Sega Enterprises Ltd.

Action Fighter

Action Fighter

Commodore Amiga - Released - 1989

This is a top down vertically scrolling shooter, in which you start off as a motorbike. You are quite vulnerable to attack at first, but power ups come in the form of a Sega van which you have to dock with. The first time you dock you get double fire, the second time gives you a rocket, the third gives a rear force field and the fourth invulnerablility. By destroying cars and bikes that appear on your way, you can collect A-F letters. Collecting A through to D allows you change into a sportscar which is less vulnerable to attack, but not as nimble. Collect all the letters in order to be...

Action Fighter

Action Fighter

Commodore 64 - Released - July 3, 1989

Take to the streets. Or take to the skies. Because Action Fighter is the incredible, transformable combat fighter! You start out on a customized cycle. Built with enough speed and power to jump over water and overtake enemies. Then, by finding the right parts along the way, you'll change your cycle into a supercharged, state-of-the-art sports car. Next, add two turbojets to make your car airborne. And take to the skies! Down hyped-up helicopters and jet spaceships from above. And no matter which vehicle you're manning - or who you're after - get ready to stand by for action!

After Burner

After Burner

Commodore 64 - Released - 1989

OK, Supersonic jock. Get ready to go. Muster up all the skill, reflexes and guts you've got. Because inside your F-14 Thunder Cat, you’re going to need all that-and more. Blast laser-directed, anti-aircraft fire at enemy planes. Dodge heat-seeking missiles with fancy flywork-like dips, turns and barrel rolls. Come head to head with the infamous Flying Fortresses-the toughest of all enemies-and dogfight, your way through, to a nanosecond of safety. And if you make if far enough, a fuel tanker will be waiting for you. Dock successfully and you'll replenish valuable energy and ammunition. So get...

After Burner

After Burner

Commodore 64 - Released - 1988

SHAKE…RATTLE…ROLL IT… Afterburner – You’ve played the arcade smash – now experience the white-knuckled realism of a supersonic dogfight at home! Using your heat-seeking missiles and laser anti-aircraft fire, can you be top gun against a seething supersonic swarm? Experience brain-numbing G-forces; bones rattling with the body-jarring pitch and yaw … scan with your radar, lock on your target and FIRE!

After Burner

After Burner

MS-DOS - Released - 1989

Come on. "Ace" it. OK, supersonic jock. Get ready to go. Muster up all the skill, reflexes, and guts you've got. Because inside your F-14 Thunder Cat, you're going to need all that - and more. Blast laser-directed, anti-aircraft fire at enemy planes. Dodge heat-seeking missiles with fancy flywork - like dips, turns and barrel rolls. Come head to head with the infamous Flying Fortresses - the toughest of all enemies - and dogfight your way through, to a nanosecond of safety. And if you make it fare enough, a fuel tanker will be waiting for you. Dock successfully and you'll replenish...

Alien Syndrome

Alien Syndrome

MS-DOS - Released - 1989

The time bomb is set. It's the only sure way to get rid of these aliens. For good. They're vile. Vicious. And villainous. They're holding hundreds of inhabitants hostage. Some of them are your friends. So get in there. And get blasting. Inside, you'll find state-of-the-art weaponry. It's yours for the taking. There's sector after sector to purge. Each more intricate than the one before it. And there are Super Aliens to confront. Each more hideous than the one before it. Get the hostages out. And get as many aliens as you can. Before the blast gets all of you.

Alien Syndrome

Alien Syndrome

Commodore Amiga - Released - 1988

Alien Syndrome is a scrolling shooter arcade conversion. Your job is to run around and rescue all the captives and make it to the escape hatch before the time bomb explodes. Then face the mother alien at the end of the level.

Alien Syndrome

Alien Syndrome

Amstrad CPC - Released - 1987

Alien Syndrome is a scrolling shooter arcade conversion. Your job is to run around and rescue all the captives and make it to the escape hatch before the time bomb explodes. Then face the mother alien at the end of the level. You can play as a single player or two people, taking turns (Player 2 starts the game after Player 1 dies and vice versa).

Alien Syndrome

Alien Syndrome

Commodore 64 - Released - 1988

Two players control two soldiers named Ricky and Mary, who must fight their way through large eight-way scrolling levels rescuing their comrades who are being held by aliens. After they have rescued a certain number of hostages the exit opens and they can pass through it in order to fight the end-of-level guardian. If this monstrosity is defeated, they move onto the next stage. As well as two player simultaneous gameplay, Alien Syndrome features pick-ups which assist the player including better weapons and maps of the current level.

Bio-Hazard Battle

Bio-Hazard Battle

Arcade - Released - 1993

The civilization on the planet Avaron is by far more advanced than that of the Earth. People developed special biogenetical creatures - giant flies, crabs, and other animals. Unfortunately, those monsters rebelled against the Avaronians and threatened to conquer the planet. It is up to you to save the planet Avaron from the invasion! "Bio-Hazard Battle" is a horizontally scrolling space shooter. You can choose one of the four ships, each one having its own attacks. During the game, you can upgrade your ships' weapons by collecting colored balls floating around. You can store up to three...

Bloxeed

Bloxeed

Arcade - Released - 1989

Bloxeed is a Tetris variant. The player is presented with an empty field and from the top there is one block at a time falling down. There are blocks of various forms available which can be rotated and moved left and right. The goal is create full lines which then disappear and reward points for the high score list. The more lines are cleared at once (the maximum are four), the more points are earned. When lines are cleared, the player's level rises and so does the falling speed of the blocks. At the top of the screen is a preview of the next block. Besides this known principle, this game...

Bonanza Bros.

Bonanza Bros.

Commodore 64 - 1992

Mobo and Robo Bonanza are enjoying their favorite television show when the picture crackles and a shadowy figure of a mysterious stranger appears on screen. This figure asks them to collect certain items that he has placed inside various buildings to test his security force. If they return the items successfully, Mobo and Robo will be rewarded. The two of them state that they will get the job done in just three minutes. However, little do they know that each building is packed with security guards who will raise the alarm if they are caught red-handed. Fortunately both Mobo and Robo are...

Bonanza Bros.

Bonanza Bros.

Sharp X68000 - Released - September 10, 1991

Mobo and Robo Bonanza are enjoying their favorite television show when the picture crackles and a shadowy figure of a mysterious stranger appears on screen. This figure asks them to collect certain items that he has placed inside various buildings to test his security force. If they return the items successfully, Mobo and Robo will be rewarded. The two of them state that they will get the job done in just three minutes. However, little do they know that each building is packed with security guards who will raise the alarm if they are caught red-handed. Fortunately both Mobo and Robo are...

Bonanza Bros.

Bonanza Bros.

Commodore Amiga - Released - 1991

Mobo and Robo Bonanza are enjoying their favorite television show when the picture crackles and a shadowy figure of a mysterious stranger appears on screen. This figure asks them to collect certain items that he has placed inside various buildings to test his security force. If they return the items successfully, Mobo and Robo will be rewarded. The two of them state that they will get the job done in just three minutes. However, little do they know that each building is packed with security guards who will raise the alarm if they are caught red-handed. Fortunately both Mobo and Robo are...

Buck Rogers: Planet of Zoom

Buck Rogers: Planet of Zoom

MS-DOS - Released - 1984

Loosely based on the Buck Rogers comic strips, Buck Rogers: Planet of Zoom is a fast-paced arcade racing game taking place on a futuristic racetrack. Guide your spaceship between pylons and shoot down other enemy racers.

Buck Rogers: Planet of Zoom

Buck Rogers: Planet of Zoom

Commodore 64 - Released - January 1, 1983

Buck Rogers: Planet of Zoom is a single player science fiction themed obstacle race, where the player controls Buck Rogers' space ship and must guide it through multiple pairs of pylons throughout the game. Controlling the ship involves side scrolling to the left or right, stop, moving forward (and faster), and moving backwards/break (and slower). Additionally, the spaceship can also fire its weapon to unleash a pair of energy bolts. The player starts in sector 1.0 and will finish this level after the player successfully goes between an allocated number of pylons, indicated at the top left...

Champion Boxing

Champion Boxing

Sega SC-3000 - Released - 1984

A straightforward championship boxing game from Sega. You can select several punches during a boxing match: straight, jab or upper. Don't get cornered and if you get hit then get up your defenses or step back. The matches can be played at four different levels of difficulty. In the game there is a referee, who counts when your opponent or you are down. The matches can be set at four difficulty levels.

Champion Kendo

Champion Kendo

Sega SC-3000 - Released - 1986

A kendo sports game - kendo is dueling with wooden swords. You can play against the computer or a friend. In mode 1 there are five rounds, and you win a round by striking your opponent in the head or disarming them, twice. In mode 2, there are no rounds and each kendo practitioner has a life meter. The winner is the one to deplete his opponent's life meter. In both modes, there is a time limit on each round.

Columns

Columns

Sharp X68000 - Released - October 16, 1991

Columns is loosely derived from Tetris, as it involves arranging falling blocks in such a way as to clear them. However, in columns they are groups of 3 same-size but varying color blocks, which must be arranged into sequences of 3 or more, either horizontally, vertically or diagonally. Sequences of 4 or 5 count for double or triple points, and diagonal sequences score the most. The real trick is to set up 'combos' - where one line causes other blocks to drop so as to create other lines. As well as the normal game mode, there is also a 'flash' mode, in which the aim is simply to remove a...

Congo Bongo

Congo Bongo

Sega SC-3000 - Released - 1983

Congo Bongo is an arcade platform game similar in many ways to Donkey Kong, but with an isometric perspective. The player takes control of a safari hunter who is searching for an ape named Bongo, determined to punish him for setting the hunter's tent on fire. The game consists of four one-screen stages, each with an objective to jump on platforms and reach the top. Various animals will try to stop the protagonist: for example, in the first level a large gorilla throws coconuts at him. The hero has no offensive abilities and must jump or otherwise avoid enemy attacks. Stages may contain...

Congo Bongo

Congo Bongo

MS-DOS - Released - 1984

Congo Bongo is an arcade platform game similar in many ways to Donkey Kong, but with an isometric perspective. The player takes control of a safari hunter who is searching for an ape named Bongo, determined to punish him for setting the hunter's tent on fire. The game consists of four one-screen stages, each with an objective to jump on platforms and reach the top. Various animals will try to stop the protagonist: for example, in the first level a large gorilla throws coconuts at him. The hero has no offensive abilities and must jump or otherwise avoid enemy attacks. Stages may contain...

Crack Down

Crack Down

Commodore Amiga - Released - 1990

At the beginning of the 21st century, a mad scientist by the name of Mr. K has created an army of artificial soldiers. He conquered the industrial city of Atlantis, and is now preparing to take over the world. The United Nations decided to retaliate by sending two of their top class Special Forces officers, Ben and Andy, infiltrate the city and destroy the enemy base using a newly developed time bomb--Sigma. Crack Down is a time-limited action game. The two heroes, Ben and Andy, have to get through the levels as quickly as possible placing bombs on X marks scattered around the levels....

Crack Down

Crack Down

MS-DOS - Released - 1990

At the beginning of the 21st century, a mad scientist by the name of Mr. K has created an army of artificial soldiers. He conquered the industrial city of Atlantis, and is now preparing to take over the world. The United Nations decided to retaliate by sending two of their top class Special Forces officers, Ben and Andy, infiltrate the city and destroy the enemy base using a newly developed time bomb--Sigma. Crack Down is a time-limited action game. The two heroes, Ben and Andy, have to get through the levels as quickly as possible placing bombs on X marks scattered around the levels....

Crack Down

Crack Down

Commodore 64 - 1990

At the beginning of the 21st century, a mad scientist by the name of Mr. K has created an army of artificial soldiers. He conquered the industrial city of Atlantis, and is now preparing to take over the world. The United Nations decided to retaliate by sending two of their top class Special Forces officers, Ben and Andy, infiltrate the city and destroy the enemy base using a newly developed time bomb--Sigma. Crack Down is a time-limited action game. The two heroes, Ben and Andy, have to get through the levels as quickly as possible placing bombs on X marks scattered around the levels. Although...

Dynamite Deka 2

Dynamite Deka 2

Sega Model 2 - Released - 1998

Clone of Dynamite Cop. Dynamite Deka 2 (Dainamaito Deka Tsu) is the sequel to the 1996 game, Dynamite Deka which was released outside Japan as Die Hard Arcade.

Enduro Racer

Enduro Racer

Commodore 64 - 1987

In this game you play the role of an endurance bike racer. The gameplay involves you racing against the clock to get to the finish line and jumping over ramps. At the end of each race you get points for how many cars or bikes you have overtaken with which you can upgrade your bike. There are various different terrain for you to race on including desert beach and dirt tracks plus a number of things to slow you down or even knock you off of your bike all together. The main idea is to find the best route through each level to shave off valuable seconds in order to over take more cars and...

E-SWAT

E-SWAT

Commodore Amiga - Released - 1990

Crime is getting out of control in Liberty City, and to combat the problem, the LCPD establishes a new unit, called ESWAT (Enhanced Special Weapons and Tactics). Police officers who are promoted to this unit wear a cyber-suit that contains state-of-the-art military equipment including two Turbo-Booster Thrusters, extra ammunition, and increased protection. In order to become an ESWAT member, all a dedicated police officer has to do is arrest enough criminal masterminds to progress through the ranks, which include Captain, Assistant Chief, and Chief. ESWAT: Cyber Police is a...

ESWAT: City of Liberty

ESWAT: City of Liberty

Commodore 64 - September 1, 1989

Crime is getting out of control in Liberty City, and to combat the problem, the LCPD establishes a new unit, called ESWAT (Enhanced Special Weapons and Tactics). Police officers who are promoted to this unit wear a cyber-suit that contains state-of-the-art military equipment including two Turbo-Booster Thrusters, extra ammunition, and increased protection. In order to become an ESWAT member, all a dedicated police officer has to do is arrest enough criminal masterminds to progress through the ranks, which include Captain, Assistant Chief, and Chief. ESWAT: City of Liberty is a...

Gale Racer

Gale Racer

Sega Saturn - Released - December 2, 1994

Rad Mobile, known as Gale Racer (ゲイルレーサー) for the Sega Saturn port, is an arcade racing game which was released in 1990 using the Sega System 32 platform. It was Sega's first System 32 game and is also the first game which Sonic the Hedgehog appeared in. Rad Mobile takes place in the first person perspective. The race is a speed race across the USA where the player is limited by time, Police on Certain stages, and weather effects. The game was very advanced for the time as the player had to interact by pressing buttons to activate the Widow screen wipers on the car and the headlights...

Girl's Garden

Girl's Garden

Sega SC-3000 - Released - 1984

The simple little country girl Papri has a problem: her boyfriend Minto seems to show signs of interest towards another little girl, Cocco. Papri has to win his love back! The only way she can achieve that is by collecting flower bouquets, presenting them to Minto as a token of her feelings and gradually making him forget the other girl. Girl's Garden is Yuji Naka's debut and an early precursor of games with dating gameplay mechanics. Papri has to move through a confined top-down area, collecting flowers on the way. After having collected ten flowers, Papri can enter her boyfriend's house,...

G-LOC R360

G-LOC R360

Commodore Amiga - Released - 1992

The Citizens Defence Force does not trust the United Nations to keep a troubled 21st century world at peace. It confiscates a horde of planes and warships, and as a UN loyalist, it is your job to shoot them down. Solving starvation and disease can wait, apparently. The game is split into 8 stages, which are split into sub-stages over land and sea, each of which has a strict time limit, and a target number of planes to shoot down. They take place from behind your plane, which can be controlled with ‘up’ referring to ‘climb’ or ‘dive’, depending on player preference. You are armed with 10...

G-Loc R360

G-Loc R360

Commodore 64 - 1992

The Citizens Defence Force does not trust the United Nations to keep a troubled 21st century world at peace. It confiscates a horde of planes and warships, and as a UN loyalist, it is your job to shoot them down. Solving starvation and disease can wait, apparently. The game is split into 8 stages, which are split into sub-stages over land and sea, each of which has a strict time limit, and a target number of planes to shoot down. They take place from behind your plane, which can be controlled with ‘up’ referring to ‘climb’ or ‘dive’, depending on player preference. You are armed with 10...

Golden Axe II

Golden Axe II

Arcade - Released - 1993

Not long after the malign reign of the Death Adder has ended, another evil rises. The peace of the land has again been threatened, this time by 'Dark Guld', who was supposed to be imprisoned but apparently isn't. He has instead now got his hands on the Golden Axe, and is using it for his own nasty purposes, and with his minions is causing much chaos. So once more, Ax-Battler, the fierce barbarian; Tyris-Flare, the fearless Amazon; Gilius Thunderhead, the ferocious dwarf; get up to deal with the oppression, with their might and magic, and recover the Golden Axe. The hack and slash...

Golgo 13

Golgo 13

Sega SC-3000 - Released - 1984

Golgo 13 is a scrolling shooter based on the manga of the same name, putting the player in control of its main character, the assassin Duke Togo. In this adaptation, however, the protagonist's goal is, on the contrary, to rescue people. The screen scrolls horizontally, displaying Duke on a car that is moving along the road, trying to keep up with a moving train on top of the screen. The player can move the car left and right, aligning it with the train's cars. The goal is to shoot the train's windows, letting the people trapped inside run out. The player controls a crosshair, moving it in...

INDY 500 Deluxe

INDY 500 Deluxe

Sega Model 2 - Released - 1995

Clone of INDY 500 Twin.

Last Battle

Last Battle

Commodore Amiga - Released - 1991

Last Battle is a side-scrolling beat-em-up game in which the player takes control of a martial artist named Aarzak who must single-handedly (and -footedly) defeat the lackeys of an evil fighter called Duke, and eventually stand against three generals who have kidnapped his girlfriend. The hero fights using punches and kicks, combining these moves with jumping and crouching. He also has a special power meter that refills over the time. When the power meter is full, Aarzak gains a boost that allows him to perform rapid attacks for the rest of the stage. Most of the levels are simple scrolling...

Last Battle

Last Battle

Commodore 64 - Released - 1991

Last Battle is a side-scrolling beat-em-up game in which the player takes control of a martial artist named Aarzak who must single-handedly (and -footedly) defeat the lackeys of an evil fighter called Duke, and eventually stand against three generals who have kidnapped his girlfriend. The hero fights using punches and kicks, combining these moves with jumping and crouching. He also has a special power meter that refills over the time. When the power meter is full, Aarzak gains a boost that allows him to perform rapid attacks for the rest of the stage. Most of the levels are simple scrolling...

Line of Fire

Line of Fire

Commodore 64 - Released - 1990

Unusually, this Operation Wolf-influenced shoot 'em up sees you start behind enemy lines, and gradually attempting to escape. As you've captured the Rapier machine gun your enemy have been developing, there are plenty who can't bear to see the back of you unless it's bloodied and lifeless. The game's 8 levels feature quite a variety of settings, vehicles and situations. You will have to evade fire from snipers based in windows, enemy jets, helicopters and well-trained marines, while riding tanks and speedboats as well as being on foot. The levels are set in locations such as the enemy camp,...

Monaco GP

Monaco GP

Sega SC-3000 - Released - 1983

A top-down view, vertically scrolling, Formula One-style racing game, with colour, first released for the arcade in 1979. Few games before this had coloured scrolling backgrounds (Taito's Super Speed Race is one). Has notable sound effects e.g the fanfare to start the race, engines, crashes, etcetera. The track has a narrowing/widening visual effect and a night driving mode where the headlines of cars are on.

Ninja Princess

Ninja Princess

Sega SC-3000 - Released - 1986

Ninja Princess is an action shooter. You play as a female ninja as you fight your way through hordes of enemies on your quest to recapture territories and to take back the Castle all of which have been captured and occupied by the enemy forces. Throwing knives and shuriken are your weapons as you shoot your way through enemy occupied territory. Coming into contact with any enemies or any of their thrown projectile weapons equals instant death. Unlike the original arcade machine, the SG-1000 and MSX ports contain only 13 levels instead of 16.

Orguss

Orguss

Sega SC-3000 - Released - 1984

Orguss is a horizontally-scrolling shoot-em-up based on the anime series of the same name. The inhabitants of Terram has constructed a terrifying weapon that can destroy space-time. The player character, piloting the Orguss craft, has 2:30 minutes to get to the weapon and deactivate it. This is done by flying either in the native ship form, or transforming into the powerful mecha Orgroid. The mecha shoots repeatedly if the player presses the fire button, while the ship's gun has to be fire separately for each shot. However, when the protagonist is in mecha form the screen scrolls slower,...

Out Run

Out Run

MS-DOS - Released - 1989

Out Run is a racing game that allows the player to race across varied terrain in a readily available Ferrari, complete with a female passenger, over a series of short tracks. Gameplay is viewed from just above and behind the car. The roads are full of sharp bends and hazards, contact with which can cause the car to roll and lose the player's time. On each section of track, there is a fork in the road, allowing the player to choose which direction he or she wishes to go in. The player has to complete five track sections in total, out of the fifteen in the game.

Pacar

Pacar

Sega SC-3000 - Released - 1983

The game plays like a combination of the Namco games Rally X and Pac-Man and a follow-on from Sega's 1979 game Head-On. As the green car Pacar, you consume dots like Pac-Man, and dodge red and blue cars instead of ghosts. Like Pac-Man, you collect "power dots" for invincibility and progress through levels.

Passing Shot

Passing Shot

Commodore 64 - Released - 1989

This is a conversion of the SEGA coin-op game of the same name, playing lawn tennis around the world. The player travels from France, to Australia, to the US and end up in England and get to listen to the national anthem of each country. There are four difficulty levels to select the skill of the computer controlled player. One or two players may play but always against the computer. In a two player game, both players play as a doubles team. The game starts off looking behind the player as the style of serve is chosen (top spin, curve, etc) and then it switches to a top down view for the...

Pengo

Pengo

Atari 5200 - Released - 1983

The player uses a joystick and a single button as controls. Pressing the button while pushing the joystick will cause Pengo to push forward the ice block he is facing, which will slide until it hits a wall or another ice block, crushing any intervening Sno-Bees. Crushing more than one Sno-Bee at once will increase the number of points awarded. There are a total of sixteen levels, which repeat in order starting on the seventeenth round. As the player crushes those on patrol, new Sno-Bees hatch from eggs located within ice blocks. At the start of each level, blocks that contain these eggs are...

Penguin Land

Penguin Land

Sega SC-3000 - Released - 1985

In Penguin Land, you must control a penguin trying to get his (her?) egg down to the bottom of the level, while tunneling through ice to get there. Special egg and penguin blocks may make things easier, while polar bears and falling rocks will almost certainly slow you down.

Power Drift

Power Drift

MS-DOS - Released - 1990

Ever wanted to race dune buggies at high speed on a variety of tracks? Power Drift is an arcade racer that gives you the chance to do just that. There are 5 tracks to choose from, each with 5 stages. The stages range from cities, to deserts to tracks over water. There are also 12 drivers to pick from, from businessmen to skinheads and mohicans. Your buggy has 2 gears, high and low. Once the light goes green, just keep the pedal to the metal. You’ll need to place third or higher to continue to the next stage. Be careful not to bump into other buggies or objects next to the road. While...

Power Drift

Power Drift

Commodore 64 - Released - 1989

Ever wanted to race dune buggies at high speed on a variety of tracks? Power Drift is an arcade racer that gives you the chance to do just that. There are 5 tracks to choose from, each with 5 stages. The stages range from cities, to deserts to tracks over water. There are also 12 drivers to pick from, from businessmen to skinheads and mohicans. Your buggy has 2 gears, high and low. Once the light goes green, just keep the pedal to the metal. You’ll need to place third or higher to continue to the next stage. Be careful not to bump into other buggies or objects next to the road. While...

Power Drift

Power Drift

Microsoft MSX - Released - 1989

Ever wanted to race dune buggies at high speed on a variety of tracks? Power Drift is an arcade racer that gives you the chance to do just that. There are 5 tracks to choose from, each with 5 stages. The stages range from cities, to deserts to tracks over water. There are also 12 drivers to pick from, from businessmen to skinheads and mohicans. Your buggy has 2 gears, high and low. Once the light goes green, just keep the pedal to the metal. You’ll need to place third or higher to continue to the next stage. Be careful not to bump into other buggies or objects next to the road. While you’re...

Quartet

Quartet

Commodore 64 - Released - 1987

Your job is to basically find the end-of-level boss, and then defeat it to obtain the key that will open the level exit, but your task is made difficult by the planet's inhabitants. Get the jet-pack to make it easier to navigate the level and shoot any inhabitants that get in the way. These inhabitants will leave behind something that you can get to increase your score, and the inhabitants will eventually regenerate. If any one of them touches you while you have the jet-pack, you land on the ground or the nearest platform, and have to get it again; and the same rule applies to the key.

Safari Race

Safari Race

Sega SC-3000 - Released - 1984

A racing game with safari backgrounds and the added challenging of avoiding wild animals crossing the track. You must reach each checkpoint in the time allowed. You also risk running out of fuel and can refuel at petrol pumps(at the expense of your precious time of course). The background music seems to be derived from Henry Mancini's "Baby Elephant Walk"(1961).

Scramble Spirits

Scramble Spirits

Commodore 64 - Released - 1990

Sega's take on the 1943 style of vertically scrolling shoot 'em ups was set in the future. Your fighter plane is aged and under-powered, yet you must face down large planes, tanks and ground targets to achieve victory. Each level ends with a close-viewed section of particular intensity before finally facing a boss. Smart bombs are occasionally found lying around, and can destroy everything on the screen, although you can't use them on the bosses. A simultaneous 2-player mode is provided.

SDI: Strategic Defense Initiative

SDI: Strategic Defense Initiative

Commodore 64 - Released - 1988

SDI: Strategic Defense Initiative is based around classic-style shoot 'em up action. It puts you in control of a satellite which must ensure that the wave of bombs aimed for the United States do not hit. Direction of motion and direction of fire are controlled independently - on the 16-bit versions you rotate the mouse left and right to direct the targeting, move it up and down to increase the range, and use the joystick to move the satellite and thus avoid any contact. Each level is split into defensive and offensive stages. On defensive levels you must stop each unit as it heads towards...

Space Fury

Space Fury

ColecoVision - Released - 1983

Space Fury is a multi-directional shooter game released on for Colecovision in 1983 and is based on the 1981 arcade game created by Sega. The arcade version game was an early example of color vector graphics and it also featured speech synthesis, both of which are not features in the Colecovision release. The gameplay is similar to Asteroids in that you have one screen of space that wraps back on itself and your ship can only thrust and fire. However, whereas in Asteroids you faced pieces of rock that couldn't give chase, Space Fury instead provides alien vessels that will hunt you down....

Space Harrier II

Space Harrier II

Commodore Amiga - Released - 1988

Space Harrier II follows (very closely) in the footsteps of its predecessor and involves you (a Space Harrier) going off to save "Fantasy Land". This combined with the many flashing gaudy colors the game throws at you leads me to believe that it was born out of a bad acid trip. There are 13 stages to complete by jetting around and blasting bad guys and bosses as they approach. The game is played from behind the main character and the landscape rushes up in 3D similar to the effect used in many car games such as Outrun. The game uses many of the enemies and bosses from the first Space...

Star Jacker

Star Jacker

Sega SC-3000 - Released - 1983

Star Jacker is a vertically scrolling shoot 'em up where the player controls a Universe Squadron whose job is to attack various enemy space colonies while evading or destroying the enemies UFO forces before returning to the Star Jacker mother ship. The main difference from other shooters is that the player here controls three space ships at once. As the front ship move the others follow its trail. This means that the player can shoot three shots at a time but it also means that enemy projectiles are harder to avoid since the ships take more space. However if hit the size of the squadron will...

SubRoc

SubRoc

ColecoVision - Released - 1983

SubRoc is a first-person arcade game released in 1982 by Sega, and the first commercial game to provide a stereoscopic image to the player, using a display that delivers individual images to each eye. The game has stereo sound, and also changes the backdrop to reflect day, night, dawn, and dusk. It was adapted for ColecoVision, as SubRoc, with simulated 3D effects, by Arnold Hendrick and Philip Taterczynski of the Coleco game design staff, with programming by David Wesely of 4D Interactive Systems.

Super Monaco G.P.

Super Monaco G.P.

Commodore 64 - Released - 1991

Super Monaco GP is a first-person perspective racing game which allows you to race other cars around the famous Monaco Grand Prix course. You first must qualify for a position on the grid by driving round a shortened version of the course on your own. The faster you drive the higher placing on the grid. The actual race has you competing against 19 other drivers and as well as trying to beat them all you must get to checkpoints within a time limit or it is race over. You also have to stay ahead of a certain position which starts at 20th and gets lower the longer the race goes on. The Genesis...

Super Monaco GP

Super Monaco GP

Commodore Amiga - Released - 1991

Super Monaco GP is a first-person perspective racing game which allows you to race other cars around the famous Monaco Grand Prix course. You first must qualify for a position on the grid by driving round a shortened version of the course on your own. The faster you drive the higher placing on the grid. The actual race has you competing against 19 other drivers and as well as trying to beat them all you must get to checkpoints within a time limit or it is race over. You also have to stay ahead of a certain position which starts at 20th and gets lower the longer the race goes on. The Genesis...

Super Zaxxon

Super Zaxxon

MS-DOS - Released - 1984

Super Zaxxon is a three-quarter perspective, space shooter style game. You must first go over a base on an asteroid. Things located on this base include gun implacements, fuel tanks, radar stations, missiles, and fighters. After you successfully navigate this base, you will go through a tunnel to tangle with enemy fighters, mine layers, and mines. You then will have to navigate through a series of barriers on another asteroid in order to take on the Super Zaxxon's, the enemy robot dragons. The game is very similar in appearance to Zaxxon. The differences are: Your fighter moves much...

Super Zaxxon

Super Zaxxon

Commodore 64 - Released - 1984

Super Zaxxon is a three-quarter perspective, space shooter style game. You must first go over a base on an asteroid. Things located on this base include gun implacements, fuel tanks, radar stations, missiles, and fighters. After you successfully navigate this base, you will go through a tunnel to tangle with enemy fighters, mine layers, and mines. You then will have to navigate through a series of barriers on another asteroid in order to take on the Super Zaxxon's, the enemy robot dragons. The game is very similar in appearance to Zaxxon. The differences are: Your fighter moves much...

Super Zaxxon

Super Zaxxon

Atari 800 - Released - 1984

Super Zaxxon is a three-quarter perspective, space shooter style game. You must first go over a base on an asteroid. Things located on this base include gun emplacements, fuel tanks, radar stations, missiles, and fighters. After you successfully navigate this base, you will go through a tunnel to tangle with enemy fighters, mine layers, and mines. You then will have to navigate through a series of barriers on another asteroid in order to take on the Super Zaxxon's, the enemy robot dragons. The game is very similar in appearance to Zaxxon. The differences are: Your fighter moves much...

Super Zaxxon

Atari 800 - Released - 1984

Super Zaxxon is a three-quarter perspective, space shooter style game. You must first go over a base on an asteroid. Things located on this base include gun emplacements, fuel tanks, radar stations, missiles, and fighters. After you successfully navigate this base, you will go through a tunnel to tangle with enemy fighters, mine layers, and mines. You then will have to navigate through a series of barriers on another asteroid in order to take on the Super Zaxxon's, the enemy robot dragons. The game is very similar in appearance to Zaxxon. The differences are: Your fighter moves much...

Supertank

Supertank

Sega SC-3000 - Released - 1986

A vertical, player-controlled scrolling game where you control a tank. You move your tank along deserts, fields, roads and pavements, shooting air and land opponents. There are end of level bosses i.e bases with gun turrets.

Thunder Blade

Thunder Blade

Commodore Amiga - Released - 1988

Aboard the lethal Gunship Gladiator helicopter, it is your job to ensure that a coup fails to install a dictator as leader. The game features 12 levels split into three distinct styles. First of all you'll be flying over a city in your helicopter, shooting out tanks by ducking low enough to target them, but also climbing to avoid the skyscrapers in the area. The third section is viewed similarly, but sees you attempting to wipe out the planes mounted on an aircraft carrier. The second section is viewed behind your helicopter in full 3D, and adds helicopters and planes to be shot, with...

Thunder Blade

Thunder Blade

Sharp X68000 - Released - February 3, 1990

Aboard the lethal Gunship Gladiator helicopter, it is your job to ensure that a coup fails to install a dictator as leader. The game features 12 levels split into three distinct styles. First of all you'll be flying over a city in your helicopter, shooting out tanks by ducking low enough to target them, but also climbing to avoid the skyscrapers in the area. The third section is viewed similarly, but sees you attempting to wipe out the planes mounted on an aircraft carrier. The second section is viewed behind your helicopter in full 3D, and adds helicopters and planes to be shot, with...

Thunder Blade

Thunder Blade

Commodore 64 - Released - 1989

The player controls a helicopter using guns and missiles to destroy enemy tanks, helicopters, etc, to save his home country. Levels are in both a top-down or third-person perspective view. The boss levels are in the top-down view.

ThunderBlade

ThunderBlade

MS-DOS - Released - 1989

Aboard the lethal Gunship Gladiator helicopter, it is your job to ensure that a coup fails to install a dictator as leader. The game features 12 levels split into three distinct styles. First of all you'll be flying over a city in your helicopter, shooting out tanks by ducking low enough to target them, but also climbing to avoid the skyscrapers in the area. The third section is viewed similarly, but sees you attempting to wipe out the planes mounted on an aircraft carrier. The second section is viewed behind your helicopter in full 3D, and adds helicopters and planes to be shot, with...

Time Scanner

Time Scanner

Commodore 64 - 1989

ime Scanner is a pinball game. As usual, the goal is to keep the ball in the game by bouncing it back with the paddles. Hitting bumpers and other obstacles rewards points and completing a table requires mastering certain objectives which depend on the table on hand. Every table is divided into twp parts with their own paddles: the game only scrolls if the ball goes down. The four tables are: Volcano: The winning condition is to spell the table's name by using the associated volcano lanes. Ruins: In the middle of the table there is a "collect ball" hole. If all targets were hit and two...

Tournament Golf

Tournament Golf

Commodore Amiga - Released - 1990

Select your level of play, and then head for the pro shop to choose between Black Carbon, Glass Fiber, and Ceramic Clubs. Tee off by yourself or play 18 holes with a friend. Besides the One and Two Player modes there's also a practice mode, match play (head to head), and a full-blown international tournament, where you'll stroke it out against 15 competitors. Tournament play lasts 12 rounds, 18 holes of golf each. Most rounds are standard "stroke" play but the seventh and eighth rounds are "match" games. Things really get serious when match game ends in a tie, and players move into a...

Up 'n Down

Up 'n Down

ColecoVision - Released - 1984

Up'n Down is a video game developed and published by Sega. It was first released in 1983 as an arcade game, then later ported to the Atari 2600, ColecoVision, Atari 8-bit family, Commodore 64 home computers. In Up'n Down the player drives a car forward and backward along a branching, vertically scrolling track, collecting flags and jumping on other cars to destroy them.

Up 'n Down

Up 'n Down

MS-DOS - Released - 1987

The object is to drive around a twisty course and collect all the colored flags. You can jump over gaps and over or onto other cars. If you land on another car, you destroy it and collect points. You can also collect things like balloons and ice cream cones for bonus points. The faster you collect all the flags, the bigger a time bonus you get. In later levels, there are dead-ends or gaps and a vehicle that is carrying a flag you need, so you will need to jump on it. If you are hit by another vehicle or go off the course, you lose a life. Two player games are alternating with the players...

Up'n Down

Up'n Down

Arcade - Released - September 13, 1983

FUN IN THE FAST LANE Drive your Baja Buggy over treacherous miles of deadly motocross track. Watch out! The course is crawling with opponents who want to make this the last race you run. Beware of killer pick-up trucks, boulders, and swarms of other motoring menaces. Multiple screeching screens of Baja Road Race excitement. - High-speed challenges for one or two players. - Full-throttle color action-animated graphics. The object is to drive around a twisty course and collect all the colored flags. You can jump over gaps and over or onto other cars. If you land on another car, you destroy it...

World Championship Soccer

World Championship Soccer

MS-DOS - Released - 1991

This soccer game lets you choose a team representing one of twenty-four countries around the world to participate in the World Championship tournament, which is identical to the real 1990 World Cup. Once you pick your team you can also select which players you want on the field, so that you can round out the team's strengths and weaknesses. Also provided are modes for single exhibition matches, either against the computer or against a friend. The action is viewed from above with large player sprites. Violent play is encouraged as there are no free kicks. The gameplay is rather simple:...

World Championship Soccer

World Championship Soccer

Commodore 64 - Released - 1990

This soccer game lets you choose a team representing one of twenty-four countries around the world to participate in the World Championship tournament, which is identical to the real 1990 World Cup. Once you pick your team you can also select which players you want on the field, so that you can round out the team's strengths and weaknesses. Also provided are modes for single exhibition matches, either against the computer or against a friend. This was released under many names and for many systems.

Yamato

Yamato

Sega SC-3000 - Released - 1983

Yamato is a shooter were you sit behind the front of a ship and its guns at the bottom of the screen while the enemy ships and planes are ahead in the distance. The aim is to keep destroying the enemies ships and planes until it is game over but the more you destroy then the higher the round you play on. You take control of two cross-hairs, one for firing bullets and the other for missiles and they both move together when you move them left or right which also moves your ship. When you move them up or down, then they move at different speeds and the bullets are for shooting down the planes and...

Yukawa Moto Senmu no Otakara Sagashi

Yukawa Moto Senmu no Otakara Sagashi

Sega Dreamcast - Released - March 20, 1999

Yukawa Moto Senmu no Otakara Sagashi (or "Former Director Yukawa's Treasure Hunt" as the title translates to) was a promotional game released by Sega where 10,000 applicants could win a prize of ¥10,000 each. To do this the players had to use clues presented on the internet (using the Orange Dreamkey CD for internet access). All that was needed to enter was to purchase the game at certain retailers for the low price of ¥980. The promotional period was between March 20 through April 11, 1999. In the game the player is cast as Sega's former Senior Managing Director Hidekazu Yukawa, presented...

Yukawa Moto Senmu no Otakara Sagashi

Sega Saturn - Released - March 20, 1999

Yukawa Moto Senmu no Otakara Sagashi (or "Former Director Yukawa's Treasure Hunt" as the title translates to) was a promotional game released by Sega where 10,000 applicants could win a prize of ¥10,000 each. To do this the players had to use clues presented on the internet (using the Orange Dreamkey CD for internet access). All that was needed to enter was to purchase the game at certain retailers for the low price of ¥980. The promotional period was between March 20 through April 11, 1999. In the game, the player is cast as Sega's former Senior Managing Director Hidekazu Yukawa, presented...

Zaxxon

Zaxxon

Atari 2600 - Released - 1982

This fantastic 3-dimensional space battle game puts you in control of a futuristic spaceship! Your ship zooms over an alien asteroid, and dives down to attack the enemy's installations. Your ship must avoid hazardous walls, enemy fire, and other unforeseen dangers! Can you survive and score?

Zaxxon

Zaxxon

Sega SG-1000 - Released - 1985

In Zaxxon, the player controls a starship which continuously moves towards the top right of the screen - a "diagonal" sidescroller, as opposed to the horizontal or vertical shooters more commonly seen. The basic idea is to shoot at and destroy enemies within a space fortress to rank up points, while avoiding obstacles and enemy fire.

Zaxxon

Zaxxon

Apple II - Released - 1983

Zaxxon is a 1982 isometric shooter arcade game developed and released by Sega. Some sources claim that Japanese electronics company Ikegami Tsushinki also worked on the development of Zaxxon. The game gives the player the experience of flying a fighter craft through a fortress while shooting at enemy entities (missiles, enemy gunfire, etc.) The object of the game is to hit as many targets as possible without being shot down or running out of fuel—which can be replenished, paradoxically, by blowing up fuel drums. (from wikipedia)

Zaxxon

Zaxxon

Sinclair ZX Spectrum - Released - 1985

Zaxxon (ザクソン?) is a 1982 isometric shooter arcade game developed and released by Sega. Some sources[13][14][15] claim that Japanese electronics company Ikegami Tsushinki also worked on the development of Zaxxon. The game gives the player the experience of flying a fighter craft through a fortress while shooting at enemy entities (missiles, enemy gunfire, etc.) The object of the game is to hit as many targets as possible without being shot down or running out of fuel—which can be replenished, paradoxically, by blowing up fuel drums.[16] At the time of its release, Zaxxon was unique as it was...

Zaxxon

Zaxxon

Sega SC-3000 - Released - 1985

The Zaxxon defense system must be destroyed in this isometric-viewed shoot 'em up. The game has three stages, first taking you through Asteroid City, which is heavily protected by aircraft, guns and missiles. Many barriers are alarmed, leaving you with limited space to progress through, and fire must constantly be dodged. Stage two is a space shoot out against hordes of enemy aircraft - those you failed to destroy in the first part of the task. Complete this and you reach the final battle with Zaxxon, the game looping with increased difficulty if you can survive the first time. There are three...

Zaxxon

Zaxxon

Atari 5200 - Released - 1984

ZAXXON thrusts you into the depths of outer space. Test your pilot skills as you strap into the command position. Prepare for an action-packed challenge of space survival. Score points as you dive, climb, and swoop down to destroy the enemy's floating fortress. Dodge deadly laser barriers, enemy missiles, and rapid gunfire! Destroy enemy fuel tanks and your own supply is replenished. Survive the enemy's fighter fleet attack and face the ultimate challenge...the powerful, armored ZAXXON ROBOT.

Zaxxon

Zaxxon

Microsoft MSX - Released - 1985

The Zaxxon defence system must be destroyed in this isometric-viewed shoot 'em up. The game has three stages, first taking you through Asteroid City, which is heavily protected by aircraft, guns and missiles. Many barriers are alarmed, leaving you with limited space to progress through, and fire must constantly be dodged. Stage two is a space shoot out against hordes of enemy aircraft - those you failed to destroy in the first part of the task. Complete this and you reach the final battle with Zaxxon, the game looping with increased difficulty if you can survive the first time. There are...

Zaxxon

Zaxxon

MS-DOS - Released - 1984

The Zaxxon defence system must be destroyed in this isometric-viewed shoot 'em up. The game has three stages, first taking you through Asteroid City, which is heavily protected by aircraft, guns and missiles. Many barriers are alarmed, leaving you with limited space to progress through, and fire must constantly be dodged. Stage two is a space shoot out against hordes of enemy aircraft - those you failed to destroy in the first part of the task. Complete this and you reach the final battle with Zaxxon, the game looping with increased difficulty if you can survive the first time. There are...

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