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007: Licence to Kill

007: Licence to Kill

MS-DOS - Released - 1989

A "James Bond" action/arcade game based on the movie with the same name. Your aim is to avenge the death of Felix Leiter, who was killed by the drug baron Sanchez. Technically the game consists of several different vertical scrolling action sequences. In each stage you must fly, drive or walk through a preset terrain. While doing that, you have to shoot enemies, avoid their shots and collect items (mainly ammunition). Some levels rely more on shooting, while others test your reflexes. There are 6 levels to be completed.

APB

APB

Amstrad CPC - 1989

You are police officer Bob, whose aim is to apprehend a certain quota of criminals (litterbugs, speeders and the like) each day. This is done by chasing them and sounding your siren at them - in some cases they will need ramming off the road. There are also hardened criminals to catch - if you can get one of these to confess, your day's work is considered done. Bonuses are awarded for achieving a 'perfect day' and for each arrest additional to the quota. Each day has a time limit but this can be extended by collecting donuts. The game's action is presented with an overhead view of your...

APB

APB

MS-DOS - Released - 1989

You are police officer Bob, whose aim is to apprehend a certain quota of criminals (litterbugs, speeders and the like) each day. This is done by chasing them and sounding your siren at them - in some cases they will need ramming off the road. There are also hardened criminals to catch - if you can get one of these to confess, your day's work is considered done. Bonuses are awarded for achieving a 'perfect day' and for each arrest additional to the quota. Each day has a time limit but this can be extended by collecting donuts. The game's action is presented with an overhead view of your...

APB

APB

Commodore Amiga - Released - 1990

Put your foot on the gas and let rip as you roar through the streets of the city in a series of hilarious and wild car chases. You play the role of Officer Bob, a tough Cop in this challenging cartoon-style game, whose job is to patrol the streets of the city and apprehend various criminals in your trusty Police Car. Each day you are given a quota of offenders who must be apprehended before the day is out in order to get a salary bonus and keep your job. These include little louts, drunks and hitch-hikers. At times you'll receive an All Points Bulletin on a particularly dangerous villain who...

Badlands

Badlands

Sinclair ZX Spectrum - Released - 1990

Badlands continued the Super Sprint lineage, but moved the game into a futuristic post-apocalyptic setting. The races consist of 3 souped-up cars toughing it out over 4 laps on one of the 8 tracks, which are viewed from above. Two human players can take part, but only the winner continues without using up credits, so you will only see the early races in two-player mode. You are armed with guns, which can be used to slow opposing cars. During the races spanners can be collected, which are then cashed in for upgraded turbos, improved weaponry and engine upgrades. Hazards on the later tracks...

Cyberball

Cyberball

Sinclair ZX Spectrum - Released - 1990

After American Football players started cheating by using bionic parts, the game was forced to change its rules. By 2022, the game was played not by humans, but two teams of seven robots. To spice things up, the usual pig skin ball was replaced with a 350 pound bomb. Cyberball brings this fast and furious action to life. Gameplay is essentially the same as the real sport, although the 'downs' are replaced by the bomb's heat gradually increasing towards 'critical'. After this it will explode and possession will be swapped. This is prevented when you cross the 50-yard line, lose possession or...

Cyberball

Cyberball

Commodore Amiga - Released - 1990

After American Football players started cheating by using bionic parts, the game was forced to change its rules. By 2022, the game was played not by humans, but two teams of seven robots. To spice things up, the usual pig skin ball was replaced with a 350 pound bomb. Cyberball brings this fast and furious action to life. Gameplay is essentially the same as the real sport, although the 'downs' are replaced by the bomb's heat gradually increasing towards 'critical'. After this it will explode and possession will be swapped. This is prevented when you cross the 50-yard line, lose possession or...

Escape from the Planet of the Robot Monsters

Escape from the Planet of the Robot Monsters

Atari ST - 1990

Escape from the Planet of the Robot Monsters has the player sent on a rescue mission to Planet X. This planet has been taken over by robots and it's up to the player to find and evacuate the remaining humans. It's a shooter similar to Gauntlet, only with an isometric viewpoint. The protagonist runs around the levels shooting robots, rescuing humans and picking up items.

Klax

Klax

Sinclair ZX Spectrum - Released - 1990

The concept is simple - catch the different coloured tiles as they advance towards you and flip each tile into one of five bins. The object is to make Klaxes: these are same coloured stacks or tiles, Horizontals, Diagonals and Rows of three. Once a Klax is made the tiles disappear, causing any tiles on top to drop down and replace them. For bonus points, set up the tiles to cause a chain reaction of Klaxes. Your paddle can hold a maximum of 5 tiles and once full, tiles will just drop past it. Similarly, each bin can hold 5 tiles, and when full you will not be able to flip any more tiles...

Klax

Klax

MS-DOS - Released - 1990

An action/puzzle game, the object is to catch assorted color falling tiles and create rows, columns, or diagonals of a single color. Each level requires a different pattern to be made, and the tiles fall faster, more at a time, and in an increasing number of colors as the game progresses.

The Krypton Factor

The Krypton Factor

Commodore 64 - Released - 1988

In this game you take the role of a contestant in the TV game show The Krypton Factor. The gameplay is divided up into different types of mental skill including Observation in which you are told a story and shown a picture. The story is then told again but with subtle changes along with the picture which alters. You must then type in what text has changed and also what has altered on the picture. There are also mathematical puzzles involving you remembering a sequence and working out the sum quickly as the clock is ticking away. As the game progresses there are also physical tasks to do...

Licence to Kill

Licence to Kill

Sinclair ZX Spectrum - Released - 1989

Become James Bond in his latest adventure and destroy the evil drug smuggler Sanchez. Guide 007 as he fights it out on Cray Cay, over Miami bay and underwater on his way to the final confrontation in 18-wheel oil tankers. Defeat Sanchez and give Bond what he wants most -- REVENGE. On every level, you'll have a control panel on the right hand side of the screen. You'll always be shown the number of lives you have left, and you'll also see important information about the level you're playing -- number of bullets, amount of oxygen, time remaining, etc. At certain times, a reticle will...

Live and let die

Live and let die

Sinclair ZX Spectrum - Released - 1988

M has given you the top secret mission: "Find Mr. Big, and don't come back until you do". Q has given you the latest gadget: "Be very careful with it 007. It is the fastest and most dangerous speedboat ever made. Just to make sure you find Mr. Big, we have arranged some practice sessions for you in extreme conditions. You'll go from the Desert to the Icebergs before we let you loose in Florida - Mr. Big's home country." "Good luck 007"

The Living Daylights

The Living Daylights

Sinclair ZX Spectrum - Released - 1987

The Living Daylights is a side-scrolling action game which features eight levels of gameplay, centered around the Timothy Dalton movie of the same name. Beginning with a "training" mission in Gibraltar, Bond then assists General Koskov's defection to the West, rescues a Bond girl, fights off henchmen, and takes on an evil weapons dealer. Bond can run, duck, jump and use weapons created by Q (including the Ghetto Blaster) and take out enemies with his trusted Walther PPK.

Pictionary: The Game of Quick Draw

Pictionary: The Game of Quick Draw

MS-DOS - Released - 1989

Based on the board game, the object is guess a word or phrase based on a drawing. There are five categories - Person/Place/Animal, Object, Action, a category of difficult puzzles, and an All Play category. The amount of time to guess an answer can be altered. These drawings are done using a cut-down variant of a paint package, which you can practice with to get your drawing skills up to scratch. You are not limited to freehand drawing - lines, boxes, circles and curves can be drawn, with variable ink colours and line thickness. After each question the game will tell you the answer and ask...

Rugby: The World Cup

Rugby: The World Cup

Commodore 64 - Released - 1991

Rugby! For the world cup!

S.T.U.N. Runner

S.T.U.N. Runner

Commodore 64 - Released - 1990

It's 2492 and you must pilot your Sub-Terranean Underground Network (S.T.U.N.) craft at speeds over 900 miles per hour through a series of courses to retain your title as S.T.U.N. Runner, completing each course before time runs out. There are also enemies on each course, such as cycles, indestructible armored drones, and flying bird-like craft. Shoot or avoid them. If you hit them, you lose one of your shields (your craft has six total) and are slowed down temporarily. The more shields you have at the finish line, the more bonus points you get. Getting hit with no shields does not kill you,...

The Spy Who Loved Me

The Spy Who Loved Me

Sinclair ZX Spectrum - Released - 1990

James Bond and Soviet agent Anya Amasova form an unlikely alliance in this the most famous of Bond's escapades. Together they must investigate the recent disappearance of two submarines - one Russian and one British. Microfilm evidence suggests that they have been stolen by the power-mad Karl Stromberg. You are despatched to Sardinia to investigate Stromberg's plans at his underwater fortress Atlantis. To assist you in your mission, Q has provided his revolutionary Submarine Car which, when kitted out, is armed to the teeth with a fantastic array of weaponry.

Super Space Invaders

Super Space Invaders

Commodore 64 - Released - 1991

Remember that arcade classic Invaders? Well this game takes it to the next level with harder aliens, bosses, power ups, and a variety of scenery! Invaders come in several configurations for you to try to blast, and power-ups help you with more weapons to choose from.

Toobin'

Toobin'

MS-DOS - Released - 1989

Toobin' involves Biff and Jet racing their way down the rapids of a river, riding on tires. You rotate your tire left or right, and drift as the current sends you, making sure to avoid the banks of the river, and the dividing lines in the middle. Hazards include crocodiles, stray logs and branches, and fishermen - you are armed with a limited supply of tin cans to take care of these. There are gates to slide through on the way down - these give you a points bonus. Each level has a strict time limit to adhere to, although there's a kickin' party at the end if you succeed.

Trivial Pursuit (1987)

Trivial Pursuit (1987)

MS-DOS - Released - 1987

This is the earliest home computer incarnation of Horn Abbot International Ltd's classic board game, Trivial Pursuit. The game involves answering questions on one of six subject categories to gain moves, and answering questions on special squares to gain one of the six 'Wedges' you need to gain the right to take on the final winning question. Questions are aimed at British players - many entertainment questions are based on British TV, and sport questions relate to popular British sports. Two game modes are available: Single Player (which involves answering questions against the clock) and...

A View To A Kill

A View To A Kill

Amstrad CPC - Released - December 26, 1985

You are James Bond and you must stop Max Zorin from destroying Silicon Valley and dominating the microchip market. This game will take you to Paris and San Francisco. In Paris you will need to chase Mayday in your vehicle as she parachutes down to her extraction point. In San Francisco, you will get to go to City Hall and go to an abandoned mine where you must disarm a bomb. If the bomb is not disarmed a huge earthquake will occur and Silicon Valley will be flooded.

A View to a Kill

A View to a Kill

Sinclair ZX Spectrum - Released - 1985

Your name is Bond - James Bond, the world's top Secret Agent, and now embarking on one of the most important missions of your career. To fail is the worst thing that can happen to you. Your objective is to discover what dastardly plan is being hatched by Max Zorin, an unscrupulous European electronics magnate, and prevent him from carrying it out. You learn that the information you need is in three main locations. Paris, where you must make contact with May Day to get a vital clue. The City Hall in San Francisco, where various secrets are hidden, and finally a Silver Mine under Silicon...

Vindicators

Vindicators

Commodore 64 - Released - 1988

The Tangent Empire are preparing to attack the earth with their convoy of tanks, and it is you who has been sent forward to destroy the 14 space stations which make up the potential invasion threat. There are 3 sub-levels on each station, which can be played in any order. The action scrolls in every direction, with you guiding your tank-link droid around to shoot the opposition droids. The tank takes a while to steer, making it initially harder to avoid contact with those enemies. Each level contains energy stars, which can be traded in for upgrades such as improved weapons and extra speed...

Xybots

Xybots

Commodore 64 - Released - 1989

Xybots is a sci-fi shooter with pseudo-3D environments explored from a third-person perspective. The game can be played by one or two players; the two-player mode takes place on a split screen. The hero(es) must move through a series of Gauntlet-style underground mazes, killing the bad guys and collecting health and other bonuses from flying saucers. It's designed to be played co-operatively, although bullets from one player can harm the other. The Xybots are out to stop the protagonists, and many have advanced attack patterns as well as bullets to fire at them. Being able to view round...

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