Erbe Software S.A.

720 Degrees

720 Degrees

Sinclair ZX Spectrum - Released - 1987

720 Degrees, or 720°, is a 1986 skateboarding arcade game by Atari Games. It has a unique timed structure that requires the player score points in order to keep the game going. The game's name comes from the "ultimate" trick, turning a full 720° (two complete circles) in the air after jumping off a ramp. 720° has the player controlling a skateboarder ripping around a middle-class neighborhood. By doing jumps and tricks, the player can eventually acquire enough points to compete at a skate park. The game begins with the player controlling a skateboarder skating around a middle-class...

720°

720°

Commodore 64 - Released - January 1, 1987

You're a skateboarder in Skate City, one of the largest skateparks ever built. Ollie off of ramps, grind on rails, and swerve past pedestrians as you bust out tricks. Visit skate shops scattered around the park to upgrade your gear and improve your skills. Participate in competitions to earn medals and cash to use in the shops. But, if you don't get to a competition in time, the infamous "Skate Or Die" message appears, and then you have to hurry!

A.T.R.A.M

A.T.R.A.M

Sinclair ZX Spectrum - Released - 1984

Action Service

Action Service

Amstrad CPC - Released - 1988

Lace up those boots soldier, and get ready for five levels of challenging action in this boot camp simulator. As make your way through various levels you'll be given points for doing the right thing and deducted points for any missteps. You can record your attempts and review them, to spot your mistakes and learn from them. Level one is the Physical course, which requires you to jump over walls, jump trenches and crawl under barbwire. Level two is the Risk course. This one will have you planting dynamite and throwing grenades. Level three has the player going hand-to-hand in the Combat...

Adidas Championship Football

Adidas Championship Football

Sinclair ZX Spectrum - Released - 1990

Adidas Championship Football is a soccer game with 24 national teams. The only playing mode is a championship which mimics the World Cup with randomly drawn groups. A second player can control a second team. The playing perspective is top-down with a scrolling field. The control method is an expanded dribbling method known from the Kick Off series. To make a shot, the player needs to hold down the button for a certain amount of time (this determines the power of the shot) and only then play the ball. The angle can be changed by tapping the button.

Adidas Championship Tie Break

Adidas Championship Tie Break

Sinclair ZX Spectrum - Released - 1990

This tennis simulation uses a top-down scrolling perspective. You are not in control of the player's motion, but once he gets close to the ball, shot selection is down to you. Standard shots plus topspin, lobs and stop volleys are available, by pushing the joystick in the right direction as you aim the shot. The game supports up to 16 players in singles matches on a variety of court surfaces. It includes all of the major world tournaments - the four Grand Slam events at Melbourne, Roland Garros, Wimbledon and New York, plus the Davis Cup and Masters events. An early attempt at TV-style...

Ale Hop!

Ale Hop!

Microsoft MSX - Released - 1988

We were in a small planet (perfectly round), called "Balloon", inhabited by the Pelotos Amarillos, also spherical. All was peace and tranquillity in this planet, until one day, there arrived strange visitors who subdued all its inhabitants. Reunited the council of the Pelotos Ancianos, they determined to send an intrepid soldier to finish with the tyranny of the invaders. You, "Ale Hop!", are the chosen one. You must be able infiltrate in the enemy base to thus end with the domination. But it will not be easy, because for it, you must cross six complexes of galleries that precede to the base....

Alien 8

Alien 8

Microsoft MSX - Released - 1987

Alien 8 is an action-adventure video game developed and published by Ultimate Play The Game. It was released for the ZX Spectrum, BBC Micro, Amstrad CPC and MSX in 1985. The game is a spiritual successor to the best-selling Knight Lore, which was lauded by critics for its isometric graphics. In the game, the player takes control of a robot, Alien 8, whose job is to ensure that all of the cryogenically frozen passengers on board a starship remain viable during the ship's voyage.

Alien Storm

Alien Storm

Amstrad CPC - Released - 1991

The aliens are invading Earth, and it's up to the "Alien Busters" to wipe them out and destroy their creator. The Busters consist of Karla, Gordon, and Scooter. Each one of them have their own weapons and special attacks. When you start the game, you can select any one of these characters to play as. There are six missions to complete (eight in the Genesis version) with several stages, and each mission has you blasting aliens all the way to the end, from the streets to the mother ship where you'll meet the mother of all aliens. Unfortunately, blasting these aliens will not be an easy task,...

Alien Storm

Alien Storm

Sinclair ZX Spectrum - Released - 1991

The aliens are invading Earth, and it's up to the "Alien Busters" to wipe them out and destroy their creator. The Busters consist of Karla, Gordon, and Scooter. Each one of them have their own weapons and special attacks. When you start the game, you can select any one of these characters to play as. There are six missions to complete (eight in the Genesis version) with several stages, and each mission has you blasting aliens all the way to the end, from the streets to the mother ship where you'll meet the mother of all aliens. Unfortunately, blasting these aliens will not be an easy task,...

Australian Games

Australian Games

Sinclair ZX Spectrum - Released - 1990

Australian Games travels to the Australian roots and gives us the opportunity to compare if their inconsequential and fun evidence more rooted deserve the fanaticism of Olé and Olé Spanish. In Australia they go their way, jump into the water, shoot drunk on bottles that fly in a jeep, throw boomerangs that hit them in the head and try again and again pulling the fishing rod to the very fin of the shark. These are the things with which they have fun in Australia, apart from the Pearl Surf and the Sydney Opera House. This game was also released under the name Aussie Games.

B.C. II: Grog's Revenge

B.C. II: Grog's Revenge

Microsoft MSX - Released - 1985

B.C. II: Grog's Revenge is a 1984 video game by Sierra On-Line for the Commodore 64, ColecoVision, and MSX. It is the sequel to B.C.'s Quest For Tires and is based on B.C., the newspaper comic strip by Johnny Hart. The player controls Thor, a caveman, who rides a stone unicycle. Thor is searching for the "Meaning of Life" within several mountains. The player must navigate through the mountains, collecting clams. Like the comic strip, they are used as money, in this case to pay the toll to another caveman, Peter, to access the next mountain.

Bad Dudes vs. Dragon Ninja

Bad Dudes vs. Dragon Ninja

Sinclair ZX Spectrum - Released - 1988

Seven levels of lean, mean, fighting screens to battle through. Use your special Martial Arts skills, Punch, Kick, Jump, Flying-kick and Super-punch; with added power in the shape of special Ninja-style weapons. The opponents in your battle for supremacy are four types of Evil star/throwing Ninja Assassins whose skills are manifold and dangerous. Also out to spoil your day are acrobatic Women Warriors and vicious Guard Dogs. At the end of each level you must overcome the Ninja Master in order to progress - some examples of these superhuman villains are:- A fire-breathing Fat Man, an Armour...

Barbarian II: The Dungeon of Drax

Barbarian II: The Dungeon of Drax

Microsoft MSX - Released - 1988

In the sequel to Barbarian / Death Sword, the Wizard Drax is back after your previous defeat of him. But this time, you're not alone. The princess you saved back then has taken up a sword and joined your cause! Now, it's more than a death match. You have to explore the many tunnels in his dungeon, defeat the dangerous monsters that come between you and put cold steel to Drax's throat. The game has similar game play to the original, but with a different challenge. Various monsters will come and attack you, but you'll need to use different approaches in order to defeat each of them. For...

Batman

Batman

Commodore 64 - Released - July 15, 1989

Based on the 1989-Batman movie. The game consists of five different parts, each resembling well known game types. Part one, the chemical plant: Hunt down Jack Napier who has raided the plant (typical platform action, climb ladders or use "Bat"-rope and shoot at some enemies...). Part two, "Batmobile" (...the car): Joker is chasing you and have to escape to "Bat"-cave. Avoid obstacles like police blocking the road and others. Part three, "Bat"-cave: A puzzle game where you have to find a certain item (belonging to Joker) amongst other items. Part four, "Batjet": Cut the ropes of the balloons...

Batman

Batman

Microsoft MSX - Released - 1986

Batman is a 1986 3D isometric action-adventure game by Ocean Software for the Amstrad PCW, Amstrad CPC, ZX Spectrum and MSX, MSX-2 microcomputers, and the first Batman game ever developed. Upon release, the game received favorable reviews, and received a sequel two years later, titled Batman: The Caped Crusader. The object of the game is to rescue Robin by collecting the seven parts of the Batcraft hovercraft that are scattered around the Batcave. The gameplay takes place in a 3D isometric universe, which programmer John Ritman and artist Bernie Drummond would further develop for 1987's...

Batman: The Movie

Batman: The Movie

Atari ST - Released - 1989

Based on the 1989-Batman movie. The game consists of five different parts, each resembling well known game types. Part one, the chemical plant: Hunt down Jack Napier who has raided the plant (typical platform action, climb ladders or use "Bat"-rope and shoot at some enemies...). Part two, "Batmobile" (...the car): Joker is chasing you and have to escape to "Bat"-cave. Avoid obstacles like police blocking the road and others. Part three, "Bat"-cave: A puzzle game where you have to find a certain item (belonging to Joker) amongst other items. Part four, "Batjet": Cut the ropes of the balloons...

Battle of the Planets

Battle of the Planets

Amstrad CPC - Released - 1986

Battle of the Planets is based on a science-fiction children's cartoon series of the same name. Zoltar and his forces are attacking your solar system and its five planets - Xenath, Elias, Horaf, Olixal and Pete. As a G-Force space fighter armed with a Phoenix ship, you must repel each of these attacks, by destroying enough of Zoltar's craft to prevent the attacks from succeeding. The action unfolds through the window of your craft, with various types of enemy craft approaching and needing to be shot with your lasers or torpedoes. Once you have targeted an enemy, you must keep the enemy...

Beach-Head II: The Dictator Strikes Back

Beach-Head II: The Dictator Strikes Back

Sinclair ZX Spectrum - Released - 1985

Beach-Head II features the player pursuing the eponymous Dictator in several ways. There are four levels in the game. In the first level, called Attack, the player deploys soldiers along a path with walls to cover him from the dictator's gun. The objective is to destroy the gun. The second level involves rescuing the prisoners from deadly obstacles by clearing them with a gun. The third level's objective is to escape from the area by flying a helicopter with the prisoners out of the dictator's fortress. Finally the player and the dictator face off, on opposite cliffs, separated by water. To...

Beam

Beam

Commodore 64 - Released - 1989

Beam is an action game in which the player has to link together energy stations. To do so he moves around the playfield and bumps into said stations. Then the last two get linked with a red energy beam which is deadly when touched. Each of the 27 levels is won when all stations are linked. There are many obstacles which hinder the player's progress, e.g. magnets and high gravity zones which affect the craft's movement or moving balls which should not be touched. The game features to modes of control: direct or rotational (similar to Asteroids).

Bedlam (Go!)

Bedlam (Go!)

Sinclair ZX Spectrum - Released - 1988

Bedlam is a vertically scrolling space shoot’em-up. Space fighter shoots patterns of swirling aliens and stationary cannons, collects extras and fights boss ships – Bedlam is ordinary shoot’em-up material, stretched out over 16 short levels and spiced up with your standard two-player option. While ZX Spectrum and C64 see a genuine space shooter with full-screen backgrounds and level variations, CPC and DOS get bare-bone versions stripped down to Galaga level.

Bionic Commando

Bionic Commando

Amstrad CPC - Released - 1988

In Bionic Commando the player takes control of a soldier with a bionic arm that extends and contracts. The bionic arm allows the soldier to grab onto fixed objects and swing around and climb up levels — no jumping allowed! The arm also grabs opponents and pulls them towards the protagonist. The player's mission is to storm the enemy's fortress and destroy the launch computer to prevent the enemy from using their doomsday weapon.

Black Magic

Black Magic

Amstrad CPC - 1987

For centuries, the people of MariGold have suffered under the rule of the Red Warlock, Zahgrim, making a once prosperous and happy place to live into an evil and depressive land. Zangrim had defeated the wizard Anakar the Wise by turning him to a stone statue before overthrowing King Tauraus. A hero is needed to defeat the evil warlock and return the peace and happiness back to MariGold - and you are that hero. You were an apprentice to a wizard called Goff but your training was cut short when he was killed by demons and with all the magic books destroyed your magic powers became limited. You...

Blue Angel 69

Blue Angel 69

Commodore 64 - Released - 1989

Blue Angel 69 combines the idea of Maxit with pictures of sexy female androids. The player takes the role of certain person who is proposed to play this board game with an android. If the player wins, more of the exposed picture of the opponent is displayed. There are ten stages to complete. In the game there is an 8x8 board. Each space in the board contains a point value. The object of the game is to earn as many points as possible by moving a marker to a non empty space to collect how ever many points are in that space. The first player is only able to move the marker horizontally, and the...

Blue Thunder

Blue Thunder

Sinclair ZX Spectrum - Released - 1984

Blue Thunder is a side-scrolling shooter and tie-in with the short-lived TV series of the same name which has you piloting a new 'jetcopter' as the only survivor of an alien assault. As it turns out, you're not alone after all, so you depart from your ship and fly across a sea full of heavily defended islands to reach the enemy stronghold, disable its defenses and rescue your comrades. Should you succeed, you get to try it again at a higher difficulty level, where you'll face enemies with higher firing rates, planes, barrage balloons and missile-armed submarines. All the while you'll have...

Bop'n Wrestle

Bop'n Wrestle

Commodore 64 - Released - 1986

The company behind Way of the Exploding Fist and Fighting Warrior also tried its hand at wrestling, with this game claiming to be the first 3D combat sports game, in which you can avoid the opponent by moving up or down the screen as well as left or right. Like any fighting game worth its salt, the game can be played with one or two players. In one-player mode there are 10 opponents to take on in sequence.

BraveStarr

BraveStarr

Sinclair ZX Spectrum - Released - 1987

New Texas, great arid planet, is where Kerium Secum is located. This substance, the most important of the universe, is what makes the Earth work. Since its discovery in New Texas have gone there many treasure hunters waiting to be made rich But there have also been characters with worse intentions ... Soon one such Tex Hex and his cohort of evildoers took possession of the territory, sowing terror. Tex is under the influence of Stampede, spirit dating back to the time when New Texas was inhabited only by dinosaurs. What Stampede intends to do is give life to the bone remains scattered...

Bruce Lee

Bruce Lee

Sinclair ZX Spectrum - Released - 1984

Bruce Lee is a platform/beat 'em up hybrid, in which the player controls Bruce Lee. The plot involves the eponymous martial artist advancing from chamber to chamber in a wizard's tower, seeking to claim infinite wealth and the secret of immortality. There are twenty chambers, each represented by a single screen with platforms and ladders. To progress, the player must collect a number of lanterns suspended from various points in the chamber. Most chambers are guarded by two mobile enemies; The Ninja, who attacks with a "bokken stick"[5] and The Green Yamo, a large unarmed warrior, visually...

Bubbler

Bubbler

Sinclair ZX Spectrum - Released - 1987

The wizard tyrant Vadra has enslaved the inhabitants of the ancient city of Irkon and made them into immobile blobs. To further strengthen his grip of the city, he has created giant bottles that spew magical bubbles that create mutant enemies that enforce his control. His former assistant Kintor has given you the ability to move and created magical corks that can be used to close the bottles to lessen Vadra's grip. Your task is to cork the bottles and overthrow the evil wizard. The player controls a blob or bubble that can roll, jump, use chutes and elevators to move around a 3D system of...

Buck Rogers: Planet of Zoom

Buck Rogers: Planet of Zoom

Sinclair ZX Spectrum - Released - 1985

Buck Rogers: Planet of Zoom is a single player science fiction themed obstacle race, where the player controls Buck Rogers' space ship and must guide it through multiple pairs of pylons throughout the game. Controlling the ship involves side scrolling to the left or right, stop, moving forward (and faster), and moving backwards/break (and slower). Additionally, the spaceship can also fire its weapon to unleash a pair of energy bolts. The player starts in sector 1.0 and will finish this level after the player successfully goes between an allocated number of pylons, indicated at the top left...

California Games

California Games

Commodore 64 - Released - August 1, 1987

California Games was the original "Extreme Games" – what today's generation might call "X-Games in the sun". Players can select sponsors (absent in some versions) and compete in events such as skateboarding, footbag, surfing, roller skating, flying disc (frisbee) and BMX. The surfing event is ranked by judges, which give a score to help the players improve their routine. The Atari versions (2600 and Lynx) of the game omit the flying disc and roller skating events, while the Genesis version omits only the flying disc event.

Conquestador

Conquestador

Sinclair ZX Spectrum - Released - 1986

Three star stones have been hidden in locked treasure chests within a castle inhabited by dragons, guards, spiders, tarantulas wizards and the like. Battle Hero Redham is brave enough to take on such a task, and it is only by obtaining these that he can rescue Taleria. Although Redham is armed with a small supply of daggers (more can be collected), these can only be fired while he is stationary, and the graphics are drawn large so that not much is seen on each screen. This means that a lot of advance route-planning is required, although most creatures can be killed by landing on their heads...

Contra

Contra

Commodore 64 - Released - 1986

In the year 2631, a small meteorite has fallen into the Galuga archipelago, located 20km northeast off the coast of New Zealand. Two years later, a terrorist group known as Red Falcon has seized the island in preparation for an alien invasion. The earth's marines sent two members of their elite Contra unit, Bill Rizer and Lance Bean, to neutralize the terrorists. As either Bill (player 1) or Lance (player 2), the player must get to the end of each stage, shooting everything in sight, while avoiding enemy fire themselves. The player can upgrade their standard-issue rifle into one of four...

Cosmic Shock Absorber

Cosmic Shock Absorber

Amstrad CPC - Released - 1986

You are Cosmic Shock Absorber, Saviour of the Universe (hopefully!). Time and Space is falling apart (again?). Cocooned safely in the cockpit of your CZ Neutrozapper fighter (only four repayments left) it is your job to blast your way through the different dimensions of chaos to the source of life itself, the Interstellar Lake of Protozoic Slime. If you make it, the Universe may survive, and most people will pay your bills. However, the call from the President couldn't have come at a worse time. The CZ Neutrozapper is badly in need of a service. As you attempt to blast your way to...

Crack Down

Crack Down

Commodore 64 - Released - 1990

At the beginning of the 21st century, a mad scientist by the name of Mr. K has created an army of artificial soldiers. He conquered the industrial city of Atlantis, and is now preparing to take over the world. The United Nations decided to retaliate by sending two of their top class Special Forces officers, Ben and Andy, infiltrate the city and destroy the enemy base using a newly developed time bomb--Sigma. Crack Down is a time-limited action game. The two heroes, Ben and Andy, have to get through the levels as quickly as possible placing bombs on X marks scattered around the levels. Although...

Cyberball (Domark/Tengen)

Cyberball (Domark/Tengen)

Commodore 64 - Released - 1990

After American Football players started cheating by using bionic parts, the game was forced to change its rules. By 2022, the game was played not by humans, but two teams of seven robots. To spice things up, the usual pig skin ball was replaced with a 350 pound bomb. Cyberball brings this fast and furious action to life. Gameplay is essentially the same as the real sport, although the 'downs' are replaced by the bomb's heat gradually increasing towards 'critical'. After this it will explode and possession will be swapped. This is prevented when you cross the 50-yard line, lose possession or...

Dragon Spirit

Dragon Spirit

Sinclair ZX Spectrum - Released - 1989

Princess Alicia of the kingdom of Mitgult is kidnapped by the monster Zawell. It's now up to the heroic warrior Amul to transform himself into a blue dragon and go and rescue the princess. Dragon Spirit is a vertically scrolling shoot-em-up which consists of nine stages. Players fly around and destroy everything in their path. Much like in Xevious, action takes place on two planes, both in the sky (where the dragon is flying) and on the ground. The dragon has two different kind of attacks: fire that shoots up the screen, and fire that drops to hit a place on the ground in front of the...

Dynasty Wars

Dynasty Wars

Atari ST - Released - 1990

Originating in the arcades, Dynasty Wars is a beat-em-up set during the Three Kingdoms Era of the Chinese history, and is, more specifically, based on the Tenchi o Kurau manga adaptation of the story. The player adopts the identity of an ancient Chinese warrior, and riding on horseback has to eliminate all his opponents, mostly infantry and archers. Four historical characters from the time period can be controlled: Zhang Fei (fights with a halberd), Liu Bei (broadsword), Guan Yu (a Chinese pole weapon known as guan dao), and Zhao Yun (pike); some of the character names are misspelled in...

Emilio Butragueño 2

Emilio Butragueño 2

Sinclair ZX Spectrum - Released - 1989

Very few times the technique alone has been able to achieve international fame. Win a Position in the Selection means dedication, dedication to train and to work hard. The coach of the National Team has drawn up a strict training program, which It will improve your physical shape and give you more control and precision over the ball. Note that some famous footballers have lost their place in the team for lack of dedication and training. Can you prove that you are the most agile and active mentally and physically?

E-Motion

E-Motion

Sinclair ZX Spectrum - Released - 1990

This strategic action puzzle game features original gameplay. You control a spacecraft situated on a globe which you can rotate and move around the screen. You must knock globes into others of the same colour, to rid the screen of all the globes. The screen has no borders, so globes can be pushed off the side of the screen, increasing your tactical range. Knocking globes of different colors into each other produces smaller pods which need to be picked up quickly, giving you energy, or they will turn into globes and you will have to get rid of them too. Many of the globes are linked to other...

Exolon

Exolon

Amstrad CPC - Released - 1987

This action game combines shoot 'em up and platform elements, as you control a flying man who can gain an exoskeletal suit for extra protection (hence the name). Your task is to progress from left to right in each level, either along the ground or by using the arrangement of platforms. Most of the baddies can be avoided rather than shot, and this is often easier, especially as you can duck or jump to avoid them. As well as a standard gun (activated by tapping fire) you also have a limited number of missiles to take out installations (activated by holding down fire, which makes autofire...

Express Raider

Express Raider

Amstrad CPC - Released - 1987

Your aim in life is to be the greatest train robber in the Wild West, a multi-stage task. Your character has plenty of attacking kicks and punches to use on anyone who gets in his way, starting with the local banker, and then some coyotes roaming the plains, who are easier dodged than killed. After this, you find yourself atop the train, attacking a succession of guards in one-on-one beat ‘em up duels, each of which must be won outright within the time limit to avoid losing a life. Many of these shoot at you, so dodge their shots as you attack them. The game offers a practice mode, in which...

Express Raider

Express Raider

Sinclair ZX Spectrum - Released - 1987

In this game, you control a train robber called Express Raider who must try to steal the bags of money from the running locomotives. There are two sequences: a fighting sequence and a shooting sequence. During the fighting sequence, you must fight the bank teller, hit the coyotes and then jump onto the train before it speeds away. When you are on the trian, you must fight your way past other enemies and avoid various projectiles like bottles, bullets and shovels full of coal. Be careful to duck under the low signs that come along as the train is travelling. If you manage to make it to the...

Final Assault

Final Assault

Sinclair ZX Spectrum - Released - 1988

Final Assault is a mountain climbing action/simulation game. The object of the game is to climb to the peak of a mountain via several different trails of varying difficulty. Progress is made in a fashion similar to that used in Epyx 'games' series, with alternating joystick movements. To help out, you carry a backpack which you may stock with assorted items. Since there is a weight limit, you must choose which items you most likely will need for a given trail. For example, an exceptionally long trail may require camping gear and some additional food, where as a short trail will allow for some...

Final Fight

Final Fight

Sinclair ZX Spectrum - Released - 1991

The streets of Metro City are filled with criminals who are part of a gang called Mad Gear. Former wrestler and newly elected mayor Mike Haggar tries to do something about it, much to the displeasure of the Mad Gear Gang who kidnap his daughter Jessica. Only three people are brave enough to venture into the crime-infested streets and try to bring Jessica back. Final Fight is a 2D side-scrolling fighting game. Taking on the role of either Cody, Guy, or the mayor Mike Haggar himself, you must advance through six areas of the city clearing out the gang infestation. You will have to cope with a...

Final Fight

Final Fight

Commodore 64 - Released - November 20, 1991

The streets of Metro City are filled with criminals who are part of a gang called Mad Gear. Former wrestler and newly elected mayor Mike Haggar tries to do something about it, much to the displeasure of the Mad Gear Gang who kidnap his daughter Jessica. Only three people are brave enough to venture into the crime-infested streets and try to bring Jessica back. Final Fight is a 2D side-scrolling fighting game. Taking on the role of either Cody, Guy, or the mayor Mike Haggar himself, you must advance through six areas of the city clearing out the gang infestation. You will have to cope with a...

Firefly

Firefly

Sinclair ZX Spectrum - Released - 1988

In the game, you, as commander of the Firefly, must destroy the 'mechanoid system framework' that your enemy has created by destroying its energy source. The framework is represented as a grid of squares or sectors. Ultimately you must reach and destroy the power source, at the far right of the grid, whilst at the start of the game you only have access to the 'dead zone', at the far left of the grid, and those squares immediately adjacent. This can be extended as described below. Planetary sectors are systems with planets in them, and cannot be entered as they are the enemy's main...

Gauntlet

Gauntlet

Commodore 64 - Released - 1986

Gauntlet is an action game where players choose characters and fight their way through hordes of enemies that assault them on the way to the end of the level. One or two players must make their way through 100 levels of mayhem and magic. The game features a choice of four characters to play with, each with different weapons. Thor the Warrior has a bludgeoning battle axe, Thyra the Valkyrie has a close range sword, Questor the Elf has his long range bow, and Merlin the Wizard has magical bolts. Ghosts, goblins and even the life-draining Death are among the enemies. Enemies stream out of...

The Great Escape (Thunder Mountain)

The Great Escape (Thunder Mountain)

Commodore 64 - Released - 1986

The player controls an unnamed prisoner of war who has been interned in a P.O.W. camp somewhere in northern Germany in 1942. The camp itself is a small castle on a promontory surrounded on three sides by cliffs and the cold North Sea. The only "official" entry to the camp is by a narrow road through the gatehouse and anyone passing through this must be carrying the correct papers. Everywhere else the camp is surrounded by fences or walls with guard dogs used to patrol the perimeter and guards in observation towers with searchlights posted to watch for any prisoners trying to escape. Beneath...

Gyroscope

Gyroscope

Commodore 64 - Released - 1985

Releasing a game which resembles a well-known arcade game before any official license can be released was always a challenge for publishers, and in this case Melbourne House released a game similar to Marble Madness. Controlling a gyroscope, you most navigate your way down a sloping track full of hazards. The viewpoint is in fixed isometric 3D, with hazards including buildings, ramps and drops. The gyroscope accelerates quickly and takes time to slow down, so it is easy to go into a screen too fast. Failing to keep the gyroscope spinning freely as it navigates these costs you one of your seven...

Hole-in-One Miniature Golf

Hole-in-One Miniature Golf

Commodore 64 - Released - 1988

Hole-in-One Miniature Golf (Mini Golf in Europe) provides an overhead view of each hole. The game play is controlled entirely with the mouse. You place the ball on the starting pad and click the left mouse button. Once you have placed the ball, "stretch" a line from the ball to the pointer. The direction the line is pointing is the direction the ball will go. The length of the line or the distance between the pointer and the ball is relative to the power on the shot. Once you are satisfied, click the left mouse button to putt the ball. You are allowed to go three shots over par. Any more than...

Hudson Hawk

Hudson Hawk

Commodore 64 - Released - 1991

In this platformer based on the 1991 comedy/action film of the same name, the player takes on the role of Eddie Hawkins, known as "Hudson Hawk," the world's greatest cat burglar. After ten years in prison for a robbery of a government installation gone wrong, Eddie is released, intending to go straight and retire. Unfortunately, fate has other plans. Years ago, Leonardo Da Vinci created a machine with the intention of converting common lead into bronze for use on his commissioned sculpture of a horse. Da Vinci got the shock of his life when he found out the machine didn't convert lead to...

Impossaball

Impossaball

Sinclair ZX Spectrum - Released - 1987

Impossaball puts you in control of a ball, and sets you in a checkered 3D environment with walls and ceilings. The ball bounces on the spot as standard, but can be directed to move, or bounce higher to gain momentum. Your task is to land on every cylinder in the level, so as to squash them down to ground level. Lots of spikes protrude in the levels, which must be avoided. Magic rings are both friend and foe - the first contact increases your remaining time, but a further contact loses a life. Other obstacles cause the ball to rebound, which could be good or bad depending on the situation.

Impossaball

Impossaball

Amstrad CPC - Released - 1986

Impossaball puts you in control of a ball, and sets you in a checkered 3D environment with walls and ceilings. The ball bounces on the spot as standard, but can be directed to move, or bounce higher to gain momentum. Your task is to land on every cylinder in the level, so as to squash them down to ground level. Lots of spikes protrude in the levels, which must be avoided. Magic rings are both friend and foe - the first contact increases your remaining time, but a further contact loses a life. Other obstacles cause the ball to rebound, which could be good or bad depending on the situation.

Infiltrator

Infiltrator

Sinclair ZX Spectrum - Released - 1986

Infiltrator is a combination of first-person helicopter simulator and isometric third-person espionage action. You, as Johnny McGibbitts, ace pilot and neurosurgeon, were given a mission against the "Mad Leader". You have to fly in a helicopter behind enemy lines and make a diversion there. You can fool the choppers into believing that you are one of the bad guys, and also you can show false documents to guards in the enemy camp. If they aren't fooled then you can use a spray of sleeping gas or even a grenade. There are many houses in the camp, which have many rooms containing useful items,...

Inspector Gadget and the Circus of Fear

Inspector Gadget and the Circus of Fear

Sinclair ZX Spectrum - Released - 1987

When the International Circus comes to town, a mysterious series of disappearances begin, and Inspector Gadget is called into help. Once his involvement is discovered, Penny and Brain are kidnapped, making Gadget's task bigger. And stops the Ringmaster, This involves getting through each side-scrolling level, avoiding the meanies by jumping them, and reaching the final target. There are many holes which lead to different sections of levels. The C64 version adds an icon system allowing players to collect and use their gadgets.

Italy 1990

Italy 1990

Sinclair ZX Spectrum - Released - 1989

World Class Soccer is a soccer (football) game that ties in with the 1990 football World Cup. The game uses a top-down perspective for matches and features the full World Cup structure and all the 24 teams who were involved. Multiple formations and team selections are available before each match. The ball sticks to the feet of the players, who can be tackled either by doing a block tackle, or attempting a slide tackle, which risks giving away a foul. Matches can vary between 4 and 90 minutes, and each player has differing skills and behaviour style depending on his team's relative ability.

Keith Von Eron's Pro Soccer

Keith Von Eron's Pro Soccer

Commodore 64 - Released - 1988

The game can simulate a full 11-a-side game of football on a grass pitch, or 6-a-side soccer, based on the American indoor league of the time. A single player can work through a World Cup (or Indoor League) tournament, or take on a series of increasingly tougher computer teams. A two-player friendly can be played head to head. The control method was designed to be as simple as possible, lending itself to fast and flowing football (in the manner of the later Sensible Soccer). A quick tap of the fire button passed forward, a longer hold of the button chipped the ball at height. Pushing...

Kung-Fu II: Sticks of Death

Kung-Fu II: Sticks of Death

Commodore 64 - Released - 1985

A Pharaoh has captured a Princess and imprisoned her in a temple, and it is your job to fight through perilous lands to get her back. This takes place in a side-view beat 'em up similar to Way of the Exploding Fist. Mythical winged and dog-headed monsters and half-human hybrids are your opponents, fought one at a time. You can duck and jump, and the weapon at your disposal can be used for high, middle and low strikes. Containers offering magical powers (both good and bad) can be found and unlocked. Once inside the temple there are more foes to defeat.

Kung-Fu: The Way of the Exploding Fist

Kung-Fu: The Way of the Exploding Fist

Commodore 64 - Released - July 15, 1985

This menacingly-titled beat 'em up was the first in many martial arts titles from Australia's Melbourne House. Sixteen different moves are on offer, ranging from standard kicks to jumps, somersaults and roundhouse kicks. The move executed each time is defined based on the character's direction, the joystick/keyboard positioning, and on whether the fire button is depressed, in a system which became standard on single-button control systems. To win each bout you must score 2 Yin-Yangs - a perfectly executed kick/punch scores a full one, whereas a less forceful contact offers half a point -...

The Light Corridor

The Light Corridor

Amstrad CPC - Released - 1990

The aim of the game is to guide a ball through 50 levels of walls, barriers and general obstacles. You control a bat, which must 'serve' the ball into play, and then follow it through the level, deflecting it before it falls behind you, as this costs you one of your 4 lives. Initially the obstacles are all static, but moving barriers add timing, reactions and luck to proceedings. There are also several bonus objects, which are collected by passing through them. These include an L for an extra ball and dual rectangles to give you a second bat which moves around at random. The game also...

Midnight Resistance

Midnight Resistance

Sinclair ZX Spectrum - Released - 1990

The player takes control of a commando who is out to rescue his kidnapped family, including his scientist grandfather who is being forced to create a weapon which will give the antagonist of the game, known only as "the Commissar", the power to take over the Earth. In the Sega Mega Drive/Genesis version, the commando, known as Johnny Ford is on a solo mission to destroy the reign of the entity known as "The Crimson King" who kidnapped his family because Johnny's Father, Malcolm Ford created a serum which could make people immune to the addicting effects of drugs.

The New Zealand Story

The New Zealand Story

Sinclair ZX Spectrum - Released - 1989

One day, a kiwi tribe was having fun and games outside the zoo, only to be kidnapped by the evil-minded Leopard Seal, who plans to sell them at the black market. Fortunately, during the kidnapping process, Tiki, leader of the tribe, managed to escape the sack, and her job is to rescue Phee-Phee and the other kiwis scattered around New Zealand, and are held in cages in various locations that include Auckland, Rotorua, Waitomo Caves, Strait Cook, and Mt. Cook. If Tiki doesn't rescue a kiwi in a limited amount of time, the devil will appear and try to kill her. When Tiki reaches the outskirts...

Out Run

Out Run

Microsoft MSX - Released - 1988

OutRun is a racing game that allows the player to race across varied terrain in a readily available Ferrari, complete with a female passenger, over a series of short tracks. Gameplay is viewed from just above and behind the car. The roads are full of sharp bends and hazards, contact with which can cause the car to roll and lose the player's time. On each section of track there is a fork in the road, allowing the player to choose which direction he or she wishes to go in. The player has to to complete five track sections in total, out of the fifteen in the game.

Pang

Pang

Sinclair ZX Spectrum - Released - 1990

Scenario THE BALLOONS ARE COMING BUT YOU'RE NOT WORRIED - YOU'RE THE FEARLESS PANG! You'll need to use every inch of your arcade skills to guide the interpid adventurer through umpteen countries, shooting balloons as you go. but Watch out: ALTHOUGH SOME CREATURES ARE ONLY TOO WILLING TO HELP YOU, OTHERS MAY GIVE YOU MORE THAN YOU BARGAINED FOR. Game Play Guide the fearless Pang through a grand total of COUNTRIES, as he hunts and shoots balloons. Balloons appear in four different sizes. When a balloon is shot it divides itself into half until it reaches its smallest size. When you shoot...

Psycho Soldier

Psycho Soldier

Sinclair ZX Spectrum - Released - 1987

Sequel to Athena, the 2D side-scroller which starred a stylized Manga version of the Greek goddess Athena as she set out to find adventure in the mortal world. This game features Athena Asamiya, a descendant of Princess Athena, who uses her new psychic powers (hence the game's title, Psycho Soldier) to clear a post-apocalyptic world of its mutant inhabitants with the help of her friend Kensu, thus allowing simultaneous two players gameplay. The gameplay consists of the usual run and jump fare typical of the genre with the added feature of a constantly scrolling background, which, added...

Raid Over Moscow

Raid Over Moscow

Sinclair ZX Spectrum - Released - 1985

The USSR has launched a huge attack on the USA, and the only hope for the free world is for you (as leader of a US Squadron of fighters) to destroy their defense bases. This is done in a multi-stage action game with some similarities to the same developer's Beach Head. All the mini-games must be completed before the time limit on the bomb is expired. The first thing you will see is a missile being launched; the game then takes you to your hangar, from which you must quickly launch as many ships as possible, a task made difficult by the limited gravity. You must then fly it into Soviet...

Ramon Rodriguez

Ramon Rodriguez

Sinclair ZX Spectrum - Released - 1986

Ramon closed his eyes, rubbed them with his fists and opened them again without being able to believe what he saw. It was in a dark cavern full of ramifications and poorly lit by crackling torches. Suddenly, she noticed that she felt some coldness and a scream escaped her realization of the clothes she wore. Not that he was too punctilious with those details. He used to wear slim-fitting trousers, a "Mad Max" jacket, tons of leather, veneer, and chains everywhere. But now he was just like the guy who had plucked playing poker with the help of his "colleagues." The only detail he still had of...

Rolling Thunder

Rolling Thunder

Amstrad CPC - Released - 1988

Rolling Thunder (ローリングサンダー Rōringu Sandā) is a side-scrolling action game produced by Namco (now known as Bandai Namco Entertainment) originally released in as a coin-operated arcade game which ran on the Namco System 86 hardware. It was distributed internationally outside Japan by Atari Games. The player takes control of a secret agent who must rescue his female partner from a terrorist organization. Rolling Thunder was released for various computer platforms in 1987 and the Family Computer and Nintendo Entertainment System in 1989. The original arcade game has also been included in various...

S.T.U.N. Runner

S.T.U.N. Runner

Sinclair ZX Spectrum - Released - 1990

S.T.U.N. Runner (Spread Tunnel Underground Network Runner) is a fast-paced, racing/shooter arcade game released by Atari Games in 1989. The player pilots a futuristic speed bike which can exceed 900 mph through various tunnels and courses, with changing environments, hazards and enemies. The final goal is to reach the "Ultimate Challenge", an endless race filled with surprises, where the player must simply get as far as possible in the allotted time. Markers on the Ultimate Challenge course show the names of the five players who have traveled the farthest, who are tracked independently of the...

Salamander

Salamander

Sinclair ZX Spectrum - Released - 1987

Salamander (沙羅曼蛇 / サラマンダ Saramanda), retitled Life Force (ライフフォース Raifu Fōsu) in North America and in the Japanese arcade re-release, in Europe known as Life Force: Salamander, is a scrolling shooter arcade game by Konami. Released in 1986 as a spin-off of Gradius, Salamander introduced a simplified power-up system, two-player cooperative gameplay and both horizontally and vertically scrolling stages. Some of these later became the norm for future Gradius games. Salamander was followed with a sequel in 1996 entitled Salamander 2. The first player controls Vic Viper and the second player...

Shadowfire

Shadowfire

Commodore 64 - Released - 1985

General Zoff is holding Ambassador Kryxix captive in his spaceship. Plans for a new type of spaceship are hidden in a micro-disc embedded in the Ambassador's spine. If Zoff had the plans, the empire would be in great danger, and it is only a matter of time until his inquisitors will discover them. The Emperor has assembled the so-called "enigma team", a group of six reckless mercenaries, to take care of the situation. Players take control of all six mercenaries and have one hour and forty minutes to rescue Ambassador Kryxix and capture General Zoff. All six characters have different...

Side Arms Hyper Dyne

Side Arms Hyper Dyne

Amstrad CPC - Released - 1988

Originating in the arcades, Side Arms is a horizontally scrolling shoot ‘em up in which you control Lieutenant Henry (a second player can control Sergeant Sanders in some versions), armed with crude weaponry and protective jump-suits. They must save the earth from the mercenary invaders of Bozon. You must first reach Bozon’s territories, then wipe out its forces hidden in caverns and lurking in underground seas, before destroying the main invasion ship. Lots of extra weapons can be picked up, often with similar tokens to those in 1943 and some other Capcom titles. Most weapons can be shot...

Silent Service

Silent Service

Sinclair ZX Spectrum - Released - 1987

You are now a member of the Silent Service, the US Navy Submarine command. For a long while after Pearl Harbor, you are the only forces capable of striking back at the Japanese in the Pacific. Take one of the "fleet boats" and go on extended patrols of up to 2 months from Hawaii, Australia, or New Zealand. Set your difficulty/realism level and time period (early means less tech for juicier targets, later means tougher escorts, more tech, lousier targets). Contend with factors like dud torpedoes, maximum depth, and more. You can choose among practice run against some old hulks, recreate...

Silkworm

Silkworm

Amstrad CPC - Released - 1989

Silkworm is a classic horizontally-scrolling shoot-em-up. The main difference between this game and many other side-scrolling shoot-em-ups is that you will be on land as well as in the air. The first player would play as a helicopter, but if a second player joins the game, they would play as a jeep. Both players would have to protect each other as well as themselves. After a certain number of kills, a "goose" helicopter would form on the screen. If the players managed to destroy it they would get a weapon's powerup. This would go on throughout the entire game, and a "goose" could appear...

Sly Spy: Secret Agent

Sly Spy: Secret Agent

Commodore 64 - Released - 1989

The plot resembles some movies and novels of the James Bond series and takes place in the U.S. in an unspecified time period called ingame as "199X". During the introduction sequence, the president and his wife are waving at the crowd next to a limousine at the White House in Washington D.C., while terrorists (some flying in using jetpacks) approach the president and his wife armed and dangerous, and, as soon as the screen goes red and gun sounds are heard, they seem to shoot at both the crowd, the president and the first-lady. they are presumed as dead. Later, a secret agent working for...

Super Scramble Simulator

Super Scramble Simulator

Sinclair ZX Spectrum - Released - 1989

Super Scramble Simulator recreates the sport of scrambling/ motorcross, but in a manner similar to the Kikstart TV show and games. The basic aim is to ride a motocross bike through hazardous courses within the time limits. The game uses a split-screen display, with a big window viewed from the side as well as a longer-range aerial view - the latter is useful for dodging hazards to the left or right, as the side-view doesn't demonstrate these accurately. The bike has 3 gears, and you must use a low gear to go uphill. You will need to do wheelies to ensure good landings from the big jumps,...

Terra Cresta

Terra Cresta

Commodore 64 - Released - 1986

Terra Cresta is a vertically scrolling shoot 'em up. The player controls a ship, initially with limited firepower. Numbered pods appear containing further parts of the ship that will increase firepower. These additional parts combine with the player's ship to increase its firepower, and the final module transforms it into a fiery phoenix which is invulnerable for a certain period of time. Once the ship has multiple sections, the player may also split it, allowing it to fire in multiple directions. The player begins with three lives and it is possible to play with either one or two...

A Toda Maquina

A Toda Maquina

Sinclair ZX Spectrum - Released - 1989

A compilation of several games, including: Batman Ocean Software Ltd Rambo III Ocean Software Ltd RoboCop Ocean Software Ltd Dragon Ninja Imagine Software Ltd Afterburner Activision Inc

Winter Games

Winter Games

Commodore 64 - Released - January 1, 1985

Compete in many different sporting events like: Ski Jump, Hot Dog, Biathlon, Bobsled, Free Skating, Figure Skating and more.

Wizball

Wizball

Commodore 64 - Released - 1987

The theme of Wizball is unique. It is a horizontally-scrolling game, which involves navigating around a landscape and shooting at sprites. However, the aim of the game is to collect droplets of coloured paint to colour the level. Each level starts off as monochromatic, drawn in three shades of grey, and needs three colours to be collected to complete it. The player, a wizard who has taken the form of a green ball, has access to three levels at a time, and can navigate between them through portals. Each level has droplets of a different primary colour which may be collected. At the same time,...

Xevious

Xevious

Commodore 64 - Released - 1986

A hundred thousand years ago, an ancient civilization prospered on our Earth, their product being GAMP (General Artificial Matrix Producer). In order to survive the Ice Age, most of the Earth's inhabitants have decided to leave it, finally settling on a planet called Xevious. A group of humans remained, becoming our own ancestors. Many years have passed, and the Xevians are now planning a massive comeback to their long-lost homeland. The pilot Mu, his android companion Eve, and Mio, a Xevian who opposes the GAMP regime, are back from a space travel just in time to warn the Earth of the...

Yie Ar Kung-Fu

Yie Ar Kung-Fu

Commodore 64 - Released - July 1, 1985

Yie Ar Kung-Fu follows the quest of a martial artist named Oolong to become the Grand Master of Kung-Fu, honoring the memory of his illustrious father. To do that, Oolong will have to face some of the most skillful martial artists in one-on-one battles. The battles take place on side-view screens. The hero has two moves at his disposal: punching and kicking. These moves must be executed by pressing a corresponding button together with a directional button or arrow key. Oolong also has the advantage of being able to jump higher than most of his opponents. The latter utilize unique moves to stop...

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