Strategic Simulations Inc.

Advanced Dungeons & Dragons: DeathKeep

Advanced Dungeons & Dragons: DeathKeep

3DO Interactive Multiplayer - Released - November 1, 1995

Deathkeep is a 1st person perspective single-player "shooter" game with a touch of medieval AD&D gameplay in a full 3D environment. Gameplay consists mostly of adventuring and flattening every living and non-living creature in your way. Destroying monsters allows the character to level-up and become more powerful as well as gain new spells. The dungeons are filled with traps, streams, caverns, ledges, and every possible obstacle to cause the player to lose their way in this maze of mazes.

Advanced Dungeons & Dragons: Pool of Radiance

Advanced Dungeons & Dragons: Pool of Radiance

Apple Mac OS - Released - 1989

Located on the northern shore of the Moonsea in Forgotten Realms, Phlan was once a flourishing trade city. However, lately monsters began settling in it, gradually turning whole districts into ruins. Only New Phlan remained under human control, but its inhabitants are afraid to venture into the monster-infested areas. In order to clean the nearby Barren River and rebuild Phlan, local authorities spread rumors about alleged riches hidden somewhere in the city. A party of adventurers, attracted by these news, sails towards Phlan and accepts the quest. Pool of Radiance is the first adaptation...

Baltic 1985: Corridor to Berlin

Baltic 1985: Corridor to Berlin

Apple II - 1984

Baltic 1985: Corridor To Berlin is a computer wargame published in 1984 by Strategic Simulations, Inc. Developed by Roger Keating it was the third in the "When Superpowers Collide" series.

Battle Cruiser

Battle Cruiser

Atari 800 - Released - 1987

Battle Cruiser (the followup to SSI's Warship) gives the player the opportunity to either relive the naval engagements of WWI between Great Britain and Germany or simulate WWII naval battles between Britain/France and Germany/Italy. Practically every warship belonging to these powers is included. There are 79 classes of battleship, battle cruiser, heavy and light cruisers, destroyers, and transports included with an additional 3 classes of old battleships, armored cruisers and torpedo boats included for WWI. The player commands up to 20 ships at a time for either side. During combat the...

Battle for Normandy

Battle for Normandy

Atari 800 - 1982

June 6, 1941. The start of D-Day. Depending on your choice you will either lead or face the largest amphibious force ever assembled. As the Supreme Allied Commander your job is to establish beachheads on Utah, Omaha, Juno, Gold and Sword, consolidate them, then move out to capture the strategic towns of Cherbourg and Caen, the roadnet at St. Lo, penetrate as deeply as possible into the continent and destroy and disrupt enemy formations. As the German Commander your hope for victory is to deploy your land forces and powerful panzers and contain the enemy and drive him back to the beaches....

Battle of Antietam

Battle of Antietam

Atari 800 - Released - 1986

Battle of Antietam is a grand tactical simulation of the bloodiest day of the Civil War at the little town of Sharpsburg, Maryland along Antietam Creek. The game is played in 11 turns each representing 1 hour of real time. Players are awarded points based on casualties and territorial objectives. At the end of each turn and the end of the game points are calculated and compared to a chart which determines your level of victory. The game can be played under 3 different sets of rules (Basic, Intermediate and Advanced) with 5 levels of difficulty for each and can be played against another...

The Battle of Shiloh

The Battle of Shiloh

Atari 800 - Released - 1981

A turn-based strategy wargame set at the dawn of the US civil war, recreating the first major clash between the Confederate army and Grant's forces. The game is played from an hexagonal grid and divided on turns of movement and attack phases, with pre-defined units divided in regiments of different sizes and abilities. You can choose whether to lead the Confederate or Union forces and the game allows for single or "hot-seat" 2P-multiplayer modes.

The Battle of the Bulge: Tigers in the Snow

The Battle of the Bulge: Tigers in the Snow

Atari 800 - Released - 1981

On December 16, 1944 in the twilight of the Third Reich, Hitler played his last desperate gamble and launched a massive surprise assault against the thin allied lines in the Ardennes forest of Belgium and Luxembourg. As the German Commander your goal is to cross the Ardennes forest and get to the other side of the Meuse River. With division/regiment sized forces you must storm thru the allied forces taking as many towns as possible. If you choose to command the allied forces your goal is the same as the American commander in 1944. Hold out against the attacking Germans until reinforcements...

Breakthrough in the Ardennes

Breakthrough in the Ardennes

Apple II - Released - 1984

Breakthrough in the Ardennes is a detailed regimental/brigade level simulation of the Battle of the Bulge. As the German Commander you win victory points by taking towns, exiting units, destroying American units and controlling specified road hexes and lose victory points for losing units and having a greater percentage of units destroyed than the Americans. When the game ends the German score is calculated and the level of German victory or American victory is displayed. The game covers 12 turns each covering a full day of operation. The game can be played solitaire as the American forces.

Carrier Force

Carrier Force

Atari 800 - Released - 1983

Carrier Force is an operational level game featuring combat between American and Japanese forces in 1942. The game was later updated as Carrier Strike. There are 4 scenarios covered in this game, Midway, Coral Sea, The Battle of the Eastern Solomons and The Battle of the Santa Cruz Islands. Every major warship and plane is accounted for and accurately detailed. Each game turn represents one hour of action. The computer handles all the administrative chores while you give the orders and plot strategy. The game can be played by up to two people or in solitaire where the computer plays the...

Champions of Krynn

Champions of Krynn

Apple II - Released - 1990

The War of the Lance is over, the dragon armies have been defeated. But evil has not left Krynn. In northeastern Ansalon, outposts of the Knights of Solamnia remain to guard the fragile peace. Your party of adventurers is hired to carry out missions for the Knights. On your first mission, you stumble upon Draconians, long believed to have left the area. What are their plans? On your travels you have to face dangers in many dungeons and towns and might even meet some of the legendary Heroes of the Lance. Champions of Krynn is the first of SSI's "gold box" games set in the AD&D world of...

Computer Conflict

Computer Conflict

Apple II - Released - August 2, 1980

Computer Conflict is a collection of two wargames released as a single package: Rebel Force and Red Attack!. Rebel Force is a company level simulation that pits a player controlled modern combined arms force against a computer controlled well equipped rebel force. The player and computer take turns moving units on a hexagonal board. There are a total of 5 different scenarios available. Victory is achieved when one side gains 100 points. The player gains points by occupying the rebel city, with a stronger occupying unit accruing more points per turn. Rebel forces will continuously gain units...

The Cosmic Balance

The Cosmic Balance

Atari 800 - Released - 1982

This game resembles many others of the era in starship management and combat; with weapons, shields, propulsion to be managed in turn based combat. However, unlike most of those other games, in The Cosmic Balance you can also design your own ship, building it component to component to your specification, and your opponent in multiplayer can do the same.

Cytron Masters

Cytron Masters

Atari 800 - Released - 1982

The first real-time strategy game in history, Cytron Masters was the creation of legendary designer Dan Bunten (later Danielle Bunten Berry). In this game, the contestants face off on a futuristic battlefield. The object is to destroy the opponent's command center. The game can be played with two players, or one player competing against the computer. CYTRONS (short for CYbernetic elecTRONic units) come in five types: Mines, Shooters, Bunkers, Commanders, and Missiles. Shooters are constantly scanning for enemy units in their three space range. They will fire at the closest target. The...

The Dark Queen of Krynn

The Dark Queen of Krynn

Apple Mac OS - Released - 1992

The Dark Queen of Krynn is the last part in the Dragonlance RPG series using the standard game engine found in the Goldbox series (with slight enhancements). Evil, after failing two times before, finally tries to defeat Good and conquer the world of Krynn. This time, the Dark Queen herself will take command over the forces of Evil. Her aim is to enter Krynn, which would ultimately lead to the defeat of Good. The party's task is to prevent this.

Flanker 2.0

Flanker 2.0

Windows - 1999

Galactic Gladiators

Galactic Gladiators

Apple II - August 13, 1983

Released as part of SSI's "RapidFire" line of sci-fi games, Tom Reamy's Galactic Gladiators is a four-on-four tactical combat jam set in the 30th century. Armed with laser weapons and special powers, teams consist of more than a dozen species with different abilities. There are humans, Denebian Slime Devils, Wodanites with their Viking horns, mysterious Zorcons, and mutants with a killing touch. You can play on large or small maps on a variety of planets. After giving your team its orders, you wait for the slow Apple II AI to similarly brief its troops, and then watch as both sides go into...

Germany 1985: When Superpowers Collide

Germany 1985: When Superpowers Collide

Apple II - Released - 1982

First of SSI's "When Superpowers Collide" series. Strategic simulation of a conflict between US and Soviet forces. In Germany 1985 the Soviet forces attack NATO in West Germany in two different scenarios. In the first, Advance to Combat, Russian and US forces of similar strength race to establish a cohesive front line. The second scenario, Invasion, begins with Soviet airborne divisions landing behind NATO lines to block key roads and capture towns in preparation for the main advancing force. In both scenarios, the victory conditions are the same: the player controlling the greatest number of...

Mech Brigade

Atari 800 - 1985

Mech Brigade is a platoon level tactical simulation of armored warfare, depicting a hypothetical battle between the forces of NATO and the Soviet Union. The game may be played by up to 2 players (both of which may be human or AI), who can either choose to play one of the 4 historical scenarios or may elect to build their own scenario. NATO players may choose a nationality from France, Great Britain, the United States, or West Germany. The game also has 5 handicap (difficulty) levels.

Panzer General 2

Panzer General 2

Windows - September 30, 1997

Will you fight as a Wehrmacht Officer, or perhaps lead your comrades in the Soviet Army? You may want to hit the beaches at Salerno and Normandy as an American or British General. No matter what path you choose, you will need all your skills to triumph. The successful "Panzer General" devises sound strategic plans, and carries them out with unswerving commitment. Generals who are indecisive inevitably fail. Can you forge a battle-winning command and conquer your foes? Isn't it time to find out?

Phantasie

Phantasie

Commodore Amiga - 1987

Phantasie is a classic role-playing game, and one of the first to introduce a "bank" for storing money in addition to expanding on the classic Wizardry-style gameplay of building your own adventuring party with traveling from town to town via the countryside, overhead views of dungeons, and multiple styles of attack.

President Elect 1988 Edition

President Elect 1988 Edition

Apple II - July 30, 1987

President Elect:1988 Edition is an updated version of the original President Elect adding the campaign data for the upcoming (at the time) 1988 election. The game is a comprehensive computer simulation of a presidential campaign from Labor Day to election night. The game can be played by 3 players each assuming the role of campaign manager/candidate. The game proceeds through 9 weekly turns where the player decides how and where to concentrate their campaign efforts. Weekly polls are provided to give the players an idea on how they are doing. On election night the returns come in on a minute...

Secret Of The Silver Blades

Secret Of The Silver Blades

Commodore Amiga - 1991

The gameplay is quite similar to that of the previous Gold Box games. Following the AD&D rules of role-playing, the player creates a party of characters (up to the maximum of six). Exploration takes place in pseudo-3D environments, from first-person view. Battles (random as well as pre-set) take the player-controlled and enemy party to a top-down battle screen. Commands are issued in turn-based fashion, and the player-controlled characters can freely navigate the battle field. Unlike the previous games, there is no "world map" traveling in Secret of the Silver Blades. All the exploration takes...

The Shattered Alliance

The Shattered Alliance

Atari 800 - 1981

The Shattered Alliance is a tactical simulation of the first battles of the planet Osgorth. The game is designed for 2 players or can be played against the computer. Osgorth is in the Andromeda Galaxy and is much like earth but unlike earth Osgorth has bred other sentient races.In ancient times Osgorth was divided into 2 kingdoms which held the allegiance of all the tribes of the planet. Then came the interstellar interference of the Moonriders and their wizard Ormolu which led to the downfall of the 2 kingdoms. Now Osgorth has become a land of scattered tribes and fallen realms each vying for...

Six-Gun Shootout: Gunfights of the Wild West

Six-Gun Shootout: Gunfights of the Wild West

Atari 800 - Released - 1985

Six-Gun Shootout is a turn-based strategy game of man-to-man combat, using the setting of the American West in the 19th century. It offers ten scenarios which can be played against the computer or a human opponent. The scenarios are loosely based on historical situations, like the Gunfight at the O.K. Corral, or entirely fictional. Some are based on movies, for example the 1959 released "Rio Bravo". The characters engaging each other are split into two factions called "Good Guys" and Bad Guys", and are rated in different categories, such as their accuracy with weapons. It's possible to play a...

Star Command

Star Command

Commodore Amiga - Released - 1988

Star Command is a sci-fi role-playing game set in a vast fictional universe and featuring tactical space and squad-level combat, similar to SSI's Pool of Radiance released the same year and other games of the Gold Box series. The game has nothing to do with Star Command Deluxe or Star Command: Revolution. The game plays in a distant future. Earth is a distant memory, having been destroyed long ago. The small human population is concentrated in a small portion of the galaxy, called "The Triangle" due to its form, and threatened from its neighbors: The Alpha border is plagued by pirates,...

Sword of Aragon

Sword of Aragon

Commodore Amiga - 1990

Sword of Aragon is a turned-based fantasy strategy game where the player rules a small town called Allada in the North Western part of the land known as Aragon. Most of the political map is yet undiscovered and you have to maintain a strong economy and military force to venture forth. The storyline revolves around duties as the Duke of Allada, exploring the uncharted areas of Aragon and uncovering its mysteries, conquering neighboring cities, as well as the political intrigues surrounding the city-states of Aragon.

Treasures of the Savage Frontier

Treasures of the Savage Frontier

Commodore Amiga - Released - 1992

The Heroes of Ascore have been magically summoned to help old dwarven allies retake the city of Llorkh from the foul Zhentarim legions. After that, there are more dangers that lurk in the wilds of the Savage Frontier... The sequel to Gateway to the Savage Frontier is a role-playing game using SSI's standard Gold Box gameplay system. You can import existing characters from playing the first game. The game is viewed from above, as you move your party into mystery, buildings and combat. The game now includes weather changes that affect movement and NPC interaction

Warhammer 40,000: Rites of War

Warhammer 40,000: Rites of War

Windows - July 23, 1999

Warhammer 40,000: Rites of War is a turn-based strategy game based on the celebrated Panzer General 2 engine by SSI. It is set in the fictional Warhammer 40,000 universe. It was produced by Games Workshop in 1999, and concerns the invasion of a Tyranid Hive fleet and the Eldar and Imperial efforts to defeat it.

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