Spinnaker Software Corporation

Adventure Creator

Adventure Creator

Apple II - Released - 1987

Accept the challenge: Create your own adventure fantasy. If you've ever dreamed of designing your own computer adventure game, pinch yourself. You are not dreaming now. You are holding in your hands Adventure Creator, a remarkably sophisticated software program that can make your dream a reality. Adventure Creator is, quite simply, everything you need to design a challenging adventure game for you to enjoy- or a friend to attempt. Start by building an adventure-world: up to 100 rooms are at your disposal. Make them as perilous as you please. Build complex mazes. Booby-trap them with heat bars and populate them with ferocious and friendly creatures. Hide the treasures cleverly. Use every trick in the program to make the quest a difficult one. Once the environment is prepared, the quest is on. Either you or a friend must use cunning and skill to explore the rooms, navigate hazards, outwit creatures, and emerge victorious, laden with treasure. You may also choose to let the computer design the adventure for you. Just collect your supplies- a creature detector, time nullifier, energy points, and more- and you're off on you quest! Any way you play it, you'll find Adventure Creator complex, creative, challenging- and utterly addictive.

Aerobic

Aerobic

Microsoft MSX2 - Released - 1986

Alphabet Zoo

TRS-80 Color Computer - Released - 1984

Alphabet Zoo is a top-view educational game where the player races around a maze. It is up to the player to collect the letters scattered around. The maze also contains two teleporters that warp the player who uses them to a random spot. Each maze has a graphic representation of an object in the middle. There are two modes: Game 1, where the player needs to repeatedly collect first letter of the object's name as many times as possible within the time limit, and Game 2, where all the letters of the name must be collected in the correct order. The game can be played in one-player mode, or with two competing players. The game allows to start from any level and choose uppercase letters only, lowercase letters only, or a mix of both.

Alphabet Zoo

Alphabet Zoo

Atari 800 - Released - 1983

Alphabet Zoo is a top-view educational game where the player races around a maze. It is up to the player to collect the letters scattered around. The maze also contains two teleporters that warp the player who uses them to a random spot. Each maze has a graphic representation of an object in the middle. There are two modes: Game 1, where the player needs to repeatedly collect first letter of the object's name as many times as possible within the time limit, and Game 2, where all the letters oft he name must be collected in the correct order. The game can be played in one-player mode, or with two competing players. The game allows to start from any level and choose uppercase letters only, lowercase letters only, or a mix of both.

Alphabet Zoo

Alphabet Zoo

ColecoVision - Released - January 1, 1983

Alphabet Zoo is a top-view educational game where the player races around a maze. It is up to the player to collect the letters scattered around. The maze also contains two teleporters that warp the player who uses them to a random spot. Each maze has a graphic representation of an object in the middle. There are two modes: Game 1, where the player needs to repeatedly collect first letter of the object's name as many times as possible within the time limit, and Game 2, where all the letters oft he name must be collected in the correct order. The game can be played in one-player mode, or with two competing players. The game allows to start from any level and choose uppercase letters only, lowercase letters only, or a mix of both.

Cartoon Programmer

Cartoon Programmer

Commodore 64 - Released - 1985

Cartoon Programmer is a children's creativity program for the Commodore 64, published by Fisher Price in 1985. The animation of a variety of colorful scenes teaches basic computer programming. Intended for ages 5-10.

Facemaker

Facemaker

ColecoVision - Released - 1983

Everyone's mothers always say "Don't make those faces! They'll stay like that!" But now you have the chance to make the silliest looking faces anyone's ever seen! Choose from a wide assortment of eyes, ears, noses, and mouths. Then make your newly created faces blink, wiggle their ears, wink, or razz you. You can even play a "Simon Says.." type game where your face will do some kind of action and you have to follow along!

FaceMaker

FaceMaker

MS-DOS - Released - 1982

Everyone's mothers always say "Don't make those faces! They'll stay like that!" But now you have the chance to make the silliest looking faces anyone's ever seen! Choose from a wide assortment of eyes, ears, noses, and mouths. Then make your newly created faces blink, wiggle their ears, wink, or razz you. You can even play a "Simon Says.." type game where your face will do some kind of action and you have to follow along!

FaceMaker

FaceMaker

Commodore VIC-20 - Released - 1983

Everyone's mothers always say "Don't make those faces! They'll stay like that!" But now you have the chance to make the silliest looking faces anyone's ever seen! Choose from a wide assortment of eyes, ears, noses, and mouths. Then make your newly created faces blink, wiggle their ears, wink, or razz you. You can even play a "Simon Says.." type game where your face will do some kind of action and you have to follow along!

Kids on Keys

Kids on Keys

MS-DOS - Released - 1984

This is a collection of three mini-games designed to drill in some basic reading and typing skills to the young microcomputer user of the early '80s. The first of the three games (each with four skill levels, demanding faster reflexes) presents the player with falling letters which must be typed correctly before hitting the bottom of the screen... and eventually the game's mascot floats down defying the player to type in an entire word. The second game takes word-typing as a given skill, as the player is now in charge of typing in the full names of icons of common household objects gradually floating down the screen. In the third game, an object is named on the bottom of the screen and the player must punch in the correct number corresponding to the object's icon, displayed on screen. The second and third games have bonus rounds whose gameplay is as the regular rounds, except that the icons are now partially obscured, demanding a certain exercise of player memory faculties.

KinderComp

KinderComp

MS-DOS - Released - 1983

An early learning game for kids aged 3-8. This program is a collection of 6 learning games: Draw, Scribble, Names, Sequence, Letters and Match. KinderComp helps children improve their reading and counting skills as well as familiarizing them with the computer keyboard.

Major League Manager

Major League Manager

MS-DOS - Released - 1986

As the name implies you get to run your own baseball team. You play as a sort of all powerful coach with complete control over your team; you do want to have players who can play well though, you can trade, delete, and create new players at will, and you don't have to worry about labor strikes. You can decide where to put all your players, you can tell them what plays to play. All of this is done with real names of real baseball players and real teams. Graphics are colored ASCII.

Mil Caras

Mil Caras

Microsoft MSX - Released - 1985

Everyone's mothers always say "Don't make those faces! They'll stay like that!" But now you have the chance to make the silliest looking faces anyone's ever seen! Choose from a wide assortment of eyes, ears, noses, and mouths. Then make your newly created faces blink, wiggle their ears, wink, or razz you. You can even play a "Simon Says.." type game where your face will do some kind of action and you have to follow along!

Sargon 4

Sargon 4

MS-DOS - Released - 1989

A FULLY updated version of the first three Sargon games; now in color! 3D is also included along with numerous graphic enhancements and added classic games from the past.

The Wizard of Oz

The Wizard of Oz

Commodore 64 - Released - 1985

Based on the famous novel by L. Frank Baum, the Wizard of Oz places the player in the role of Dorothy Gale, who is transported by a cyclone to the magical world of Oz. Accompanied by her dog Toto, a Scarecrow, a Tin Woodman, and a Lion, she tries to find her way to the Emerald City, where she hopes the Wizard of Oz can help her find a way back home. Gameplay-wise, the game is a traditional text adventure with graphics. The player can type in various commands to interact with the game world, manipulate objects, talk to NPCs, or ask Dorothy's companions for help.

Scroll to Top