Apple II - Released - 1990
The War of the Lance is over, the dragon armies have been defeated. But evil has not left Krynn. In northeastern Ansalon, outposts of the Knights of Solamnia remain to guard the fragile peace. Your party of adventurers is hired to carry out missions for the Knights. On your first mission, you stumble upon Draconians, long believed to have left the area. What are their plans? On your travels you have to face dangers in many dungeons and towns and might even meet some of the legendary Heroes of the Lance. Champions of Krynn is the first of SSI's "gold box" games set in the AD&D world of...
Apple II - Released - 1989
The first game in the legendary gold box series; pool of radiance brought the world of the forgotten realms to life like never before. This is an old school western style RPG which is primarily played from the first person perspective and utilizes the Advanced Dungeons & Dragons rules. It is the first in a four game set which takes place in the AD&D campaign setting: the Forgotten Realms.
Apple Mac OS - Released - 1989
Located on the northern shore of the Moonsea in Forgotten Realms, Phlan was once a flourishing trade city. However, lately monsters began settling in it, gradually turning whole districts into ruins. Only New Phlan remained under human control, but its inhabitants are afraid to venture into the monster-infested areas. In order to clean the nearby Barren River and rebuild Phlan, local authorities spread rumors about alleged riches hidden somewhere in the city. A party of adventurers, attracted by these news, sails towards Phlan and accepts the quest. Pool of Radiance is the first adaptation...
Apple II - 1984
Baltic 1985: Corridor To Berlin is a computer wargame published in 1984 by Strategic Simulations, Inc. Developed by Roger Keating it was the third in the "When Superpowers Collide" series.
Atari 800 - 1987
Battle Cruiser (the followup to SSI's Warship) gives the player the opportunity to either relive the naval engagements of WWI between Great Britain and Germany or simulate WWII naval battles between Britain/France and Germany/Italy. Practically every warship belonging to these powers is included. There are 79 classes of battleship, battle cruiser, heavy and light cruisers, destroyers, and transports included with an additional 3 classes of old battleships, armored cruisers and torpedo boats included for WWI. The player commands up to 20 ships at a time for either side. During combat the...
Atari 800 - Released - 1986
Battle of Antietam is a grand tactical simulation of the bloodiest day of the Civil War at the little town of Sharpsburg, Maryland along Antietam Creek. The game is played in 11 turns each representing 1 hour of real time. Players are awarded points based on casualties and territorial objectives. At the end of each turn and the end of the game points are calculated and compared to a chart which determines your level of victory. The game can be played under 3 different sets of rules (Basic, Intermediate and Advanced) with 5 levels of difficulty for each and can be played against another...
Breakthrough in the Ardennes is a strategy computer game set it World War II during the Battle of Ardennes. It was developed by Chuck Kroegel and David Landrey. The title was published by Strategic Simulations Inc and was released for the Apple II, Atari 8-bit family, and Commodore 64.
Apple II - 1983
Carrier Force is an operational level game featuring combat between American and Japanese forces in 1942. The game was later updated as Carrier Strike. There are 4 scenarios covered in this game, Midway, Coral Sea, The Battle of the Eastern Solomons and The Battle of the Santa Cruz Islands. Every major warship and plane is accounted for and accurately detailed. Each game turn represents one hour of action. The computer handles all the administrative chores while you give the orders and plot strategy. The game can be played by up to two people or in solitaire where the computer plays the...
Apple II - August 2, 1980
Computer Conflict is a tactical strategy game, made by SSI. You can chose between Rebel Force and Red Attack.
Apple II - August 13, 1983
Released as part of SSI's "RapidFire" line of sci-fi games, Tom Reamy's Galactic Gladiators is a four-on-four tactical combat jam set in the 30th century. Armed with laser weapons and special powers, teams consist of more than a dozen species with different abilities. There are humans, Denebian Slime Devils, Wodanites with their Viking horns, mysterious Zorcons, and mutants with a killing touch. You can play on large or small maps on a variety of planets. After giving your team its orders, you wait for the slow Apple II AI to similarly brief its troops, and then watch as both sides go into...
Apple II - 1983
Germany 1985 is a computer wargame published in 1983 by Strategic Simulations, Inc. Developed by Roger Keating it was the first in the "When Superpowers Collide" series, and was followed by RDF 1985, Baltic 1985: Corridor to Berlin and Norway 1985.
Windows - September 30, 1997
Will you fight as a Wehrmacht Officer, or perhaps lead your comrades in the Soviet Army? You may want to hit the beaches at Salerno and Normandy as an American or British General. No matter what path you choose, you will need all your skills to triumph. The successful "Panzer General" devises sound strategic plans, and carries them out with unswerving commitment. Generals who are indecisive inevitably fail. Can you forge a battle-winning command and conquer your foes? Isn't it time to find out?
Commodore Amiga - 1987
Phantasie is a classic role-playing game, and one of the first to introduce a "bank" for storing money in addition to expanding on the classic Wizardry-style gameplay of building your own adventuring party with traveling from town to town via the countryside, overhead views of dungeons, and multiple styles of attack.
Apple II - July 30, 1987
President Elect:1988 Edition is an updated version of the original President Elect adding the campaign data for the upcoming (at the time) 1988 election. The game is a comprehensive computer simulation of a presidential campaign from Labor Day to election night. The game can be played by 3 players each assuming the role of campaign manager/candidate. The game proceeds through 9 weekly turns where the player decides how and where to concentrate their campaign efforts. Weekly polls are provided to give the players an idea on how they are doing. On election night the returns come in on a minute...
Commodore Amiga - 1991
The gameplay is quite similar to that of the previous Gold Box games. Following the AD&D rules of role-playing, the player creates a party of characters (up to the maximum of six). Exploration takes place in pseudo-3D environments, from first-person view. Battles (random as well as pre-set) take the player-controlled and enemy party to a top-down battle screen. Commands are issued in turn-based fashion, and the player-controlled characters can freely navigate the battle field. Unlike the previous games, there is no "world map" traveling in Secret of the Silver Blades. All the exploration takes...
Commodore Amiga - Released - 1988
Star Command is a sci-fi role-playing game set in a vast fictional universe and featuring tactical space and squad-level combat, similar to SSI's Pool of Radiance released the same year and other games of the Gold Box series. The game has nothing to do with Star Command Deluxe or Star Command: Revolution. The game plays in a distant future. Earth is a distant memory, having been destroyed long ago. The small human population is concentrated in a small portion of the galaxy, called "The Triangle" due to its form, and threatened from its neighbors: The Alpha border is plagued by pirates,...
Commodore Amiga - 1990
Sword of Aragon is a turned-based fantasy strategy game where the player rules a small town called Allada in the North Western part of the land known as Aragon. Most of the political map is yet undiscovered and you have to maintain a strong economy and military force to venture forth. The storyline revolves around duties as the Duke of Allada, exploring the uncharted areas of Aragon and uncovering its mysteries, conquering neighboring cities, as well as the political intrigues surrounding the city-states of Aragon.
Commodore Amiga - Released - 1992
The Heroes of Ascore have been magically summoned to help old dwarven allies retake the city of Llorkh from the foul Zhentarim legions. After that, there are more dangers that lurk in the wilds of the Savage Frontier... The sequel to Gateway to the Savage Frontier is a role-playing game using SSI's standard Gold Box gameplay system. You can import existing characters from playing the first game. The game is viewed from above, as you move your party into mystery, buildings and combat. The game now includes weather changes that affect movement and NPC interaction
Windows - July 23, 1999
Warhammer 40,000: Rites of War is a turn-based strategy game based on the celebrated Panzer General 2 engine by SSI. It is set in the fictional Warhammer 40,000 universe. It was produced by Games Workshop in 1999, and concerns the invasion of a Tyranid Hive fleet and the Eldar and Imperial efforts to defeat it.