Dragon Data Ltd.

Black Sanctum

Black Sanctum

Dragon 32/64 - Released - 1982

The original text-based version of the adventure game The Black Sanctum The adventure begins in a rugged, snow-covered mountain country. Your task is to rid the ancient monastery of evil that has taken over. Your task is compounded by the fact that the entrance to the ancient monastery is hidden and cloaked in secrecy. This text-based interactive fiction game uses standard single letter commands N,S,E,W for movement. You can also SAVE your current location on cassette for restarting later. The command parser is a standard verb-noun type.

Bloc Head

Bloc Head

Dragon 32/64 - Released - 1983

Bloc Head is a clone of the arcade classic Q*bert. The objective of the game is to jump from cube to cube to change the colour of each cube, avoiding the monsters that roam this rather abstract land.

Bumpers

Bumpers

Dragon 32/64 - Released - 1984

Bumpers is a 1 - 2 player arcade game for multiple systems. The player creates a randomly generated maze ranging in size from 1 x 1 to 13 x 15, where all the walls are invisible at the beginning of the game. Both players start at opposite corners of the maze, and as the player tries to move through the maze, they bounce off walls, making them appear. If the player bumps into too many walls, they restart at the beginning of the maze. The first player to reach the other player's starting point is the winner. There are 4 levels of computer difficulty.

Cash Man

Cash Man

Dragon 32/64 - Released - 1985

Cashman is a computer game by Bill Dunlevy (co-creator of Time Bandit) and Doug Frayer for the TRS-80 Color Computer and Dragon 32 (Also released on the Sanyo MBC-550), published by Computer Shack in July 1983. The game contains a mixture of elements from other platform games, most notably Jumpman. The player can control either a Sailor or a Sheikh, running up and down stairs and avoiding bats, cats, bombs, and other creatures in order to collect dollar signs. It was one of the most popular third party games for the system

Cave Hunter

Cave Hunter

Dragon 32/64 - Released - 1982

Hunt through the dark cave complex to try and locate the missing treasure guiding your man with the overhead maze radar... but watch out for the creatures that lurk there, you'll need to be quick of wits and action if you want to survive.

Circus Adventure

Circus Adventure

Dragon 32/64 - Released - 1982

This is a beginner's adventure game. The object of the game is to get to the popcorn stand in the fewest number of moves.

Cosmic Invaders

Cosmic Invaders

Dragon 32/64 - Released - 1982

The Dragon Data version of the classic Space Invaders game. You control your ship at the bottom of the screen and battle the invading aliens marching across the screen. You can move sideways and fire at the invaders. There are three defenses that you can hide behind, but they will quickly get shot to pieces by the invaders, or maybe your own firing. From time to time, an UFO will fly across the top of the screen. Shoot it for extra points. An extra feature compared to the "classics" is the shield and the hyperspace. You can control the shield using and activate hyperspace by using a second joystick. The shield is a small line positioned just above your defenses. You can shoot through the shield, but the invaders cannot.

Cyrus Chess

Cyrus Chess

Dragon 32/64 - Released - 1982

One of the world's first chess games designed for experts, Cyrus is also unfortunately one of the least known due to limited distribution. The IBM version can be played from a isometric 3-D perspective, or a traditional boring 2-D overhead view. There is a clock, which can be turned on or off. You can view analysis mode, examine game, or watch the computer play itself. The game has 16 difficulty levels!

Dragon Mountain

Dragon Mountain

Dragon 32/64 - Released - 1982

Your aim is to enter the Dragon's Mountain, find your way to the den where the ferocious dragon has stockpiled his treasure and spirit away the spoils to safety before you fall foul of the winged beast or the other evils that lurk inside the dark, dank caves.

Dragon Selection One

Dragon Selection One

Dragon 32/64 - Released - 1982

Dragon Selection One is a collection of four simplistic games that see you take on your Dragon. * Brain Ache is a mastermind style puzzle game that sees you trying to crack the two character combination before you run out of moves. * Horse Race allows up to 8 players to gamble on the virtual track. * Row of Four pits you against the Dragon in a game of connect 4 * Simon sees you trying to match the colour combinations provided by the Dragon which get harder and harder the more you get right!

Fruity

Fruity

Dragon 32/64 - Released - 1983

Fruity is a computerized version of a fruit slot machine developed by Impsoft and published by Dragon Data Ltd. in the UK and Eurohard in Spain in 1983.

Madness and the Minotaur

Madness and the Minotaur

Dragon 32/64 - Released - 1982

A bold adventurer descends into the enormous labyrinth of the Cretan King Minos at Knossos, hoping to part seven mythical monsters (including the terrifying, titular, Minotaur) from sixteen treasures and escape with his life, helped only by a handful of arcane spells acquired while navigating dead ends and the enigmatic ramblings of an inspired Oracle wandering the maze. It's not entirely fair to blame the period hardware limitations for this game's poorly-aged VERB NOUN text parser, as Infocom first launched home versions of Zork I a year earlier, but at the time its grammar was still industry-standard par for the course. What made this title stand out is also what kept its adherents on their toes (... for decades) -- inconstant internal rules and conditions that changed every time the game was played. Much like the color of potions in Nethack shuffling their associations with spell effects between games, this game not only jumbles the relation between spell names and their effects, but also the conditions that must be met in order to learn them! Similarly unpredictable are the locations and vulnerabilities of monsters and treasures. Add to that a huge (four floors of 64 rooms each) maze full of one-way passages, bogus "dummy" treasures, realtime monster movement, unreliable and abstruse room connections and you end up with a devious dungeon indeed.

Meteoroids

Meteoroids

Dragon 32/64 - Released - 1982

As close as you'll ever get to playing Asteroids on a Dragon... this is a one player only cartridge game from the earliest days of the machine.

Quest

Quest

Dragon 32/64 - Released - 1982

Leading a company of 10 men, your aim is to amass a large enough army sufficient to carry out a successful assault on the fortress of Morlock. Coming across a variety of warlocks, ogres, pilgrims and soldiers on your journey you can look to recruit them or destroy anyone who stands in your way. The game requires some basic resource management as well as fighting your way to the eventual target.

Shark Treasure

Shark Treasure

Dragon 32/64 - Released - 1982

Shark Treasure is a single screen action game where the player controls a diver who has to collect as many gold bars as possible. The gold is located on the sea floor and the player has to swim down and pick up the treasure before returning to the boat at the surface. This is made more complicated by the presence of huge sharks that swim back and forth across the screen and who will quickly eat any divers that get in their way. Thus they have to be avoided and to help the player is equipped with a limited supply of flash grenades which scare the sharks and cause them to turn around and swim in the opposite direction. Only a total amount of three grenades and gold bars can be carried at a time and the player therefore has to make several dives to get all the gold. The game starts with two sharks in the water but there is one more added each time the sea floor is cleared of treasure. Th game was originally released in 1982, it was once again released by Microdeal in 1985.

Starship Chameleon

Starship Chameleon

Dragon 32/64 - Released - 1982

You are the Starship Chameleon commissioned to protect your planet by intercepting the falling bombs launched by the enemy Gabolators from above. Beware, this is a dangerous mission! There are five types of bombs. Bombs are destroyed by running the Starship into them. However, this is only effective if the Starship and the bomb are in the same state, i.e. matter (blue) or anti-matter (yellow). To switch the state of your Starship, press the fire button on the joystick. No matter what colour you are, red mines can destroy you. You begin the game with three Starships and you lose one every time you are destroyed. You are rewarded with an extra ship every 10,000 points.

Whirlybird Run

Whirlybird Run

Dragon 32/64 - Released - 1983

Pilot your helicopter across a landscape using guns and bombs to blow up enemy installations.

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