Nekketsu Kōha Kunio-kun

Nekketsu Kōha Kunio-kun

Nekketsu Kōha Kunio-kun is the technological predecessor to Double Dragon, which was created by Kunio-kun's designer and director: Yoshihisa Kishimoto[2] (after the success of Kunio-kun, Technōs Japan wanted a sequel which used two simultaneous...

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Name Nekketsu Kōha Kunio-kun
Alternate Name
Nekketsu Renegade Kunio-kun
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Platform Nintendo Entertainment System
Release Date April 17, 1987
Game Type Released
ESRB
Developers Technos Japan Corp.
Publishers Technos Japan Corp.
Genres Beat 'em Up
Max Players
Cooperative No
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Overview
Nekketsu Kōha Kunio-kun is the technological predecessor to Double Dragon, which was created by Kunio-kun's designer and director: Yoshihisa Kishimoto[2] (after the success of Kunio-kun, Technōs Japan wanted a sequel which used two simultaneous players and to avoid making regional and graphical changes, Kishimoto created Double Dragon, inspired by his love of Bruce Lee and his film Enter the Dragon). Kunio-kun introduced 4-directional-control and enemies that could take multiple hits. It is considered one of the most influential titles in the video game industry and many consider it the first beat 'em up ever made (The first beat 'em up was Irem's Kung-Fu Master).
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