4.2

Samurai Shodown V

Release Date calendar
October 10, 2003
Platform joystick
Arcade
Game Type type
Released
Max Players players
2
Overview

The most significant addition to the fighting system, is the "defense" button. This button—depending on the position of the joystick—allows the player to duck, quickly jump back, quickly jump forward or roll. This gives more tactical possibilities and balances the player with more evasive moves, rather than loading the buttons with attacks. Clearly, Yuki's strategy game experience was shown in the new fighting system. Brought back from the original two SS games, is the combination of the A and B buttons to create a fierce slash attack rather than having its own button, like the last two SS games. The C button is once again a kick.

Alternate Names
  • Samurai Shodown V / Samurai Spirits Zero World World
Video

No information available

Cooperative

No

ESRB

Not Rated

Genres
Fighting
Developers
Yuki Enterprise
Publishers
SNK
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