Quicksilva Ltd

3D Strategy

3D Strategy

Sinclair ZX Spectrum - Released - 1983

Ant Attack

Ant Attack

Sinclair ZX Spectrum - Released - 1983

Ant Attack is a ZX Spectrum computer game by Sandy White. It was published in 1983 by Quicksilva, and converted to the Commodore 64 in 1984. It was one of the first, if not the first, isometric 3D games. The player controls either a boy or a girl (the game allows to choose at the start) who has to enter the walled city of Antescher (a reference to the artist M. C. Escher) in order to rescue their significant other who has been captured and tied up somewhere in the city. The city is inhabited by giant ants which chase and attempt to bite the player. The player can defend themselves by...

Aquaplane

Aquaplane

Sinclair ZX Spectrum - Released - 1983

Aquaplane is a side-scrolling action game loosely based around water skiing. You control a motor boat, which must be steered around the hazards and accelerated as necessary. However, the real challenge is that the man behind it moves with it, but often in subtly different directions, meaning that smaller gaps can be quite treacherous to move through. On the first stage, the hazards are mere rocks, but you'll soon have to account for motorboats, yachts and sharks moving across your path.

Astro Blaster

Astro Blaster

Sinclair ZX Spectrum - Released - 1983

Astro Blaster is an unofficial adaptation of the arcade Astro Blaster, a traditional spacial shoot-em-up game which combines some elements of arcade classics such as Galaxians and Asteroids, also including the concept of a final "boss" as the passage for the next level. The player manoeuvres an armoured spaceship on a left/right axis while floating on deep space. The arsenal of the spaceship is capable of completely destroying an enemy with a single shot. Each stage is constituted by 2 sets of 5 different enemy armadas, a meteor storm and the final boss: a heavy armoured giant Asteroidal...

Blood 'n' Guts

Blood 'n' Guts

Sinclair ZX Spectrum - Released - 1984

A fantastic fight to the death within your own bloodstream... Through the miracle of Dr. Hacker's REDUCTO-RAY you find yourself inside the body of a very sick hypochondriac. Your only escape is to reassemble your submarine which has broken into eight pieces and distributed itself around the body. Not for the weak at heart!

The Chess Player

The Chess Player

Sinclair ZX Spectrum - Released - 1982

The Earth hung in the void, turning on its axis, basking in the sun. Thus far in its life the Earth had suffered no major discomforts; the odd Ice Age or two, pin pricks here and there from Man's bombs. When it was still young it remembered the near miss it had with a comet and when still younger could vaguely recall the days before the moon drifted in from the depths of space to join in a dance with Earth. Life was good, and providing Man was careful the Earth looked forward to a long, peaceful middle age. This golden age for the Earth unfortunately ended yesterday. Some murky distant...

Defcom

Defcom

Sinclair ZX Spectrum - Released - 1986

Thanks to Earth's Star Wars Defence System, there hasn't been a war for years. Problem is a race of aliens are using the system to destroy eight major cities. The player, as Captain Nick Diamond, has to fly an EagleClassE751 over Earth and destroy the aliens and the satellites. Collect 1000 and Nick gets an upgrade to double lasers. While fighting Nick will be told which continent he is over. Defcom is a 3D shoot-em-up with a third person perspective from behind the ship. Aliens and satellites come towards the ship from the distance. Earth is seen at the bottom of the screen. Pushing the...

Elevator Action

Elevator Action

Sinclair ZX Spectrum - Released - 1987

They keep their secret evil plans behind locked doors, red ones to be precise. Otto lands on the roof of the building late at night. Enemy agents patrol all the floors making his job dangerous and tight. It calls for cunning, fast reflexes, and a steady hand to use all the lifts and escalators to clear all the rooms with a red door. Having collected the papers he can make his escape in a car on the ground floor. If you try to leave the building without collecting all the papers, the game takes you back to the middle of the building. The enemy get more numerous and a lot cleverer as you get...

Frenzy

Frenzy

Sinclair ZX Spectrum - Released - 1982

Frenzy is an unofficial port of Frenzy, the sequel to Berzerk. The game puts the player into one-screen labyrinths surrounded by lethal walls which have passages to other labyrinths at every side. In each labyrinth, there are several types of enemies which will become more diversified and harder to destroy or evade while the game is unfolding. Each time the player goes through a passage, a new level is generated. The player is provided with a laser gun that can be fired in eight directions and is effective against most of the enemies. The enemies include 5 types of robots with different...

Gatecrasher

Gatecrasher

Sinclair ZX Spectrum - Released - 1984

Gatecrasher is a puzzle game where the player has to roll barrels through a maze into the right baskets. The maze is viewed from the side and the player controls a character on top of it. Beneath the maze are nine boxes and the player has to guide a barrel into each box. The maze consists of tunnels and a number of gates, each which alters the direction of the barrels. The player has to study the maze to find the right route through the maze and then drop the barrels in right entry hole at the top. The player can also change the maze layout by moving it up and down. There's also an earthquake...

Glider Rider

Glider Rider

Sinclair ZX Spectrum - Released - 1986

Glider Rider is an isometric action-adventure game released by Quicksilva in 1986 for the ZX Spectrum, Commodore 64 and Amstrad CPC. The music was composed by David Whittaker. Plot: The criminal Abraxas Corporation must be destroyed. An agent has been sent to their artificial island to bomb the ten reactors that power their base. To complete the mission he has been given a supply of grenades and a motorcycle capable of transformation into a hang glider. Gameplay: The player must destroy the reactors on the island by dropping grenades on them. The reactors are defended by laser gun...

Gridrunner

Gridrunner

Sinclair ZX Spectrum - Released - 1983

This is an arcade game in the style of Centipede. You control a ship, at the bottom of a grid. Moving toward you in a zig-zag is a chain of pods. The object is to shoot them before they get the ship. As the pods are shot, the dead pod remains on the screen, as a blocker to your bullets. The live pods on either side form two new chains, both moving toward you. Further complicating the game are two guns outside the grid, shooting at your ship from beneath and from your left side. You are able to move into the grid, toward the pod-chain, to avoid the guns. The combination puts pressure on you,...

Hocus Focus

Hocus Focus

Sinclair ZX Spectrum - Released - 1986

The Editor of the Daily Shocker, Harry Hacker has received a tip-off from the police that a Professor has been arrested and that his underground lair is full of strange inventions and mutations. Smelling a scoop, Harry can't send his main photographer as he is away taking pictures of Prince Harry and his first tooth, so you Jeremy have been sent. Your task in this arcade adventure is to explore the lair and take photos of all the inventions before the other newspapers find out and ruin the papers big scoop. The screen is split into four boxes with the top box the actual playing area showing...

Max Headroom

Max Headroom

Sinclair ZX Spectrum - Released - 1986

In 1986, Quicksilva released a Max Headroom game, which was sold in the UK for the Sinclair ZX Spectrum and Commodore 64. The game's plot separated the two characters and had Edison Carter avoiding criminals armed with guns, whilst rescuing Max from the Network 23 office block. The NewTek "Demo Reel One" featured a Max Headroom grab. Newtek, Inc. is a company that developed Commodore Amiga hardware and software, including a digital video sampler.

Meteor Storm

Meteor Storm

Sinclair ZX Spectrum - Released - 1982

Excerpt from the "Book of the Falurian Empire". "Meteor Alert, Meteor Alert." The speaker grill grates onto the command deck of the Thalcian Spacer forcing me to look up from the twinkle of lights on the console in front of me. I curse under my breath. My calculations are almost complete. I check the scanner, there is something not right about the formation of the Meteors. Fear creeps over my body like a Balcoan Slimer; that meteor storm is being driven at me ... I am in this sector investigating the find of an ancient artifact, of the People of Sphere, locked in a Trans-dimensional...

Mighty Magus

Mighty Magus

Sinclair ZX Spectrum - Released - 1985

you have to get a wizard down through around thirty levels of dungeon, kill the dragon and back to the top again. There where an increasing number of monsters to fight on the way down and chests/rubbish piles to search for spellpower, life energy and magic items. Traps in the floor did various nasty things and have to be watched for carefully. The dungeon was automatically generated each time the game was played, only to top and bottom layers stayed the same. The number keys cast the spells (higher the number, more powerful the spell), and that spells make walls temporarily...

Mined-Out

Mined-Out

Sinclair ZX Spectrum - Released - 1983

That star of stage and silver screen Bill the Worm is trapped. Who can forget his outstanding performances in "Worm without a cause", "Worm Kong", "The Worm of Dracula", "The Worm with the Golden Gun", "Gardeners World". The very famous Bill the Worm is trapped in the Mine Fields and harvest time is still three months away. The very famous Bill the Worm is dormant, sleeping away the hours, waiting to be rescued; surrounded by death dealing mines which are poised ready to explode. "Oh no, poor Bill, oh Bill we're coming." cry the Damsels. The Damsels, a host of starlets all cloned from Bill's...

Purple Turtles

Purple Turtles

Commodore 64 - Released - 1983

Purple Turtles (Purpilious Turtiliorum) are used in the sport of Turtle Bobbing where four of the turtles are placed in water, in a row to make a bridge in this side view single screen game. You are the next competitor and you must cross a river five times from the left, to the other side and back, bringing back a piece of fruit from a tree before a timer runs out. What makes the sport more interesting is the fact that the turtles like to occasionally move to the bottom of the river and back up to the surface randomly. If you touch the water then you lose a life (three on the C64, five on...

Sector 90

Sector 90

Sinclair ZX Spectrum - Released - 1987

Sector 90 is a side scrolling action game where the player has to fight his way into the inner-ring of a concentric-circled enemy base, plant an explosive and then have got 90 seconds to get out again. Throughout the game the game, the player will find various puzzles / locks / keys / enemies to defeat on his way. The enemies consist solely of a single type of robot, and the puzzles are all very simple (played on the status panel ) and simply involve hitting some sort of 'choose' key at the correct split-second.

Sting 64

Sting 64

Commodore 64 - Released - 1983

Hive-cade action! Bertie Bee needs help defending the hive. Fight off the invading swarms, battle the bees and defend your queen!

Winter Games

Winter Games

Commodore Amiga - Released - 1987

Another in the series of Epyx Olympic sports games. Compete in many different sporting events like: Ski Jump, Hot Dog, Biathlon, Bobsled, Free Skating, Figure Skating and more.

Yabba Dabba Doo!

Yabba Dabba Doo!

Sinclair ZX Spectrum - Released - 1986

Help poor old Fred to build a home and to woo the house-loving Wilma in this multi-screen all-action arcade adventure. After all, it should be EASY to stick a few rocks together..... shouldn't it? Here's your chance to play a part in the formation of history. Help Fred build his house and win the heart of Wilma thus paving the way for Bedrock as we know it today. The first screen consists of a desolate landscape with boulders that will enable Fred to build his dream house. Smooth, round rocks are ideal building materials, whilst jagged rocks will prove a hindrance. Putting the roof in...

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