Code Masters Ltd

1st Division Manager

1st Division Manager

Sinclair ZX Spectrum - Released - July 6, 1991

You have a reputation for BEING THE BEST! So good, that any club in the FIRST DIVISION will take you on as their manager. So choose your favourite team, and take them to the top. After all, you must keep that GREAT REPUTATION! Take your team to the top in this realistic football manager simulation. Train your players to be the best! And if they don't fulfill your expectations then sell them. This is the REAL world, so be TOUGH and get the most out of your team! Can you win the CUP?

3D Starfighter

3D Starfighter

Sinclair ZX Spectrum - Released - 1987

3D Starfighter is a 3D shoot-'em-up where you must use a set of cross-hairs to shoot the rapidly approaching enemy craft, before they career into you and drain your shields. Use your lasers sparingly, for they also drain your energy. The player is in the role a special agent whose mission is to deliver the Complete Hostile Alien Obliteration System (CHAOS) weapon to the population of a distant planet overrun by hostile aliens. Clear each space zone of hostiles before you encounter the ultimate goal, to destroy the enemy Battlestar.

Advanced Fruit Machine Simulator

Advanced Fruit Machine Simulator

Atari ST - Released - 1991

It's not a mega thrilling 3D shooter, but it does what it says on the box! This game was released on nearly every popular computer at the time, but it's good to see that it hasn't lost the fun on the port to the Amiga. It is a game for 1 - 4 players. Each player is given £1.50 stake money which is represented as a series of coins. These coins are fed into the machine by pressing the appropriate action key, zero feeds in £1 for example. Once the machine has been fed all the player has to do is spin the reels and see what happens. When a winning combination appears the game offers the chance to gamble it for a higher or lower win. Rather than getting a gambling addiction and hanging with crackheads and the like, have a go at this game - It's fun, fun, fun all the way and you won't have the debt collectors chasing you!

Advanced Pinball Simulator

Advanced Pinball Simulator

Sinclair ZX Spectrum - Released - October 1, 1987

Part of Codemasters' original budget-price range, this pinball game aimed to put fast & furious action first. The table design features extra flippers on both sides, which are at the bases of sections of features. The best scores can be achieved by repeatedly bashing away at sections of blocks. The essential theme of the table is of magic and wizardry, with the targets to be lit including the word 'MAGIC' as well as a weather potion and a magic cottage. Trapdoors must be shot open to get their bonuses, then shot shut again to prevent the ball being lost in them. Extra balls are offered every 10,000 points.

Arcade Flight Simulator

Arcade Flight Simulator

Amstrad CPC - Released - 1989

This arcade game allows you to know what it was like to fly different aircraft from different points in time. You can fly a bi-plane from WW1 over Germany, a WW2 plane over Pearl Harbour and a Fighter Plane in WW3. After dispatching all the enemy planes you must go back to your base to collect a bomb. Then you must go back into enemy territory to drop the bomb on enemy HQ. While fighting keep an eye on your fuel. To re-fuel you must fly low over a fuel dump. The game is a birds eye view of the battle area. You can control your direction and altitude. You play the group captain who has to kill the enemy and destroy the bases. You have three lives to do this.

Blade Warrior

Blade Warrior

Sinclair ZX Spectrum - Released - 1988

History says that in 1479, the evil Squire Helfyre's vicous dominance of the village of loxton came abruptly to an end. The townsfolk had had enough - over the preceding 40 years, Helfyre had cause many dark things to happen. Late one winters night, the populace marched on Helfyre's castle, dragging Him from his bed, swiftly decapitating him then burning the mutilated and lifeless corpse. How were the simple townsfolk to know that he would live on? Helfyre's faithful manservant recovered most of the charred remains and laid them in a secret tomb, from where Helfyre would carry on his black arts in the guise of a hideous and all powerful DEATH DEMON . . . Now, on the eve of the 200th anniversary of that terrible night, you the BLADE WARRIOR must reunite Helfyre's missing skill with the rest of his remains to finally lay the Demon to rest. The townsfolk will at last be released from their seemingly endless nightmare. Go now, BLADE WARRIOR, for it is ten minutes to the witching hour - you must complete your mission before the church clock strikes the hour and an unholy orgy of violence and destruction is released . . .

BMX Freestyle

BMX Freestyle

Sinclair ZX Spectrum - Released - 1989

BMX Freestyle is a multi-event game where you and another player attempt six freestyle events on a BMX bike. Each event has a qualifying standard and must be completed before moving onto the next event. If all events have been completed then you repeat them with a higher qualifying standard. The joystick or keyboard is used to control your BMX. The events are: Wheelies Trial: You must pull a wheelie and keep the wheel up for over 45 metres by holding right to lift the wheel and let it go to lower it. If two players are playing then the screen is split into two with both players attempting the event at the same time. Ramp Jumps: Waggling left to right as fast as you can, you must approach a ramp and when on the ramp press fire to kick. You need to clear your friends lying on the ground and reach a distance of 16 meters or more. The screen is split into two for two players. Half Pipe: You must ride up each side of the ramp and complete 13 turns within one minute, you hold left when moving left and right to move right. Each player takes it in turns to play. Slow Race: You have to move towards a finish line but in the slowest time possible and have to finish over 45 seconds to qualify. You move left and right as gentle as possible without falling off the bike. Two players attempt the event at the same time. 1/4 Pipe High Jump: You hold right to approach half of a half pipe ramp and you must jump over 6 meters. When you are close to the highest height you can reach, you press fire to turn so you can land back down safely. Each player takes it in turn to play this event. Tricks Track: You have one minute to pull off as many tricks as you can and the qualifying score is 2500 points. Every time you pull off a trick you see some judges giving you a score. Both players attempt this event at the same time.

BMX Simulator

BMX Simulator

Sinclair ZX Spectrum - Released - 1987

BMX Simulator is a sports arcade video game released by Codemasters in 1986 for the Commodore 64 and later ported to other home computer systems. It was followed by two sequels, BMX Simulator 2 and Professional BMX Simulator, and was part of a series of games that included ATV Simulator, Grand Prix Simulator and Professional Ski Simulator. BMX Simulator is an overhead race game similar to Super Sprint. The player must race against another player, or the computer, around a series of seven different bicycle motocross (BMX) tracks. There is also a time limit to be beaten. Only two cyclists can compete in each race. The race can be viewed in slow-motion action replay afterwards.

BMX Simulator 2

BMX Simulator 2

Sinclair ZX Spectrum - Released - 1989

BMX Simulator 2 is a sequel to the game BMX Simulator. It still looks and plays like the first game but instead of two riders racing there are now four. Also instead of just one terrain there is now two, Dirt and Quarry. Dirt racing is still the same as the first game but Quarry racing is classed as expert and you can choose the thickness of your tyres and the chain wheel size. The game is still viewed from above and the joystick steers your rider while the fire button speeds up and slows down the rider.

Championship Jet Ski Simulator

Championship Jet Ski Simulator

Sinclair ZX Spectrum - Released - 1989

Jet Bike Simulator allows one or two players to race a jet ski against computer riders over a number of laps on various courses. There are three areas to race in: docks, lakes and coastline. There are a number of courses in each area and you have to complete a number of laps within a time limit to move onto the next course. There are numbered buoys on the courses that you have to ride between: if you miss a set then you don't complete a lap. The game is viewed from above and the whole course is shown on the screen. There are two difficulty levels, which set different time limits.

Crystal Kingdom Dizzy

Crystal Kingdom Dizzy

Sinclair ZX Spectrum - Released - 1992

The magical crystal treasure has been stolen and scattered all over the islands, so it is up to Dizzy to find them and restore order. Once again, Dizzy's main enemy is the pirates, and some deadly island creatures, but all Dizzy's friends are around to help out when the going gets tough.

Death Stalker

Death Stalker

Sinclair ZX Spectrum - Released - 1989

Death Stalker is 2D platform/adventure game. The player controls a mysterious man wearing a priest's robe and is armed with a sword. He must find his way through a big maze which consists of forest, citadel and underground levels. He can collect various items, but the hero is only strong enough to carry a maximum of five objects. The game has some adventure elements and and four commands can be used: exam, take, drop and use.

Death Stalker

Death Stalker

Amstrad CPC - Released - 1988

Death Stalker is 2D platform/adventure game. The player controls a mysterious man wearing a priest's robe and is armed with a sword. He must find his way through a big maze which consists of forest, citadel and underground levels. He can collect various items, but the hero is only strong enough to carry a maximum of five objects. The game has some adventure elements and and four commands can be used: exam, take, drop and use.

Dizzy: Prince of the Yolkfolk

Dizzy: Prince of the Yolkfolk

Sinclair ZX Spectrum - Released - 1991

A limited edition [of the] extremely rare Dizzy game. Battle Rockwart the Troll, meet Pogie the Fluffle, avoid Shamus the Leprechaun, summon King Arthur from his Crusades and wake Daisy from her hundred year snooze! Grand Dizzy was feeling very down one day, so Dizzy and Daisy decided to cheer him up by baking him his favourite food, cherry Pie! So off went Daisy to get some cherries from her cupboard and there were none to be seen! "Pogie's pinched the cherries!" she cried, as she saw Pogie's pawprint in the cupboard, "That darned fluffle. Come here you!" and Pogie promptly darted of into the enchanted forest to escape Daisie's rage. Dizzy and Daisy decided to go into the forest to catch Pogie and gather some more cherries at the same time. Whilst searching for Pogie they got lost and found a castle, where they thought they would find help, but it seemed deserted. They looked in the castle for Pogie, but Daisy caught herself on a mystic spinning wheel. She started feeling really sleepy, so she found a bed and went to sleep. "Wake up Daisy, wake up!" shouted Dizzy. But before he could wake her up, Rockwart the troll caught him and locked him up under ground!

F-16 Fighting Falcon

F-16 Fighting Falcon

Sinclair ZX Spectrum - Released - 1989

In this game, you are flying the F-16 Fighting Falcon, the most advanced jet fighter in the world. In this carefully crafted simulation, your mission is to take down all enemy jets and remain airborne as possible. You are equipped with your standard gun, plus some missiles that you can use to take them down. There are ten levels. The number of missiles you have vary between each level. Furthermore, each level is difficult than the last with more enemy jet fighters that you have to take down.

Fantasy World Dizzy

Fantasy World Dizzy

Atari ST - Released - 1991

Dizzy's third adventure sees the introduction of the Yolkfolk, including Daisy, who has got lost in the fantasy world of the title. Dizzy sets off to rescue her, braving dragons, rats and alligators along the way. The lands are littered with coins, and as well as completing the main task you should aim to collect as many of these as possible. There are puzzles on most screens, involving collecting objects such as keys, food and water buckets, and using them on doors, flames and such. Unlike the first two game, dialogue boxes between Dizzy and various other characters are included, giving the game a sense of character and humor as well as guiding you through the puzzles somewhat.

Fast Food

Fast Food

Sinclair ZX Spectrum - Released - 1989

Fast Food is similar to Pac-Man or Boulder Dash, but not quite. The objective is to collect all fast food on the screen: that means, food that is moving fast. While doing so, you will have to avoid the monsters, otherwise you'll get killed. There are 30 levels, increasing in difficulty from very easy to extremely difficult.

Grand Prix Simulator 2

Grand Prix Simulator 2

Sinclair ZX Spectrum - Released - 1989

A sequel to the previous Grand Prix Simulator, a popular Super Sprint style racing game. As before, the action is viewed from overhead across a succession of tracks featuring hairpins, oil slicks and similar hazards. You must complete each race within the time limit; and time left after one race is added to your allowance on the next one. After the race you can view a replay. The two main new features are a 3-player mode (there are always 3 cars present in total) and a damage meter which mean that repeat contract with barriers or other cars hampers your performance.

Hoversprint

Hoversprint

Atari ST - Released - 1992

Italian Supercar

Italian Supercar

Sinclair ZX Spectrum - Released - 1990

Italian Supercar is a sequel to the game Super Stuntman and features similar gameplay with the player having to drive a sports car through different film scenes. The car is seen from a top down perspective which scrolls vertically and the objective is simply to reach the far end of the course. It is necessary to avoid land mines that explode under the car and enemy cars that will attack in different ways in each level. The car has however a gun mounted which can be used to shoot down the enemies. Rocks, trees and buildings can be bumped into without damage while driving through water slows the car down. Ramps can be used to jump over obstacles. In each level the player has three lives as well as a time limit.

Kwik Snax

Kwik Snax

Sinclair ZX Spectrum - Released - 1990

Dizzy must rescue four of his 'Yolkfolk' (groan) chums in this game, from Cuckoo Land, Ice Land, Cloud Land and Zak's Castle. Like Fast Food it doesn't directly resemble the main series of arcade adventures, instead being a single-screen action game, resembling Pengo. The basic idea is to move around a maze of blocks collecting fruit, but the twist in the style is that you push the blocks in the maze to kill or trap those enemies. After every level is completed a short bonus screen appears where more fruit can be collected. During play various other tokens are released, such as bonus points, a smart bomb and control reversal.

Miami Chase

Miami Chase

Sinclair ZX Spectrum - Released - 1991

Your name is Don Ferrari - tough cop. In the hope of boosting his re-election chances, the Mayor of Miami has set you a task. Aboard a souped-up F40 you have 48 hours to rid the city of 7 most notorious crime lords, by any means necessary. Your objective is to drive around Miami, looking for red cars and shooting them away, within a time limit for each level. Avoid hitting buildings or other cars, and don't shoot too many civilian cars or you are history. If you drive erratically in the vicinity of other cop cars they will stop you, costing valuable time. You can use a map of the city to help you find your targets.

Micro Machines World Series

Micro Machines World Series

Microsoft Xbox One - Released - June 30, 2017

The legend is back! Micro Machines World Series combines the thrilling madness of racing micro vehicles with epic team battle strategies, set against the extraordinary interactive backdrops of the everyday home! Grab your NERF blaster, try to avoid the jam, and unleash miniature multiplayer mayhem onto the world! LEGENDARY LOCATIONS: Featuring the iconic kitchen and pool table tracks amongst others, plus all-new locations and arenas such as the garden and workshop, Micro Machines World Series features 10 Race Tracks and 15 Battle Arenas! COOL INTERACTIVE PLAY-SETS: Teleporters, catapults, giant fans, etc add even more fun and will ensure no two races are the same! CUSTOMISABLE VEHICLE CAST: An array of amazing miniature vehicles, each with its own unique load-out of weapons and abilities plus a massive range of customization options! OFFICIAL HASBRO LICENSES: Featuring NERF, G.I. JOE, HUNGRY HUNGRY HIPPOS and OUIJA CLASSIC MINIATURE RACING: Micro Machines racing for the purists, including Elimination mode! Huge variety of weapons, interactive tracks, unique skins, and gravestamps to earn! ALL-NEW BATTLE MODES: Up to 12 players in huge arenas, multiple modes that proves that a single takedown is just as satisfying as winning a race! TEAM-PLAY: Game-changing synergies as you join together to take on the rest! ONLINE & OFFLINE MULTIPLAYER: Featuring leaderboards, regular challenges/competitions, seasons, playlists, multiple divisons, etc!

Mission Jupiter

Mission Jupiter

Sinclair ZX Spectrum - Released - 1987

You are teamed like a cosmonaut and have vertical propulsion to allow you to reach your enemies at all levels; as for your defense, it is ensured by a laser ... On the other hand, it seems obvious to advise you to spare as well or even energy as even laser because I link to remind you that the roll is likely to be very long ... This software has a big advantage: it is very colorful and has a decor built all of flora (very pleasant). You add to that a good graphics and an animation not too fast ... You then have the possibility of "passing your nerves" in a very pleasant way.

Moto X Simulator

Moto X Simulator

Sinclair ZX Spectrum - Released - 1989

Riding a dirt bike you must complete the stages within a time limit. There are 5 skills sections on tough mountain terrain, and 4 relatively smooth time trials. Hazards such as sand dunes, logs, rocks and gullies are out to stop you. You'll have to wheelie to clear the rocks and before hitting jumps, angling the bike so as to aim for the same slope as the land, and make sure to land on the back wheel to avoid falling. Any infraction loses you one of your bikes - you start with 3 but get a new one after successfully completing a stage.

Mountain Bike 500

Mountain Bike 500

Sinclair ZX Spectrum - Released - 1991

Played in a small window with minimal FX this mountain biking racing game is a typical budget release. Its quite good with competent multi direction scrolling in mono. The jumps required are sometimes spectacular. This game did nothing to compete with Gremlin's Super Scramble Simulator that was already budget priced by the time this came out.

Operation Gunship

Operation Gunship

Sinclair ZX Spectrum - Released - 1989

Operation Gunship is 2D top-down helicopter shooter, somewhat similar to Desert Strike The player is a helicopter pilot and has to find members of a SAS commando team - which is stuck in enemy territory. The player flies freely over the gigantic maps packed with enemy bases, aircraft, tank carriers, helicopter gunships - each opponent tries to kill him, but the player can shoot him with a gun or a bomb.

Pro Powerboat Simulator

Pro Powerboat Simulator

Sinclair ZX Spectrum - Released - 1989

If this 'simulator' is to be believed, powerboat racing is a chaotic race across a number of largely one-directional tracks with fjords and inlets forcing you down one of two lanes, and sections where a bridge needs to be cleared by hitting a ramp at the right speed beforehand (as you jump over these, you can land so as to skim off other boats). Your boat is fitted with bombs, which can be placed so as to force the other boats to run over them, gaining you points. Extra bombs and fuel litter the course, often close to the banks, which you must avoid contact with, for fear of crashing your boat. When this happens you are forced into the next one, which is, as if by magic, available at a convenient point just beforehand. A helicopter flies overhead, dropping bombs which you must avoid, and often obscuring your view. The other boats often crowd together attempting to force you into the wall. As with all the Codemasters budget titles, realism goes out of the window, with an emphasis on simple instantaneous action.

Pro Skateboard Simulator

Pro Skateboard Simulator

Sinclair ZX Spectrum - Released - 1989

Codemasters applied the fast-pitching 3D isometric graphics of Marble Madness to this recreation of skateboarding. There are 7 levels of gameplay, each featuring a skate park and then a cross-country section with a top-down view. In the skate park you have to collect all the flags, without leaving the tarmac too much, and within a strict time limit. In the cross-country event you must skate between a series of flags. This time there are hazards such as trees and buildings to avoid hitting.

Pro Tennis Simulator

Pro Tennis Simulator

Sinclair ZX Spectrum - Released - 1990

This tennis game offers bare-bones action for one or two players. There are 3 computer skill levels on offer, and matches can be 1, 3 or 5 sets. The gameplay is viewed from above and behind the net, with a slight 3D effect. The type of shot played is determined by how high the ball is as you hit it. The full service rules are implemented, and the fire button must be pressed once to throw the ball up, and a second time to hit it with the racket.

Professional Ski Simulator

Professional Ski Simulator

Sinclair ZX Spectrum - Released - 1987

Players have to guide a skier down the piste in the specified time limit. The ski is against a competitor but the clock is the main enemy because if the player doesn't cross the finishing posts in time it is game over. The controls are fairly simple: left and right on the joystick rotates the skier and the fire button propels the player character forward with his sticks. Avoid obstacles such as trees, gates or log cabins.

Rock Star Ate My Hamster

Rock Star Ate My Hamster

Sinclair ZX Spectrum - Released - 1989

Rockstar Ate My Hamster is a management strategy computer game developed by Codemasters in 1988 and originally released on their full-price Gold label for the Amstrad CPC, ZX Spectrum, Commodore 64, Amiga and Atari ST. The game was written by Colin Jones, later to become known as author/publisher Colin Bradshaw-Jones. The name of the game was inspired by a 1986 Sun headline - 'Freddie Starr ate my hamster', which served as a focal point for mid-1980s tabloid culture and helped further the career of the comic in question. The game is almost entirely menu driven with options that allow the player to decide what the band does next. The player's first task as manager is to pick musicians for the band (see below), and then whether they should buy them brand new equipment, second hand equipment or get some dodgy gear off the back of a lorry. ZX Spectrum screenshot Once in the main game, the options presented are as follows: Practice - Lock the band away for up to 5 days so they can practice. The music of the band is also presented, gradually increasing from atonal noise to actual music. (Songs are generated on the fly by the software.) Gig - Go on tour. This is the primary source of moneymaking in the game. Publicity - Organise a publicity stunt that can make the band more famous, but can also trigger events that kill a band member. Gifts - Buy the band some gifts to keep them sweet, otherwise they may make some rather costly ultimatums. Record - Once the band gets a recording contract, this option appears and allows them to record an album. Release - Once the album's recorded, this option releases it along with any singles. Along the way, the player also has to decide: Whether or not to play a charity gig. Some of the charities that contact the band are real and others fake. The band could end up with negative publicity if they ignore a genuine charity or get duped by a bogus one. Whether or not to accept a sponsorship deal. To shoot a Music video and who will direct it, the location and the theme of this project. The player has the options to select from a range of choices, each with a cost value. Expensive directors and locations or less costly ones. As with the parody nature of the game director names lampoon real life directors. A selection choice of a high level (most expensive) director is named Steven Cheeseburger (Steven Spielberg). There are many others fitting with the theme of recognizable but legally distinct names. Which recording contract is best for your band. What to do if a little organisation in Taiwan is pirating your records. The player decides if they should do nothing, sue them, buy them out or "send in the heavies". Releasing an album or single makes them eligible for the charts. A Top 10 Singles & Albums charts (depending on what you have released) gets displayed on screen every Sunday. The other bands in the Top 10 are also parodies of other rock bands.

Seymour Goes to Hollywood

Seymour Goes to Hollywood

Sinclair ZX Spectrum - Released - 1991

Join super star Seymour in his Hollywood debut. Make it in the movies. Meet frightening Frankenstein, evil Ding the Merciless, bash the big King Bong, and find Rick Bracy's true love. Seymour has got his first big break: he is to star in the latest block busting movie. He turns up to work on the first day to find the studio in pandemonium! The stupid director Dirk Findelmeyer II has left for a holiday in Miami leaving all the scripts locked away in the safe. Seymour thinks there is something decidedly sinister going on when he discovers Tarzan with a speech impediment, a body in the study, and the lifts don't work either!! Help Seymour get his movie to the box office. The film has been sabotaged the scripts have been locked away in a safe, Tarzan cant speak a word of English and the security guard wont let you in. Move Seymour around the various parts of the map by walking left and right and jumping. Collect the objects and solve the puzzles. A puzzle is solved by standing next to it and using or giving a correct object.

Seymour Stuntman

Seymour Stuntman

Sinclair ZX Spectrum - Released - 1992

Stuntman Seymour is a side-scrolling platform game. The protagonist, Seymour, as a stuntman must make his way through four movie sets with different themes. There are numerous enemies on each level, and collision with an enemy or its projectile, or falling into water causes Seymour to lose a life (he has 5 of them). Seymour can defend himself by shooting bullets that travel forward, or tossing bombs that fly directly upwards and then fall (there's a limited amount of bombs, but more can be collected on the way.) The levels also have score-giving items to collect. At the end of each level, Seymour fights a giant boss that jumps around and tosses bombs.

Slightly Magic

Slightly Magic

Sinclair ZX Spectrum - Released - 1991

BIGWIZ the WIZARD has left the castle in a hurry... Indeed, he FORGOT to pack his spare WAND, he FORGOT to lock his laboratory door, and FORGOT to take his mischievous nephew 'SLIGHTLY' with him! Oh well, it could be worse. A sunburnt dragon could be running off with the beautiful Princess Croak as we speak. The wizard's spell cabinet might have been knocked over, scattering his spells everywhere. SLIGHTLY might be reading his private SPELL BOOK... Hang on, where's that pink fire-breathing creature going with that screaming princess? Help SLIGHTLY in this MAGIC adventure: explore the mysterious land and meet it's unexpected inhabitants!!

Spellbound Dizzy

Spellbound Dizzy

Sinclair ZX Spectrum - Released - 1991

The BIGGEST and BEST Dizzy game yet! Over 100 AMAZING screens of cartoon FUN! Go SCUBA DIVING! Take a WILD RIDE underground! Save the YOLK FOLK! Trouble's afoot for Dizzy in his BIGGEST and BEST adventure yet! Meet Dizzy's magical chum THEO, the wizard with a plethora of POWERFUL POTIONS! Dozy, Dylan, Dora, Daisy and Grand Dizzy - the YOLK FOLK - are all here too and they're in HOT WATER this time! Help Dizzy SAVE THEIR SHELLS before they end up HARD BOILED! Dizzy's been visiting his local friendly Wizard Theo. Now Theo, who may be a dab hand in the waving of wands area, is not much cop at the "filing things away neatly" department and he's left his book of Really Powerful Spells lying round in his laboratory. What's more, the book's been left open at the page headed A Really, Really, Powerful Spell That Shouldn't Be Read Out Loud!. Whether Dizzy actually read the heading is not known but - yikes! - he said the spell and it's caused a catastrophe: Dizzy's spirited all his Yolk Folk chums and Wizard Theo into the underworld! Cripes! There's only one course of action open to the brave little hero: read the spell again and spirit himself into the underworld to save his rotund group of pals!

Star Runner

Star Runner

Sinclair ZX Spectrum - Released - 1987

The 2087 Olympics has been exceptionally competitive and for the first time in 19 years Earth has a chance to win!! As the STAR RUNNER you are Earth's last chance in the gruelling Space Marathon!

Stryker in the Crypts of Trogan

Stryker in the Crypts of Trogan

Sinclair ZX Spectrum - Released - 1992

As a noble and righteous wizard, you must beat the evil Trogan the Diabolical. This involves travelling through flick-screen Switchblade style environments both above and below ground. Using your sword, you must flatten Trogan's many henchmen, and avoid skeletons. You have limited energy, but can collect top-ups. Tokens to both improve and weaken your weaponry are also scattered throughout. The Amstrad version adds a silhouetted backdrop (similar to that in the C64 version) when ran on the Amstrad Plus, making it the only cassette-based game released in the UK to cater to the system.

Stryker in the Crypts of Trogan

Amstrad GX4000 - Unreleased - 1992

As a noble and righteous wizard, you must beat the evil Trogan the Diabolical. This involves travelling through flick-screen Switchblade style environments both above and below ground. Using your sword, you must flatten Trogan's many henchmen, and avoid skeletons. You have limited energy, but can collect top-ups. Tokens to both improve and weaken your weaponry are also scattered throughout.

Super G-Man

Super G-Man

Sinclair ZX Spectrum - Released - 1987

Running into rock-faces will pierce your suit, leading to quick suffocation in the emptiness of space. An even messier demise awaits those who touch the land-mines that are a remnant of the great lunar war. FUEL dumps and AMMO are occasionally found on the lunar surface - TELEPORT CHAMBERS can be a risky short cut. There are many evil aliens - most can be blasted with your laser but some, including the huge Blowerfish and the grotesque green hollow worm will be much more formidable opponents.

Super Stunt Man

Super Stunt Man

Sinclair ZX Spectrum - Released - 1988

This action shoot ‘em up has an unusual setting, pitching you as a movie stuntman trying to complete the toughest scenes of the latest blockbuster. The scenes include desert chases, forest rallying and Grand Canyon jumps. There are 7 levels in total, each teeming with ‘bad guys’ and scenery obstacles. You score points for each enemy you shoot down. Unusually, you get bonuses for crashing anything up to twice (as this can be perceived to maximize the action stakes for the film), but a third crash means Game Over.

Super Tank

Super Tank

Sinclair ZX Spectrum - Released - 1989

8 challenging zones of battle await you in your role as a tank driver. The game is viewed from above, with rotational control and forward/reverse power for the tank. The routes to travel along are narrow and varied, so some exploration is required – some paths are inevitably safer and faster than others. The walls are particularly useful as they are strong enough to deflect shots, so you can often attack from safe positions round a corner. Opposition includes gun turrets firing at you, enemy tanks and landmines. You start with a standard gun, which must be held down longer to take out tougher foes, but can collect smart bombs and shields. A first-person viewpoint section follows each of these sections, with the sighting under your control, and more helicopters and jeeps to take on.

Tarzan Goes Ape

Tarzan Goes Ape

Sinclair ZX Spectrum - Released - 1991

You play Tarzan, who the witch doctor has turned into a monkey. To change back to his human form, you need to collect six ingredients - necklace, mask, plant, crossbones, a bottle, and gem - and place them in his cauldron. While you are doing this, you deal with various forms of wildlife; such as snakes, birds, lizards, and cannibals; by stoning them to death. Fruit can be picked up for bonus points. There are two types of skulls that are scattered through each level. One that gives you reverse controls, and one that causes loss of life. When Tarzan has obtained all six ingredients, you proceed onto the next level. In between these, you play a bonus level where the object is to collect a number of gems before time runs out.

The Hit Squad

The Hit Squad

Sinclair ZX Spectrum - Released - 1988

It's 2125... Crime baron Emilio Bocker rules the grim futuristic wastelands and towering tenements of Los Angeles from his lair hidden amongst the apre-meltdown debris of a society that has gone terribly wrong. He exerts a vice-like grip on the remains of a once healthy economy, terrorising and destroying what is left of the populace. It's been obvious for years that something must be done... The time is now right - a new generation of street fighter has emerged with the special skills necessary to infiltrate Bocker's retreat, wipe out his minions then finally BLOW HIM AWAY!!!

Tornado ECR

Tornado ECR

Sinclair ZX Spectrum - Released - 1991

Tornado ECR is a 2D side-scrolling shoot'em up. The game offers three types of planes: Spitfire, Tornado ECT or Warhawk. The plane flies forward automatically and can only be moved up or down. The goal is to shoot enemy planes, based on German World War II planes like the Heinkel He-111. For each next level more planes need to be destroyed. Along the way various bonuses can be collected, providing more firepower or an extra life, but they power-up icons can be destroyed by accident when they are shot.

Twin Turbo V8

Twin Turbo V8

Sinclair ZX Spectrum - Released - 1989

This road racing game features five stages, taking in day and night driving. Each stage has a variety of twists and turns, blind bends, hills and opponents to avoid. Player controls car with steering, accelerate/brake and can shift between two gears, low and high. The player must reach the stage markers within a time limit to continue. Time bonuses are awarded based on how well the player did.

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