Micro Fun

Boulder Dash

Boulder Dash

Commodore 64 - Released - July 15, 1984

The game's protagonist is called "Rockford". He must dig through caves collecting gems and diamonds and reach the exit within a time limit, while avoiding various types of dangerous creatures as well as obstacles like falling rocks and the constant danger of being crushed or trapped by an avalanche, or killed by an underground explosion.

Death In The Caribbean

Death In The Caribbean

Apple II - August 7, 1983

Death in the Caribbean is an old-style text/graphics adventure. You are an treasure hunter on an unnamed Caribbean island searching for buried pirate gold. You'll travel through numerous locales, a tricky maze, and past fierce alligators on your way to the chest of Doubloons. Puzzles range from "find object and apply to situation" to a doozy of a cryptogram. As for mechanics, the graphic section of the screen draws itself in visible pen elements (i.e.: Outline then fill, move on to next shape). Below the graphics window is a simple command line with a tiny bit of room above for the brief...

Death in the Caribbean

Death in the Caribbean

Commodore 64 - 1984

Death in the Caribbean is an old-style text/graphics adventure. You are an treasure hunter on an unnamed Caribbean island searching for buried pirate gold. You'll travel through numerous locales, a tricky maze, and past fierce alligators on your way to the chest of Doubloons. Puzzles range from "find object and apply to situation" to a doozy of a cryptogram. As for mechanics, the graphic section of the screen draws itself in visible pen elements (i.e.: Outline then fill, move on to next shape). Below the graphics window is a simple command line with a tiny bit of room above for the brief...

Dino Eggs

Dino Eggs

Apple II - Released - 1983

While on an expedition through time to the prehistoric past, Time Master Tim accidentally brings a case of European Measles to that era. He has to return the Dino eggs to the present time in order to save them from this epidemic. Tim has to face the dino egg predators, such as spiders and snakes which will contaminate the eggs. The mother of the eggs also lurks by, and if a fire is not built, she may just step in. Will you be able to save the dinosaur race from extinction?

Dino Eggs

Dino Eggs

Commodore 64 - 1983

Playing a time traveller, "Time Master Tim," the player's objective is to collect dinosaur eggs and rescue hatchling dinosaurs while avoiding snakes ("proto-snakes"), gigantic spiders ("proto-spiders"), flying creatures ("proto-pedes"), and the dinosaurs' mother (or "Dino Mom").[2] Physical contact with any creature will cause the player to be contaminated, and the player will experience "devolution" into a prehistoric spider (as a result of "contamination"), and lose a life, unless the player returns to the "time warp" transport force field before a de-evolution timer runs out. Contamination...

The Heist

The Heist

Apple II - Released - 1983

As a cat burglar, it's up to you to collect all of the valuable paintings from each level while avoiding security systems, pits and robotic sentries which move back and forth. Each level is comprised of three floors and ladders connecting them. Your cat burglar has only the ability to jump, and you must rely entirely on that to keep you alive.

The Heist

The Heist

ColecoVision - Released - 1983

As a cat burglar, it's up to you to collect all of the valuable paintings from each level while avoiding security systems, pits and robotic sentries which move back and forth. Each level is comprised of three floors and ladders connecting them. Your cat burglar has only the ability to jump, and you must rely entirely on that to keep you alive.

The Heist

The Heist

Commodore 64 - Released - 1984

As a cat burglar, it's up to you to collect all of the valuable paintings from each level while avoiding security systems, pits and robotic sentries which move back and forth. Each level is comprised of three floors and ladders connecting them. Your cat burglar has only the ability to jump, and you must rely entirely on that to keep you alive.

Miner 2049er

Miner 2049er

Apple II - Released - 1982

You play the part of Bounty Bob, and it is your mission to explore every inch of an abandoned mine. As you walk over floor sections in the mine, the floor will change color. When all of the floor sections have been changed in color, you can move on to the next, more challenging level. To reach all of the floor sections, you will need to figure out how to get there. You can jump (be careful not to fall too far though, or you will be squished), climb up and down ladders, and use different transportation devices that can be found on the levels (such as an elevator, slides, a springboard, or a...

Miner 2049er

Miner 2049er

MS-DOS - Released - 1983

You play the part of Bounty Bob, and it is your mission to explore every inch of an abandoned mine. As you walk over floor sections in the mine, the floor will change color. When all of the floor sections have been changed in color, you can move on to the next, more challenging level. To reach all of the floor sections, you will need to figure out how to get there. You can jump (be careful not to fall too far though, or you will be squished), climb up and down ladders, and use different transportation devices that can be found on the levels (such as an elevator, slides, a springboard, or a...

Ming's Challenge

Ming's Challenge

Apple II - August 24, 1982

Ming's Challenge is an action-arcade game published by Micro Fun. The player is pitted against Ming, the antagonist of the game. Gameplay is similar to other space shooters of the time such as Space Invaders or Galaxian

Omega Race

Omega Race

ColecoVision - Released - 1984

Omega Race is an arcade game programmed by Ron Haliburton[1] and released in 1981 by Midway. It is the only arcade game with vector graphics Midway created. Omega Race was ported to the VIC-20 and Commodore 64 in 1982 and sold by Commodore. In 1983, a ColecoVision port was released by Coleco and an Atari 2600 version by CBS Electronics. The 2600 cartridge came bundled with a special 2-button, "booster grip" controller.[2]

One-on-One Basketball

One-on-One Basketball

ColecoVision - January 1, 1984

Station 5

Station 5

Apple II - Released - 1984

Action-Packed arcade fun on a lunar power station. Five nuclear power stations have been built on the moon to supply near limitless energy to the Earth below. The first four power stations built during Project Moon Base have been destroyed during an asteroid storm, and only one station remains. You play as the repair droid at the last remaining nuclear power plant on the moon. You must keep the base repaired and beam energy to Earth, while a new storm approaches. The player starts with 3 lives, when all are lost, it's game over. Contains a series of 4 arcade mini-games. In the first...

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