Batman

Batman

Batman is a 1986 3D isometric action-adventure game by Ocean Software for the Amstrad PCW, Amstrad CPC, ZX Spectrum and MSX, MSX-2 microcomputers, and the first Batman game ever developed. Upon release, the game received favorable reviews, and...

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Name Batman
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Platform Microsoft MSX
Release Date 1986
Game Type
ESRB
Developers Ocean
Publishers Ocean
Genres Action
Max Players
Cooperative No
Rating

Community Rating: None
Total Votes: 0
Wikipedia https://en.wikipedia.org/wiki/Batman_(1986_video_game)
Video Link https://www.youtube.com/watch?v=WyaFewVoR2Q
Overview
Batman is a 1986 3D isometric action-adventure game by Ocean Software for the Amstrad PCW, Amstrad CPC, ZX Spectrum and MSX, MSX-2 microcomputers, and the first Batman game ever developed. Upon release, the game received favorable reviews, and received a sequel two years later, titled Batman: The Caped Crusader. The object of the game is to rescue Robin by collecting the seven parts of the Batcraft hovercraft that are scattered around the Batcave. The gameplay takes place in a 3D isometric universe, which programmer John Ritman and artist Bernie Drummond would further develop for 1987's Head over Heels, and is notable for implementing an early example of a system that allows players to restart from an intermediate point in the game on the loss of all lives rather than returning all the way to the start (in this case the point at which Batman collects a "Batstone").
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