Domark Software Ltd.

3D Construction Kit

3D Construction Kit

Amstrad CPC - Released - 1991

This package allows users to create their own 3D worlds, using technology related to the Freescape universe seen in games such as Castle Master and Driller / Space Station Oblivion. Pull-down menus allow objects to be created and positioned, with movement loops and simple animation defined. A network of rooms can be created. A simple BASIC-style language is integrated to allow puzzles and conditions (open a door when a key in placed into it, for example). You can also include enemies which must be shot. At any moment you can enter the gameworld to test it.

3D Construction Kit

3D Construction Kit

Atari ST - Released

This package allows users to create their own 3D worlds, using technology related to the Freescape universe seen in games such as Castle Master and Driller / Space Station Oblivion. Pull-down menus allow objects to be created and positioned, with movement loops and simple animation defined. A network of rooms can be created. A simple BASIC-style language is integrated to allow puzzles and conditions (open a door when a key in placed into it, for example). You can also include enemies which must be shot. At any moment you can enter the gameworld to test it.

3D Construction Kit

3D Construction Kit

Commodore Amiga - Released - June 1, 1991

3D Construction Kit (US, Canada and Israel release title: Virtual Reality Studio[4]), also known as 3D Virtual Studio, is a utility for creating 3D worlds in Freescape. Developed by Incentive Software and published by Domark, it was released in 1991 on multiple platforms. The game originally retailed for £24.99 for the 8-bit version, and £49.99 for 16-bit version, in the United Kingdom. A sequel, 3D Construction Kit II, was released in 1992, but only available on Amiga, Atari ST or IBM PC (DOS). Incentive Software had released games using the Freescape engine before, but with 3D...

3D Construction Kit

3D Construction Kit

Commodore 64 - Released - 1991

This package allows users to create their own 3D worlds, using technology related to the Freescape universe seen in games such as Castle Master and Driller / Space Station Oblivion. Pull-down menus allow objects to be created and positioned, with movement loops and simple animation defined. A network of rooms can be created. A simple BASIC-style language is integrated to allow puzzles and conditions (open a door when a key in placed into it, for example). You can also include enemies which must be shot. At any moment you can enter the gameworld to test it.

AV8B Harrier Assault

AV8B Harrier Assault

Commodore Amiga - Released - 1992

This game puts you behind the controls of the AV8B Harrier aircraft. You must plan a strategic assault upon the enemy island of East Timor which is heavily defended. As well as allowing you to fly the Harrier, you can also plan attacks with your ground and naval forces. If you prefer the strategic side of things you can let the games AI fly the missions for you, whilst you concentrate on commanding the resources available to you to strike on the enemy.

BadLands

BadLands

Commodore Amiga - Released - 1990

Badlands continued the Super Sprint lineage, but moved the game into a futuristic post-apocalyptic setting. The races consist of 3 souped-up cars toughing it out over 4 laps on one of the 8 tracks, which are viewed from above. Two human players can take part, but only the winner continues without using up credits, so you will only see the early races in two-player mode. You are armed with guns, which can be used to slow opposing cars. During the races spanners can be collected, which are then cashed in for upgraded turbos, improved weaponry and engine upgrades. Hazards on the later tracks...

Castle Master

Castle Master

Commodore Amiga - Released - 1990

Castle Master is the fourth and final individual game to use the Freescape first-person solid 3D game system (after Driller, Dark Side and Total Eclipse). As a Prince or Princess armed with a slingshot, you have to explore a medieval castle to free your beloved from the evil Magister. Gameplay combines action and puzzle-solving, across four primary towers with three levels each. Doors must be opened using one of the ten included keys. These are unmarked, as are the various potions - making it a challenge to know which keys open which doors, and which potions are beneficial. Contact...

Castle Master

Castle Master

MS-DOS - Released - 1990

Castle Master is the fourth and final individual game to use the Freescape first-person solid 3D game system (after Driller, Dark Side and Total Eclipse). As a Prince or Princess armed with a slingshot, you have to explore a medieval castle to free your beloved from the evil Magister. Gameplay combines action and puzzle-solving, across four primary towers with three levels each. Doors must be opened using one of the ten included keys. These are unmarked, as are the various potions - making it a challenge to know which keys open which doors, and which potions are beneficial. Contact...

Castle Master II: The Crypt

MS-DOS - Released - 1990

A number of copies of Castle Master came with an additional exclusive game called The Crypt. It uses the same Freescape game engine and continues the original plot. In this chapter, you'll have to free your beloved by entering and exploring a 3D crypt, activating lifts and exploring the various floors.

Castle Master II: The Crypt

Castle Master II: The Crypt

Commodore 64 - Released - 1991

Castle Master II: The Crypt is an Action Adventure game, developed by Incentive Software Ltd and published by Domark Software Ltd, which was released in Europe in 1991. Set in and around a dark and eerie castle, cross a shark-infested moat and risk life and limb in a desperate rescue bid. Choose to free either the Prince or Princess. Battle with the evil spirits using just your slingshot. Search for keys, potions and clues to unravel the mysteries of "Castle Eternity". Use your eyes and ears to discover solutions to the brain-twisting puzzles. Secret rooms, dark corridors and hidden traps,...

Castle Master II: The Crypt

Castle Master II: The Crypt

Commodore Amiga - Released - 1991

Castle Master II: The Crypt is an Action Adventure game, developed by Incentive Software Ltd and published by Domark Software Ltd, which was released in Europe in 1991. Set in and around a dark and eerie castle, cross a shark-infested moat and risk life and limb in a desperate rescue bid. Choose to free either the Prince or Princess. Battle with the evil spirits using just your slingshot. Search for keys, potions and clues to unravel the mysteries of "Castle Eternity". Use your eyes and ears to discover solutions to the brain-twisting puzzles. Secret rooms, dark corridors and hidden traps,...

Championship Manager 94: End of 1994 Season Data Up-date Disk

Championship Manager 94: End of 1994 Season Data Up-date Disk

Commodore Amiga - Released - 1994

This End of Season Edition is an updated version of Championship Manager 93/94. It adds new team data for the 93/94 season and adds all the foreign players that came to England during the season. One new background picture is also included.

Championship Manager Italia '95

Championship Manager Italia '95

Commodore Amiga - Released - 1995

Championship Manager Italia is an updated version of Championship Manager 93/94. The only difference is that the player now takes control over an Italian soccer club of the series A or B instead of an UK team. The applied soccer rules are adjusted to the Italian circumstances.

Codename Mat II

Codename Mat II

Commodore 64 - 1985

In this sequel to Codename: MAT (the original never appeared on the Commodore 64) you once again take the role of Mat, now the pilot of the Centurion II as he battles the Myons once more. In the Terranya war it has been discovered that the planet Vesta is full of the most precious substance in the galaxy, Karillium, which with one drop can turn a desert into a jungle. The planet orbits around the star Calest deep in a Myon zone, but the Earth managed to invade and capture the planet with unmanned ships. With the planet full of Karillium mines powered by an energy grid which in turn is powered...

Deluxe Trivial Pursuit

Deluxe Trivial Pursuit

MS-DOS - Released - 1992

Deluxe Trivial Pursuit is an improved new version of Trivial Pursuit, featuring among others 3,000 new questions, VGA 256-color graphics, music and sound effects, and a fully animated quizmaster.

Dragon Spirit

Dragon Spirit

MS-DOS - Released - 1991

Princess Alicia of the kingdom of Mitgult is kidnapped by the monster Zawell. It's now up to the heroic warrior Amul to transform himself into a blue dragon and go and rescue the princess. Dragon Spirit is a vertically scrolling shoot-em-up which consists of nine stages. Players fly around and destroy everything in their path. Much like in Xevious, action takes place on two planes, both in the sky (where the dragon is flying) and on the ground. The dragon has two different kind of attacks: fire that shoots up the screen, and fire that drops to hit a place on the ground in front of the...

Dragon Spirit

Dragon Spirit

Commodore Amiga - Released - 1989

Dragon Spirit is a vertically scrolling shoot-em-up which consists of nine stages. Players fly around and destroy everything in their path. Much like in Xevious, action takes place on two planes, both in the sky (where the dragon is flying) and on the ground. The dragon has two different kind of attacks: fire that shoots up the screen, and fire that drops to hit a place on the ground in front of the dragon. Enemies exist both in the air and on the ground, and some can fly up from the ground to the sky. Players can pick up power-ups, or upgrades, that will help them in their fight. Upgrades...

Escape from the Planet of the Robot Monsters

Escape from the Planet of the Robot Monsters

MS-DOS - Released - 1990

Escape from the Planet of the Robot Monsters has the player sent on a rescue mission to Planet X. This planet has been taken over by robots and it's up to the player to find and evacuate the remaining humans. It's a shooter similar to Gauntlet, only with an isometric viewpoint. The protagonist runs around the levels shooting robots, rescuing humans and picking up items.

Escape from the Planet of the Robot Monsters

Escape from the Planet of the Robot Monsters

Commodore 64 - 1990

Escape from the Planet of the Robot Monsters has the player sent on a rescue mission to Planet X. This planet has been taken over by robots and it's up to the player to find and evacuate the remaining humans. It's a shooter similar to Gauntlet, only with an isometric viewpoint. The protagonist runs around the levels shooting robots, rescuing humans and picking up items.

European Football Champ

European Football Champ

Commodore 64 - 1991

European Football Champ was released to coincide with the 1992 European Championships. The game scrolls horizontally at a slight angle, and recreates the coin-op's close-up zoom effect after a player scores. Only a small area of the pitch is on screen at a time, but there is a scanner to show the whole pitch. Although the game has a referee, he often loses attention, and these moments give you a chance to foul, punch or side-swipe opposition players. One and two player options are included.

European Football Champ

European Football Champ

Commodore Amiga - Released - 1992

European Football Champ was released to coincide with the 1992 European Championships. The game scrolls horizontally at a slight angle, and recreates the coin-op's close-up zoom effect after a player scores. Only a small area of the pitch is on screen at a time, but there is a scanner to show the whole pitch. Although the game has a referee, he often loses attention, and these moments give you a chance to foul, punch or side-swipe opposition players. One and two player options are included.

F1

F1

Commodore Amiga - Released - 1993

F1 is an Official Formula One Racing Game. There are two modes of play available: "Arcade", "Grand Prix". In both of these modes you complete a certain number of laps (4, 8, or 12) and select which circuit that you want to race on. The circuits include San Marino, France, Britain, Germany, Italy, Portugal, Japan, and Australia. Some circuits are easy, while some are difficult. There are slight differences between the two modes. For instance, "Arcade" allows you to select the circuit in any order that you like, whereas "Grand Prix" only allows you to fine-tune your car before starting a...

F1: World Championship Edition

F1: World Championship Edition

Commodore Amiga - Released - 1995

F1 World Championship Edition is a Formula 1 racing game with real teams and drivers from the 1994 season including Benetton, Ferrari, Williams, Jordan, Lotus, Minardi, Tyrrell & McLaren. There are 16 circuits including the Monaco Grand Prix The game includes a championship knockout and training mode. The SNES version offers a few more teams. These are: Sauber, Arrows grand prix, Larrousse and Ligier. It is the sequel to the game Formula One (1993).

Formula One

Formula One

MS-DOS - Released - 1994

F1 is an Official Formula One Racing Game. There are two modes of play available: "Arcade", "Grand Prix". In both of these modes you complete a certain number of laps (4, 8, or 12) and select which circuit that you want to race on. The circuits include San Marino, France, Britain, Germany, Italy, Portugal, Japan, and Australia. Some circuits are easy, while some are difficult.

Hard Drivin'

Hard Drivin'

Commodore Amiga - Released - 1989

Hard Drivin' is a 3D arcade hit from Atari Games. You are in control of a high-performance sports car. Your objective is to race around the course as fast as possible and hit as many checkpoints as possible. If you hit a checkpoint you gain extra time to go farther. You will see traffic on the road both in your direction and coming down the opposite direction, so be careful when you pass... The course has two sections: speed track, and stunt track. Speed track is longer, but you can usually achieve higher speeds. Stunt track requires you to perform several stunts such as jumping bridges,...

Hard Drivin' II

Hard Drivin' II

MS-DOS - Released - 1990

Hard Drivin' II is the sequel to Hard Drivin' which featured bold 3D polygon graphics and a chaotic feeling of speed. Many of the bugs in the original, such as cars appearing through the hills, are gone in this game. The frame rate of the game increases slightly, with the controls being more reliable. A 2-player mode has been added. There are also 4 new tracks and a course designer.

Hard Drivin' II: Drive Harder

Hard Drivin' II: Drive Harder

Commodore Amiga - Released - 1991

Hard Drivin' II is a Racing game, developed by Tengen and published by Domark, which was released in 1991. Not to be confused with me coin-op sequel Race Drivin, Hard Drivin II is a revision of the original simulator that’s never appeared in the arcades. At first sight it looks almost exactly the same as HD1. Select the first track from the menu, and you’re plonked into the seat of a Ferrari F40, which actually looks more like a Lada, so you’ll have to use your imagination a bit. The track looks strangely familiar, until you realise that it actually is the same as the original HD1 track....

Hydra

Hydra

Commodore Amiga - Released - 1991

Set in the 21st century, a band of terrorists haven stolen a series of top-secret documents and objects, all of which must be retrieved. Ranging from nuclear devices to the crown jewels the assorted stolen goodies are handed to the player at the start of each game, and the player must then run the gauntlet through wave after wave of enemy sprites until the loot is safely returned. However, while all this makes Hydra sound like a frantic car racing game, it has the novelty of actually being set in a boat with the cars and motorbikes that are associated with the many car games replaced by...

Hydra

Hydra

Commodore 64 - 1991

If being the best speedboat racer in the world were all there was to life, you'd live on easy street. But when the government of Hydra has asked for your help in defeating Hydra's enemies by couriering parts to a secret weapon, and those enemies know you're coming... well then, life gets interesting. Race down narrow swamp lanes to deliver parts of a secret weapon to bases at the finish of each section. Enemies will be shooting at you, but you can shoot back with Uzi Cannons and Nukes. Collect crystals along the way to boost your speed or shields.

International Rugby Challenge

International Rugby Challenge

MS-DOS - Released - 1993

The follow-up to Rugby: The World Cup. The game features more options than before, with an icon-driven menu system including different control choices and match lengths. Controls are similar to the original game, but tackling is now harder and requires more precise player placement, and rucks and mauls are implemented. As before, the scrums involve joystick-waggling, and are crucial to advancing the ball. Conversions are taken from a separate 3D view.

MiG-29 Fulcrum

MiG-29 Fulcrum

MS-DOS - Released - 1991

The MiG-29 plane, nicknamed Fulcrum by the West, features in this flight simulation, professionally modeled by former British Aerospace flight simulator designers. You are armed with cannons, rockets and Air-to-Air and Air-to-Ground missiles. Aerodynamics, blackouts and physics are all recreated. There are six missions to take on, starting with your basic training. After this, there are four diverse missions with colour-coded identification, and a final extra-tough mission you can only do once you have successfully completed the others. The missions involve arctic reconnaissance,...

MiG-29M Super Fulcrum

MiG-29M Super Fulcrum

MS-DOS - Released - 1991

Taking off from where MiG-29 Fulcrum left off, Simis created a new simulator based around the top-modern MiG-29M. The M model has been equipped with modernised avionics, a fly-by-wire system and stronger engines. As opposed to its predecessor, Super Fulcrum takes place in one big scenario instead of single missions. Your task is to represent the Soviet Union in a UN force sent to South America to defend a small country that is being threatened by a bigger and stronger neighbour. The game is relatively open-ended, allowing you to fulfill your missions in the way you see fit instead of...

'Nam 1965-1975

'Nam 1965-1975

MS-DOS - Released - 1991

'Nam 1965-1975 is a strategy game set during the Vietnam war. The player takes the role of both the President of the United States and the commander-in-chief, and the goal of the game is to prevent the South of Vietnam to fall in the hands of the Vietcong, managing its military resources and preventing the public opinion to reject the war. As President, the player has to manage the military resources, and as Commander in chief they can take direct decisions on the terrain, such as tactics or engaging enemies. The game offers five different scenarios: Khe Sanh, Tet Offensive, 1975...

Pit-Fighter

Pit-Fighter

MS-DOS - Released - 1991

Pit-Fighter is a 3rd-person fight game that features digitized graphics of real fighters and zooming effects. Players select one of three fighters (Buzz, Ty or Kato) to take on anyone who dares. At the conclusion of a match, players are individually awarded a Knockout Bonus, Brutality Bonus, and a Fight Purse. Every third match is a Grudge Match where players test the skills of each other. The last man standing is the winner of this three-knockdown match. Players fight their way to the Elimination Match to decide who wins the opportunity to dethrone the champion, the Masked Warrior.

Pit-Fighter

Pit-Fighter

Commodore 64 - Released - 1991

The gameplay is similar to Taito's Violence Fight and SNK's Street Smart. The player must jump, punch, and kick their opponent until his/her energy runs out. If the player presses all three of the buttons at a time, the character will perform a "super move". The player begins Pit-Fighter by choosing one of the three playable characters, who all have different moves, speed, and power. In the player select screen in the arcade version, each player has a color to select the fighters with: for player one it's blue, for player two it's red and for player three it's yellow. As many as three...

R.B.I. Baseball 2

R.B.I. Baseball 2

Commodore Amiga - Released - 1991

R.B.I. Baseball 2 features all 26 major league teams, each with a full roster of players. You can choose any National or American League team. You can even play one of the 1989 All-Star squads. The game features One Player and Two Player options as well as a Password mode to enable you to play a full season (one game against every team in the division). In addition, a watch mode provides you with the best seat in the house for a computer-controlled match up. This second version is similar to the original game in terms of gameplay. This time around the game uses the teams and statistics...

R.B.I. Baseball 2

R.B.I. Baseball 2

MS-DOS - Released - 1991

R.B.I. Baseball 2 features all 26 major league teams, each with a full roster of players. You can choose any National or American League team. You can even play one of the 1989 All-Star squads. The game features One Player and Two Player options as well as a Password mode to enable you to play a full season (one game against every team in the division). In addition, a watch mode provides you with the best seat in the house for a computer-controlled match up. This second version is similar to the original game in terms of gameplay. This time around the game uses the teams and statistics...

Race Drivin'

MS-DOS - Released - 1992

Race Drivin' is a sequel to the driving simulator Hard Drivin'. Game play is similar to the first game. The player must complete laps around the race track before a timer expires. There are several checkpoints around the track which increase player's time as he passes. Race Drivin' has three courses, one of which is the track from Hard Drivin'. There is a new super-stunt track, and an autocross course. The player also may choose from three types of cars.

Rampart

Rampart

Commodore 64 - Released - January 1, 1992

Rampart is a game combining strategy and artillery action. Build your castle from Tetris-style pieces, place your cannons, bombard the enemy, try to repair, do it all over again. The original arcade release has a single-player and a two-player mode; later revisions incorporate three-player gameplay.

Rugby: The World Cup

Rugby: The World Cup

Commodore Amiga - Released - 1991

An official licensed game of the 1991 Rugby World Cup, bringing a sport rarely seen on home computers to life. The game recreates the exact structure of the tournament, and includes all 16 teams. The gameplay has been simplified slightly, in the aim of creating a more flowing and less complicated game. As a result, scrums are frequent, penalties are absent, and a flowing running game is favoured. The teams are of different abilities, reflecting their real life skills.

S.T.U.N. Runner

S.T.U.N. Runner

MS-DOS - Released - 1990

It's 2492 and you must pilot your Sub-Terranean Underground Network (S.T.U.N.) craft at speeds over 900 miles per hour through a series of courses to retain your title as S.T.U.N. Runner, completing each course before time runs out. There are also enemies on each course, such as cycles, indestructible armored drones, and flying bird-like craft. Shoot or avoid them. If you hit them, you lose one of your shields (your craft has six total) and are slowed down temporarily. The more shields you have at the finish line, the more bonus points you get. Getting hit with no shields does not kill you,...

Shadowlands

Shadowlands

MS-DOS - Released - 1992

Viewed isometrically, this role-playing game saw you leading a party of four intrepid souls on a mission to restore peace to the land. Sixteen levels awaited them, all filled with traps and monsters. Spells could be collected as the game went on, and multiple ones cast in quick succession. The characters could be split, and sent off on different routes and tasks to save time. The game’s title was inspired by its innovative use of light, or rather of darkness. Nothing could be seen without the torches your characters had; these meant that vision faded outside their circular arc. You had to...

Skull & Crossbones

Skull & Crossbones

MS-DOS - Released - 1991

Fight as either Red Beard or One Eye through various pirate themed levels, like ships and forts, and even some non-pirate themed levels, battling ninjas, skeletons, and others in a quest to get back your hard earned money from an evil wizard. You can also fight side by side with a friend (who controls the pirate you didn't choose). Fighting works like fencing, with a few different moves to use, including parrying. The levels scroll through with a boss at the end of each. You gain money by vanquishing foes and digging for treasure where X marks the spot.

Skull and Crossbones

Skull and Crossbones

Commodore 64 - Released - 1991

Fight as either Red Beard or One Eye through various pirate themed levels, like ships and forts, and even some non-pirate themed levels, battling ninjas, skeletons, and others in a quest to get back your hard earned money from an evil wizard. You can also fight side by side with a friend (who controls the pirate you didn't choose). Fighting works like fencing, with a few different moves to use, including parrying. The levels scroll through with a boss at the end of each. You gain money by vanquishing foes and digging for treasure where X marks the spot.

Taito's Super Space Invaders

Taito's Super Space Invaders

MS-DOS - Released - 1991

In 1979, a strange phenomenon shook the World - the Invaders landed - ensuring that life would never be the same again. Now they're back... with a vengeance!! Bigger, badder, brighter, bolder and better, Super Space Invaders sends the game that launched a thousand games rocketing into the 21st century with a host of amazing features. - Level after level of increasingly weird and hostile invaders Amazing multi-way scrolling playfields Huge end of level mega monsters Secret hidden levels for only the best to find. It's the sequel with no equal!

Thunder Jaws

Thunder Jaws

Commodore 64 - Released - 1991

In a secret underwater base, the evil Madame Q is determined to control the world. To that end she has kidnapped thousands of beautiful girls to use in her diabolical experiments. Players are part of a team of experts hired by the government to find and penetrate Madame Q's fortress and free the hostages. After the submarine reaches its destination, players scuba dive to get to the base and must avoid mines and chemical spills as well as battle sharks and enemy divers with their spear-shooting harpoons. The inside of the fortress is very similar to the territory in Rolling Thunder, and...

Total Football

Total Football

Commodore Amiga - Released - 1996

Named after the tactic invented by Rinus Michels and their "Clockwork Oranges" Dutch team of the 70's, Total Football is an International competition game including 52 teams (including an all-star team) and compete in a 16 team league, 32 team knockout and a 32 team tournament similar to the World Cup. Featuring a low-angle isometric view (not compensated by the d-pad, meaning pressing right will move the player along the half-way line (his right), not in the direction of the right corner flag (the screens' right) like in most games featuring axonometric views, while buttons allow to pass...

Virtual Reality Studio

Virtual Reality Studio

MS-DOS - Released - 1991

This package allows users to create their own 3D worlds, using technology related to the Freescape universe seen in games such as Castle Master and Driller / Space Station Oblivion. Pull-down menus allow objects to be created and positioned, with movement loops and simple animation defined. A network of rooms can be created. A simple BASIC-style language is integrated to allow puzzles and conditions (open a door when a key in placed into it, for example). You can also include enemies which must be shot. At any moment you can enter the gameworld to test it.

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