T&E Soft, Inc.

Disney Golf

Disney Golf

Sony Playstation 2 - Released - October 17, 2002

Disney Golf, known in Japan as Disney Golf Classics (ディズニーゴルフクラシック Dizunīgorufukurashikku), is a Disney sports game and the spiritual successor to another golf game called Swing Away Golf, themed with Disney characters. First shown at the Electronic Entertainment Expo in 2002, it was the fifth golf game to be made for the system. It was released by Disney Interactive in North America and Japan in 2002, and in Europe in 2005. The game features eight characters to play as or against on a choice of six different courses. The six fictitious courses include American, Western, Mountain, Tropical, European, and the special Sky Course. Players can also earn tokens while on the links by achieving long putts, perfect swings, and chip-ins, which the tokens can be spent on one of 62 items.

Eight Lakes G.C.

Eight Lakes G.C.

Sharp X68000 - Released - July 5, 1991

Eight Lakes G.C. is a sports Golf game, developed and published by T&E Soft, which was released in Japan in 1991.

Hydlide

Hydlide

Sharp X1 - Released - 1985

An evil demon named Varalys casts a curse upon the princess Ann, turning her into three fairies. You control Sir Jim and set out to find the fairies, and then slay Varalys. Only by vanquishing Varalys can the curse be lifted. Once the princess is restored the kingdom will be saved. Hydlide is an action game with strong role-playing elements. The player has to explore vast wilderness areas, descending into dungeons and eliminating enemies on the way. Combat system is similar to the one implemented in Ys series: attacking enemies requires the player to "bump" into them, at the same time preventing them from attacking the playable character from the sides and the back. The player can change between defensive and offensive stances by pressing a single button. Magic spells can also be used to dispose of the enemies. The player character grows stronger and gains better parameters as he advances in the game.

Hydlide

Hydlide

NEC PC-9801 - Released - 1985

An evil demon named Varalys casts a curse upon the princess Ann, turning her into three fairies. You control Sir Jim and set out to find the fairies, and then slay Varalys. Only by vanquishing Varalys can the curse be lifted. Once the princess is restored the kingdom will be saved. Hydlide is an action game with strong role-playing elements. The player has to explore vast wilderness areas, descending into dungeons and eliminating enemies on the way. Combat system is similar to the one implemented in Ys series: attacking enemies requires the player to "bump" into them, at the same time preventing them from attacking the playable character from the sides and the back. The player can change between defensive and offensive stances by pressing a single button. Magic spells can also be used to dispose of the enemies. The player character grows stronger and gains better parameters as he advances in the game.

Hydlide

Hydlide

NEC PC-8801 - Released - December 1, 1984

An evil demon named Varalys casts a curse upon the princess Ann, turning her into three fairies. You control Sir Jim and set out to find the fairies, and then slay Varalys. Only by vanquishing Varalys can the curse be lifted. Once the princess is restored the kingdom will be saved.

Hydlide

Hydlide

Fujitsu FM-7 - Released - 1985

An evil demon named Varalys casts a curse upon the princess Ann, turning her into three fairies. You control Sir Jim and set out to find the fairies, and then slay Varalys. Only by vanquishing Varalys can the curse be lifted. Once the princess is restored the kingdom will be saved. Hydlide is an action game with strong role-playing elements. The player has to explore vast wilderness areas, descending into dungeons and eliminating enemies on the way. Combat system is similar to the one implemented in Ys series: attacking enemies requires the player to "bump" into them, at the same time preventing them from attacking the playable character from the sides and the back. The player can change between defensive and offensive stances by pressing a single button. Magic spells can also be used to dispose of the enemies. The player character grows stronger and gains better parameters as he advances in the game.

Hydlide 3: Special Version

Hydlide 3: Special Version

NEC PC-9801 - Released - September 9, 1989

The Special Version of Hydlide 3: The Space Memories offers improved graphics, new areas and characters, some arranged music tracks, plus character portraits during dialogues.

Hydlide 3: The Space Memories

Hydlide 3: The Space Memories

NEC PC-8801 - Released - 1987

Hydlide 3: The Space Memories is the third entry in the Hydlide series, continuing its action RPG legacy. Character creation allows the player to choose one of the four character classes: Warrior, Thief, Priest, and Monk. In combat, the protagonist uses melee or long-ranged weapons or casts magic spells. Unlike the previous games in the series, the player is required to press the attack button during melee combat, instead of simply "bumping" into the enemies. There is an internal clock in the game, which makes it necessary for the protagonist to sleep periodically and regain his strength. The main character also has to eat from time to time, otherwise his hit points will gradually decrease. The morality system from the previous game returns: killing friendly creatures will reduce the player's morality level, which will eventually have an effect on one of the game's most decisive battles.

Hydlide 3: The Space Memories

Hydlide 3: The Space Memories

Sharp X1 - Released - 1988

A long time ago, evil descended upon the peaceful people of Hydlide. Old legends tell of a lone brave hero who saved Hydlide from the imminent threat of doom - the evil demon Varalys. Since then, the people of Hydlide have lived through centuries of peace. But one dark evening, a huge column of fire exploded out of the depths of Hydlide. The next morning, strange doors began to appear from nowhere. Many who were curious entered these doors, but were never seen again. From that day on, unusual events and disasters began to take place. Huge cracks opened in the ground, scarring the beautiful lands, floods wiped out entire villages. And then the monsters came. The Hydlide council feared that the same evil in the legends was back again. A wise old oracle predicted the second coming of evil. He also spoke of a young man who could save Hydlide from the grave danger. This young man is you... Hydlide 3 is the third entry in the Hydlide series, continuing its action RPG legacy. Character creation allows the player to choose one of the four character classes: Warrior, Thief, Priest, and Monk. In combat, the protagonist uses melee or long-ranged weapons or casts magic spells. Unlike the previous games in the series, the player is required to press the attack button during melee combat, instead of simply "bumping" into the enemies. There is an internal clock in the game, which makes it necessary for the protagonist to sleep periodically and regain his strength. The main character also has to eat from time to time, otherwise his hit points will gradually decrease. The morality system from the previous game returns: killing friendly creatures will reduce the player's morality level, which will eventually have an effect on one of the game's most decisive battles.

Hydlide II: Shine of Darkness

Hydlide II: Shine of Darkness

Fujitsu FM-7 - Released - 1986

Hydlide II: Shine Of Darkness is an action RPG, and the second installment in the Hydlide series. In a different space a wonderful world existed, called Fairy Land, which was dominated by swords and magic after the times of domination by monsters and evil had ended. The people of Fairy Land were intoxicated with peace. At that time an incident occurred. A Consciousness filled with evil awoke and it created new monsters, brought the dead back to life, and wanted to dominate Fairy Land again. The monks were one of the first who noticed this and warned the people about it but they didn't listen and left the monks disappointed. The monks prayed to God and asked Him if there was a Savior. God, impressed by the monks prayers warped the space-time of Fairy Land with the human world and selected an innocent boy who lived there. The player controls the innocent boy, who must roam the lands of Fairy Land and free it from evil. The player has to create a character before beginning the quest, customizing his parameters - life, strength, and magic. As in the previous game, the player slays enemies by "bumping" into them or using magical spells. It is possible to change between attacking and defensive stances on the fly. The hero can become stronger and gain additional powers. In the villages there are shops where the protagonist can buy and sell weapons, armor, and items.

Hydlide II: Shine of Darkness

Hydlide II: Shine of Darkness

NEC PC-8801 - Released - December 13, 1985

Hydlide II: Shine Of Darkness is an action RPG, and the second installment in the Hydlide series. In a different space a wonderful world existed, called Fairy Land, which was dominated by swords and magic after the times of domination by monsters and evil had ended. The people of Fairy Land were intoxicated with peace. At that time an incident occurred. A Consciousness filled with evil awoke and it created new monsters, brought the dead back to life, and wanted to dominate Fairy Land again. The monks were one of the first who noticed this and warned the people about it but they didn't listen and left the monks disappointed. The monks prayed to God and asked Him if there was a Savior. God, impressed by the monks prayers warped the space-time of Fairy Land with the human world and selected an innocent boy who lived there. The player controls the innocent boy, who must roam the lands of Fairy Land and free it from evil. The player has to create a character before beginning the quest, customizing his parameters - life, strength, and magic. As in the previous game, the player slays enemies by "bumping" into them or using magical spells. It is possible to change between attacking and defensive stances on the fly. The hero can become stronger and gain additional powers. In the villages there are shops where the protagonist can buy and sell weapons, armor, and items.

Hydlide II: Shine of Darkness

Hydlide II: Shine of Darkness

Sharp X1 - Released - 1985

Hydlide II is an action RPG, and the second installment in the Hydlide series. In a different space a wonderful world existed, called Fairy Land, which was dominated by swords and magic after the times of domination by monsters and evil had ended. The people of Fairy Land were intoxicated with peace. At that time an incident occurred. A Consciousness filled with evil awoke and it created new monsters, brought the dead back to life, and wanted to dominate Fairy Land again. The monks were one of the first who noticed this and warned the people about it but they didn't listen and left the monks disappointed. The monks prayed to God and asked Him if there was a Savior. God, impressed by the monks prayers warped the space-time of Fairy Land with the human world and selected an innocent boy who lived there. The player controls the innocent boy, who must roam the lands of Fairy Land and free it from evil. The player has to create a character before beginning the quest, customizing his parameters - life, strength, and magic. As in the previous game, the player slays enemies by "bumping" into them or using magical spells. It is possible to change between attacking and defensive stances on the fly. The hero can become stronger and gain additional powers. In the villages there are shops where the protagonist can buy and sell weapons, armor, and items.

Junclassic C.C. & Rope Club

Junclassic C.C. & Rope Club

Sony Playstation - Released - April 23, 1998

Rope Club is a sister course of Jun Classic Country Club and was designed by Tadashi Sasaki under the supervision of Gene Sarazen. A parkland course with long and spacious fairways. Varied bunkers,many of them are beach bunkers are placed here and there. Junclassic C.C. & Rope Club is a golf game released for the Sega Saturn & the Playstation One consoles. The game features 2 different courses each of them with 3 different routes. The game features also these game modes: - J & R Tournament Mode: The main mode of the game, 1-4 Players mode. Try to win the tournament. - Handicap Mode: 2-4 Players mode. The one that complete the course with less handicap wins. - 1 Day Tournament: 1-4 Players mode. Play one of the courses in a 1 day tournament. - Skins Game Mode: 1-4 Players mode. A skins game is a variation on match play where each hole has an amount of money (the "skin") attached. This may be prize money at the professional level (the most famous event to use these rules was the "LG Skins Game", played at Indian Wells Golf Resort in California until 2008), or an amount wagered for each hole among amateur players. The player with the lowest score on the hole wins the skin for that hole; if two or more players tie for the lowest score, the skin carries over to the next hole. This continues until a player wins a hole outright, which may (and often does) result in a player receiving money for a previous hole that they hadn't tied for. If players tie the 18th hole, either all players or only the tying players repeat the 18th hole until an outright winner is decided for that hole (and all undecided skins). - Free Golf: 1-4 Players mode. Play one of the courses of the game. - Practice: 1-4 Players mode. Practice any hole in any of the 2 courses.

Laydock

Laydock

Sharp MZ-2500 - Released - 1986

Two jet fighters go on a mission together, each managed and controlled by a different player. The jets can be docked side-by-side or end-to-end for greater fire and fighting power. When docked one player is the pilot and the other is the weapons officer. The game can also be played by a single player. When you progress in the game you can select more advanced weapon systems to fight the over 50 different enemy characters.

Laydock

Laydock

Fujitsu FM-7 - Released - 1986

Two jet fighters go on a mission together, each managed and controlled by a different player. The jets can be docked side-by-side or end-to-end for greater fire and fighting power. When docked one player is the pilot and the other is the weapons officer. The game can also be played by a single player. When you progress in the game you can select more advanced weapon systems to fight the over 50 different enemy characters.

Masters: Harukanaru Augusta 2

Masters: Harukanaru Augusta 2

NEC PC-9801 - Released - September 10, 1994

Masters is a sequel to Haruka Naru Augusta golf game and in that relation very similar to its predecessor. This game also features Augusta National golf course and is licensed by Augusta National Golf Club. The game plays from third person perspective, showing your golfer sideways with mini-map of the current hole on the right side of the screen. Several modes are accessible from the main menu, including Masters, Tournament, Stroke Play, Match, and Training. The ball is affected by the terrain type and the point of impact between the club and the ball when swinging, traverse line is affected by the wind, and the game also features weather effects such as rain.

Masters: Harukanaru Augusta 3

Masters: Harukanaru Augusta 3

3DO Interactive Multiplayer - Released - December 8, 1995

Masters: Harukanaru Augusta 3 is a golf sim and the third game in T&E Soft's Harukanaru Augusta franchise. Like its predecessors, it is officially endorsed by the Masters Tournament golf competition and by Augusta National Golf Club, where the Masters takes place. The game uses digitized photos for its golfers and crowds, as well as for menus and the title screen, for a sense of realism. The game also produces weather effects that can modify the course.

New 3D Golf Simulation: Harukanaru Augusta

New 3D Golf Simulation: Harukanaru Augusta

Super Nintendo Entertainment System - Released - April 5, 1991

Harukanaru Augusta is the first title of the Harukanaru Augusta franchise and the first of many golf simulation games from T&E Soft based on US courses to be released on the Super Nintendo, as well as on the Genesis and Japanese home computers. Both it and True Golf Classics: Waialae Country Club were released in the same year of 1991, with the Japanese release of Waialae and True Golf Classics: Pebble Beach Golf Links the following year. Harukanaru Augusta is an in-depth golf simulator, rather than an Arcade-style golf game. It has a lot of customization options for the player's stance and clubs, and the player can consider the wind direction and topography before every swing. The golfers are depicted as digitized sprites of actors, both in the portraits and whenever the player's character takes a swing.

New 3D Golf Simulation: Harukanaru Augusta

New 3D Golf Simulation: Harukanaru Augusta

Sharp X68000 - Released - April 5, 1991

Harukanaru Augusta is a golf game, developed and published by T&E Soft, which was released in Japan in 1991. New 3D Golf Simulation: Harukanaru Augusta allows the player to participate in a tournament on the Augusta National course. The interface consists of three windows: the 3D window where the golfer and the ball movement is shown, an overhead map of the hole and a status window which shows where the ball is (e.g. on the green) and the wind direction. The controls follow the usual formula: first the player sets the used club, the feet position and the direction of the shot. Then the power (a moving line on a scale) and the drift (a moving dot on a golf ball) is determined by clicking with the correct timing to stop the line respectively dot.

New 3D Golf Simulation: Harukanaru Augusta

New 3D Golf Simulation: Harukanaru Augusta

Fujitsu FM Towns Marty - Released - January 26, 1990

New 3D Golf Simulation: Harukanaru Augusta is a golf game which allows the player to participate in a tournament on the Augusta National course. The interface consists of three windows: the 3D window where the golfer and the ball movement is shown, an overhead map of the hole and a status window which shows where the ball is (e.g. on the green) and the wind direction. The controls follow the usual formula: first the player sets the used club, the feet position and the direction of the shot. Then the power (a moving line on a scale) and the drift (a moving dot on a golf ball) is determined by clicking with the correct timing to stop the line respectively dot.

Pebble Beach Golf Links

Pebble Beach Golf Links

Sega Saturn - Released - February 24, 1995

Up to six players can play a round of golf on the world-famous Pebble Beach golf course in Sega Sports' Pebble Beach Golf Links. It features seven play modes including Tournament, Stroke Play, Skins Play, and Match Play, and narration and strategy by golf pro Craig Stadler. You also have the option of creating your own player and selecting your own custom set of golf clubs to challenge Craig Stadler and other AI players on the course. Stats, such as handicaps and course records, are tracked throughout the game. Also, if you ever tire of taking on your friends and the AI, you can play the game in Watch Mode and simply lay back and watch Craig Stadler take on the competition on the Pebble Beach course.

Pebble Beach: The Great Shot

Pebble Beach: The Great Shot

Arcade - Released - 1995

A great golf game made for the Sega STV system.

Psy-O-Blade

Psy-O-Blade

Sharp X1 - Released - 1988

In 21th century, there are three main powers on the Earth. The free world and the communist block carried over from the 20th century; the third power is the New Communist Federation. Since a program of denuclearizing was supported by all those powers, the New Communist Federation developed a devastating non-nuclear weapon: the satellite "Raiden". The two other powers competed with the New Communist Federation, developing their own killer satellites, and the danger of total annihilation became once again an issue. Seeing no future for the Earth, humans started to colonize other planets. In 22th century, they sent an experimental ship "Septemius 1" to a star six light years far away from the Solar System. The ship's main computer, "Racoon", sent a strange message before stopping any communication. Keith McDonnell, a seventeen-year-old crew member of the ship "Septemius 2", was sent to investigate the strange disappearance. Psy-O-Blade is a Japanese adventure in anime style. The player interacts with the game world by moving a cursor and clicking on objects to examine or use them, and people to talk to them, or by choosing options ("Move" and "Scroll") from a menu. There are no puzzles to solve; the player advances in the game by talking to characters, visiting different locations, as well as examining and using objects.

Psy-O-Blade

Psy-O-Blade

Fujitsu FM-7 - Released - 1988

In 21th century, there are three main powers on the Earth. The free world and the communist block carried over from the 20th century; the third power is the New Communist Federation. Since a program of denuclearizing was supported by all those powers, the New Communist Federation developed a devastating non-nuclear weapon: the satellite "Raiden". The two other powers competed with the New Communist Federation, developing their own killer satellites, and the danger of total annihilation became once again an issue. Seeing no future for the Earth, humans started to colonize other planets. In 22th century, they sent an experimental ship "Septemius 1" to a star six light years far away from the Solar System. The ship's main computer, "Racoon", sent a strange message before stopping any communication. Keith McDonnell, a seventeen-year-old crew member of the ship "Septemius 2", was sent to investigate the strange disappearance. Psy-O-Blade is a Japanese adventure in anime style. The player interacts with the game world by moving a cursor and clicking on objects to examine or use them, and people to talk to them, or by choosing options ("Move" and "Scroll") from a menu. There are no puzzles to solve; the player advances in the game by talking to characters, visiting different locations, as well as examining and using objects.

Psy-O-Blade

Psy-O-Blade

Microsoft MSX2 - Released - 1988

In 21th century, there are three main powers on the Earth. The free world and the communist block carried over from the 20th century; the third power is the New Communist Federation. Since a program of denuclearizing was supported by all those powers, the New Communist Federation developed a devastating non-nuclear weapon: the satellite "Raiden". The two other powers competed with the New Communist Federation, developing their own killer satellites, and the danger of total annihilation became once again an issue. Seeing no future for the Earth, humans started to colonize other planets. In 22th century, they sent an experimental ship "Septemius 1" to a star six light years far away from the Solar System. The ship's main computer, "Racoon", sent a strange message before stopping any communication. Keith McDonnell, a seventeen-year-old crew member of the ship "Septemius 2", was sent to investigate the strange disappearance. Psy-O-Blade is a Japanese adventure in anime style. The player interacts with the game world by moving a cursor and clicking on objects to examine or use them, and people to talk to them, or by choosing options ("Move" and "Scroll") from a menu. There are no puzzles to solve; the player advances in the game by talking to characters, visiting different locations, as well as examining and using objects.

Psy-O-Blade

Psy-O-Blade

NEC PC-9801 - Released - April 21, 1989

In 21th century, there are three main powers on the Earth. The free world and the communist block carried over from the 20th century; the third power is the New Communist Federation. Since a program of denuclearizing was supported by all those powers, the New Communist Federation developed a devastating non-nuclear weapon: the satellite "Raiden". The two other powers competed with the New Communist Federation, developing their own killer satellites, and the danger of total annihilation became once again an issue. Seeing no future for the Earth, humans started to colonize other planets. In 22th century, they sent an experimental ship "Septemius 1" to a star six light years far away from the Solar System. The ship's main computer, "Racoon", sent a strange message before stopping any communication. Keith McDonnell, a seventeen-year-old crew member of the ship "Septemius 2", was sent to investigate the strange disappearance. Psy-O-Blade is a Japanese adventure in anime style. The player interacts with the game world by moving a cursor and clicking on objects to examine or use them, and people to talk to them, or by choosing options ("Move" and "Scroll") from a menu. There are no puzzles to solve; the player advances in the game by talking to characters, visiting different locations, as well as examining and using objects.

Psy-O-Blade

Psy-O-Blade

NEC PC-8801 - Released - 1988

In 21th century, there are three main powers on the Earth. The free world and the communist block carried over from the 20th century; the third power is the New Communist Federation. Since a program of denuclearizing was supported by all those powers, the New Communist Federation developed a devastating non-nuclear weapon: the satellite "Raiden". The two other powers competed with the New Communist Federation, developing their own killer satellites, and the danger of total annihilation became once again an issue. Seeing no future for the Earth, humans started to colonize other planets. In 22th century, they sent an experimental ship "Septemius 1" to a star six light years far away from the Solar System. The ship's main computer, "Racoon", sent a strange message before stopping any communication. Keith McDonnell, a seventeen-year-old crew member of the ship "Septemius 2", was sent to investigate the strange disappearance. Psy-O-Blade is a Japanese adventure in anime style. The player interacts with the game world by moving a cursor and clicking on objects to examine or use them, and people to talk to them, or by choosing options ("Move" and "Scroll") from a menu. There are no puzzles to solve; the player advances in the game by talking to characters, visiting different locations, as well as examining and using objects.

Rune Worth: Kokui no Kikōshi

Rune Worth: Kokui no Kikōshi

Sharp X68000 - Released - July 13, 1990

Action role-playing game

Star Arthur Densetsu I: Wakusei Mephius

Star Arthur Densetsu I: Wakusei Mephius

Fujitsu FM-7 - Released - 1983

An early sci-fi Japanese adventure game developed by T&E Soft in 1983 about the adventures of Star Arthur on his quest to obtain the legendary energy sword and stop the Jyamil empire from terrorizing the galaxy. Star Arthur Densetsu I: Wakusei Mephius, translates as Legend of Star Arthur I: Planet Mephius, is an adventure game authored by Eiji Yokoyama and published by T&E Soft for the FM-7 in July 1983, followed by many ports for various Japanese computers. The title was one of several hit adventure games in the early years of the Japanese PC market and was unique for its time for having full color graphics and an early example of a point-and-click interface. The player has a limited number of actions, or "verbs," they can perform which can be listed onscreen by pressing the Enter key. After typing one of the available verbs into the game's text parser, the player can then use a cursor to select what they want to interact with in the environment.

Star Arthur Densetsu II: Ankoku Seiun

Star Arthur Densetsu II: Ankoku Seiun

Fujitsu FM-7 - Released - 1983

Star Arthur Densetsu II: Ankoku Seiun (Legend of Star Arthur II: Dark Nebula) is an adventure game released by T&E Soft in 1983 The story picks up where part one ended. You obtain the legendary sword. A hologram of a two thousand year old wise man sends you to Orion with the newly obtained weapon and your adventures on the way there take the whole game time.

Star Arthur Densetsu III: Terra 4001

Star Arthur Densetsu III: Terra 4001

Fujitsu FM-7 - Released - 1984

Star Arthur Densetsu III: Terra 4001 is an Adventure game, developed and published by T&E Soft, which was released in Japan in 1984

Super Laydock

Super Laydock

Sharp X1 - Released - 1987

A shoot 'em up game in the Laydock series that fits in perfectly between Laydock (Laydock 1) and Laydock 2. It's again a game that can be played by two players though a single player game is also a possibility. If played by two players they can cooperate by docking the jets together, docked side-by-side or end-to-end for greater fire and fighting power. When docked one player is the pilot and the other is the weapons officer.

Sword World PC

Sword World PC

NEC PC-9801 - Released - November 27, 1992

Sword World PC is based on the Japanese table role-playing game Sword World, itself based on the Record of Lodoss Wars light novels which were initially created as role-playing "replays" of Dungeons & Dragons. It is set in the medieval world of Forcelia, which includes both the Lodoss island and the continent of Crystania from a series spin-off. The setting is similar to D&D games, having familiar medieval fantasy elements such as magic, races like elves and dwarves, etc. Despite its Japanese origins and anime-style visuals, the game is closer to Western RPG format and attempts to recreate a table role-playing experience without focusing on character development or a linear plot. Though certain quests must be completed and events triggered in order to advance in the game, the player is for the most part free to venture to any city of the game world in any order. Navigation between the cities is menu-based, i.e. there is no wilderness exploration. Specific dungeons and other hostile areas can be accessed only by receiving respective missions. In such areas, as well as in locations within towns, player-controlled party can be physically navigated from an overhead perspective. Character creation involves choosing a race (Human, Dwarf, Elf, two types of Half-Elves, or a halfling-like GrassRunner) and a class (Bard, Fighter, Priest, Ranger, Sage, Shaman, Sorcerer, or Thief). Character statistics and abilities are similar to those of D&D games. The player creates only one character, while the rest of the party consists of NPCs that can be convinced to join. Combat takes place in the same area as exploration and is of the tactical turn-based variety, allowing characters to move on the screen.

Undeadline: Genjuuki

Undeadline: Genjuuki

Sharp X68000 - Released - September 27, 1990

Undeadline: Genjuuki is a top-down arcade shooter with scrolling screens, like Commando and other games. The player controls a character (from a selection of three on the MSX 2 version) that shoots projectiles at enemy monsters. The six levels available are presented in a menu and can be selected and played in any order. There is a boss battle at the end of each one. Chests with power-ups are scattered throughout the levels. They open when shot, and in the Genesis version it is possible to cycle through the available power-ups by keeping firing at them. The power-ups include armor and speed boosts, and several types of projectiles.

Valora Valley Golf

Valora Valley Golf

Sega Saturn - Released - December 15, 1995

Valora Valley Golf is an exaggerated approach to the world of golfing. While it does feature traditional golf course hazards like water hazards and bunkers, lava pits and greens on top of a mountain are also present. The courses ranges from basic looking golf courses with long fairways where the player can drive the ball 450 yards in one shot and giant water hazards to ancient ruins and a course inside of a volcano. The controls are simplistic, click one time to bring up a meter, clicking again to set the angle and once more for how much power to drive the ball with special shots are obtained at the end of the meter. It doesn't feature any real life golfers or courses.

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