New World Computing, Inc.

Anvil of Dawn

Anvil of Dawn

MS-DOS - Released - 1995

Anvil of Dawn is a role-playing game featuring pseudo-3D dungeons similar to those of Eye of the Beholder, but with solo gameplay and action-oriented combat reminiscent of Ultima Underworld games. The player controls a single hero (can be chosen between two female, two male and one lizard character) on a quest to destroy an evil warlord. The dungeons lead the protagonist through varied places like castles or shipwrecks. The game requires the hero to overcome two basic obstacles: combat and the exploration of maze-like dungeons with occasional puzzles (mostly based on switches and inventory...

Empire Deluxe

Empire Deluxe

MS-DOS - Released - 1993

An updated version of White Wolf's earlier Empire game, which was based on a wargame dating back to early mainframe days. One to six players (human or computer with three levels of intelligence) compete to conquer the world using their ground, air, and sea units. There are three versions of the game available: basic, standard, and advanced. The basic game provides the minimal types of units, a completely viewable map, and basic production rules. The standard game adds some new units, forces you to explore the map to view it, and slightly modifies the production rules. Finally, the advanced...

Empire II: The Art of War

Empire II: The Art of War

MS-DOS - Released - 1995

Empire II: The Art of War is a further update of the classic computer wargame. (See Empire Deluxe.) This version includes more terrains and more sighting and movement rules. A significant change is that land units can take damage in a skirmish instead of simply winning or losing (being destroyed). There are also added rules for unit morale. If a unit's morale gets to low, they retreat, regardless of your orders. Other additions are allowing for reinforcements to appear on certain turns and weather factors. The scenario editor has been enhanced so that players cannot only create their own...

Hammer of the Gods

Hammer of the Gods

MS-DOS - Released - 1994

Hammer of the Gods is a turn-based strategy game that recreates the world the way the Vikings experienced it. The gods are a real consideration in the decisions made and glorious death one of the highest goals. Unlike other strategy games, the building of the empire is not necessarily the ultimate objective. The player competes against other players to earn the favor of the Norse gods and become the Hammer of the Gods. The player can raid coastal villages, conquer cities and then link them together by building roads. Next, build castles to protect them. The particular path that the player...

Heroes of Might and Magic

Heroes of Might and Magic

MS-DOS - Released - August 31, 1995

Heroes of Might and Magic is a turn-based strategy game in which the player takes on the role of one of four different heroes: the warlock, sorceress, barbarian, or knight. As the hero the player must build up his or her castle by adding different buildings to earn different units to strengthen the hero's army with. Units include dragons, cyclopes, phoenixes, paladins, and many more fantasy creatures. Bulidings and units cost money and resources. Buildings can also be upgraded to unlock new unit types. Another aspect of the game is exploring the world and discovering treasures, spells,...

Heroes of Might and Magic II: The Price of Loyalty

Heroes of Might and Magic II: The Price of Loyalty

MS-DOS - DLC - 1997

Heroes of Might and Magic II: The Price of Loyalty is a scenario add-on pack for Heroes of Might and Magic II: The Succession Wars. It also provides new heroes, artifacts and events.

Inherit the Earth: Quest for the Orb

Inherit the Earth: Quest for the Orb

MS-DOS - Released - 1994

In this game you are Rif, a young fox, who is falsely accused of stealing the magical orb of storms. This orb is capable of predicting when storms will arrive. Obviously this is important to farmers, but it is just as important to the boar tribe, for their supply of mud. You'll have to find the Orb and the real thief, to clear your name, save your girlfriend and prevent war with the boar tribe. While your doing this you'll encounter a much larger mystery: What is the origin of the tribes? Legend has it that the humans gave the animals the power of thought and speech, and then vanished. Who...

Iron Cross

Iron Cross

MS-DOS - Released - 1994

Iron Cross is a real time/turn based hybrid wargame placed in the France of WW2. You create a character and then go at it in 1 one of 12 pre-made scenarios from either side. Depending on your prowess you'll be promoted or demoted with the consequential increase or decrease of units available to command. Graphics are top-down 2D SVGA sprites, and the game includes historical commentary on all of the 12 scenarios, as well as a scenario editor.

Joe & Mac: Caveman Ninja

Joe & Mac: Caveman Ninja

MS-DOS - Released - 1991

Joe & Mac: Caveman Ninja features the characters Joe and Mac as cavemen ninjas in a multi-level platform area where the player has to jump and club incoming enemies. They can also throw at them from distance using such weapons as boomerangs, bones, fire, flints, electricity and stone wheels. The objective of the game is to rescue a group of girls who were kidnapped by a rival tribe.

King's Bounty

King's Bounty

Commodore 64 - Released - 1990

As a knight, paladin, barbarian or sorceress, amass an army of creatures to take on the local baddies and search for the Sceptre of Order. A turn based game with a time limit that decreases depending on the skill level you play at. Depending on your allegiance, you will initially start with a different set of creatures, though the king will not mind whether you're his knight or barbarian. Game consists of four maps, each with more mean creatures to control and meaner opponents to fight, but acquiring those maps early will let you find and buy some mean creatures that will help you easily...

King's Bounty

King's Bounty

Apple Mac OS - Released - 1991

As a knight, paladin, barbarian or sorceress, amass an army of creatures to take on the local baddies and search for the Sceptre of Order. A turn based game with a time limit that decreases depending on the skill level you play at. Depending on your allegiance, you will initially start with a different set of creatures, though the king will not mind whether you're his knight or barbarian. Game consists of four maps, each with more mean creatures to control and meaner opponents to fight, but acquiring those maps early will let you find and buy some mean creatures that will help you easily...

King's Bounty

King's Bounty

Apple II - Released - 1990

As a knight, paladin, barbarian or sorceress, amass an army of creatures to take on the local baddies and search for the Sceptre of Order. A turn based game with a time limit that decreases depending on the skill level you play at. Depending on your allegiance, you will initially start with a different set of creatures, though the king will not mind whether you're his knight or barbarian. Game consists of four maps, each with more mean creatures to control and meaner opponents to fight, but acquiring those maps early will let you find and buy some mean creatures that will help you easily...

Might and Magic

Might and Magic

Apple II - Released - 1986

A party of adventurers in what appears to be a medieval fantasy world called Varn is looking for an entrance to the highly coveted Inner Sanctum. Before long the heroes realize that one of the four kings that rule the countries of Varn is in fact an impostor, a creature from outer space. Their task is to find the real king and ultimately stop the mysterious space traveler, revealing the truth about the world's origin in the process. The Secret of the Inner Sanctum is a role-playing game and the first installment in the Might and Magic series. Core gameplay concept is similar to that of...

Might and Magic II

Might and Magic II

Commodore 64 - Released - 1988

The space traveler and rogue guardian Sheltem has left the world VARN, where he was pursued by the relentless Corak the Mysterious and a party of local adventurers helping him. The Gates to Another World eventually takes all of them to another world, known as CRON. There, a great turmoil is caused by Sheltem's actions, and the heroes must stop his madness, preventing him from casting the planet into its own sun. Gates to Another World is the second installment in the Might and Magic series, and a sequel to Secret of the Inner Sanctum. Core gameplay is similar to predecessor, with the player...

Might and Magic II: Gates to Another World

Might and Magic II: Gates to Another World

MS-DOS - Released - 1988

The space traveler and rogue guardian Sheltem has left the world VARN, where he was pursued by the relentless Corak the Mysterious and a party of local adventurers helping him. The Gates to Another World eventually takes all of them to another world, known as CRON. There, a great turmoil is caused by Sheltem's actions, and the heroes must stop his madness, preventing him from casting the planet into its own sun. Gates to Another World is the second installment in the Might and Magic series, and a sequel to Secret of the Inner Sanctum. Core gameplay is similar to predecessor, with the...

Might and Magic II: Gates to Another World

Might and Magic II: Gates to Another World

Apple Mac OS - Released - 1990

The space traveler and rogue guardian Sheltem has left the world VARN, where he was pursued by the relentless Corak the Mysterious and a party of local adventurers helping him. The Gates to Another World eventually takes all of them to another world, known as CRON. There, a great turmoil is caused by Sheltem's actions, and the heroes must stop his madness, preventing him from casting the planet into its own sun. Gates to Another World is the second installment in the Might and Magic series, and a sequel to Secret of the Inner Sanctum. Core gameplay is similar to predecessor, with the player...

Might and Magic III: Isles of Terra

Might and Magic III: Isles of Terra

Apple Mac OS - Released - 1993

A party of brave heroes managed to defeat the corrupted guardian Sheltem as he attempted to destroy the world of CRON. However, the great battle between the guardians Corak and Sheltem continued in another place - the world of Terra, where Sheltem was originally appointed as a guardian. Revolting against the powerful race of the Ancients, Sheltem takes possession of their space-traveling nacelles, hurling them at the suns of other planets. It is now up to a group of local adventurers to help Corak and vanquish Sheltem once and for all. Isles of Terra is the third installment in the Might...

Might and Magic III: Isles of Terra

Might and Magic III: Isles of Terra

MS-DOS - Released - 1991

A party of brave heroes managed to defeat the corrupted guardian Sheltem as he attempted to destroy the world of CRON. However, the great battle between the guardians Corak and Sheltem continued in another place - the world of Terra, where Sheltem was originally appointed as a guardian. Revolting against the powerful race of the Ancients, Sheltem takes possession of their space-traveling nacelles, hurling them at the suns of other planets. It is now up to a group of local adventurers to help Corak and vanquish Sheltem once and for all. Isles of Terra is the third installment in the Might...

Might and Magic: Book One

Might and Magic: Book One

Commodore 64 - Released - 1987

Might and Magic is the first dungeon-crawling role-playing video game in the long-running series. The plot focuses on six adventurers in a quest to discover the secret of the "Inner Sanctum," though little information is offered upfront about this quest or its object. The ultimate quest is kept intentionally vague, and left for players to gradually piece together as they explore the world. Although it appears to take place in a straightforward medieval fantasy setting of knights in armor, mythical monsters and magicians, a number of science fiction elements are revealed later in the game,

Might and Magic: Book One: Secret of the Inner Sanctum

Might and Magic: Book One: Secret of the Inner Sanctum

Apple Mac OS - Released - 1988

A party of adventurers in what appears to be a medieval fantasy world called Varn is looking for an entrance to the highly coveted Inner Sanctum. Before long the heroes realize that one of the four kings that rule the countries of Varn is in fact an impostor, a creature from outer space. Their task is to find the real king and ultimately stop the mysterious space traveler, revealing the truth about the world's origin in the process. The Secret of the Inner Sanctum is a role-playing game and the first installment in the Might and Magic series. Core gameplay concept is similar to that of...

Might and Magic: Book One: The Secret of the Inner Sanctum

Might and Magic: Book One: The Secret of the Inner Sanctum

MS-DOS - Released - 1987

A party of adventurers in what appears to be a medieval fantasy world called Varn is looking for an entrance to the highly coveted Inner Sanctum. Before long the heroes realize that one of the four kings that rule the countries of Varn is in fact an impostor, a creature from outer space. Their task is to find the real king and ultimately stop the mysterious space traveler, revealing the truth about the world's origin in the process. The Secret of the Inner Sanctum is a role-playing game and the first installment in the Might and Magic series. Core gameplay concept is similar to that of...

Might and Magic: Clouds of Xeen

Might and Magic: Clouds of Xeen

MS-DOS - Released - 1992

The evasive guardian Sheltem has once again escaped from relentless Corak and the six heroes of Terra who were helping him. The brave adventurers tried to pursue him on his journey through space, but were unable to reach the destination. Meanwhile, the distant world of Xeen is experiencing new troubles. A mysterious villain known as Lord Xeen has imprisoned Crodo, the local oversees, and is plotting to execute control over the land. A band of local adventurers becomes involved in the conflict and get to the bottom of the mystery. Clouds of Xeen is the fourth installment in the Might and...

Might and Magic: Darkside of Xeen

Might and Magic: Darkside of Xeen

MS-DOS - Released - 1993

Following the trail of Prince Roland, six brave adventurers venture into the Darkside, the other side of the world Xeen. There, a mysterious person who calls himself Lord Alamar has defeated the local queen and usurped her throne. Allies of the Dragon Pharaoh, the Guardian of Darkside, have either joined Alamar or perished in their resistance. The Guardian bestows his powers upon the adventurers, who must liberate Xeen and eventually help the space traveler Corak to finally destroy the corrupt Guardian Sheltem for good. Darkside of Xeen is the fifth installment of the Might and Magic, a...

Might and Magic: Swords of Xeen

Might and Magic: Swords of Xeen

MS-DOS - DLC - 1995

After you finally defeated Lord Xeen in Might and Magic 4+5 (World of Xeen) among the ruins of Greyhaven you find a magic pyramid that seems to be the gateway to a new world. Nothing is known about the gate except that Xeen used it a lot, and thus the Dragon Pharoh sends you out to see what threat lies on the other side. The gate leads to Havec, a new world filled with new creatures and dangers for Might and Magic veterans in this, a high-level, stand-alone scenario that continues your adventures in the World of Xeen saga with the same engine and gameplay mechanics. Swords of Xeen is a...

Might and Magic: World of Xeen

Might and Magic: World of Xeen

MS-DOS - Released - 1998

Enter the land of Xeen, a mythical place ruled by two villainous overlords. Solve many quests and puzzles as you attempt to unravel the secrets of the World of Xeen. This special version of the game is really two games (Clouds of Xeen and Darkside of Xeen) rolled into one, with two differences: One, your characters are able to travel from one game to the other, doubling the size of the world available for exploration. Two, CD-ROM technology has made possible the use of digitized speech in all places that call for it. Clouds of Xeen is the fourth installment in the Might and Magic...

Might and Magic: World of Xeen

Might and Magic: World of Xeen

Apple Mac OS - Released - 1995

World of Xeen combines two games - Clouds of Xeen and Darkside of Xeen - into a single game that can be played continuously. The player-controlled party can travel between the worlds of the two games using special devices that can find through exploration. Completing the main quests in both games opens the final quest, which requires the player to unite both sides of the world Xeen. This version also adds digitized speech to the games.

Nuclear War

Nuclear War

MS-DOS - Released - 1989

In Nuclear War you have to blow the opposition to smithereens - you have four opposing factions. You can either drop the bomb on them using a bomber, fire a missile, or try to lure their population using propaganda. Ocassionally a random event occurs, for example aliens would land on one of the factions and the population suddenly grows, or someone throws cows at the opposition, causing a major stampede and killing millions.

Planet's Edge: The Point of no Return

Planet's Edge: The Point of no Return

MS-DOS - Released - 1991

The discovery of an alien craft entering our solar system causes quite a stir. When the small craft is accidentally fired upon, it creates a strange electromagnetic effect that envelops the Earth, causing it to disappear. While its gravity remains, the physical Earth simply isn't there. The moonbase, surviving on scrounged resources and manpower, builds an interstellar ship. A team of four specialists is then sent into deep space to find unique parts for the construction of the Centauri Drive, a machine that the moonbase scientists hope will cause a reverse effect. Planet's Edge is a sci-fi...

Spaceward Ho!

Spaceward Ho!

Commodore Amiga - Released - 1994

Spaceward Ho! is a turn-based space strategic conquest game where your objective is to start from a single system, harvest metals to build ships, send ships out to claim more worlds, thus obtaining more metals to build more ships. Each system you get can also contribute to research, which will allow you to build more powerful and less resource-intensive ships. Your objective is, of course, to be the sole ruler of the the "galaxy". The game, as the cover shows, has a completely "Western" theme, where the planets wear bandannas and cowboy hats.

Spaceward Ho!

Spaceward Ho!

MS-DOS - Released - 1992

Spaceward Ho! is a turn-based space strategic conquest game where your objective is to start from a single system, harvest metals to build ships, send ships out to claim more worlds, thus obtaining more metals to build more ships. Each system you get can also contribute to research, which will allow you to build more powerful and less resource-intensive ships. Your objective is, of course, to be the sole ruler of the the "galaxy". The game, as the cover shows, has a completely "Western" theme, where the planets wear bandannas and cowboy hats.

Tunnels & Trolls: Crusaders of Khazan

Tunnels & Trolls: Crusaders of Khazan

MS-DOS - Released - 1990

This game is based on the pen & paper RPG Tunnels & Trolls. After a four hundred year long war, humans and monsters finally signed a peace treaty, and harmony returned to the Dragon Land - but not for long. The leader of the monsters, the mysterious Lerotra'hh, declared the peace contract was invalid. Monsters began to attack human settlements once again. The only one who can save the humans is the mighty wizard Khazan. Unfortunately, Khazan was imprisoned in his exile. This is where a group of brave adventurers enters the picture, determined to rescue Khazan and defeat the evil. The...

Wages of War: The Business of Battle

Wages of War: The Business of Battle

Windows - Released - 1996

Wages of War is a squad level tactical simulation set in the year 2001. The game is a solitaire simulation pitting the player as owner of a mercenary company, against computer controlled enemy forces and competing mercenary companies. The goal of Wages of War is to make the most money possible and become the world leader in mercenary activities. To do this, the player must plan missions carefully, spending enough money to acquire what is needed for each mission, while minimizing expenditures and casualties. Winning missions is not enough, the player must win each mission while making the...

Wetlands

Wetlands

MS-DOS - Released - 1995

This game is very like Cyberia; the moving path is predictable, and all you have to do is shoot at anything that moves, and enjoy the animated sequences in between every mission. The time is set somewhere in the near future, and there is a major war active on your planet. By the time war is battling, the infamous and most dangerous international prisoner was rescued, and the prison guards were killed. As much as you don't want to participate in that action (since you're more interested in winning the war), you, as a great undercover agent are sent to bring the prisoner back. No matter the...

Zephyr

Zephyr

MS-DOS - Released - 1994

Zephyr is a futuristic game that combines elements of first-person shooting and racing, set in outer space. The premise of the game is that on the 24th century mankind has overpopulated earth and is forced to settle on different worlds around the galaxy looking for resources and space. The world of the future however, is not a happy one, and it's ruled by rival ultra-gigantic corporations that struggle against each other for the rights to settle and exploit worlds. The battles for those right are made through organized vehicular combat at the Interplanetary Battle Circuit and the races are...

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