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Alien Syndrome

Alien Syndrome

Commodore Amiga - Released - 1988

Alien Syndrome is a scrolling shooter arcade conversion. Your job is to run around and rescue all the captives and make it to the escape hatch before the time bomb explodes. Then face the mother alien at the end of the level.

Darius+

Darius+

Commodore Amiga - Released - 1989

Darius was Taito's effort to compete in the arcades against the likes of R-Type and Gradius. Technically impressive, it featured three screens depicting the largest playfield seen in a game so far (the same system was employed for Ninja Warriors), with the player sitting atop a big set of loudspeakers. Visually and audibly, it was a league above Irem's and Konami's offerings. When Taito (and others) ported the game to home machines, they were forced to shrink the playfield to fit in one single screen, and re-dubbed it Darius Plus. The plot of Darius involves the two heroes Proco Jr. and...

Devon Aire in the Hidden Diamond Caper

Devon Aire in the Hidden Diamond Caper

Commodore 64 - Released - 1988

An eccentric old millionaire stored all his gems and money in odd places around his mansion. When he dies, his widow is unable to find any of this, so she hires master thief Devon Aire to look in the places his criminal mindset suggests it will be stored. Each room of the house is viewed isometrically, and contains all the features you would expect to find in a large house, from cookers and telephones to pool tables and paintings. Each one can be picked up, pushed, pulled and used, with the diamonds located in intricate and surprising places. Due to Mr. Croucher's keen interest in experimental...

Devon Aire in the Hidden Diamond Caper

Devon Aire in the Hidden Diamond Caper

Atari ST - Released - 1989

An eccentric old millionaire stored all his gems and money in odd places around his mansion. When he dies, his widow is unable to find any of this, so she hires master thief Devon Aire to look in the places his criminal mindset suggests it will be stored. Each room of the house is viewed isometrically, and contains all the features you would expect to find in a large house, from cookers and telephones to pool tables and paintings. Each one can be picked up, pushed, pulled and used, with the diamonds located in intricate and surprising places. Due to Mr. Croucher's keen interest in...

Garfield: Big, Fat, Hairy Deal

Garfield: Big, Fat, Hairy Deal

Atari ST - Released - 1988

In the earliest licensed entertainment videogame of Jim Davis' lazy cat cartoon character, you play Garfield in his attempt to rescue Arlene from the cat pound. The primary gameplay involves object manipulation, gaining objects either by picking up or receiving them from other characters (usually in exchange for other objects). Most characters from the cartoons play a part in the game. Odie the dog follows you around - swipe him for points. Garfield's cousin Nermal can help you out. They can also carry objects for Garfield's use. Garfield needs regular food and rest - without one of...

Garfield: Big, Fat, Hairy Deal

Garfield: Big, Fat, Hairy Deal

Commodore 64 - Released - 1988

In the earliest licensed entertainment videogame of Jim Davis' lazy cat cartoon character, you play Garfield in his attempt to rescue Arlene from the cat pound. The primary gameplay involves object manipulation, gaining objects either by picking up or receiving them from other characters (usually in exchange for other objects). Most characters from the cartoons play a part in the game. Odie the dog follows you around - swipe him for points. Garfield's cousin Nermal can help you out. They can also carry objects for Garfield's use. Garfield needs regular food and rest - without one of these he...

Garfield: Big, Fat, Hairy Deal

Garfield: Big, Fat, Hairy Deal

Commodore Amiga - Released - 1988

Garfield hates Mondays. It's Monday today and that means that something bad is bound to happen. A howled message from another member of the local cat community floats in through the window: 'Garfield! Arlene's been taken to the city pound!' Monday strikes again! 'Ho-hum,' thinks Garfield, 'I suppose I'd better go to the rescue.' So, summoning up all his (meagre) strength, he sets off to find a way to get his girlfriend released. On the way, there are a number of 'puzzles' that he needs to complete, starting with how to get Odie to follow him and open the door, allowing him to get out...

Garfield: Winter's Tail

Garfield: Winter's Tail

Commodore Amiga - Released - 1989

Take a rotund, ginger tomcat. Give him an insatiable appetite for lasagne. And leave the fridge door open. What do you get? The sequel to Big, Fat, Hairy Deal, that's what. Winter's Tail is a three-part program, with the option of playing each section in whichever order you desire. Part One rests your paws at the top of a steep ski slope. The next load contains two separate levels, the first of which is more akin to a bonus stage, where you must waggle the joystick at great speed to scoff as much lasagne as possible. The second part moves you over into the Chocolate Factory. Achieve success...

Garfield: Winter's Tail

Garfield: Winter's Tail

Commodore 64 - Released - 1989

Garfield: Winter's Tail is a game based on the Jim Davis comic strip, Garfield. It was released in 1989 for Amiga, Atari ST (will not work on Atari STe computers), Commodore 64 and ZX Spectrum. It is the fourth video game to be based on Jim Davis' Garfield Comics. After a fruitful day spent on his favorite hobby (food, what else?), Garfield the cat falls asleep next to Jon's still open fridge. The chill coming out of the refrigerator induces a dream of the Swiss Alps, with Garfield going after the largest lasagna factory in the world and a mythical chicken that can lay chocolate eggs. It is...

Garfield: Winter's Tail

Garfield: Winter's Tail

Amstrad CPC - Released - 1989

After a fruitful day spent on his favorite hobby (food, what else?), Garfield the cat falls asleep next to Jon's still open fridge. The chill coming out of the refrigerator induces a dream of the Swiss Alps, with Garfield going after the largest lasagna factory in the world and a mythical chicken that can lay chocolate eggs. It is the player's goal to make sure Garfield's dream comes to a happy ending before he wakes up. Garfield: Winter's Tail comprises of three different mini-games.The first one has Garfield skiing downhill towards a ski-jump that will lead him straight to the rooftop of...

Garfield: Winter's Tail

Garfield: Winter's Tail

Sinclair ZX Spectrum - Released - 1990

Take a rotund, ginger tomcat. Give him an insatiable appetite for lasagne. And leave the fridge door open. What do you get? The sequel to Big, Fat, Hairy Deal, that's what. Winter's Tail is a three-part program, with the option of playing each section in whichever order you desire. Part One rests your paws at the top of a steep ski slope. The next load contains two separate levels, the first of which is more akin to a bonus stage, where you must waggle the joystick at great speed to scoff as much lasagne as possible. The second part moves you over into the Chocolate Factory. Achieve success in...

Raffles

Raffles

Commodore CDTV - Released - 1991

Inside Outing is an isometric arcade adventure game released by The Edge in 1988 for the ZX Spectrum, Amstrad CPC and Commodore 64. It was later also released for the Atari ST and Amiga with the title Raffles. Subsequent 8-bit reissues were also given this title. It was released in the U.S. by Epyx as Devon Aire in the Hidden Diamond Caper.

Raffles

Raffles

Commodore Amiga - Released - 1989

An eccentric old millionaire stored all his gems and money in odd places around his mansion. When he dies, his widow is unable to find any of this, so she hires master thief Devon Aire to look in the places his criminal mindset suggests it will be stored. Each room of the house is viewed isometrically, and contains all the features you would expect to find in a large house, from cookers and telephones to pool tables and paintings. Each one can be picked up, pushed, pulled and used, with the diamonds located in intricate and surprising places. Due to Mr. Croucher's keen interest in...

Snoopy: The Case of the Missing Blanket

Snoopy: The Case of the Missing Blanket

Commodore CDTV - Released - 1991

A simple adventure game for young players where you play Snoopy as the main character solving various puzzles in the area. The basic idea is manipulating objects by picking them up and dropping them at certain areas, which will result in a new sequence to the plot. You can use either a keyboard or joystick to play the game and there are only 5 actions you can perform: Move left, Move right, Jump, Pickup/Drop and Object Information.

Tangent

Tangent

Commodore 64 - Released - 1988

A side scrolling shooter in which you fly a spaceship through futuristic environments and must destroy a set number of enemies to advance to the next stage. Your ship can fly into two directions and a radar at the top of the screen shows the enemies' position. Carefully adjust your ship's speed to keep up with the enemies without crashing into them. Colliding with enemy ships or getting hit by enemy fire decreases your ship's energy bar. At the end of each level, you get the chance to destroy a large mothership for bonus points. Getting hit by a mothership does not damage your ship, but throws...

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