Incentive Software Ltd.

3D Construction Kit

3D Construction Kit

Amstrad CPC - Released - 1991

This package allows users to create their own 3D worlds, using technology related to the Freescape universe seen in games such as Castle Master and Driller / Space Station Oblivion. Pull-down menus allow objects to be created and positioned, with movement loops and simple animation defined. A network of rooms can be created. A simple BASIC-style language is integrated to allow puzzles and conditions (open a door when a key in placed into it, for example). You can also include enemies which must be shot. At any moment you can enter the gameworld to test it.

3D Construction Kit

3D Construction Kit

Atari ST - Released

This package allows users to create their own 3D worlds, using technology related to the Freescape universe seen in games such as Castle Master and Driller / Space Station Oblivion. Pull-down menus allow objects to be created and positioned, with movement loops and simple animation defined. A network of rooms can be created. A simple BASIC-style language is integrated to allow puzzles and conditions (open a door when a key in placed into it, for example). You can also include enemies which must be shot. At any moment you can enter the gameworld to test it.

3D Construction Kit

3D Construction Kit

Commodore Amiga - Released - June 1, 1991

3D Construction Kit (US, Canada and Israel release title: Virtual Reality Studio[4]), also known as 3D Virtual Studio, is a utility for creating 3D worlds in Freescape. Developed by Incentive Software and published by Domark, it was released in 1991 on multiple platforms. The game originally retailed for £24.99 for the 8-bit version, and £49.99 for 16-bit version, in the United Kingdom. A sequel, 3D Construction Kit II, was released in 1992, but only available on Amiga, Atari ST or IBM PC (DOS). Incentive Software had released games using the Freescape engine before, but with 3D...

3D Construction Kit

3D Construction Kit

Commodore 64 - Released - 1991

This package allows users to create their own 3D worlds, using technology related to the Freescape universe seen in games such as Castle Master and Driller / Space Station Oblivion. Pull-down menus allow objects to be created and positioned, with movement loops and simple animation defined. A network of rooms can be created. A simple BASIC-style language is integrated to allow puzzles and conditions (open a door when a key in placed into it, for example). You can also include enemies which must be shot. At any moment you can enter the gameworld to test it.

Castle Master

Castle Master

Commodore Amiga - Released - 1990

Castle Master is the fourth and final individual game to use the Freescape first-person solid 3D game system (after Driller, Dark Side and Total Eclipse). As a Prince or Princess armed with a slingshot, you have to explore a medieval castle to free your beloved from the evil Magister. Gameplay combines action and puzzle-solving, across four primary towers with three levels each. Doors must be opened using one of the ten included keys. These are unmarked, as are the various potions - making it a challenge to know which keys open which doors, and which potions are beneficial. Contact...

Castle Master

Castle Master

MS-DOS - Released - 1990

Castle Master is the fourth and final individual game to use the Freescape first-person solid 3D game system (after Driller, Dark Side and Total Eclipse). As a Prince or Princess armed with a slingshot, you have to explore a medieval castle to free your beloved from the evil Magister. Gameplay combines action and puzzle-solving, across four primary towers with three levels each. Doors must be opened using one of the ten included keys. These are unmarked, as are the various potions - making it a challenge to know which keys open which doors, and which potions are beneficial. Contact...

Castle Master II: The Crypt

MS-DOS - Released - 1990

A number of copies of Castle Master came with an additional exclusive game called The Crypt. It uses the same Freescape game engine and continues the original plot. In this chapter, you'll have to free your beloved by entering and exploring a 3D crypt, activating lifts and exploring the various floors.

Castle Master II: The Crypt

Castle Master II: The Crypt

Commodore 64 - Released - 1991

Castle Master II: The Crypt is an Action Adventure game, developed by Incentive Software Ltd and published by Domark Software Ltd, which was released in Europe in 1991. Set in and around a dark and eerie castle, cross a shark-infested moat and risk life and limb in a desperate rescue bid. Choose to free either the Prince or Princess. Battle with the evil spirits using just your slingshot. Search for keys, potions and clues to unravel the mysteries of "Castle Eternity". Use your eyes and ears to discover solutions to the brain-twisting puzzles. Secret rooms, dark corridors and hidden traps,...

Castle Master II: The Crypt

Castle Master II: The Crypt

Commodore Amiga - Released - 1991

Castle Master II: The Crypt is an Action Adventure game, developed by Incentive Software Ltd and published by Domark Software Ltd, which was released in Europe in 1991. Set in and around a dark and eerie castle, cross a shark-infested moat and risk life and limb in a desperate rescue bid. Choose to free either the Prince or Princess. Battle with the evil spirits using just your slingshot. Search for keys, potions and clues to unravel the mysteries of "Castle Eternity". Use your eyes and ears to discover solutions to the brain-twisting puzzles. Secret rooms, dark corridors and hidden traps,...

Driller

Driller

Commodore Amiga - Released - 1988

A 3D strategy / action game featuring scaling and rotating polygon graphics. You're the sole voyager happening upon an abandoned space station that's ready to explode from the pressure of dangerous vapors building up inside. For each sector, you must locate the build-up area, then drill to release the pressure. Features 18 different areas to explore, each with its own unique laws of physics and logic, and a number of secret rooms and hidden levels to discover.

Space Station Oblivion

Space Station Oblivion

MS-DOS - Released - 1988

A 3D strategy / action game featuring scaling and rotating polygon graphics. You're the sole voyager happening upon an abandoned space station that's ready to explode from the pressure of dangerous vapors building up inside. For each sector, you must locate the build-up area, then drill to release the pressure. Features 18 different areas to explore, each with its own unique laws of physics and logic, and a number of secret rooms and hidden levels to discover.

Virtual Reality Studio

Virtual Reality Studio

MS-DOS - Released - 1991

This package allows users to create their own 3D worlds, using technology related to the Freescape universe seen in games such as Castle Master and Driller / Space Station Oblivion. Pull-down menus allow objects to be created and positioned, with movement loops and simple animation defined. A network of rooms can be created. A simple BASIC-style language is integrated to allow puzzles and conditions (open a door when a key in placed into it, for example). You can also include enemies which must be shot. At any moment you can enter the gameworld to test it.

Virtual Reality Studio 2.0

Virtual Reality Studio 2.0

MS-DOS - Released - November 10, 1992

As you would expect, "Virtual Reality Studio 2.0" (VRS2) is "Virtual Reality Studio" (VRS) with enhancements. There are double the number of controls and commands available in VRS for added complexity and flexibility. You can now create transparent objects or objects that fade. Rounded objects such as flexicubes and spheres are now possible. There's a sound effects editor so that your virtual creations need no longer be silent and the program now comes with a library of pre-designed 3D "clipart" for those of you who are too lazy to design everything from scratch. Like the original VRS, the...

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