4.3

IndyCar Racing II

Release Date calendar
1996
Platform joystick
MS-DOS
Game Type type
Released
Max Players players

No information available

Overview

The fourth Papyrus racing game is the sequel to the 1993 IndyCar Racing. It uses many of the improvements which were introduced in NASCAR Racing. There are fifteen tracks in total, and the major features are 640x480 SVGA graphics, multiplayer support for two players, pi telemetry data for realism, interactive driving schools, enhanced artificial intelligence, in-game communication with the pit crew supporting speech recognition technology, and digital stereo sound. You race in open-wheel cars and there are different driving views, with detailed physics and a realistic simulation of damage and controls. You can call up information about your car (fuel, tires, wings, wheel stagger) during the races at any time. Aside from the in-game paint shop, there was an active modding community at work with many custom car sets available online.

Alternate Names

No information available

Wikipedia

No information available

Video

No information available

Cooperative

No

ESRB

E - Everyone

Genres
Racing
Publishers
Sierra On-Line
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