Nintendo Game Boy - December 25, 1992
A pack-in game that came with the Barcode Boy in Japan.
Microsoft MSX - 1984
The object of Bosconian is to score as many points as possible by destroying enemy missiles and bases. The player controls a small fighter ship that can move in eight directions, and can fire both forward and backward. Each round consists of a number of green enemy bases that must all be destroyed to advance to the next round (a semi-transparent automap helps identify their location). Each station consists of six cannons arranged in a hexagon, surrounding a central core. The player must either destroy all six cannons or shoot the core to destroy a station, and in later rounds the core is...
Nintendo Entertainment System - August 11, 1987
Family Mahjong is another in a long line of mahjong games for the Famicom. Uniquely, at least for the time, it does include a full tutorial mode that will teach the player how to actually play mahjong. It also includes rules for mahjong gambling, which is another feature included in the game. After the player has learned how to play, they can compete against a series of CPU opponents in one-on-one matches, most of whom are attractive blonde women for some reason.
Nintendo Entertainment System - November 25, 1988
Family Mahjong II: Shanghai e no Michi is a Mahjong game and the direct sequel to Family Mahjong. In addition to the standard Mahjong mode, there is a tournament mode with a slight RPG aspect to it, in that the player can enhance certain stats after winning games in order to increase their odds in future rounds of the tournament. The game is a one-on-one version of the game, less common in real-life Mahjong games but the standard for computer adaptations due to the reduced complexity of only having a single AI opponent. Nihon Bussan was responsible for Family Mahjong II's development and...
Nintendo Entertainment System - Released - March 3, 1989
Hayauchi Super Igo is a game of "Go" for the Nintendo Famicom. Released only in Japan.
NEC TurboGrafx-16 - Released - March 15, 1991
Obocchama Kun is a wacky side scrolling platform game based on a famous japanese manga by Yoshinori Kobayashi and which later became an animation series aired at the end of the 1980s by TV Asahi. The player takes control of a weird kid with strange powers. The greatest being the ability to tranform into all sort of things, from a slow blind man walking with a stick to a four legged and fast dog or a big pink plum. Special items can be collected and trigger even more weird transformations, but also help the player by upgrading the small projectiles he uses to defend himself. Secondary...