school setting with classes that teach the player vital mechanics in the game, such as climbing...
Nintendo Satellaview - 1998
Nintama Rantaro 2 is a Downloadable game for the Satellaview that was broadcast in at least 2 runs between March 29, 1998 and November 28, 1998.
Super Nintendo Entertainment System - Released - March 29, 1996
Nintama Rantarou 2 ("Ninja Boy Rantarou 2") is a Super Famicom game featuring characters from the Nintama Rantarou anime. As well as a Super Famicom release, the game was also one of the Satellaview broadcasts. The game expands its scope a little, including more stage variation - including Mode 7 vehicle sections - and three new playable characters with the Kunoichi trio of Yuki, Tomomi and Oshige-chan. The Kunoichi are a trio of female ninjas in training that contrast with the three usual protagonists Rintarou, Kirimaru and Shinbei, occasionally tricking them.
Super Nintendo Entertainment System - Released - February 28, 1997
Nintama Rantarou 3 ("Ninja Boy Rantarou 3") is an action-platforming game for the Super Famicom and the fifth game on the system to use the Nintama Rantarou license, based on a comedic children's manga and anime about a trio of ninja cadets. As with its predecessors, the game balances 2D platforming sections that relies on the trio's ninja skills with cutscenes and mini-games. The game breaks up the game into sequences which the player can tackle in a semi-loose order. The grid of possible skits and stages to visit is limited at first, and more become available as others are completed.
Nintendo 64 - Released - April 21, 2000
Nintama Rantarou is a series of video games, which were published exclusively in Japan. This entry in the series is a collection of different puzzles.
Super Nintendo Entertainment System - August 9, 1996
Nintama Rantarou Special is an Action game, published by Culture Brain, which was released in Japan in 1996.
Super Nintendo Entertainment System - August 26, 1994
Tadashi Matsushita has recently entered the Kansai Fifth Technical High School and joined its notorious karate club. There he meets his captain, Yoshiyuki Takagi, an incredibly strong individual. Feared and respected throughout Osaka, Takagi is deep down an honorable and compassionate guy despite his violent endeavors.
Nintendo 64 - Released - November 5, 1999
Pro Mahjong Tsuwamono 64: Jansou Battle ni Chousen is a Mahjong game released for the Nintendo 64 only in Japan in 1999.
Nintendo Game Boy - Released - November 1, 1996
Game Boy puzzle game based on Nintama Rantarō.
Super Nintendo Entertainment System - June 17, 1994
SD Hiryu no Ken is a fighting game that features 15 different characters, including the hero of the Hiryu no Ken/Flying Dragon series Ryuhi. As the name implies, the characters have super-deformed proportions. The game was also released to the Game Boy as SD Hiryu no Ken Gaiden, and that port would receive a sequel in SD Hiryu no Ken Gaiden 2.
Nintendo 64 - Released - January 29, 1999
SD Hiryū no Ken Densetsu is an updated version of the game "Flying Dragon". It was released in Japan only, adding more characters (such as Jack, Ryu, and Gofire from the Super Chinese series), items and a new gameplay mode. It also removed the more realistic "Virtual Mode", favoring the super deformed "Quest Mode". Playable characters are Ryuhi, Hayato, Min Min, Wiler, Shouryu, Yuka, Suzaku, Powers, Robo No Hana, Bokuchin (unlockable), Jack, Ryu, Raima, E. Quaker, Ellie, Gofire, Ryumaou (unlockable).
Nintendo Game Boy - Released - April 14, 1995
SD Hiryu no Ken Gaiden is an Action game, published by Culture Brain, which was released in Japan in 1995.
Nintendo Game Boy - Released - September 27, 1996
SD Hiryu no Ken Gaiden 2 is the sequel to the first SD Hiryu no Ken Gaiden (and is, by proxy, a sequel to the Super Famicom SD Hiryu no Ken). Gaiden 2 adds four new characters, but is otherwise identical to the previous game. However, Gaiden 2 received an updated re-release named SD Hiryu no Ken EX that adds more options.
Arcade - Released - 1985
Shanghai Kid was developed by Nihon Game (now known as Culture Brain) in 1985. It had several publishers including Taiyo System in Japan, and both Data East and Kitcorp in North America. In Japan this game is called "Hokuha Syourin Hiryū no Ken". In Shanghai Kid, you play a Shaolin monk that travels to America to enter various fighting tournaments. The game is a one on one versus fighter. In order to win, you must use your punch and kicks, along with joystick combinations, to attack specific points on the enemy; if you try attacking the wrong point, your attack may be blocked, or...
Super Nintendo Entertainment System - Released - July 12, 1991
This is the ultimate baseball game! Precise pitching, Bulls-eye batting, and Awesome fielding! It's all under your control with simpler yet more sophisticated operation. With loads of features. You'll be an All Star! It is the ultimate baseball simulation you've dreamed of.
Super Nintendo Entertainment System - January 3, 1995
Super Chinese Fighter is a one-on-one fighter game for the Super Famicom and the first of a series of three fighter games based on the Super Chinese franchise from Culture Brain. The narrative of the game follows that of Super Chinese World 2, where extraterrestrial martial arts continue to be a threat to twin protagonists Jack and Ryu and their friends Poi and Lin-Lin. In the adventure mode, Lin-Lin is captured by Kyonkyonshi, a jiang shi, and the two brothers are forced to rescue her. This mode punctuates story scenes with fights against CPU opponents, and also allows the player to...
Nintendo Game Boy - December 28, 1996
Super Chinese Fighter GB is a 2D fighting video game for the Game Boy released by Culture Brain in 1996. It is part of the Super Chinese series. Like Super Chinese Fighter for the SNES, Fighter GB allows players to participate in fighting game battles using characters from the Super Chinese games, including Jack and Ryu. The game has 12 different fighters. Players can use "super techniques" for their special attacks and block them using their "super defense." This game has a high level of animation and combat moves for a Game Boy game and it is possible to deliver combos that do more than...
Super Nintendo Entertainment System - Released - October 23, 1993
Following the events of the first Super Chinese World game, the world has been saved and Rub-A-Doc has invited the leaders of the world, including the Emperor Chin of Chinaland to a galactic peace conference. However the conference is disrupted when alien invaders capture all members of the peace conference and declare themselves rulers of the galaxy. To back up this claim, the invaders have assigned several champions as lieutenants. Hearing that things are once again in trouble, ninja warriors Ryu and Jack quickly enlist the help of the people of Futureland to build a spaceship and attack one...
Super Nintendo Entertainment System - Released - December 22, 1995
Super Chinese World 3 is a Japanese-only action RPG developed by Culture Brain. It is the third SNES Super Chinese game, being a sequel to Super Chinese World 2. It keeps the Beat'em-up battle system from the previous games, but gives the opportunity to play with other characters than Jack and Ryu, each having a different way of fighting.
Super Nintendo Entertainment System - Released - April 1, 1993
A peaceful life in quiet Chinaland was suddenly thrown into disaster after the Universal Peace Conference was over. The Emperor's concerns kept growing until Jack and Ryu decided to go out and settle the problem. The places they visited during their expedition were: Chinaland, Mysteryland, Fairyland and Futureland. The more they advanced, the more suspenseful it became. What they found out was a devastating plot. There are loads of exciting action, cool items, neat vehicles, great attacks and magic spells available. They are all yours to blow adversaries out of the way of the once peaceful...
Super Nintendo Entertainment System - Released - July 28, 1994
Super Ultra Baseball 2 is Culture Brain's fourth game in their Ultra Baseball series, directly following 1991's Super Ultra Baseball (known in the US as Super Baseball Simulator 1.000) and 1992's Ultra Baseball Jitsumeiban. As with the prior games, the player can select from teams in two standard leagues and one "Ultra" league; the latter league contains players who can perform superpowered feats while pitching, batting or fielding. Most of the athletes are drawn to be comically buff, to play into the superhero angle. Subsequent games in this series would keep with the Ultra Baseball...
Super Nintendo Entertainment System - Released - June 16, 1994
Get ready for furious fighting action with ULTIMATE FIGHTER! The evil enemy made a raid on Rick's master's training school, took symbols and swords away, and left a letter of challenge behind. Rick, having vowed to be a true fighter, took up this challenge to win back the lost items. Sharpen your fighting skills and prepare for devastating, bonecrushing battles. Rick's fate is in your hands. The challenge addressed to him is also made to you. The success of his quest depends on your courage, cunning, and flawless martial arts technique.
Super Nintendo Entertainment System - Released - August 28, 1992
Ultra Baseball Jitsumeiban is a baseball simulator from Culture Brain and part of their Ultra Baseball series of games, which take a slightly more surreal route than other baseball franchises by giving players special abilities to use. The first two games in the series are better known in the US as Baseball Simulator 1.000 and Super Baseball Simulator 1.000. Jitsumeiban means "Real Player Version", due to the game being officially licensed by Nippon Professional Baseball, which allowed them to use actual team and player names. There would eventually be two more Ultra Baseball Jitsumeiban...
Super Nintendo Entertainment System - December 22, 1994
Ultra Baseball Jitsumei Ban 2 is the fifth game in the Ultra Baseball (Baseball Simulator in the USA) series. It was released in 1994 for the Super Nintendo by Culture Brain in Japan only. These Baseball titles included some form of "Super League" where pitchers and batters would have special abilities. Baseball Simulator 1.000 (1989, NES), also known as Choujin Ultra Baseball Super Baseball Simulator 1.000 (1991, Super NES), also known as Super Ultra Baseball Ultra Baseball Jitsumei Ban (1992, SNES) NPB licensed. Super Ultra Baseball 2 (1994, SNES) Ultra Baseball Jitsumei Ban 2...
Super Nintendo Entertainment System - Released - October 27, 1995
Ultra Baseball Jitsumei Ban 3 ("Real Name Ultra Baseball 3") is the sixth game in Culture Brain's Baseball Simulator 1.000/Ultra Baseball series. As with the previous two "Jitsumei Ban" games, the players and teams are all taken from the official Nippon Professional Baseball league during the 95/96 season, and many of them appear in the intro and on the box art as caricatures. The game features team customization options as well as standard exhibition, tournament and all-star modes. Every mode in the game offers the option of a CPU vs. CPU match if the player simply wants to watch a...
Sony Playstation - Released - July 17, 1997
Virtual Hiryu No Ken is a 3D battle fest with its plethora of special moves and fighting styles there’s never a dull moment. Features unlockable characters and a replay mode to savour your fine timing or cast a critical eye over your bad choice of move. Smashing variety in the backgrounds too with each stage appropriately themed to its inhabitant be it the evil stage or the vast open desert. The game features 2 main game modes (Circuit & VS) and a practice mode, 14 character to choose from the start of the game. The game is basically an enhanced sequel to Virtual Hiryu 64 (Flying Dragon,...