Ocean Software Ltd.

The Addams Family

The Addams Family

Sinclair ZX Spectrum - Released - 1992

The Addams Family has been imprisoned! Only Gomez can save the day by freeing his wife Morticia, his son Pugsley, his daughter Wednesday, Granny, Lurch and Thing. He must search the Addams Family Mansion, grounds and subterranean vaults and rescue them one by one. Strange creatures and crazy monsters lurk around every corner and in every crevice with only one thought in mind, "Stop Gomez!" Only his innate agility will aid him as he leaps and bounds around the Mansion.

The Addams Family

The Addams Family

Atari ST - Released - 1992

The Addams Family is a platform game based on the characters and settings from the movie (which, in turn, is based on the famous 1960's television series, which in turn is based on Charles Addams cartoon of the same name, which was featured in the magazine, The New Yorker, in the 30's). The game takes place towards the end of the movie: the Addams Family has been evicted from their home by a court order issued by a backstabbing attorney (there's one for the books), Tully Alford. Even worse, the other Addamses: Morticia, Pugsley, Wednesday, Granny and Lurch have gone missing. As Gomez,...

The Addams Family

The Addams Family

Commodore Amiga - Released - 1992

The Addams Family is a platform game based on the characters and settings from the movie (which, in turn, is based on the famous 1960's television series, which in turn is based on Charles Addams cartoon of the same name, which was featured in the magazine, The New Yorker, in the 30's). The game takes place towards the end of the movie: the Addams Family has been evicted from their home by a court order issued by a backstabbing attorney (there's one for the books), Tully Alford. Even worse, the other Addamses: Morticia, Pugsley, Wednesday, Granny and Lurch have gone missing. As Gomez,...

The Addams Family

The Addams Family

Commodore 64 - Released - January 1, 1992

The game takes place towards the end of the movie: the Addams Family has been evicted from their home by a court order issued by a backstabbing attorney (there's one for the books), Tully Alford. Even worse, the other Addamses: Morticia, Pugsley, Wednesday, Granny and Lurch have gone missing. As Gomez, you must tour the Addams mansion in search of your lost family, battling out mysterious monsters and evading traps, and eventually face your nemesis, Tully.

Adidas Championship Football

Adidas Championship Football

Commodore 64 - Released - 1990

Adidas Championship Football is a soccer game with 24 national teams. The only playing mode is a championship which mimics the World Cup with randomly drawn groups. A second player can control a second team. The playing perspective is top-down with a scrolling field. The control method is an expanded dribbling method known from the Kick Off series. To make a shot, the player needs to hold down the button for a certain amount of time (this determines the power of the shot) and only then play the ball. The angle can be changed by tapping the button.

Adidas Championship Tie Break

Adidas Championship Tie Break

Amstrad CPC - Released - 1990

This tennis simulation uses a top-down scrolling perspective. You are not in control of the player's motion, but once he gets close to the ball, shot selection is down to you. Standard shots plus topspin, lobs and stop volleys are available, by pushing the joystick in the right direction as you aim the shot. The game supports up to 16 players in singles matches on a variety of court surfaces. It includes all of the major world tournaments - the four Grand Slam events at Melbourne, Roland Garros, Wimbledon and New York, plus the Davis Cup and Masters events. An early attempt at TV-style...

Alien Breed 3D II: The Killing Grounds

Alien Breed 3D II: The Killing Grounds

Commodore Amiga - Released - 1996

Alien Breed 3D II: The Killing Grounds is a first-person 3D shooter with full-screen graphics. The story is directly connected to the ending of the predecessor: after a hard day's work the protagonist gets rescued by a space cruiser. But unfortunately shortly after an alien ship crosses their path and kidnaps the crew - now the player has 16 new levels to progress through in one-player mode. The action offers the usual DOOM-inspired gameplay: shooting everything in sight by using the ten weapons with limited ammo and searching for key cards. The enemies are working together and trying to...

Android 2

Android 2

Commodore 64 - Released - 1984

Android Two places the player in a maze featuring 5 Militoids to destroy within a time limit. Although they don't shoot back at the player, there are plenty of other hazards in the maze. Aliens are present, which can shoot at the player, as well as land-mines and 20 indestructible robots to block the player's path. There are 3 mazes to clear, each of which has a wrap-around design similar to the original Pac-man game and fills more than one screen. The player have five lives in which to progress as far as possible and try to beat the high score.

Armageddon

Armageddon

Commodore 64 - Released - 1983

Armageddon is based on the arcade game Missile Command where you are the commander of a Missile Battery and you have to protect six cities in this single screen shooter. Nuclear tracers fall from the top of the screen leaving behind a trail and as you move a cross-hair around the screen, you must fire a limited supply of missiles and allow them to explode in front of each trail to destroy them. If a nuclear tracer hits a city then it is destroyed and if all cities are destroyed then it is game over. A plane occasionally flies over the screen from left to right and you get bonus points for...

A-Train

A-Train

Commodore Amiga - Released - 1992

Play the part of the head of a railroad company, with the aim of creating a railroad empire, providing a successful mass transit system that will be an inspiration to the rest of the world. Another goal is to provide the impetus for a chosen city to develop. There are a number of different places to set up business each with different layouts and existing houses and businesses. The main money earners are passenger trains, that can be scheduled to pick up passengers at the times of day when the demand is high. However, in the long term you need the city to develop. This requires setting up...

A-Train Construction Set

A-Train Construction Set

Commodore Amiga - Released - 1993

The A-Train Construction Set add-on for Maxis’ railroad management simulation A-Train is a map editor that allows modification of existing savegames and creation of new landscapes from scratch. The editor comes with six sample scenarios. Apart from that, it adds no new content to the game.

Batman

Batman

Sinclair ZX Spectrum - Released - 1986

Batman is a 1986 3D isometric action-adventure game by Ocean Software for the Amstrad PCW, Amstrad CPC, ZX Spectrum, and MSX, and the first Batman game developed. The game received favourable reviews. An unrelated Batman game was released two years later, titled Batman: The Caped Crusader. The object of the game is to rescue Robin by collecting the seven parts of the Batcraft hovercraft that are scattered around the Batcave. The gameplay takes place in a 3D isometric universe, which programmer Jon Ritman and artist Bernie Drummond would further develop for 1987's Head over Heels, and is...

Batman: The Caped Crusader

Batman: The Caped Crusader

Amstrad CPC - Released - 1988

Batman: The Caped Crusader is a combination of an arcade and adventure game. The game is played with a side scrolling view, with each new location opening in a new panel similar to the appearance of a comic book. The game has two parts to it, and these can be played in any order. In A Bird In the Hand, The Penguin is back, and planning on taking over the world with an army of robotic penguins. In A Fete Worse Than Death, The Joker has kidnapped Robin, and it's up to Batman to save him.

Batman: The Caped Crusader

Batman: The Caped Crusader

Commodore Amiga - Released - 1988

Batman: The Caped Crusader is a combination of an arcade and adventure game. The game is played with a side scrolling view, with each new location opening in a new panel similar to the appearance of a comic book. The game has two parts to it, and these can be played in any order. In A Bird In the Hand, The Penguin is back, and planning on taking over the world with an army of robotic penguins. In A Fete Worse Than Death, The Joker has kidnapped Robin, and it's up to Batman to save him.

Batman: The Caped Crusader

Batman: The Caped Crusader

Commodore 64 - Released - September 8, 1988

The Penguin is back, and he’s set himself up as a respectable umbrella merchant. Or has he? Could the umbrella factory be just a cover for his plot to take over the world with an army of robotic penguins? As Batman you must match clues you’ve collected to locate the master computer and – POW! ZAP! CRUNCH! – put an end to the demented sqawkings of that overweight birdbrain. But that’s not all! As soon as you’ve taken care of the Penguin, the Joker pulls off his greatest feat of sleight of hand – he kidnaps Robin! At the scene of the crime, you must gather all the facts. Then, while the trail...

Batman: The Movie

Batman: The Movie

Commodore Amiga - Released - 1989

Batman also known as Batman: The Movie is an action video game developed by Ocean Software based on the 1989 film of the same name. It was released in 1989 for the Amiga, Amstrad CPC, Apple II, Atari ST, Commodore 64, MS-DOS, ZX Spectrum. The game consists of five stages based on events from the movie. Each stage has a time limit and a health gauge (represented by Batman's face turning into the Joker's), with Batman losing a life if he runs out of either. The first stage sees players controlling Batman as he navigates the Axis Chemical Plant to confront Jack Napier, leading to the incident...

Batman: The Movie

Batman: The Movie

MS-DOS - Released - 1990

Based on the 1989-Batman movie. The game consists of five different parts, each resembling well known game types. Part one, the chemical plant: Hunt down Jack Napier who has raided the plant (typical platform action, climb ladders or use "Bat"-rope and shoot at some enemies...). Part two, "Batmobile" (...the car): Joker is chasing you and have to escape to "Bat"-cave. Avoid obstacles like police blocking the road and others. Part three, "Bat"-cave: A puzzle game where you have to find a certain item (belonging to Joker) amongst other items. Part four, "Batjet": Cut the ropes of the balloons...

Battle Command

Battle Command

Commodore Amiga - Released - 1990

Battle Command is a 3D arcade/strategy game, loosely derived from the same developers' Carrier Command. In a near future alternate reality, the Ultra War is fought between the two dominate races in the New World. The 'Mauler' is the latest technology - an Armored Fighting Machine capable of being lifted in and out of hostile territory by a fast Stealth Chopper, and armed with the most advanced weaponry science can devise. You command a single "Mauler" assault tank in one of a series of scenarios. These range from a railway ambush to escort duties and a raid on a riverside hideout. Before...

Battle Command

Battle Command

Commodore 64 - Released - 1991

Battle Command is a 3D arcade/strategy game, loosely derived from the same developers' Carrier Command. In a near future alternate reality, the Ultra War is fought between the two dominate races in the New World. The 'Mauler' is the latest technology - an Armored Fighting Machine capable of being lifted in and out of hostile territory by a fast Stealth Chopper, and armed with the most advanced weaponry science can devise. You command a single "Mauler" assault tank in one of a series of scenarios. These range from a railway ambush to escort duties and a raid on a riverside hideout. Before...

Beach Volley

Beach Volley

Commodore 64 - 1990

Beach Volley is a simplified computer game version of volleyball from the French developer team Ocean France for various 16-Bit and 8-Bit personal computers, released by Ocean Software Ltd in 1989. While two boys playing Beach Volley a stranger passes by and give them two the possibility to play around the world for the Beach Volley Cup. They take change and start their first competition in London. The rules are easy, one of the teams has to reach seven points first. When you win you fly to other continents like America, Africa or China to meet your next opponent. You can play against the...

Beach Volley

Beach Volley

Commodore Amiga - Released - 1989

While two boys playing Beach Volley a stranger passes by and give them two the possibility to play around the world for the Beach Volley Cup. They take change and start their first competition in London. The rules are easy, one of the teams has to reach seven points first. When you win you fly to other continents like America, Africa or China to meet your next opponent. You can play against the computer (cup mode) or a second player.

Billy the Kid

Billy the Kid

Commodore Amiga - Released - 1991

Billy The Kid is a action/adventure hybrid in the style of Cinemaware's It Came From The Desert game, except this time you can play as either the legendary outlaw, or Sheriff Pat Garrett, the sheriff who hunted him down. The game is action-oriented, although you must follow the plot to know what to do next (as Billy the Kid, for example, your first task is to rob the bank). Most action sequences are either first-person gunfights (similar to Virtua Squad), or top-down action on horseback. The gameworld is vast: you will be able to visit numerous towns in the wild west from Santa Fe to El Paso,...

Break Point Tennis

Break Point Tennis

Sega Saturn - Released - 1996

Break Point is your basic tennis game. You can play on several different courts which differ in surroundings and style. There's a couple of fantasy courts as well as some real life courts. Player can choose between various motion captured players and game modes including practice, cup, tournament and so on. The speciality in this one is the fact that you can play with up to 8 players in tournament.

Burning Rubber

Burning Rubber

Commodore Amiga - Released - 1993

Despite the smutty title, the only ‘big people’ requirement is a driving license, as you’re racing through Europe and America in a variety of cars. Each level has a visual background reflecting part of the country. The route is mapped out beforehand, but it needn’t be strictly adhered to, as the surrounding roads are all presented and can be used as you wish. The computer cars in the race will often deviate from the course as well, adding real navigation to the proceedings. You accrue damage from contact, which needs to be repaired after the race, so you need to keep some prize money coming...

Cabal

Cabal

Commodore Amiga - Released - 1989

Originating in the arcades, Cabal is a shooter where the protagonist runs back and forth along the bottom of the screen, ducking and dodging bullets and grenades from the enemy. The roll maneuver from the arcade was not implemented in the PC version. The player returns fire by moving a target around the screen which also moves the player character and may expose him to enemy fire. The enemies throughout the five levels come thick and fast and there are many of them. They include normal foot soldiers, tanks, helicopters and end of level bosses such as submarines and war machines. Just about...

Cabal

Cabal

Sinclair ZX Spectrum - Released - 1989

The coin-op sensation that throws you deep into enemy territory with little more than a low-powered, single-shot repeater for protection. With superior marksmanship and lightning reactions you can increase the odds - in your favour. Capture enhanced weaponry, including grenades, and now you can really make your mark! ... That is, until you come face to face with the enemy gunships, tanks and submarines. Equip yourself for some stunning arcade action, load up and FIRE!!!

Caterpilla

Caterpilla

Commodore VIC-20 - Released - 1983

Caterpilla is a clone of the arcade game Centipede. A long slithering insect gradually moves down the playfield and must be shot one piece at a time before it reaches the bottom of the screen. The mushrooms dotting the screen can also be shot, and a menacing giant spider appears from time to time and lunges at you.

Cavelon

Cavelon

Commodore 64 - Released - 1984

The princess is being held captive inside the castle, and it's up to you (the knight) to rescue her. In order to do this, though, you need to collect the door pieces that are scattered in the six dungeons that await you, and defeat the black wizard in the end. Time is against you, so you need to hurry up. Once you have collected all pieces, the exit door will open, and you can proceed to the next dungeons. Collect other items for bonus points and avoid other knights that will shoot at you, even when their backs are turned. To make it fair, you can shoot them. Some knights only take one hit to...

Cavelon II

Cavelon II

Commodore 64 - 1984

Cavelon II is a sequel to Cavelon, and once again you must collect the door pieces to go to the next dungeon, and time is against you. When you have collected all the door pieces, you proceed to the next dungeon. This time though, other knights are not just your enemies. The Black Wizard will appear and release hazards such as birds and archers onto you. You can use ladders to get to other platforms. Also, you can jump over hazards, but not shoot them. If you're lucky, getting the Excalibur floating around will allow you to ride an unicorn, allowing you to easily avoid obstacles. When you are...

Central Intelligence

Central Intelligence

MS-DOS - Released - 1994

A strategic game of espionage and undercover operations with a lot of political undertones. You play a CIA chief sent to the island of Sao Madrigal, which is currently under a dictatorship. This dictatorship is supported by the Chinese government and it seriously jeopardizes the U.S.A.'s interests on the region, thus it is your mission to organize the recuperation of democracy, by any means necessary. You have at your disposal a series of CIA agents divided in three branches: Political, Propaganda and Military. But the object of the game is not to organize a military uprising, but instead...

Chase H.Q.

Chase H.Q.

Sinclair ZX Spectrum - Released - 1989

Chase H.Q. (????H.Q.?, "Chase Headquarters") is a 1988 arcade racing game, released by Taito. It is sometimes seen as a spiritual successor to Taito's earlier Full Throttle. The player assumes the role of a police officer named Tony Gibson, member of the "Chase Special Investigation Department." Along with his partner, Raymond Broady, he must stop fleeing criminals in high-speed pursuits. The game was well received in the gaming industry, resulting in three arcade-based sequels being released: Special Criminal Investigation (1989), Super Chase: Criminal Termination (1992) and Chase H.Q. 2...

Chase H.Q.

Chase H.Q.

Commodore Amiga - Released - 1989

As an undercover agent of Chase Headquarters, your job is to patrol the streets and track down five criminals. You are given a mission briefing before you start which gives information on the suspect and what car they drive. Then you drive across the city without crashing into other cars, and catch up with the criminal's car. To arrest the suspects, you must keep bumping into their car until it is no longer functional. And you have to do this under a strict time limit. You can't afford to crash into cars or buildings or you waste time getting on the road again.

Chase H.Q.

Chase H.Q.

Commodore 64 - 1989

As an undercover agent of Chase Headquarters, your job is to patrol the streets and track down five criminals. You are given a mission briefing before you start which gives information on the suspect and what car they drive. Then you drive across the city without crashing into other cars, and catch up with the criminal's car. To arrest the suspects, you must keep bumping into their car until it is no longer functional. And you have to do this under a strict time limit. You can't afford to crash into cars or buildings or you waste time getting on the road again. However, once you've caught up...

Chase H.Q. II: Special Criminal Investigation

Chase H.Q. II: Special Criminal Investigation

Commodore 64 - Released - January 1, 1990

Three girls have been reported missing including the mayor's daughter, and Chase Special Investigations has asked you to track down five vehicles, mentioned in the mission briefing, who are believed to be involved in the kidnapping. Using a heavy-designed machine with a V6 DOHC 3000CC Twin Turbo Engine, five sets of nitro-fuel boosts, and a gun attached to the steering wheel (which you can use to damage the target vehicle), your mission is to patrol the streets and find these vehicles. The gameplay is similar to Chase H.Q., but there are a few differences. For example, cars travel in both...

Chase H.Q. II: Special Criminal Investigation

Chase H.Q. II: Special Criminal Investigation

Commodore Amiga - Released - 1990

Three girls have been reported missing including the mayor's daughter, and Chase Special Investigations has asked you to track down five vehicles, mentioned in the mission briefing, who are believed to be involved in the kidnapping. Using a heavy-designed machine with a V6 DOHC 3000CC Twin Turbo Engine, five sets of nitro-fuel boosts, and a gun attached to the steering wheel (which you can use to damage the target vehicle), your mission is to patrol the streets and find these vehicles. The gameplay is similar to Chase H.Q., but there are a few differences. For example, cars travel in both...

Clive Barker's Night Breed: The Action Game

Clive Barker's Night Breed: The Action Game

Commodore 64 - Released - 1990

This is the first of a planned trilogy of games based on Clive Barker's movie Nightbreed (the second game was Nightbreed: The Interactive Movie, and the third game was never released). This is a side-scrolling action game where Boone must fight his way through Midian, fighting the Sons of the Free and the Berserkers.

Clive Barker's Nightbreed: The Action Game

Clive Barker's Nightbreed: The Action Game

MS-DOS - Released - 1990

This is the first of a planned trilogy of games based on Clive Barker's movie Nightbreed (the second game was Nightbreed: The Interactive Movie, and the third game was never released). This is a side-scrolling action game where Boone must fight his way through Midian, fighting the Sons of the Free and the Berserkers. There are five legs to Boone's quest as listed in the manual: 1) Collect the 3 keys to Midian; one is located on each level. In order to obtain the 3rd key, you must defeat the MASK (although he will subsequently escape). 2) Work your way around the Necropolis and down...

Clive Barker's Nightbreed: The Interactive Movie

Clive Barker's Nightbreed: The Interactive Movie

MS-DOS - Released - 1990

This is a mixture of action and adventure in a game based off of Clive Barker's movie "Nightbreed" (which is based of Barker's novella Cabal). You play Aaron Boone, the main character from both the book and the movie. Boone is attempting to get to a planet of bliss called Midian. His attempts at gaining acceptable go wrong when he is bitten by a cannibal, and the Police of Earth find Midian and set out to destroy it. Boone must stop them. The game has several different sequences, most arcade based, trying to bring sequences from the movie to life on the computer screen. There are eight...

Cobra

Cobra

Commodore 64 - Released - 1986

Cobra on the C64 adapts the 1986 Sylvester Stallone movie like its counterparts on other 8-bit systems. It is similar to the Spectrum version, but features unique level designs and gameplay mechanics. The player controls ultra-tough cop Cobra who must make his way through three side-scrolling levels: the cityscape, a rural area and a factory. Hordes of goons will try to kill him where he stands and attack with throwing knives, axes, grenades and guns. At the beginning, Cobra is unarmed and can only evade or punch out his enemies, but he can pick up weapon icons to increase his damage...

Combat School

Combat School

Commodore 64 - April 2, 1987

The game is composed of seven training events whom the player must complete. Upon failure to complete an event, the player must do a set number of chin ups as punishment in order to continue into the succeeding events, or it's game over. The events are as followed: 1.Obstacle Course – Set in a side-scrolling segment, the player must reach the end of the stage under the alloted time before his opponent while climbing walls and clearing bars. 2.Shooting Range No. 1 – The player must shoot as many targets as possible under the allotted time. If played against a second player, then the one who...

Combat School

Combat School

Sinclair ZX Spectrum - Released - 1987

Combat School (コンバットスクール Konbatto Sukūru, distributed in North America as Boot Camp), is a 1987 arcade game produced by Konami where the player takes control of a military recruit who is undergoing basic training at a United States Marine Corps Recruit Training camp, also known as a boot camp. Gameplay: The control panel consists of a trackball and two buttons with different functions depending on the event. The game can be played against a CPU-controlled opponent or a second player. Player 1 takes control of Nick, a brown-haired recruit in an orange shirt, while Player 2 is Joe, a...

Cool World

Cool World

MS-DOS - Released - 1992

A licensed game based on the live action/animation movie "Cool World" You play Frank Harris and your task is to stop Holli Would from entering the real world. You accomplish the levels by shooting doodles and collecting coins. Gameplay is set by 4 World with 4 levels each. Same as the movie, the game is based in cartoon graphics.

Cool World

Cool World

Commodore Amiga - Released - 1992

A licensed game based on the live action/animation movie "Cool World" You play Frank Harris and your task is to stop Holli Would from entering the real world. You accomplish the levels by shooting doodles and collecting coins. Gameplay is set by 4 World with 4 levels each. Same as the movie, the game is based in cartoon graphics.

Cool World

Cool World

Commodore 64 - Released - 1992

A licensed game based on the live action/animation movie "Cool World" You play Frank Harris and your task is to stop Holli Would from entering the real world. You accomplish the levels by shooting doodles and collecting coins. Gameplay is set by 4 World with 4 levels each. Same as the movie, the game is based in cartoon graphics.

Daley Thompson's Decathlon

Daley Thompson's Decathlon

Sinclair ZX Spectrum - Released - 1984

Daley Thompson's Decathlon is a computer game developed and released under licence by Ocean Software in 1984. It was released in the wake of Daley Thompson's popularity following his gold medals in the decathlon at the 1980 and 1984 Olympic Games.

Daley Thompson's Olympic Challenge

Daley Thompson's Olympic Challenge

Commodore 64 - Released - 1988

The third licensed game based around the legendary British decathlete did something slightly wider in scope than the basic Games style of play. Before you play the main events you have to train in the gym. Weight-lifting, squats and sit-ups are included, which involve waggling the joystick as fast as you can to fill a displayed bottle of Lucozade (clever bit of product-placement there). The better you do at this, the better you'll fare in the events, which are predominantly waggling-based as well. They include the standard decathlon events of running, jumping and throwing as well as you can....

Daley Thompson's Olympic Challenge

Daley Thompson's Olympic Challenge

Commodore Amiga - Released - December 1, 1988

The third licensed game based around the legendary British decathlete did something slightly wider in scope than the basic Games style of play. Before you play the main events you have to train in the gym. Weight-lifting, squats and sit-ups are included, which involve waggling the joystick as fast as you can to fill a displayed bottle of Lucozade (clever bit of product-placement there). The better you do at this, the better you'll fare in the events, which are predominantly waggling-based as well. They include the standard decathlon events of running, jumping and throwing as well as you can....

Darkman

Darkman

Commodore Amiga - Released - 1991

Darkman was developed by Ocean Software and published by Ocean Software in 1991. In this side-scrolling platformer, the player controls Darkman, a superhero who can jump, kick and punch, as well as swing from a rope during action sequences between levels. In each level, Darkman disguises himself as the boss of the level, whom he must defeat before the time limit elapses. Tying into the plot of the film, Darkman wears masks of various gangsters who are responsible for his disfigurement, but his disguise dissolves after being exposed to sunlight for too long. The character changes into a...

Darkman

Darkman

Commodore 64 - Released - 1991

Based on the film by Sam Raimi. You play Peyton Westlake, returned from the dead as the many faced "Darkman", seeking your revenge against mobster Robert G.Durant. Live through all the high spots of the movie - the breathtaking helicopter fight sequence - the skyscraper shoot-out - dice with death as you swing into heaving freeway traffic dangling from a helicopter.

Dennis

Dennis

Commodore Amiga - Released - 1994

From Dennis the Menace to the Perishers, the anarchic scruffy kid has been the mainstay of comics, books and movies for years. Now a similar American incarnation has surfaced in the shape of Ocean’s latest film licence game. The seven-year-old hero of Dennis is in big trouble, as usual. Not only has he lost all of Mr Wilson’s precious coin collection, but his friends Joey and Margaret have been kidnapped by the evil Switchblade Sam. The aim of this platformer is to explore each of four different worlds, and their associated sub levels, collecting coins and battling baddies as you go. Ho...

Double Take

Double Take

Commodore 64 - Released - 1987

A shoot-em-up game. You are a professor who can fly around. The game play area is divided into different kinds of rooms. There are two parallel universes (the "good" and "bad" - or "modern" and "ancient", if you prefer - versions of the universe), and you get sent from one universe to another at times. Part of the game is to collect items from these mirror worlds that have been swapped, and return them to their correct places, thus restoring the balance. In addition to this, you also need to shoot a lot of aliens before they shoot you, culminating with the fight against the big alien end...

Eco

Eco

Commodore Amiga - Released - 1988

Eco is an action strategy game of sorts, which sets the player in charge initially of a small single-celled organism and challenges the player to guide its evolution. The initial tasks are to roam around finding food and then find a potential mate. Depending on the organism's status, different predators will be after it - a radar is displayed to indicate where these are at any given time. Once this is done, the player is taken to a screen displaying the species' genes, and has the chance to modify one of them, thus resulting in evolution. Eventually the organism can evolve far enough to...

EF2000: Special Edition

EF2000: Special Edition

MS-DOS - Released - 1996

Set in a fictional campaign against Russia, you are called into action when a Russian force attempts to take control of Norway and Sweden as a foothold to an invasion of northern Europe. You'll play through a variety of randomly-generated missions ranging from patrols to ground strikes. Included as well is a fairly extensive multi-player support, including network and modem play.

Elf

Elf

MS-DOS - Released - 1992

Cornelius the Elf was living peacefully in a forest with his sweetheart Elisa. However, an evil creature known as Necrilous the Not-Very-Nice kidnapped Elisa and disappeared with her. Cornelius must embark on a perilous journey to rescue the love of his life. Elf is a platform action game with light adventure elements. Cornelius is armed with a ring that fires projectiles at enemies. During the course of the game he can collect herbs and animals (called "pets"), which can be traded in shops for upgrades such as stronger attacks, extra speed, magic spells, or devices such as a flying...

Elf (Ocean)

Elf (Ocean)

Commodore Amiga - Released - September 1, 1991

Cornelius the Elf was living peacefully in a forest with his sweetheart Elisa. However, an evil creature known as Necrilous the Not-Very-Nice kidnapped Elisa and disappeared with her. Cornelius must embark on a perilous journey to rescue the love of his life. Elf is a platform game which almost crosses into the adventure genre. You play an elf who is out to destroy Necrilous the Not-Very-Nice. It's resonably non-linear areas in that you can go back and forth between areas. You collect items during play and get access to different spells and attacks.

Emilio Butragueno Futbol

Emilio Butragueno Futbol

Sinclair ZX Spectrum - Released - 1988

"NO LOCALITIES" figured in all the ticket offices that surrounded the gigantic stadium. Coaches, trucks of virtually all the televisions in the world, hundreds of cars and an anxious crowd formed a wall impossible to cross. It was not a normal game, nor was it a rock concert. The final of the Soccer World Cup was played that night. The atmosphere was of real expectation, the speakers of the field began to throw unintelligible phrases and a short silence preceded an explosion of joy of all the attendees when the players of the two best teams in the world jumped into the field. The cameras of...

Emilio Butragueño Futbol

Commodore 64 - 1988

Emilio Butragueño Fútbol is a game branded with the moniker of the Spanish striker Butragueño, who was discovered for the rest of the world in the World Cup 1986. The game is simply a simulation of soccer; no league, no tournament... only a match, team white against team red.

Emilio Butragueno II

Emilio Butragueno II

Sinclair ZX Spectrum - Released - 1989

Very few times the technique alone has been able to achieve international fame. Win a Position in the Selection means dedication, dedication to train and to work hard. The coach of the National Team has drawn up a strict training program, which It will improve your physical shape and give you more control and precision over the ball. Note that some famous footballers have lost their place in the team for lack of dedication and training. Can you prove that you are the most agile and active mentally and physically?

Epic

Epic

MS-DOS - Released - 1992

The sun is about to go supernova and humanity must find a new home. All the population is packed into a huge fleet of ships and they set off for a suitable planet. Unfortunately the route goes straight through the territory of a hostile alien race, the Rexxons. The game is a space shooter but you also get surface missions on different planets. The main emphasis on the game is the graphics which were excellent when the game was released but this meant that the game was very short with just 7 levels. There are loads of cutscenes all with music from Holst's planet suite.

Epic

Epic

Commodore Amiga - Released - September 1, 1992

The sun is about to go supernova and humanity must find a new home. All the population is packed into a huge fleet of ships and they set off for a suitable planet. Unfortunately the route goes straight through the territory of a hostile alien race, the Rexxons. The game is a space shooter but you also get surface missions on different planets. The main emphasis on the game is the graphics which were excellent when the game was released but this meant that the game was very short with just 7 levels. There are loads of cutscenes all with music from Holst's planet suite.

Eskimo Eddie

Eskimo Eddie

Commodore 64 - Released - 1984

Eskimo Eddie is an arcade adventure set in the Ice Age. The game is split into two levels. The first level varies between the Commodore 64 and ZX Spectrum versions. In the C64 version, Eddie must make his way toward Percy Penguin who has been captured by a polar bear named Growler. This can be done by navigating a series of platforms while jumping over snowballs Growler throws at him. Eddie only needs to rescue Percy once before he can move on to the next level. In the Spectrum version, the first level has Eddie collecting Percy, who is at the top of the screen, and bring him back to the...

España: The Games '92

España: The Games '92

Commodore Amiga - Released - 1992

The 1992 olympic games took place in Barcelona, Spain, and the corresponding computer game came from Ocean: The Games '92 - España. The sports simulation boasts an impressive variety of diciplines, divided into three sections: Track and Field: running, relay, hurdles, steeplechase, discus, shot putt, hammer throw, javelin, long jump, triple jump, high jump, pole vault; Water Sports: free style, breast stroke, back stroke, butterfly, relay, diving; Fighting: boxing, wrestling, judo, fencing. Eliminating the different distances in single events (such as 100m, 200m, 400m and 800m...

European Champions

European Champions

Commodore Amiga - Released - 1993

This football game aims for a higher level of realism than most of its contemporaries. The game can be viewed top-down (similar to the Kick Off games) or side-on (similar to Manchester United Europe). Three different passing modes are offered, with the aim of providing precise one-touch passing or the ability for long-range direct through-balls. The match options include 10 skill levels, variable wind, five different pitch conditions, and variable match lengths. You can play league and cup tournaments featuring up to 32 of the game’s teams, which are taken from the top clubs in top European...

European Champions

European Champions

MS-DOS - Released - 1993

This football game aims for a higher level of realism than most of its contemporaries. The game can be viewed top-down (similar to the Kick Off games) or side-on (similar to Manchester United Europe). Three different passing modes are offered, with the aim of providing precise one-touch passing or the ability for long-range direct through-balls. The match options include 10 skill levels, variable wind, five different pitch conditions, and variable match lengths. You can play league and cup tournaments featuring up to 32 of the game’s teams, which are taken from the top clubs in top European...

F29 Retaliator

F29 Retaliator

MS-DOS - Released - 1990

This flight simulator puts you in the cockpit of either the F-22 or the fictional F-29. Choose from four campaigns with increasing difficulty: a training campaign in Arizona plus real war campaigns in the Pacific, the Middle East and in Europe. Each campaign includes a variety of missions involving both dogfights and air-to-ground attacks.

F29 Retaliator

F29 Retaliator

Commodore Amiga - Released - 1989

This flight simulator puts you in the cockpit of either the F-22 or the fictional F-29. Choose from four campaigns with increasing difficulty: a training campaign in Arizona plus real war campaigns in the Pacific, the Middle East and in Europe. Each campaign includes a variety of missions involving both dogfights and air-to-ground attacks.

A Fi$tful of Buck$

A Fi$tful of Buck$

Commodore 64 - Released - 1985

A bounty hunter must explore the desert looking for buildings – which include a bank, a cemetery, a saloon, an Indian village, a mine, and a fort. While searching for a building, he must shoot cowboys that get in his way. The bounty hunter has limited shots, so he must get some more. Once a building has been found, he can enter through the front doors and pick up the bullets and cash there. More often than not, the cash is out of reach, and in order to get it, our bounty hunter needs to navigate between platforms and climb ladders or gutters. Some buildings are occupied by their owner, who...

A Fi$tful of Buck$

A Fi$tful of Buck$

Commodore 64 - Released - 1985

A bounty hunter must explore the desert looking for buildings – which include a bank, a cemetery, a saloon, an Indian village, a mine, and a fort. While searching for a building, he must shoot cowboys that get in his way. The bounty hunter has limited shots, so he must get some more. Once a building has been found, he can enter through the front doors and pick up the bullets and cash there. More often than not, the cash is out of reach, and in order to get it, our bounty hunter needs to navigate between platforms and climb ladders or gutters. Some buildings are occupied by their owner, who has...

Firefly

Firefly

Commodore 64 - Released - 1988

In the game, you, as commander of the Firefly, must destroy the 'mechanoid system framework' that your enemy has created by destroying its energy source. The framework is represented as a grid of squares or sectors. Ultimately you must reach and destroy the power source, at the far right of the grid, whilst at the start of the game you only have access to the 'dead zone', at the far left of the grid, and those squares immediately adjacent. This can be extended as described below. Planetary sectors are systems with planets in them, and cannot be entered as they are the enemy's main colonies, so...

Frankie Goes to Hollywood

Frankie Goes to Hollywood

Sinclair ZX Spectrum - Released - 1985

The game puts the player in Liverpool in search for the Pleasuredome. The player has to find and use various objects and play minigames to reach the goal. The player starts the game as a simple character, to reach the Pleasuredome one has to become a full person. To become a full person, the four attributes (sex, war, love and faith) must be filled to 99%. The attributes are boosted by completing tasks in the game. Additional pleasure points can be scored by playing the minigames. The four attributes are part of the symbols used on the covers of Frankie Goes to Hollywood's albums. During...

Game Set and Match

Game Set and Match

Commodore 64 - 1987

This compilation package differs slightly from the ZX Spectrum and Amstrad CPC editions: GBA Championship Basketball: Two-on-Two World Series Baseball Super Soccer Hyper Sports Konami's Ping Pong Daley Thompson's Super-Test Barry McGuigan World Championship Boxing Jonah Barrington's Squash Match Point Visions' Snooker

Game Set and Match 2

Commodore 64 - 1988

Game Set and Match 2 is a compilation of re-issued sports games, featuring several different sports. It is the sequel to Ocean's earlier compilation, Game Set and Match. The games in this compilation are: Super Bowl (Not available in the Amstrad CPC version) Winter Olympiad 88 (Not available in the Amstrad CPC version) The game in this compilation does not support a joy-stick. Basket Master Ian Botham's Test Match Super Hang-On Match Day II Nick Faldo Plays the Open Championship Sprint Steve Davis Snooker Track and Field The game Track and Field is a port of an arcade game...

The Games '92: España

The Games '92: España

MS-DOS - Released - 1992

The 1992 olympic games took place in Barcelona, Spain, and the corresponding computer game came from Ocean: The Games '92 - España. The sports simulation boasts an impressive variety of diciplines, divided into three sections: Track and Field: running, relay, hurdles, steeplechase, discus, shot putt, hammer throw, javelin, long jump, triple jump, high jump, pole vault; Water Sports: free style, breast stroke, back stroke, butterfly, relay, diving; Fighting: boxing, wrestling, judo, fencing. Eliminating the different distances in single events (such as 100m, 200m, 400m and 800m...

Gilligan's Gold

Gilligan's Gold

Commodore 64 - Released - 1984

Gilligan's Gold is a flick-screen platform game based on the arcade game Bagman consisting of three screens as you try to negotiate various levels of a mine to collect all the bags of gold scattered around the three screens. Trying to stop you are a couple of outlaws and if you touch one then you lose one of five lives. You must use the ladders and lifts to move up and down levels and if you fall down more than one level then you lose a life. Once you have a bag of gold you must drag it up to the top of the mine and put it in your wheelbarrow which can be moved anywhere on the top of the mine...

Gilligan's Gold

Gilligan's Gold

Sinclair ZX Spectrum - Released - 1984

Gold - it gives you fever!... and Gilligan's Gold will send your temperature soaring. Collect the gold bags and dodge the bandits. Hang on the trucks, run down the ladders and jump into the lifts but watch out for the mine shafts... aghh! Help Gilligan collect all the bags of gold and evade the desparate outlaws. PLAYING You must collect all the bags of gold and place them in your wheelbarrow before the time runs out. Each bag gives you more time and raises your score but beware the outlaws are after you - and the gold. Jump onto the trucks (by hanging on the hooks) or escape via the...

The Great Escape

The Great Escape

Sinclair ZX Spectrum - Released - 1986

The Great Escape is a video game which shares a title and similar plot to the movie The Great Escape. It was programmed by Denton Designs, who went on to produce the similarly acclaimed Where Time Stood Still. It was published by Ocean in 1986 for the ZX Spectrum, Commodore 64, Amstrad CPC and DOS. The gaming environment is displayed in isometric 2.5D with the player's character initially in bed at the beginning of a day in the camp. The prisoner has a daily routine, along with all the other prisoners, which includes roll call, exercising, mealtimes and bedtime. The other prisoners will...

Gryzor

Gryzor

Sinclair ZX Spectrum - Released - 1987

Infiltrate the Alien Rebel's headquaters in Konami's smash coin-op game for your home computer. Negotiate the electric force field and then overcome wave upon wave of fanatical guerillas as you make your way inexorably towards their base. Split second timing and nerves of steel are a must for this exciting fun packed program with all the features of the arcade original. The Durrs from the Planet Suna have infiltrated Earth's defensive forces, have set up a strong hold in an uncharted region of our planet and have assembled an atmosphere processing plant (APP) which gives them the facility...

GT Racing 97

GT Racing 97

MS-DOS - Released - 1997

GT style racing features in this racer, which tends more towards arcade than simulation. Cars include the Predator and the Hurricane, each with their own strengths and weaknesses. The action can be viewed from inside or outside the car. When starting the game for the first time you can take part in a training or start in a championship. The practice will be done on one of the two initially available tracks. The other tracks are closed. To gain access to those tracks you must first complete one of the championships. Championships consists of a number of races in different countries, taking...

Guts 'n' Garters in DNA Danger

Guts 'n' Garters in DNA Danger

MS-DOS - Released - September 1, 1997

The world is in danger again as general Wort has some evil plans with it. Elite soldiers Hank 'Guts' Carter and Stacy 'Garters' Pringle are sent in to stop him and his minions. Played in a style similar to Cabal, the game has you controlling Guts or Garters by keyboard and mouse. Each level consists of multiple connected static screens (including a boss-confrontation screen) that must be cleared. Storming soldiers, helicopters, and tanks must be shot, but do not forget to reload your weapon and search for ammo. Once a scene is cleared, search and collect hidden items. Exits by way of...

GUTZ

GUTZ

Commodore 64 - Released - 1988

You must destroy a giant alien being in orbit around the earth ... from the inside! The game is a shoot-em-up, where you explore 16 maze-like levels, shooting various enemies that live within the alien. There are various objects to help you, including different weapons (effective against different enemies), and a map of each level. You must destroy 4 of the alien's organs, the kidneys, heart, lungs and finally the brain, that appear on the 4th, 8th, 12th and 16th level respectively. However, to destroy each organ you need to find the 3 parts of a weapon that can bypass that organ's defences....

Head Over Heels

Head Over Heels

Commodore Amiga - Released - 1991

Two distinct characters called Mr Head and Mr Heels are played in this arcade adventure. They are separated at the shoulders but capable of joining together to maximize their abilities in some situations (but reduce them in others, so they can be split again). The game is presented from an isometric perspective, and presents the characters with a number of puzzles involving switches, jumps and climbs. The levels are 3 dimensional, and the characters must collect crowns as they progress. Objects can be picked up and manipulated as necessary.

Head over Heels

Head over Heels

Sinclair ZX Spectrum - Released - 1987

Head Over Heels is an arcade adventure video game, released in 1987 for several 8-bit home computers, and subsequently ported to a wide range of formats. It was completely remade in 2003 for the PC, Mac and Linux by Retrospec. The working title for the game was Foot and Mouth. Visually, Head Over Heels bears a number of similarities to Ultimate Play The Game's Knight Lore and Alien 8. It uses an isometric engine that is similar to the Filmation technique first developed by Ultimate. Head Over Heels is the second isometric game by Jon Ritman and Bernie Drummond, after their earlier Batman...

Head over Heels

Head over Heels

Atari 800 - Released - 1987

Headus Mouthion (Head) and Footus Underium (Heels) are two spies from the planet Freedom. They are sent to Blacktooth to liberate the enslaved planets of Penitentiary, Safari, Book World and Egyptus, and then to defeat the Emperor to prevent further planets falling under his rule. Captured and separated, the spies are placed in the prison headquarters of Castle Blacktooth and must first escape, then break through the market to the orbiting Moonbase where they can teleport down to the planets to locate and reobtain the stolen crowns. Liberation of the planets and defeat of the Emperor will...

Head over Heels

Head over Heels

Atari ST - Released - 1989

Head Over Heels is an action-adventure video game, released by Ocean Software in 1987 for several 8-bit home computers, and subsequently ported to a wide range of formats (Atari ST in 1989). The working title for the game was Foot and Mouth. It uses an isometric engine that is similar to the Filmation technique first developed by Ultimate. Head Over Heels is the second isometric game by Jon Ritman and Bernie Drummond, after their earlier Batman computer game released in 1986. In 1994 another isometric video game by Ritman and Drummond, Monster Max, was released for the Nintendo Game...

Highlander

Highlander

Sinclair ZX Spectrum - Released - 1986

Battle through time, develop the skills of sword play and learn from Ramirez, your first opponent, the arts of defence and attack, timing and position. When you have defeated him move in time to the present and encounter Fizir, an ancient and more skilful opponent in modern day New York. Here you must hone your skills and sharpen your reactions for upon his demise you reach the final battle with the mighty Kurgen. High above the city streets on a deserted rooftop the last act of this deadly quest is fought. A dual which can only be won by supreme exponent.

Hook

Hook

Commodore Amiga - Released - 1992

Peter Banning is an ordinary suburban dad with two kids - or so everyone thinks. What not even his family know is his past as Peter Pan, scourge of Captain Hook in JM Barrie's children's fiction. Captain Hook gains revenge on Banning by stealing his two children, so Peter must return to Neverland, return to eternal childhood, and get them back. It's a point and click adventure, and the pirate setting ensures that it recalls the Monkey Island games. The top 2/3 of the screen features a visual depiction of the area Peter is in, which a row of icons along the bottom can be selected to alter...

Hook

Hook

Commodore 64 - Released - 1992

In Hook, based on the 1991 film by Steven Spielberg, the player controls Peter Pan who is trying to rescue his children from Captain James Hook. This version differs from the version of the game by Ukiyotei. While also a platformer, the title by Painting by Numbers also includes flying levels as well as one-on-one fight scenes. From a map of Neverland, the next level to be played can be chosen via a compass-like pointer. Depending on which ones are tackled first, different paths through the game open up, but all levels must be completed before Hook can be confronted on his pirate ship. The...

Hook

Hook

MS-DOS - Released - 1992

Peter Banning is an ordinary suburban dad with two kids - or so everyone thinks. What not even his family know is his past as Peter Pan, scourge of Captain Hook in JM Barrie's children's fiction. Captain Hook gains revenge on Banning by stealing his two children, so Peter must return to Neverland, return to eternal childhood, and get them back. It's a point and click adventure, and the pirate setting ensures that it recalls the Monkey Island games. The top 2/3 of the screen features a visual depiction of the area Peter is in, which a row of icons along the bottom can be selected to alter...

Hudson Hawk

Hudson Hawk

Commodore 64 - Released - 1991

In this platformer based on the 1991 comedy/action film of the same name, the player takes on the role of Eddie Hawkins, known as "Hudson Hawk," the world's greatest cat burglar. After ten years in prison for a robbery of a government installation gone wrong, Eddie is released, intending to go straight and retire. Unfortunately, fate has other plans. Years ago, Leonardo Da Vinci created a machine with the intention of converting common lead into bronze for use on his commissioned sculpture of a horse. Da Vinci got the shock of his life when he found out the machine didn't convert lead to...

Hudson Hawk

Hudson Hawk

Commodore Amiga - Released - November 1, 1991

In this platformer based on the 1991 comedy/action film of the same name, the player takes on the role of Eddie Hawkins, known as "Hudson Hawk," the world's greatest cat burglar. After ten years in prison for a robbery of a government installation gone wrong, Eddie is released, intending to go straight and retire. Unfortunately, fate has other plans. Years ago, Leonardo Da Vinci created a machine with the intention of converting common lead into bronze for use on his commissioned sculpture of a horse. Da Vinci got the shock of his life when he found out the machine didn't convert lead to...

Hunchback

Hunchback

Sinclair ZX Spectrum - Released - 1983

Hunchback is an arcade game developed by Century Electronics in 1983. The player controls Quasimodo from the Victor Hugo novel The Hunchback of Notre Dame. The game is set on a castle wall. The player must cross the screen from left to right avoiding obstacles in order to ring the bell at the far right. Obstacles include pits which must be swung over on a long rope, ramparts which must be jumped (some of which contain knights with spears) and flying fireballs and arrows (to be ducked or jumped). Eventually, after completing a number of screens, the player must rescue Esmeralda. If this...

Hunchback

Hunchback

Commodore VIC-20 - Released - 1984

Victor Hugo never could have expected that his creation Quasimodo, the Hunchback of Notre Dame, would run such an obstacle course as is dished up in this game, dodging fireballs and arrows while leaping over pits and pikemen, sometimes with the help of a swinging bell-pull rope, in hopes of rescuing his beloved Esmeralda from the top tower -- all while being slow-but-steady chased across the castle parapets by an invincible knight in full armour. Once you get the hang of any individual obstacle, the game starts throwing them at you in tandem, until toward the end you're tracking the swing of...

Hunchback II: Quasimodo's Revenge

Hunchback II: Quasimodo's Revenge

Commodore 64 - Released - January 1, 1984

The archetype of the Hunchback of Notre Dame really isn't terribly nuanced: he jumps around towers, ringing bells, rescuing Esmeralda and being generally physically unattractive. Here he does all of these things, in a more platform-oriented take than the original, clambering up dangling ropes as they rise and fall, avoiding environmental threats such as rabid bats, thrown hatchets and enormous grinding clockwork gears all in the pursuit of small bells strewn across each screen's platforms. Gathering all the bells permits you to advance higher up the tower, at the top of which the damsel in...

Hunchback The Adventure

Hunchback The Adventure

Commodore 64 - Released - 1986

As they went on to demonstrate with Nightbreed, Ocean wasn't afraid to try a few different approaches to licensed material once they'd gotten their mitts on it, which is how you explain following up not one but two run-and-jump platform games with a text adventure game -- the change in approach a breath of fresh air and, perhaps, a response to critics suggesting that rehashing the same old thing is getting tired and stale. Many arcade games of the period would have a hard time with the transition, lacking enough of a skeleton of plot to flesh out with characters and events, but the...

Hyper Active

Commodore 64 - 1988

The In Crowd

The In Crowd

Commodore 64 - 1988

The In Crowd is a eight game compilation set. The games in this compilation are: Karnov, Gryzor, Barbarian, Predator, Combat School, Platoon, Target: Renegade, The Last Ninja.

International Open Golf Championship

International Open Golf Championship

Commodore Amiga CD32 - 1993

Well I don’t know what it is but it sure ain’t golf. Believe me, I know. I play golf and this isn’t it. This is some kind of bizarre cross between Operation Wolf and the polygon generator in Dpaint with golfing paraphernalia tossed in. I don’t really want to go into gross detail about the elements of International Open Golf as it’s already depressed me beyond belief and I wouldn’t wish the same fate upon you. Briefly though, have a look at the following example. I’m 50 yards away from the green. The ideal club is a Sand Wedge. Unfortunately due to the strange control method of only being...

International Open Golf Championship

International Open Golf Championship

Commodore Amiga - 1993

Well I don’t know what it is but it sure ain’t golf. Believe me, I know. I play golf and this isn’t it. This is some kind of bizarre cross between Operation Wolf and the polygon generator in Dpaint with golfing paraphernalia tossed in. I don’t really want to go into gross detail about the elements of International Open Golf as it’s already depressed me beyond belief and I wouldn’t wish the same fate upon you. Briefly though, have a look at the following example. I’m 50 yards away from the green. The ideal club is a Sand Wedge. Unfortunately due to the strange control method of only being...

International Open Golf Championship

International Open Golf Championship

MS-DOS - Released - 1993

Ocean presents in association with Pringle of Scotland an international open golfing experience. The game features many and varied forms of golf including skins, foursomes, matchplay, strokeplay, practice and fourball with the action taking place over a wide variety of terrain and locations. All of the expected levels of difficulty are also available starting of as an amateur, working through to professional standard and for the few amongst us even master level. The landscape is realistically portrayed in real-time 3D, with bird's eye tracking shots of your strokes giving the player the full...

Island of Death

Island of Death

Oric Atmos - Released - 1984

A mixture of text adventuring and arcade action, Island of Death puts you in the shoes of the sole survivor of a shipwreck on a coral reef. In order to escape you need to find the six treasures of the island. Dangerous encounters come in the form of simple arcade games.

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