Thalion Software GmbH

Chambers of Shaolin

Chambers of Shaolin

Commodore Amiga - Released - 1989

In the first part of this game, you will have to train your character in the various chambers of Shaolin. Each exercise, which includes balancing on trees, kicking a pendulum and dodging objects coming towards you, will improve your skills like stamina and strength. The better you do in the chambers, the easier it will be for you in part two. Part two is a more traditional 2D fighting game where you have to advance from level to level by beating your opponents up.

Enchanted Land

Enchanted Land

Commodore Amiga - Released - 1990

Enchanted Land is set in the peaceful land of Damiran. But as it is in video games, an evil wizard stops by and takes over. In this case, he broke the heart of wisdom and the only way to bring the story to a good end is to collect the pieces from the five levels of this game. The protagonist is the magician Kurgan who jumps through the multi-directional scrolling platform levels. A big boss stands at the end of each level, but defeating him is not enough to get access to the next: the hidden parts of the heart need to be found first. Besides platforming, there are are lot of enemies to fight. To do so, the magician has twelve weapons at his disposal which need a certain amount of energy to use. Just like the other two bars (jumping and life energy) it can be refilled by collecting crystals.

Neuronics

Neuronics

Commodore 64 - Released - 1992

Neuronics is a tile-matching puzzle game with similarities to Swap: The player is presented with a number of tiles with different symbols and colors. If two or more identical tiles are next to each other (diagonally does not count), they disappear. To make this happen, the player can swap two adjacent tiles. However, there is a time limit to consider and empty places left behind by removed tiles are not usable. The goal is to clear the whole field.

The Seven Gates of Jambala

The Seven Gates of Jambala

Commodore Amiga - Released - 1990

The Seven Gates of Jambala is a Jump & Run game. Business with people to come continues, really tough mystery to escape from Jambala. Beware of the mystery traps, the doors behind which the player know not what. Some items will guarded and the player must destroy the big boss in order to get it.

Warp

Warp

Atari ST - Released - 1989

Once again, Earth is in peril. A robot race, the Myrons, put an energy layer over the planet with the goal to cause a climatic disaster. The player mans the Sunburst, a modern space ship, to fetch technicians with the means to disable the layer. Unfortunately he has to cross ten hostile planets... Warp is a shooter which scrolls in all directions. The goal is to destroy the anti-warp generator of each world, but first their protection shields have to be disabled. This is done by destroying all power plants. Of course there is also a lot of resistance by enemies which try to deplete the Sunburst's protection shields (reaching zero results in a life loss). Those can be dealt with by shooting them with one of the two laser beams with different power and energy consumption. Weapons and shields are powered by different energy pools, but the player can redistribute the energy among them. Energy can be replenished and a map of the level can be displayed by flying near certain buildings.

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