Coleco Industries, Inc.

2010: The Text Adventure Game

2010: The Text Adventure Game

Coleco ADAM - Released - 1985

2010: The Text Adventure Game is the second game based on the 1984 science fiction film 2010: The Year We Make Contact after the console game 2010: The Graphic Action Game. The player takes the role of a major in the United States Space Corps, a member of the expedition sent to investigate the fate of the Discovery space ship. The problem is that Discovery is close to crashing into Jupiter's moon Io and the player has to travel to it in a Russian exploration vessel called the Leonov. The task up ahead is to board the Discovery and repair it before the gravitational forces of Io pull it...

Berenstain Bears

Berenstain Bears

Atari 2600 - October 1, 1983

Berenstain Bears comes with three different cassette tapes that are designed to be used with the Kid Vid Controller (originally packaged with Smurfs Save the Day - the only other Kid Vid game). The cartridge won't do much without the tapes. At the beginning of each game, Actual Factual Bear takes off while you control Brother Bear on his unicycle. Avoid the boulders and cross the bridge to reach one of the games, chosen by the particular tape you are listening to. The games are: Big Number Hunt: Catch the correct numbers as they fall from the tree Great Letter Roundup: Catch the correct...

Brain Strainers

Brain Strainers

ColecoVision - Released - 1984

Brain Strainers is a collection of two separate games/learning tools. The first game is "Follow The Leader" where a pattern is repeated using a 4-color circle. By keeping track of either the tones generated or the colors flashing, the player can copy the sequence to continue. Higher difficulties increase speed and allow only tone identification of sequences. Additionally it keeps track of your best number of correct identifications in a row. The second game is "Clef Climber" where the player is given a tone that corresponds to a certain musical note and must match the note being played....

Buck Rogers: Planet of Zoom

Buck Rogers: Planet of Zoom

ColecoVision - Released - 1983

Loosely based on the Buck Rogers comic strips, Buck Rogers: Planet of Zoom is a fast-paced arcade racing game taking place on a futuristic racetrack. Guide your spaceship between pylons and shoot down other enemy racers.

Bump 'n' Jump

Bump 'n' Jump

ColecoVision - Released - 1984

Bump 'n' Jump, known in Japan as Burnin' Rubber (バーニンラバー Bānin Rabā?), is a 1982 Japanese arcade game created by Data East Corporation, released as both a dedicated board and as part of their DECO Cassette System. The game was published in certain regions by Bally Midway. In Bump 'n' Jump the goal is to drive from the beginning of a level to the end while bumping enemy vehicles into obstacles and jumping over various large obstacles such as bodies of water.

BurgerTime

BurgerTime

ColecoVision - Released - 1984

The object of the game is to complete a number of hamburgers while avoiding enemy foods. When main protagonist, chef Peter Pepper, the player's character, walks the length of an ingredient (bun, meat patty, tomato, etc.), it falls one level. If it lands atop another ingredient, the latter in turn falls one level. A burger is completed when all vertically aligned ingredients have been dropped out of the maze and onto a waiting plate. Once all burgers are completed, the game level is finished. While making burgers, the player must avoid the antagonists, three types of enemies: Mr. Hot Dog, Mr....

Cabbage Patch Kids: Picture Show

Cabbage Patch Kids: Picture Show

ColecoVision - Released - 1984

Cabbage Patch Kids: Picture show is a series of educational mini-games released on both the ColecoVision and Coleco's Adam Computer

Carnival

Carnival

ColecoVision - Released - 1982

The goal of the game is to shoot at targets, while carefully avoiding running out of bullets. Three rows of targets scroll across the screen in alternating directions; these include rabbits, ducks, owls, and bonus items. If a duck target crosses the bottom row without being shot, it will come to life and begin flying down toward the player. Any ducks that reach the bottom of the screen in this manner will eat some of the player's bullets. Objects also periodically appear among the targets that will give the player extra bullets or points when hit. A spinning wheel with eight pipes sits above...

Choplifter!

Choplifter!

ColecoVision - Released - 1984

Choplifter! is a side-scrolling action/arcade game that puts you in command of an attack chopper. Your mission: Go behind enemy lines and rescue up to 16 hostages per level. Be careful, though, because tanks and enemy aircraft will try to stop you - and they won't stop shooting while you are rescuing those hostages! Originally released for Apple II home computers, Choplifter! was later ported to the arcades and a number of video game consoles. Many imitators and homages would follow.

Cosmic Avenger

Cosmic Avenger

ColecoVision - Released - 1982

Cosmic Avenger is a side scrolling shooter based on the arcade game. You are the pilot of a space fighter on a dangerous mission above a hostile alien planet. Your goal is to earn as many points as possible by using your missiles and bombs to destroy the various enemies you'll encounter. The aliens are armed with deadly missiles, ufo's, fuel domes, barrage guns, torpedoes, mines, tanks and more. You need to destroy as many of these as you can before they destroy you!

The Dam Busters

The Dam Busters

ColecoVision - Released - 1984

Dam Busters is an early flight simulation, set in World War II. It focuses on Dam Busters who historically were used to heavily bombard strategic objectives, in this case dams. This task is not easy, as en route you will face heavy opposition forces. Fortunately, you won't be a sitting bomber in the air. Your aircraft is equipped with machine guns (left and right) with unlimited rounds of fire power, so fire at will as the enemy approaches. When the time comes, you will have to bomb the target manually. So, get ready to unload the cargo and give them hell!

Dambusters

Dambusters

Coleco ADAM - Released - 1981

Dam Busters is an early flight simulation, set in World War II. It focuses on Dam Busters who historically were used to heavily bombard strategic objectives, in this case dams. This task is not easy, as en route you will face heavy opposition forces. Fortunately, you won't be a sitting bomber in the air. Your aircraft is equipped with machine guns (left and right) with unlimited rounds of fire power, so fire at will as the enemy approaches. When the time comes, you will have to bomb the target manually. So, get ready to unload the cargo and give them hell!

Destructor

Destructor

ColecoVision - Released - 1984

Your starcruiser lands in the hostile city of Araknid to collect precious Crystals needed desperately on earth. Your equipment: the mighty Ram-car. Use your Ram-car to bump Krystaloids, transforming them into precious Crystals! But watch out for the evil Destructor and deadly Insektoids, protectors of the Krystaloids! Can you collect the invaluable jewel-like Crystals and fly home? This is one of the few Colecovision games to make use of the Expansion Module #2, the Steering Wheel Controller. You steer your armored Ram-car through Araknid's maze searching for Krystaloid insects. Ram...

Donkey Kong

Donkey Kong

Coleco ADAM - Released - 1984

Released in the arcades in 1981, Donkey Kong was not only Nintendo's first real smash hit for the company, but marked the introduction for two of their most popular mascots: Mario (originally "Jumpman") and Donkey Kong. Donkey Kong is a platform-action game that has Mario scale four different industrial themed levels (construction zone, cement factory, an elevator-themed level, and removing rivets from girders) in an attempt to save the damsel in distress, Pauline, from the big ape before the timer runs out. Once the rivets are removed from the final level, Donkey Kong falls, and the two...

Donkey Kong Jr.

Donkey Kong Jr.

Coleco ADAM - Released - 1983

Mario has kidnapped Junior's Papa! Donkey Kong Jr. was originally released in the arcades in 1982 as a sequel to Donkey Kong. In this game, Mario plays the antagonist, finally having captured Donkey Kong, and has put the ape in a locked cage. As Donkey Kong Jr., players will have to make their way through four different levels (Vines, Springboard, Chains and Mario's Hideout) in an attempt to find keys to free the little monkey's father. Along the way, Mario will send out Snapjaws, swooping purple birds, and electric sparks in an attempt to stop Junior. Junior can defend himself by...

Dr. Seuss: Fix-Up the Mix-Up Puzzler

Dr. Seuss: Fix-Up the Mix-Up Puzzler

ColecoVision - Released - 1984

Designed for children ages 4–10, Dr. Seuss' Fix-Up the Mix-Up Puzzler is an electronic sliding puzzle featuring six Dr. Seuss characters: the Cat in the Hat, the Grinch, a Star-Bellied Sneech, the Doorman, and the Woset and Clark. The object of the game is to reassemble scrambled pictures, each of which is composed of three characters. There are five difficulty levels from which to choose. In the easiest level, kids can mix and match the characters' heads, torsos and feet any way they like. In higher levels of play, there are more puzzle pieces, some of which are upside down, and characters...

Dragon's Lair

Dragon's Lair

Coleco ADAM - Released - December 4, 1984

The first home conversion of the legendary Dragon's Lair laserdisc arcade game was originally released for the Coleco Adam home computer in the USA; UK-made ports released by Software Projects followed two years later. While mostly maintaining its trial-and-error gameplay concept, the computer versions adapt the original only loosely: the player controls Dirk the Daring on his quest to rescue Princess Daphne from the dragon Singe through nine distinct scenes: The Falling Disk: Dirk must try staying on top of the disk that falls down to the dungeons. An Air Genie will try to blow him...

The Dukes of Hazzard

The Dukes of Hazzard

ColecoVision - Released - 1984

Driving around in the car known as the "General Lee", you must avoid all sorts of obstacles in an attempt to catch up to Jeremiah Stinge. Beware though as Boss Hog and his police force are trying to chase you. The Duke boys are as usual on the side of right in this scenario and it's Jeremiah who has orchestrated things to put them on the wrong side of the law. The gameplay is a top-down view of your vehicle heading down a path vertically across the screen. Also on the screen is your speedometer, a bonus timer (faster times mean more points!) and a gear shift. The General Lee itself has...

Evolution

Evolution

ColecoVision - Released - 1983

Evolution is an arcade style action game with six levels where you need to evolve from an amoeba to a human. Each level is a different stage in evolution with it's own unique goals. The first level is the amoeba stage where you need to eat all the DNA on the screen while avoiding the spores, microbes, and antibodies that are trying to stop you. The second level is the tadpole stage. The tadpole needs to eat three flies to move on to the next stage while avoiding the very hungry fish. Next is the rodent stage, where you need to eat five blocks of cheese while avoiding the snakes. In level four...

Fortune Builder

Fortune Builder

ColecoVision - Released - 1984

Front Line

Front Line

ColecoVision - Released - 1983

Front Line is a vertically scrolling action game. Your mission is to infiltrate enemy territory and destroy their fortress. To reach the fortress, you will have to make your way through varied and dangerous terrain. Jungles, deserts, brush, and rocks all slow your progress, plus each area has numerous enemy fighters and tanks trying to stop you. To help get past these obstacles, you are armed with a machine gun and grenades; at some points in the game you may even come across an abandoned tank which you can control to increase your odds of survival. When you reach the end of the level and...

Lady Bug

Lady Bug

ColecoVision - Released - 1982

Lady Bug is an insect-themed maze chase arcade game produced by Universal Entertainment Corporation and released in 1981. Its gameplay is similar to Pac-Man, with the primary addition to the formula being gates that change the layout of the maze when used. The arcade original was relatively obscure, but the game found wider recognition and success as a launch title for the ColecoVision console.

Looping

Looping

ColecoVision - Released - 1983

Monkey Academy

Monkey Academy

ColecoVision - Released - 1984

Mouse Trap

Mouse Trap

ColecoVision - Released - 1982

Mouse Trap is a 1981 arcade maze game developed by Exidy. The game design is similar to Pac-Man, replacing Pac-Man with a mouse, the dots with cheese, the ghosts with cats, and the power pills with bones. The unique element of Mouse Trap is that color-coded doors in the maze can be toggled by pressing a button of the same color. The game was ported by Coleco as a ColecoVision launch title in 1982, then later to the Intellivision and Atari 2600.

Mr. Do!

Mr. Do!

ColecoVision - Released - 1983

You control Mr. Do has he tries to harvest all of the cherries on the screen. However, there are numerous bad guys out to get him! Mr. Do can defend himself from the badguys in two ways: first he can push the apples located throughout the playfield on top of the enemies and crush them. Secondly, Mr. Do is armed with a power ball. This can be thrown to destroy an enemy. Mr. Do has only one power ball, though, so he will need to wait for it to return to him before it can be used again. From time to time an alpha monster will appear on the screen bearing one of the letters in EXTRA. If you use...

Mr. Do!

Mr. Do!

Atari 2600 - January 1, 1983

You control Mr. Do has he tries to harvest all of the cherries on the screen. However, there are numerous bad guys out to get him! Mr. Do can defend himself from the badguys in two ways: first he can push the apples located throughout the playfield on top of the enemies and crush them. Secondly, Mr. Do is armed with a power ball. This can be thrown to destroy an enemy. Mr. Do has only one power ball, though, so he will need to wait for it to return to him before it can be used again. From time to time an alpha monster will appear on the screen bearing one of the letters in EXTRA. If you use...

Pepper II

Pepper II

ColecoVision - Released - 1983

Pepper II is an arcade game programmed by Exidy and published in 1982, and, despite its name, there was no predecessor named Pepper or Pepper I. Its gameplay is similar to the game Amidar by Konami and Stern. The game featured Gounod's "Funeral March of a Marionette" when gameplay started.

Roc 'N Rope

Roc 'N Rope

ColecoVision - Released - 1984

Roc'n Rope (ロックンロープ?) is a 1983 arcade game developed and published by Konami (published by Kosuka/Interlogic in some markets). The player, a flashlight- and harpoon gun- equipped archaeologist, had to ascend a series of rocky platforms in a Lost World scenario to reach a Phoenix bird, the object of his quest. Along the way he had to avoid ferocious man-sized dinosaurs and belligerent red-haired cavemen against whom he had no direct means of offense. The only ways to defeat the opponents were either temporary (dazing them with the flashlight) or indirect (waiting for them to be suspended on a...

Rocky Super Action Boxing

Rocky Super Action Boxing

ColecoVision - Released - 1983

Slither

Slither

ColecoVision - Released - 1983

Slither is similar in nature to the hit arcade game Centipede by Atari. You control your snake as it slither's around the screen. Where this game differs greatly from Centipede is that you can shoot in 4 different directions at the same time to take out the baddies trying to hunt you down. The bad snakes hunting you down will appear from various angles on the screen, often several at a time. The game was bundled with Coleco's Roller Controller and can't be played without it.

Smurf Paint 'n' Play Workshop

Smurf Paint 'n' Play Workshop

ColecoVision - Released - 1984

Smurf Paint 'n' Play Workshop is an action game based on Smurf: Rescue in Gargamel's Castle. The game is designed for children from ages four to eight, and it lets children play, paint, and place objects on the screen. In addition, it allowed children to create plays and make animations. Various objects that players can manipulate include shapes, letters, and numbers, depending on the narrative

Smurf: Rescue in Gargamel's Castle

Smurf: Rescue in Gargamel's Castle

ColecoVision - Released - 1982

Gargamel has kidnapped Smurfette. As a Smurf, the player has to walk from the Smurf village through a forest and a cave on the way to Gargamel's castle, where Smurfette awaits rescue. The player has an energy bar that slowly depletes over time. Each side-scrolling screen presents various obstacles that the player must precisely jump over (e.g. fences, stalagmites) or land upon (e.g. ledges). Failure to execute any jump results in instant death. Higher difficulty levels introduce flying bats and spiders that the player must also avoid. The ColecoVision version of Smurf: Rescue in Gargamel's...

Smurf: Rescue in Gargamel's Castle

Smurf: Rescue in Gargamel's Castle

ColecoVision - Released - 1982

The player controls a Smurf who must travel through the terrain of the Smurf forest in order to rescue Smurfette, who is held captive in Gargamel's castle. Along the way, Smurf must jump over fences, rivers, ledges, chairs, and tables that block his path, while avoiding birds, snakes, spiders, and bats.

Space Fury

Space Fury

ColecoVision - Released - 1983

Space Fury is a multi-directional shooter game released on for Colecovision in 1983 and is based on the 1981 arcade game created by Sega. The arcade version game was an early example of color vector graphics and it also featured speech synthesis, both of which are not features in the Colecovision release. The gameplay is similar to Asteroids in that you have one screen of space that wraps back on itself and your ship can only thrust and fire. However, whereas in Asteroids you faced pieces of rock that couldn't give chase, Space Fury instead provides alien vessels that will hunt you down....

Space Panic

Space Panic

ColecoVision - 1983

A game remarkably similar to Lode Runner, you play an astronaut with limited oxygen (time) chased around by various space aliens. Your only method of dealing with these multicolored threats from space is to dig a hole, lure it into a hole and then manually fill up the hole with the alien in it. Dropping aliens on top of other aliens earns you extra points and eliminates both. Levels get progressively harder and enemies grow faster.

SubRoc

SubRoc

ColecoVision - Released - 1983

SubRoc is a first-person arcade game released in 1982 by Sega, and the first commercial game to provide a stereoscopic image to the player, using a display that delivers individual images to each eye. The game has stereo sound, and also changes the backdrop to reflect day, night, dawn, and dusk. It was adapted for ColecoVision, as SubRoc, with simulated 3D effects, by Arnold Hendrick and Philip Taterczynski of the Coleco game design staff, with programming by David Wesely of 4D Interactive Systems.

Super DK! Junior

Super DK! Junior

ColecoVision - Released - 1983

Donkey Kong Jr. was originally released in the arcades in 1982 as a sequel to Donkey Kong. In this game, Mario plays the antagonist, finally having captured Donkey Kong, and has put the ape in a locked cage. As Donkey Kong Jr., players will have to make their way through four different levels (Vines, Springboard, Chains and Mario's Hideout) in an attempt to find keys to free the little monkey's father. Along the way, Mario will send out Snapjaws, swooping purple birds, and electric sparks in an attempt to stop Junior. Junior can defend himself by dropping fruit found around the levels on...

Tapper

Tapper

ColecoVision - Released - 1984

Tapper, also known as Root Beer Tapper, is a 1983 arcade game released by Bally Midway. The goal of the game is to serve beer (or root beer) and collect empty mugs and tips.

Telly Turtle

Telly Turtle

ColecoVision - Released - 1984

Time Pilot

Time Pilot

ColecoVision - Released - 1983

Time Pilot (夕イム・パイ口ツ卜) is a multi-directional scrolling shooter and free-roaming aerial combat arcade game designed by Yoshiki Okamoto, released by Konami in 1982, and distributed in the United States by Centuri. Debuting in the golden age of video arcade games, it is a time travel themed game that allowed the player's plane to freely move across open air space that can scroll indefinitely in all directions.The Killer List of Videogames included Time Pilot in its list of top 100 arcade games of all time.[6

Victory

Victory

ColecoVision - Released - 1983

Zaxxon

Zaxxon

Atari 2600 - Released - 1982

This fantastic 3-dimensional space battle game puts you in control of a futuristic spaceship! Your ship zooms over an alien asteroid, and dives down to attack the enemy's installations. Your ship must avoid hazardous walls, enemy fire, and other unforeseen dangers! Can you survive and score?

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