Alternative

Atom Smash

Atom Smash

Acorn Electron - Released - December 1, 1988

Atomsmash The nuclei of all elements with less than 17 electrons have become unstable. In an effort to save the universe, you are your ship have been reduced to sub-atomic size. Five 'gluons' have been provided for each element. Collect each one from the bottom of the screen and take it to the nucleus. To leave a gluon in the nucleus, stop between the dotted lines. Be careful not to touch anything and hurry, there isn't much time left! Knockout Try to stop the wall advancing up by knocking the bricks out with a cannon ball. The cannon ball moves back and forth along the...

Caveman Capers

Caveman Capers

Acorn Electron - Released - 1986

Ogg the Caveman has discovered a new form of transport - Kickstart the Turtle. All day long he tries to train Kickstart to jump and run. However, the turtle isn't too keen and Kickstart keeps falling flat on his face. Help Ogg master the art of turtle-riding and get him to the phonebox to tell his wife he'll be late for tea.

Licence To Kill

Licence To Kill

Acorn Electron - Released - 1984

The 'Top Secret' Sink - lair factories have been taken over by the neonasty organisation, the dreaded 'Surclives'. Your mission - armed only with an electro magnetic screwdriver and a license to kill, you must recover the prototype C7 3/4 and make your escape. This vital mission is entrusted to you, the best secret agent the country has and with your track record, we know you can do it. The time limit on solving computer codes is 1 minute 15 secs (bar display). Cheat code is entered while "Press space to continue" message is scrolling and has various effects. The cheat code...

Postman Pat 3: To the Rescue

Postman Pat 3: To the Rescue

Commodore Amiga - 1992

Postman Pat 3 is a conversion of a Amstrad CPC/Atari ST game of the same name, which concludes the Postman Pat series that started out quite promisingly in 1988. In the game you are (of course) Postman Pat, driving around in your red van to deliver mail to people's houses. Your task, similar to Paperboy, is to deliver all these mail within a given time limit. The problem is that the game gives you no clue of where the person lives, so you have to drive around town to find the correct location. Along the way, you have to dodge the roadworks as well as reckless drivers who drive on the wrong...

Sport Spectacular

Sport Spectacular

Acorn Electron - Released - July 1, 1989

Comprises: Day At The Races (Electron User), Fishing (Electron User), Golf (Electron User), Grand Prix (Electron User), Howzat (Database Publications), Indoor Soccer (Alternative), Microball (Alternative), Parachute (Electron User) and Soccer Boss (Alternative)

Triple Decker 1

Triple Decker 1

Acorn Electron - Released - December 1, 1987

Grand Prix You are a formula 6 racing driver striving to become a formula 1 driver. On the grid, you are car number 3. Watch out for car 4 as he is usually the ace driver in the race. If you win a race you get promotion. On losing a race, you are returned to formula 6. Crashing into other cars causes you to wait for a short spell to have your car repaired. This is a highly addictive arcade style grand prix game. Manic Mole Mavis Mole, your girlfriend, has been wrongly arrested for leaking documents to a newspaper. Help Martin, the manic mole collect all eleven jewels for her ball. If...

Triple Decker 10

Triple Decker 10

Acorn Electron - Released - February 1, 1989

Rockfall After travelling for many months you've finally reached Gamma-4, a small asteroid rich in crystals. Now you must guide your mining droid through the soft earth to the crystals, watch out for the large rocks though. If you dig underneath these they will fall and crush you! When you hve collected all the crystals you move onto the next asteroid. Money Maze Run around the maze picking up as many coings as you can, but watch out for the three ghosts who will try to eat you! If you manage to collect all the coins then the maze is filled again and the ghosts move faster. Bunny...

Triple Decker 3

Triple Decker 3

Acorn Electron - Released - December 1, 1987

Lunar Invasion It has been six months since 'they' invaded. No one knows where they came from, or even what 'they' look like but one thing is for certain. 'They' are not friendly. They have conquered Earth's Lunar outposts, and only a few personnel survived. They are now scattered behind enemy lines, and you, Commander Jon Arbuckle, have volunteered for the mission. Your only transport is an old O.D.I.E. (Overland Destroyer Integral Environment) brought out of storage and fitted with Anti Aircraft Missiles and Ion Force shields. The shields will only hold out for so long... Jam...

Triple Decker 6

Triple Decker 6

Acorn Electron - Released - 1984

Cavern Capers You have been given command of a spaceship. Your mission is to escape from heavily defended underground caverns. Your ship is a short range craft, so in order to stay aloft you must explode fuel tanks with your powerful lasers. To add to your problems, the caverns become more treacherous to pass through as you continue. Snap Dragon King Fred (The Thick!) has decreed that jousting and other similar fighting be outlawed. Instead, Knights must settle their disputes by playing Snap. But this is no ordinary game of Snap. Every time a Knight wins, the door of his dragon's...

Triple Decker 7

Triple Decker 7

Acorn Electron - Released - December 1, 1988

Atomsmash The nuclei of all elements with less than 17 electrons have become unstable. In an effort to save the universe, you are your ship have been reduced to sub-atomic size. Five 'gluons' have been provided for each element. Collect each one from the bottom of the screen and take it to the nucleus. To leave a gluon in the nucleus, stop between the dotted lines. Be careful not to touch anything and hurry, there isn't much time left! Knockout Try to stop the wall advancing up by knocking the bricks out with a cannon ball. The cannon ball moves back and forth along the top...

Triple Decker 8

Triple Decker 8

Acorn Electron - Released - December 1, 1988

GREBIT Guide the frogs across the road, avoiding cars, buses and lorries. Then hop from logs to turtles, making sure you do not fall in the water as you cannot swim! Ten points are awarded for every forward jump and 100 points for every frog home. As the game progresses the road becomes very crowded and the number of logs and turtles decreases. MR FREEZE His frozen food factory has been sabotaged by one of his rivals. Electric fires have been placed amongst the ice blocks to melt them. The fires switch on one at a time. You must switch each one off before the timer reaches 0. You can...

Triple Decker 9

Triple Decker 9

Acorn Electron - Released - 1984

Breakfree You must deflect the ball against the multi-coloured wall with the aid of your bat. When a wall has been cleared, the speed will increase and the wall will be moved further down the screen. Missile Jammer You must use all your skill to destroy incoming missiles with your ship before they reach your home planet. Armed only with your rammer craft 'Xenon', you must ram the missiles with the top of your craft. Beware, if three missiles get past your defence, the planet will be destroyed. Fuel must be kept up at all times and to refuel, you simply move your ship to the refuelling...

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