4.0

Rally Speedway

Release Date calendar
1984
Platform joystick
Commodore 64
Game Type type
Released
Max Players players
2
Overview

Rally Speedway is a conversion with expansions (improved graphics and track editor) of the racing game with the same name for the Mattel Intellivision console. The physics of driving have been programmed very well for the possibilities at that time and the options for adjusting are diverse. But the special thing in this game is the two-player-mode. There is no split screen as in Pitstop II, but both racing cars are in the same screen. If a car now falls back so far - be it through a crash or slower driving - that the distance between the two racing cars is greater than the size of the screen, the race will be interrupted, the driver who had fallen back will get a penalty, both cars are set up next to each other again and the race is continued at the current points. Another interesting detail is, that you can force each other from the street. If the six tracks built into the game are not enough, one can design some more with the track editor and also save them on disk (24 tracks per disk).

Alternate Names
  • John Anderson's Rally Speedway
Cooperative

No

ESRB

Not Rated

Genres
Racing
Developers
John Anderson
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