The Codemasters Software Company Limited

11-A Side Soccer

11-A Side Soccer

Amstrad CPC - Released - December 13, 1989

Originally published as part of the '4 Soccer Simulators' compilation (and later re-released as part of the 'Quattro Skills' compilation), 11-A-Side Soccer was the most traditional version of football released on the compilation and allowed up to four players to play simultaneously (with two teams of two players each).

1st Division Manager

1st Division Manager

Commodore 64 - Released - 1993

1st Division Manager is a football management game where the player takes on a team of their choice in any of the top four English leagues. On the main menu there are four icons as well as some major information such as the player's name, the name of the player's club, current league position, a rating, and the account balance. The first icon from left is the picture of a computer and by clicking on it you will get to the main database menu where you can handle the players’ training, studying the coming fixtures and edit the teams or players. The second icon is a telephone and by clicking on it and you will be able to make a phone call to either the transfer market (for buying and selling players) or the the bank (to get a loan). The third icon is a notebook and by clicking on it you will see tables from all four divisions. The last icon is the picture of a football pitch and by pressing it you will get to your next match. After choosing your squad you will see the highlights of the match from a top-down perspective. After the match you will get reports about players being injured, results in the other matches, and the finances for that week.

1st Division Manager

1st Division Manager

Commodore Amiga - Released - 1992

1st Division Manager is a football management game where the player takes on a team of their choice in any of the top four English leagues. On the main menu there are four icons as well as some major information such as the player's name, the name of the player's club, current league position, a rating, and the account balance. The first icon from left is the picture of a computer and by clicking on it you will get to the main database menu where you can handle the players’ training, studying the coming fixtures and edit the teams or players. The second icon is a telephone and by clicking on it and you will be able to make a phone call to either the transfer market (for buying and selling players) or the the bank (to get a loan). The third icon is a notebook and by clicking on it you will see tables from all four divisions. The last icon is the picture of a football pitch and by pressing it you will get to your next match. After choosing your squad you will see the highlights of the match from a top-down perspective. After the match you will get reports about players being injured, results in the other matches, and the finances for that week.

4 Soccer Simulators

4 Soccer Simulators

Commodore 64 - Released - 1988

4 Soccer Simulators is a soccer game that includes 4 independent sub-games: 11-A-Side Soccer is a simulation of the default soccer rules. As the name implies, there are eleven players per team. Indoor Soccer is played with five players per team. There are less rules than in outdoor soccer, such as the absence of the corner kick. Street Soccer is played in the streets, with very few rules. Soccer Skills is a training game in which the player can practice penalties, sprints, corners, goalie skills, etc... All games except Soccer Skills support up to four players (two per team) and can be played against the computer in three difficulty levels.

4 Soccer Simulators

4 Soccer Simulators

Amstrad CPC - Released - December 13, 1989

4 Soccer Simulators is a soccer game that includes 4 independent sub-games: 11-A-Side Soccer is a simulation of the default soccer rules. As the name implies, there are eleven players per team. Indoor Soccer is played with five players per team. There are less rules than in outdoor soccer, such as the absence of the corner kick. Street Soccer is played in the streets, with very few rules. Soccer Skills is a training game in which the player can practice penalties, sprints, corners, goalie skills, etc... All games except Soccer Skills support up to four players (two per team) and can be played against the computer in three difficulty levels.

Advanced Fruit Machine Simulator

Advanced Fruit Machine Simulator

Commodore Amiga - Released - 1991

It's not a mega thrilling 3D shooter, but it does what it says on the box! This game was released on nearly every popular computer at the time, but it's good to see that it hasn't lost the fun on the port to the Amiga. It is a game for 1 - 4 players. Each player is given £1.50 stake money which is represented as a series of coins. These coins are fed into the machine by pressing the appropriate action key, zero feeds in £1 for example. Once the machine has been fed all the player has to do is spin the reels and see what happens. When a winning combination appears the game offers the chance to gamble it for a higher or lower win. Rather than getting a gambling addiction and hanging with crackheads and the like, have a go at this game - It's fun, fun, fun all the way and you won't have the debt collectors chasing you!

Advanced Pinball Simulator

Advanced Pinball Simulator

Atari 800 - Released - 1988

Part of Codemasters' original budget-price range, this pinball game aimed to put fast & furious action first. The table design features extra flippers on both sides, which are at the bases of sections of features. The best scores can be achieved by repeatedly bashing away at sections of blocks. The essential theme of the table is of magic and wizardry, with the targets to be lit including the word 'MAGIC' as well as a weather potion and a magic cottage. Trapdoors must be shot open to get their bonuses, then shot shut again to prevent the ball being lost in them. Extra balls are offered every 10,000 points.

ATV: All Terrain Vehicle Simulator

ATV: All Terrain Vehicle Simulator

Commodore 64 - Released - 1987

Viewed side on, and with a split screen 2-player option, this game simulated the then-new All Terrain Vehicles in an action-based way. The game features a succession of courses, which must be navigated in 30 seconds. You must run to the vehicle initially, and will also have to manually remount if you fall off - all costing you more precious time. Careful use of the wheelies and jumps is crucial to completion. Each hazard must be taken at the right speed, which you'll learn through experience.

ATV: All Terrain Vehicle Simulator

ATV: All Terrain Vehicle Simulator

Amstrad CPC - Released - 1988

Viewed side on, and with a split screen 2-player option, this game simulated the then-new All Terrain Vehicles in an action-based way. The game features a succession of courses, which must be navigated in 30 seconds. You must run to the vehicle initially, and will also have to manually remount if you fall off - all costing you more precious time. Careful use of the wheelies and jumps is crucial to completion. Each hazard must be taken at the right speed, which you'll learn through experience.

Big Nose the Caveman

Big Nose the Caveman

Commodore Amiga - Released - 1992

Long, long time ago (but not necessarily in a galaxy far, far away), there was a caveman named Big Nose. One day he went out of his cave and saw a pterodactyl flying around. "That will be my dinner", - thought Big Nose, took out his trusty club and ran after the winged reptile. Naturally, his quest for nutrition became much longer and more dangerous than he had ever imagined... In this platform action game, you guide Big Nose through prehistoric levels, fighting prehistoric animals of various kinds. Big Nose starts out with his club, but will gain other, more powerful weapons. During your quest you can collect bones, which are the currency of the game. There are shops in which you can buy weapons and various spells that you'll be able to cast.

Big Nose's American Adventure

Big Nose's American Adventure

Commodore 64 - Released - 1992

You are Big Nose the Caveman and for reasons unknown you have been transported through time and landed in modern day New York City. You have set up camp beside a zoo but you are appalled that the animals are kept in cages so you have vowed to set them free. In this platform game which scrolls in multiple directions when you move, you must traverse over three levels across the USA in Manhattan, The Wild West and the Golden Gate Bridge to save your animal friends. You must shoot or avoid other people and creatures that roam the level because when touched you lose one of three lives. A joystick or keyboard can be used to control your hero.

Big Nose's American Adventure

Big Nose's American Adventure

Sinclair ZX Spectrum - Released - 1992

You are Big Nose the Caveman and for reasons unknown you have been transported through time and landed in modern day New York City. You have set up camp beside a zoo but you are appalled that the animals are kept in cages so you have vowed to set them free. In this platform game which scrolls in multiple directions when you move, you must traverse over three levels across the USA in Manhattan, The Wild West and the Golden Gate Bridge to save your animal friends. You must shoot or avoid other people and creatures that roam the level because when touched you lose one of three lives. A joystick or keyboard can be used to control your hero.

BMX Simulator

BMX Simulator

Commodore Amiga - Released - September 1, 1988

BMX Simulator is a sports arcade video game released by Codemasters in 1986 for several home computer systems. It is notable in that it is the first extreme sports video game. It was followed by two sequels, BMX Simulator 2 and Professional BMX Simulator, and was part of a series of games that included ATV Simulator, Grand Prix Simulator and Professional Ski Simulator.

Bubble Dizzy

Bubble Dizzy

Commodore Amiga - Released - 1992

Bubble Dizzy eschews the usual arcade adventure format of Dizzy games, instead being a simple action game. You must guide Dizzy through the underwater worlds, collecting pearls as you go. Dizzy starts at the bottom of the sea, and you have to get him to the top. You do this by jumping across bubbles, which only have a limited time before bursting. Enemies to avoid include sharks, octopuses and swordfish. Dizzy has limited oxygen, but more can be collected from O2 canisters. After completing a level, you get a bonus for the amount of pearls you collected and the amount of oxygen you have left.

Bubble Dizzy

Bubble Dizzy

Commodore 64 - Released - 1992

Bubble Dizzy eschews the usual arcade adventure format of Dizzy games, instead being a simple action game. You must guide Dizzy through the underwater worlds, collecting pearls as you go. Dizzy starts at the bottom of the sea, and you have to get him to the top. You do this by jumping across bubbles, which only have a limited time before bursting. Enemies to avoid include sharks, octopuses and swordfish. Dizzy has limited oxygen, but more can be collected from O2 canisters. After completing a level, you get a bonus for the amount of pearls you collected and the amount of oxygen you have left.

Bubble Dizzy

Bubble Dizzy

MS-DOS - Released - 1993

Bubble Dizzy eschews the usual arcade adventure format of Dizzy games, instead being a simple action game. You must guide Dizzy through the underwater worlds, collecting pearls as you go. Dizzy starts at the bottom of the sea, and you have to get him to the top. You do this by jumping across bubbles, which only have a limited time before bursting. Enemies to avoid include sharks, octopuses and swordfish. Dizzy has limited oxygen, but more can be collected from O2 canisters. After completing a level, you get a bonus for the amount of pearls you collected and the amount of oxygen you have left.

Captain Dynamo

Captain Dynamo

Commodore 64 - Released - 1992

Insane genius Austen van Flyswatter has stolen a huge collection of diamonds, and retrieving them involves navigating a succession of fiendishly-designed arrangements of platforms and traps. Does that sound like a job for a retired superhero? Captain Dynamo thinks so, and aims to recapture them for their rightful owner. Gameplay is platform-based, with 12 (6 in Amiga version) vertically-scrolling levels, each containing around 50 diamonds - the more of these you can collect, the higher your score. Some will require advance planning to reach, while you will often be dependent on booster pads to reach the higher sections of a level.

Captain Dynamo

Captain Dynamo

Commodore Amiga - Released - 1992

Insane genius Austen van Flyswatter has stolen a huge collection of diamonds, and retrieving them involves navigating a succession of fiendishly-designed arrangements of platforms and traps. Does that sound like a job for a retired superhero? Captain Dynamo thinks so, and aims to recapture them for their rightful owner. Gameplay is platform-based, with 12 (6 in Amiga version) vertically-scrolling levels, each containing around 50 diamonds - the more of these you can collect, the higher your score. Some will require advance planning to reach, while you will often be dependent on booster pads to reach the higher sections of a level.

Captain Dynamo

Captain Dynamo

Amstrad CPC - Released - 1992

Insane genius Austen van Flyswatter has stolen a huge collection of diamonds, and retrieving them involves navigating a succession of fiendishly-designed arrangements of platforms and traps. Does that sound like a job for a retired superhero? Captain Dynamo thinks so, and aims to recapture them for their rightful owner. Gameplay is platform-based, with 12 (6 in Amiga version) vertically-scrolling levels, each containing around 50 diamonds - the more of these you can collect, the higher your score. Some will require advance planning to reach, while you will often be dependent on booster pads to reach the higher sections of a level.

Captain Dynamo

Captain Dynamo

Sinclair ZX Spectrum - Released - 1992

Insane genius Austen van Flyswatter has stolen a huge collection of diamonds, and retrieving them involves navigating a succession of fiendishly-designed arrangements of platforms and traps. Does that sound like a job for a retired superhero? Captain Dynamo thinks so, and aims to recapture them for their rightful owner. Gameplay is platform-based, with 12 (6 in Amiga version) vertically-scrolling levels, each containing around 50 diamonds - the more of these you can collect, the higher your score. Some will require advance planning to reach, while you will often be dependent on booster pads to reach the higher sections of a level.

CJ in the USA

CJ in the USA

Commodore Amiga - Released - 1992

The follow-up to CJ's Elephant Antics, in which we find that The Hunter has kidnapped CJ's brothers and sisters and trapped them at various points around the USA. Needless to say, young CJ sets off to rescue them. The game is a standard platform title, in which you can shoot peanuts at your enemies, or use bombs you collect. You start with 9 lives, which sounds generous, but the levels are full of spikes and bad guys which can come to get you at any point. The enemies include policemen, Indians, dogs and burly American footballers (quite a stereotypical view of Americans there). Each level has a guardian at the end.

CJ in the USA

CJ in the USA

Commodore 64 - Released - 1991

The follow-up to CJ's Elephant Antics, in which we find that The Hunter has kidnapped CJ's brothers and sisters and trapped them at various points around the USA. Needless to say, young CJ sets off to rescue them. The game is a standard platform title, in which you can shoot peanuts at your enemies, or use bombs you collect. You start with 9 lives, which sounds generous, but the levels are full of spikes and bad guys which can come to get you at any point. The enemies include policemen, Indians, dogs and burly American footballers (quite a stereotypical view of Americans there). Each level has a guardian at the end.

CJ's Elephant Antics

CJ's Elephant Antics

Commodore Amiga - Released - 1991

CJ the baby elephant has fled captivity, and is desperate to reach his home in Africa. That means trekking halfway around the world, armed only with an infinite supply of peanuts and a handful of bombs (fortunately more can be collected as you go along). You start with nine lives, but the game's design is such that a lot of deaths will be unexpected, so prior knowledge of the layouts is essential to get through most sections of the five levels without losing lives. The two-player mode involves the screen following the lead player, so the latter can lose lives by getting too far behind. With lots of precise jumps across vertically-progressing ledges involved, a lot of skill and timing is required.

CJ's Elephant Antics

CJ's Elephant Antics

MS-DOS - Released - 1993

CJ the baby elephant has fled captivity, and is desperate to reach his home in Africa. That means trekking halfway around the world, armed only with an infinite supply of peanuts and a handful of bombs (fortunately more can be collected as you go along). You start with nine lives, but the game's design is such that a lot of deaths will be unexpected, so prior knowledge of the layouts is essential to get through most sections of the five levels without losing lives. The two-player mode involves the screen following the lead player, so the latter can lose lives by getting too far behind. With lots of precise jumps across vertically-progressing ledges involved, a lot of skill and timing is required.

Club Football 2005: AC Milan

Club Football 2005: AC Milan

Sony Playstation 2 - Released - 2004

Club Football 2005 is a series of 21 club-specific football games. Each version has its own opening sequence, menu graphics, and packaging as well as a Club Album that contains facts and memorabilia from each clubs present. When playing the game you earn credits that can be used to unlock features as pictures and video clips. The gameplay from last years game has been improved with a new animation system as well as some new skills including dummies, close control and fakes. The game comes with several different game modes. You can play in Domestic, European and Custom leagues and tournaments. The Career mode lets you create yourself in the game to play with your team. Several scenarios has been included allows you to play classic matches from the history of your club. For new players is the practice mode that lets you prepare for the big matches.

Club Football 2005: Arsenal

Club Football 2005: Arsenal

Microsoft Xbox - Released - 2004

Club Football 2005 is a series of 21 club-specific football games. Each version has its own opening sequence, menu graphics, and packaging as well as a Club Album that contains facts and memorabilia from each clubs present. When playing the game you earn credits that can be used to unlock features as pictures and video clips. The gameplay from last years game has been improved with a new animation system as well as some new skills including dummies, close control and fakes. The game comes with several different game modes. You can play in Domestic, European and Custom leagues and tournaments. The Career mode lets you create yourself in the game to play with your team. Several scenarios has been included allows you to play classic matches from the history of your club. For new players is the practice mode that lets you prepare for the big matches.

Club Football 2005: Arsenal

Club Football 2005: Arsenal

Sony Playstation 2 - Released

Club Football 2005 is a series of 21 club-specific football games. Each version has its own opening sequence, menu graphics, and packaging as well as a Club Album that contains facts and memorabilia from each clubs present. When playing the game you earn credits that can be used to unlock features as pictures and video clips. The gameplay from last years game has been improved with a new animation system as well as some new skills including dummies, close control and fakes. The game comes with several different game modes. You can play in Domestic, European and Custom leagues and tournaments. The Career mode lets you create yourself in the game to play with your team. Several scenarios has been included allows you to play classic matches from the history of your club. For new players is the practice mode that lets you prepare for the big matches.

Club Football 2005: Aston Villa

Club Football 2005: Aston Villa

Microsoft Xbox - Released - October 8, 2004

Club Football 2005 is a series of 21 club-specific football games. Each version has its own opening sequence, menu graphics, and packaging as well as a Club Album that contains facts and memorabilia from each clubs present. When playing the game you earn credits that can be used to unlock features as pictures and video clips. The gameplay from last years game has been improved with a new animation system as well as some new skills including dummies, close control and fakes. The game comes with several different game modes. You can play in Domestic, European and Custom leagues and tournaments. The Career mode lets you create yourself in the game to play with your team. Several scenarios has been included allows you to play classic matches from the history of your club. For new players is the practice mode that lets you prepare for the big matches.

Club Football 2005: Aston Villa FC

Club Football 2005: Aston Villa FC

Sony Playstation 2 - Released - 2004

Club Football 2005 is a series of 21 club-specific football games. Each version has its own opening sequence, menu graphics, and packaging as well as a Club Album that contains facts and memorabilia from each clubs present. When playing the game you earn credits that can be used to unlock features as pictures and video clips. The gameplay from last years game has been improved with a new animation system as well as some new skills including dummies, close control and fakes. The game comes with several different game modes. You can play in Domestic, European and Custom leagues and tournaments. The Career mode lets you create yourself in the game to play with your team. Several scenarios has been included allows you to play classic matches from the history of your club. For new players is the practice mode that lets you prepare for the big matches.

Club Football 2005: Borussia Dortmund

Club Football 2005: Borussia Dortmund

Microsoft Xbox - Released - October 15, 2004

Club Football 2005 offers the only official Borussia Dortmund gaming experience. A must for real BVB fans. Your club needs you! Bigger and harder than ever - and thanks to a new game engine with faster and more reactive gameplay. New clubs this year complement the already select selection of European top teams, which include the German clubs Bayern Munich, Borussia Dortmund, Hamburger SV, and on an international level also Manchester United and Real Madrid. The incarnation of 2005 offers twice as much official club content that brings the fan even closer to the action and the pulse of his club: current squads and jerseys, faithful stadiums, photo galleries, club information and exclusive video clips. In addition, one experiences the biggest games of the club history in the scenario mode. Club Football 2005 - Your club needs you! Features: - Customized versions with club-specific photo galleries, stats, team info and exclusive video clips about the club and its most memorable goals - 20 European top clubs (including Bayern Munich, Manchester United, Real Madrid, AC Milan) in full detail, as well as 400 other teams from the 1st and 2nd leagues of Germany, England, France, Italy and Spain - Improved animation system with a variety of individual tricks such as feints and body delusions, tight tempo ball guidance, faked shots and realistic walking paths and positioning. - Friendlies, national and international cup and championship competitions, as well as new game modes such as training, career and scenario, where you can play classic matches from history - Deceptively real recreation of players, jerseys and stadiums of the season 2004/2005

Club Football 2005: Borussia Dortmund

Club Football 2005: Borussia Dortmund

Sony Playstation 2 - Released - 2004

Club Football 2005 is a series of 21 club-specific football games. Each version has its own opening sequence, menu graphics, and packaging as well as a Club Album that contains facts and memorabilia from each clubs present. When playing the game you earn credits that can be used to unlock features as pictures and video clips. The gameplay from last years game has been improved with a new animation system as well as some new skills including dummies, close control and fakes. The game comes with several different game modes. You can play in Domestic, European and Custom leagues and tournaments. The Career mode lets you create yourself in the game to play with your team. Several scenarios has been included allows you to play classic matches from the history of your club. For new players is the practice mode that lets you prepare for the big matches.

Club Football 2005: Celtic FC

Club Football 2005: Celtic FC

Microsoft Xbox - Released - October 8, 2004

Club Football 2005 is a series of 21 club-specific football games. Each version has its own opening sequence, menu graphics, and packaging as well as a Club Album that contains facts and memorabilia from each clubs present. When playing the game you earn credits that can be used to unlock features as pictures and video clips. The gameplay from last years game has been improved with a new animation system as well as some new skills including dummies, close control and fakes. The game comes with several different game modes. You can play in Domestic, European and Custom leagues and tournaments. The Career mode lets you create yourself in the game to play with your team. Several scenarios has been included allows you to play classic matches from the history of your club. For new players is the practice mode that lets you prepare for the big matches.

Club Football 2005: Chelsea FC

Club Football 2005: Chelsea FC

Microsoft Xbox - Released - October 8, 2004

Club Football 2005 is a series of 21 club-specific football games. Each version has its own opening sequence, menu graphics, and packaging as well as a Club Album that contains facts and memorabilia from each clubs present. When playing the game you earn credits that can be used to unlock features as pictures and video clips. The gameplay from last years game has been improved with a new animation system as well as some new skills including dummies, close control and fakes. The game comes with several different game modes. You can play in Domestic, European and Custom leagues and tournaments. The Career mode lets you create yourself in the game to play with your team. Several scenarios has been included allows you to play classic matches from the history of your club. For new players is the practice mode that lets you prepare for the big matches.

Club Football 2005: FC Barcelona

Club Football 2005: FC Barcelona

Sony Playstation 2 - Released - 2004

Club Football 2005 is a series of 21 club-specific football games. Each version has its own opening sequence, menu graphics, and packaging as well as a Club Album that contains facts and memorabilia from each clubs present. When playing the game you earn credits that can be used to unlock features as pictures and video clips. The gameplay from last years game has been improved with a new animation system as well as some new skills including dummies, close control and fakes. The game comes with several different game modes. You can play in Domestic, European and Custom leagues and tournaments. The Career mode lets you create yourself in the game to play with your team. Several scenarios has been included allows you to play classic matches from the history of your club. For new players is the practice mode that lets you prepare for the big matches.

Club Football 2005: FC Bayern Munchen

Club Football 2005: FC Bayern Munchen

Sony Playstation 2 - Released - 2004

Club Football 2005 is a series of 21 club-specific football games. Each version has its own opening sequence, menu graphics, and packaging as well as a Club Album that contains facts and memorabilia from each clubs present. When playing the game you earn credits that can be used to unlock features as pictures and video clips. The gameplay from last years game has been improved with a new animation system as well as some new skills including dummies, close control and fakes. The game comes with several different game modes. You can play in Domestic, European and Custom leagues and tournaments. The Career mode lets you create yourself in the game to play with your team. Several scenarios has been included allows you to play classic matches from the history of your club. For new players is the practice mode that lets you prepare for the big matches.

Club Football 2005: FC Bayern Munich

Club Football 2005: FC Bayern Munich

Microsoft Xbox - Released - October 8, 2004

Club Football 2005 is a series of 21 club-specific football games. Each version has its own opening sequence, menu graphics, and packaging as well as a Club Album that contains facts and memorabilia from each clubs present. When playing the game you earn credits that can be used to unlock features as pictures and video clips. The gameplay from last years game has been improved with a new animation system as well as some new skills including dummies, close control and fakes. The game comes with several different game modes. You can play in Domestic, European and Custom leagues and tournaments. The Career mode lets you create yourself in the game to play with your team. Several scenarios has been included allows you to play classic matches from the history of your club. For new players is the practice mode that lets you prepare for the big matches.

Club Football 2005: FC Intenazionale

Club Football 2005: FC Intenazionale

Sony Playstation 2 - Released - 2004

Club Football 2005 is a series of 21 club-specific football games. Each version has its own opening sequence, menu graphics, and packaging as well as a Club Album that contains facts and memorabilia from each clubs present. When playing the game you earn credits that can be used to unlock features as pictures and video clips. The gameplay from last years game has been improved with a new animation system as well as some new skills including dummies, close control and fakes. The game comes with several different game modes. You can play in Domestic, European and Custom leagues and tournaments. The Career mode lets you create yourself in the game to play with your team. Several scenarios has been included allows you to play classic matches from the history of your club. For new players is the practice mode that lets you prepare for the big matches.

Club Football 2005: Hamburger SV

Club Football 2005: Hamburger SV

Microsoft Xbox - Released - October 8, 2004

Club Football 2005 is a series of 21 club-specific football games. Each version has its own opening sequence, menu graphics, and packaging as well as a Club Album that contains facts and memorabilia from each clubs present. When playing the game you earn credits that can be used to unlock features as pictures and video clips. The gameplay from last years game has been improved with a new animation system as well as some new skills including dummies, close control and fakes. The game comes with several different game modes. You can play in Domestic, European and Custom leagues and tournaments. The Career mode lets you create yourself in the game to play with your team. Several scenarios has been included allows you to play classic matches from the history of your club. For new players is the practice mode that lets you prepare for the big matches.

Club Football 2005: Inter Milan

Club Football 2005: Inter Milan

Microsoft Xbox - Released - October 8, 2004

Club Football 2005 is a series of 21 club-specific football games. Each version has its own opening sequence, menu graphics, and packaging as well as a Club Album that contains facts and memorabilia from each clubs present. When playing the game you earn credits that can be used to unlock features as pictures and video clips. The gameplay from last years game has been improved with a new animation system as well as some new skills including dummies, close control and fakes. The game comes with several different game modes. You can play in Domestic, European and Custom leagues and tournaments. The Career mode lets you create yourself in the game to play with your team. Several scenarios has been included allows you to play classic matches from the history of your club. For new players is the practice mode that lets you prepare for the big matches.

Club Football 2005: Juventus

Club Football 2005: Juventus

Microsoft Xbox - Released - October 8, 2004

Club Football 2005 is a series of 21 club-specific football games. Each version has its own opening sequence, menu graphics, and packaging as well as a Club Album that contains facts and memorabilia from each clubs present. When playing the game you earn credits that can be used to unlock features as pictures and video clips. The gameplay from last years game has been improved with a new animation system as well as some new skills including dummies, close control and fakes. The game comes with several different game modes. You can play in Domestic, European and Custom leagues and tournaments. The Career mode lets you create yourself in the game to play with your team. Several scenarios has been included allows you to play classic matches from the history of your club. For new players is the practice mode that lets you prepare for the big matches.

Club Football 2005: Juventus

Club Football 2005: Juventus

Sony Playstation 2 - Released - 2004

Club Football 2005 is a series of 21 club-specific football games. Each version has its own opening sequence, menu graphics, and packaging as well as a Club Album that contains facts and memorabilia from each clubs present. When playing the game you earn credits that can be used to unlock features as pictures and video clips. The gameplay from last years game has been improved with a new animation system as well as some new skills including dummies, close control and fakes. The game comes with several different game modes. You can play in Domestic, European and Custom leagues and tournaments. The Career mode lets you create yourself in the game to play with your team. Several scenarios has been included allows you to play classic matches from the history of your club. For new players is the practice mode that lets you prepare for the big matches.

Club Football 2005: Liverpool

Club Football 2005: Liverpool

Microsoft Xbox - Released - October 8, 2004

Club Football 2005 is a series of 21 club-specific football games. Each version has its own opening sequence, menu graphics, and packaging as well as a Club Album that contains facts and memorabilia from each clubs present. When playing the game you earn credits that can be used to unlock features as pictures and video clips. The gameplay from last years game has been improved with a new animation system as well as some new skills including dummies, close control and fakes. The game comes with several different game modes. You can play in Domestic, European and Custom leagues and tournaments. The Career mode lets you create yourself in the game to play with your team. Several scenarios has been included allows you to play classic matches from the history of your club. For new players is the practice mode that lets you prepare for the big matches.

Club Football 2005: Liverpool FC

Club Football 2005: Liverpool FC

Sony Playstation 2 - Released - 2004

Club Football 2005 is a series of 21 club-specific football games. Each version has its own opening sequence, menu graphics, and packaging as well as a Club Album that contains facts and memorabilia from each clubs present. When playing the game you earn credits that can be used to unlock features as pictures and video clips. The gameplay from last years game has been improved with a new animation system as well as some new skills including dummies, close control and fakes. The game comes with several different game modes. You can play in Domestic, European and Custom leagues and tournaments. The Career mode lets you create yourself in the game to play with your team. Several scenarios has been included allows you to play classic matches from the history of your club. For new players is the practice mode that lets you prepare for the big matches.

Club Football 2005: Manchester United

Club Football 2005: Manchester United

Microsoft Xbox - Released - October 8, 2004

Club Football 2005 is a series of 21 club-specific football games. Each version has its own opening sequence, menu graphics, and packaging as well as a Club Album that contains facts and memorabilia from each clubs present. When playing the game you earn credits that can be used to unlock features as pictures and video clips. The gameplay from last years game has been improved with a new animation system as well as some new skills including dummies, close control and fakes. The game comes with several different game modes. You can play in Domestic, European and Custom leagues and tournaments. The Career mode lets you create yourself in the game to play with your team. Several scenarios has been included allows you to play classic matches from the history of your club. For new players is the practice mode that lets you prepare for the big matches.

Club Football 2005: Manchester United

Club Football 2005: Manchester United

Sony Playstation 2 - Released - October 8, 2004

Get a taste of football in Manchester United Club Football 2005, which features professional players and authentic stadiums. Now you can join one of more than 250 European clubs, including the popular Manchester United. Master the new Precision Trigger controls and the latest skill moves to lead the club to the top of the Premiership. The game also includes a player editor that lets you choose the facial, hair, and body features of your character

Club Football 2005: Marseille

Club Football 2005: Marseille

Microsoft Xbox - Released - October 8, 2004

Club Football 2005 is a series of 21 club-specific football games. Each version has its own opening sequence, menu graphics, and packaging as well as a Club Album that contains facts and memorabilia from each clubs present. When playing the game you earn credits that can be used to unlock features as pictures and video clips. The gameplay from last years game has been improved with a new animation system as well as some new skills including dummies, close control and fakes. The game comes with several different game modes. You can play in Domestic, European and Custom leagues and tournaments. The Career mode lets you create yourself in the game to play with your team. Several scenarios has been included allows you to play classic matches from the history of your club. For new players is the practice mode that lets you prepare for the big matches.

Club Football 2005: Newcastle United

Club Football 2005: Newcastle United

Microsoft Xbox - Released - October 8, 2004

Club Football 2005 is a series of 21 club-specific football games. Each version has its own opening sequence, menu graphics, and packaging as well as a Club Album that contains facts and memorabilia from each clubs present. When playing the game you earn credits that can be used to unlock features as pictures and video clips. The gameplay from last years game has been improved with a new animation system as well as some new skills including dummies, close control and fakes. The game comes with several different game modes. You can play in Domestic, European and Custom leagues and tournaments. The Career mode lets you create yourself in the game to play with your team. Several scenarios has been included allows you to play classic matches from the history of your club. For new players is the practice mode that lets you prepare for the big matches.

Club Football 2005: Newcastle United

Club Football 2005: Newcastle United

Sony Playstation 2 - Released

Club Football 2005 is a series of 21 club-specific football games. Each version has its own opening sequence, menu graphics, and packaging as well as a Club Album that contains facts and memorabilia from each clubs present. When playing the game you earn credits that can be used to unlock features as pictures and video clips. The gameplay from last years game has been improved with a new animation system as well as some new skills including dummies, close control and fakes. The game comes with several different game modes. You can play in Domestic, European and Custom leagues and tournaments. The Career mode lets you create yourself in the game to play with your team. Several scenarios has been included allows you to play classic matches from the history of your club. For new players is the practice mode that lets you prepare for the big matches.

Club Football 2005: Paris Saint-Germain

Club Football 2005: Paris Saint-Germain

Microsoft Xbox - Released - October 8, 2004

Club Football 2005 is a series of 21 club-specific football games. Each version has its own opening sequence, menu graphics, and packaging as well as a Club Album that contains facts and memorabilia from each clubs present. When playing the game you earn credits that can be used to unlock features as pictures and video clips. The gameplay from last years game has been improved with a new animation system as well as some new skills including dummies, close control and fakes. The game comes with several different game modes. You can play in Domestic, European and Custom leagues and tournaments. The Career mode lets you create yourself in the game to play with your team. Several scenarios has been included allows you to play classic matches from the history of your club. For new players is the practice mode that lets you prepare for the big matches.

Club Football 2005: Rangers FC

Club Football 2005: Rangers FC

Microsoft Xbox - Released - October 8, 2004

Club Football 2005 is a series of 21 club-specific football games. Each version has its own opening sequence, menu graphics, and packaging as well as a Club Album that contains facts and memorabilia from each clubs present. When playing the game you earn credits that can be used to unlock features as pictures and video clips. The gameplay from last years game has been improved with a new animation system as well as some new skills including dummies, close control and fakes. The game comes with several different game modes. You can play in Domestic, European and Custom leagues and tournaments. The Career mode lets you create yourself in the game to play with your team. Several scenarios has been included allows you to play classic matches from the history of your club. For new players is the practice mode that lets you prepare for the big matches.

Club Football 2005: Real Madrid

Club Football 2005: Real Madrid

Microsoft Xbox - Released - October 8, 2004

Club Football 2005 is a series of 21 club-specific football games. Each version has its own opening sequence, menu graphics, and packaging as well as a Club Album that contains facts and memorabilia from each clubs present. When playing the game you earn credits that can be used to unlock features as pictures and video clips. The gameplay from last years game has been improved with a new animation system as well as some new skills including dummies, close control and fakes. The game comes with several different game modes. You can play in Domestic, European and Custom leagues and tournaments. The Career mode lets you create yourself in the game to play with your team. Several scenarios has been included allows you to play classic matches from the history of your club. For new players is the practice mode that lets you prepare for the big matches.

Club Football 2005: Tottenham Hotspur

Club Football 2005: Tottenham Hotspur

Sony Playstation 2 - Released - 2004

Club Football 2005 is a series of 21 club-specific football games. Each version has its own opening sequence, menu graphics, and packaging as well as a Club Album that contains facts and memorabilia from each clubs present. When playing the game you earn credits that can be used to unlock features as pictures and video clips. The gameplay from last years game has been improved with a new animation system as well as some new skills including dummies, close control and fakes. The game comes with several different game modes. You can play in Domestic, European and Custom leagues and tournaments. The Career mode lets you create yourself in the game to play with your team. Several scenarios has been included allows you to play classic matches from the history of your club. For new players is the practice mode that lets you prepare for the big matches.

Club Football: Ajax Amsterdam

Club Football: Ajax Amsterdam

Sony Playstation 2 - Released

Club Football is a series of 17 football (soccer) games, each individually tailored to some of the biggest teams in Europe. From Manchester United to Real Madrid, each game features bespoke content - including media archive clips of great goals and famous victories - and allows fans to add themselves to the 2003/04 starting line-up of their favourite side. Featuring photo-realistic player likenesses and stadia, and authentic crowd chants.

Club Football: FC Bayern Munich

Club Football: FC Bayern Munich

Sony Playstation 2 - Released - October 15, 2003

Club Football is a series of 17 football (soccer) games, each individually tailored to some of the biggest teams in Europe. From Manchester United to Real Madrid, each game features bespoke content - including media archive clips of great goals and famous victories - and allows fans to add themselves to the 2003/04 starting line-up of their favourite side. Featuring photo-realistic player likenesses and stadia, and authentic crowd chants. This one is a club specific localization so you can really feel the team spirit and see the stadium sights as a true supporter.

Club Football: FC Internazionale

Club Football: FC Internazionale

Sony Playstation 2 - Released

Club Football is a series of 17 football (soccer) games, each individually tailored to some of the biggest teams in Europe. From Manchester United to Real Madrid, each game features bespoke content - including media archive clips of great goals and famous victories - and allows fans to add themselves to the 2003/04 starting line-up of their favourite side. Featuring photo-realistic player likenesses and stadia, and authentic crowd chants.

Club Football: Hamburger SV

Club Football: Hamburger SV

Sony Playstation 2 - Released

Club Football is a series of 17 football (soccer) games, each individually tailored to some of the biggest teams in Europe. From Manchester United to Real Madrid, each game features bespoke content - including media archive clips of great goals and famous victories - and allows fans to add themselves to the 2003/04 starting line-up of their favourite side. Featuring photo-realistic player likenesses and stadia, and authentic crowd chants.

Club Football: Manchester United

Club Football: Manchester United

Sony Playstation 2 - Released - October 10, 2003

Club Football is a series of 17 football (soccer) games, each individually tailored to some of the biggest teams in Europe. From Manchester United to Real Madrid, each game features bespoke content - including media archive clips of great goals and famous victories - and allows fans to add themselves to the 2003/04 starting line-up of their favourite side. Featuring photo-realistic player likenesses and stadia, and authentic crowd chants.

Colin McRae Rally 3

Colin McRae Rally 3

Windows - Released - June 13, 2003

The third title in the rally series has you off road over a range of courses around the world as Colin McRae, in the Ford Focus rally car. You are given 3 seasons to win the world rally championship, racing the Ford Focus RS RWC. In each season there are 8 competitions, staged in Australia, the USA, England, Sweden, Japan, Greece and Finland. Each competition has 6 stages set around different landscapes, and a special head-to-head stage at the end. You are out to beat the clock, and the time set by the opposing teams, on each occasion. Beat the time, win the stage, and you are once step closer to taking the world title. Along the way you can alter and modify the Focus' setup, from the wheels used, gearboxes, brakes, suspension and so forth. You can also test drive the car before any event to make sure the setup is to your liking. Apart from the championship mode you can also play stage mode, allowing you to race in any of the cars unlocked during the championship mode, on all the courses you have completed. Compete against the clock or against a friend in 2 player mode.

Crystal Kingdom Dizzy

Crystal Kingdom Dizzy

Commodore Amiga - Released - 1993

The magical crystal treasure has been stolen and scattered all over the islands, so it is up to Dizzy to find them and restore order. Once again, Dizzy's main enemy is the pirates, and some deadly island creatures, but all Dizzy's friends are around to help out when the going gets tough.

Danger Zone

Danger Zone

Commodore Plus 4 - Released - 1986

After 112 years of design and building by The Galactic Patrol, a prototype of the fighter/reconnaissance ship XT/99 has been completed. After extensive testing with computer simulations, the ship is passing all the tests but to really know it's capabilities it has to be flown for real in a combat zone. You have been chosen to take the ship for a test flight by flying into the combat zone and trying to get it out in one piece. Danger Zone is a side view shooter where you control the ship on the left of the screen, moving it up or down, while various spacecraft and small asteroids fly across the screen from right to left. You must blast or avoid the crafts but the asteroids cannot be destroyed and if you are hit by a craft or asteroid then you lose part of your shield and when it is gone then you lose one of three lives. As you use your lasers then your energy will drain and when this is empty you lose a life but when you don't fire then it will increase.

DiRT Rally

DiRT Rally

Sony Playstation 4 - Released - April 5, 2016

Dirt Rally is a racing video game focused on rallying. Players compete in timed stage events on tarmac and off-road terrain in varying weather conditions. On release, the game featured 17 cars, 36 stages from three real world locations - Monte Carlo, Powys and Argolis - and asynchronous multiplayer. Stages range from 4 to 16 km. Subsequent updates added three more locations in the form of Baumholder, Jämsä and Värmland, as well as rallycross and player versus player multiplayer modes. Codemasters announced a partnership with the FIA World Rallycross Championship in July 2015, leading to the inclusion of the Lydden Hill Race Circuit (England), Lånkebanen (Norway), and Höljesbanan (Sweden) to the game. Dirt Rally features a large number of vehicles in a wide variety of classes, and 16 manufacturers. It contains cars from the 1960s, 70s, 80s, Group B, Group A, Group R, 2000s and 2010s modern rally, Rallycross and Pikes Peak, with cars having up to 10 liveries.

Dizzy Collection

Dizzy Collection

Commodore Amiga - Released - 1991

Compilation compiling the first five games in the Dizzy series: Dizzy (replaced by Kwik Snax on 16-bit platforms) Fast Food Treasure Island Dizzy Fantasy World Dizzy Magicland Dizzy Fast Food is a Pac-Man style game, Kwik Snax is Pengo style, all others are arcade adventures.

Dizzy Panic

Dizzy Panic

Commodore Amiga - Released - 1992

Dizzy Panic (also known as Panic Dizzy) is a puzzle video game published in 1992 by Codemasters. Grand Dizzy needs help testing his toy making machine and you Dizzy have agreed to help. Your job is to move a bar at the bottom of the screen with the outline of a cross or oval and make sure this matches the shape falling down the screen from one of four tubes. The tubes move slowly down the screen but can be paused for a short moment when the correct shape is matched. If the incorrect shape is matched then the tubes moves closer towards the bottom. When the tubes reach the bottom then it's game over. Dizzy Panic is a puzzle game viewed from the side showing the factory. Dizzy is seen in the middle of the screen. The joystick moves the shape bar left and right and holding down the fire button speeds up the shapes till the button is released. As well as the main playing area you can see your level, score and shapes collected.

Dizzy: Down the Rapids

Dizzy: Down the Rapids

Sinclair ZX Spectrum - Released - 1992

Dizzy and Daisy have got themselves lost in the Enchanted Forest while picking berries and ended up beside a river. Hidden in the bushes is Rockwart the Troll and his gang of Henchtrolls who confront the heroes. Floating besides them in the water is an old apple barrel, so jumping in they start a journey down the rapids looking for safety. As they float down the river, Dizzy must avoid various other creatures and obstacles as touching them will lose one of three lives. There are also dragons firing cannons on bridges and mini hurricanes which send Dizzy in another direction. Dizzy can throw apples at the creatures but these are limited but are replenished after dying. The game is viewed in front of Dizzy at an elevated angle as the screen scrolls vertically when Dizzy moves. Two players can play on screen at the same time but the screen will only scroll when the last player moves.

Dizzy: Prince of the Yolkfolk

Dizzy: Prince of the Yolkfolk

Commodore Amiga - Released - 1992

Rockwart the Troll has cast a spell on Daisy, leaving her asleep for 100 years. Dizzy sets off to put this right in a compact and concise arcade adventure following the conventions of the Dizzy series. You start the game trapped underground, thanks to the results of an errant spell, but can find your way out to explore the castle and find Daisy. There are stars to collect along the way, as well as food to replenish energy lost in contact with the many hazards. Succeed and you and Daisy will ride off into the sunset together.

Dizzy's Excellent Adventures

Dizzy's Excellent Adventures

Commodore Amiga - Released - 1992

Dizzy's Excellent Adventures is a compilation of different Dizzy games developed and published by Codemasters, where first release was in Europe in 1992. Codemaster’s oval hero has appeared in more sequels than Jason Voorhees has appeared in Friday The 13th films. Now, however, the Codies have bundled together a series of previously-unreleased Dizzy games to tide his groupies over until his next adventure. The Dizzy’s Excellent Adventures pack contains Dizzy Panic, Bubble Dizzy, Prince Of The Yolkfolk, Spellbound Dizzy and Kwik Snax, and whilst three are the customary object-related arcade/adventures we have come to expect, Kwik Snax and Bubble Dizzy are odd little arcade numbers bundled under the Dizzy name - but even the egg-shaped hero’s monicker can’t disguise that these are updated versions of extremely old coin-ops. For the asking price, this is a worthwhile pack, and the three arcade/adventures - whilst hardly stretching the imagination or reflexes - are fun enough, and even the weak arcade games offer some entertainment. If you want to risk OD-ing on Dizzy, this is probably the best way to go...

F1 Race Stars: Powered Up Edition

F1 Race Stars: Powered Up Edition

Nintendo Wii U - Released - January 16, 2014

F1 RACE STARS: POWERED UP EDITION takes FORMULA ONE over the top with new content for Wii U, including four extra tracks and bonus accessory packs! Featuring official cars and stars, use awesome power-ups on famous circuits transformed to feature jumps, loop-the-loops and shortcuts, then share the fun in split-screen!

Fantastic Dizzy

Fantastic Dizzy

Commodore Amiga - Released - 1993

The evil wizard Zaks has cast a spell on the peaceful Yolkfolk, and while many fell under his spell, others have other problems to deal with, including Dizzy, who saw his girlfriend Daisy kidnapped and taken hostage by Zaks, and it's up to him to restore the Yolkfolk to normal and rescue Daisy from the top of the Cloud Castle's tower. The most technically-advanced of Dizzy's adventure games in many ways, it was the only one to feature actual scrolling rather than a flick-screen system, the only one not to be released for the 8 bit computers the character originated on, the only one to originate on a console, as well as featuring many mini-games, such as Bubble Dizzy and an Operation Wolf clone. Gameplay involves walking Dizzy through the levels, picking up objects and using them to solve simple puzzles. There are plenty of tests of arcade skill along the way as well, as gaps must be jumped and baddies avoided - starting with a limited number of lives, the player can earn more by completing Theodore's puzzle. Before rescuing Daisy the player must capture all stars that unlock the gates of the tower.

Fantasy World Dizzy

Fantasy World Dizzy

Commodore Amiga - Released - 1991

Dizzy's third adventure sees the introduction of the Yolkfolk, including Daisy, who has got lost in the fantasy world of the title. Dizzy sets off to rescue her, braving dragons, rats and alligators along the way. The lands are littered with coins, and as well as completing the main task you should aim to collect as many of these as possible. There are puzzles on most screens, involving collecting objects such as keys, food and water buckets, and using them on doors, flames and such. Unlike the first two game, dialogue boxes between Dizzy and various other characters are included, giving the game a sense of character and humor as well as guiding you through the puzzles somewhat.

Fantasy World Dizzy

Fantasy World Dizzy

MS-DOS - Released - 1991

Dizzy's third adventure sees the introduction of the Yolkfolk, including Daisy, who has got lost in the fantasy world of the title. Dizzy sets off to rescue her, braving dragons, rats and alligators along the way. The lands are littered with coins, and as well as completing the main task you should aim to collect as many of these as possible. There are puzzles on most screens, involving collecting objects such as keys, food and water buckets, and using them on doors, flames and such. Unlike the first two game, dialogue boxes between Dizzy and various other characters are included, giving the game a sense of character and humor as well as guiding you through the puzzles somewhat.

Fast Food

Fast Food

MS-DOS - Released - 1989

Fast Food is similar to Pac-Man or Boulder Dash, but not quite. The objective is to collect all fast food on the screen: that means, food that is moving fast. While doing so, you will have to avoid the monsters, otherwise you'll get killed. There are 30 levels, increasing in difficulty from very easy to extremely difficult.

Fast Food

Fast Food

Commodore Amiga - Released - 1990

Fast Food is similar to Pac-Man or Boulder Dash, but not quite. The objective is to collect all fast food on the screen; that means, food that is moving fast. While doing so, you will have to avoid the monsters, otherwise you'll get killed. There are 30 levels, increasing in difficulty from very easy to extremely difficult.

Fast Food (Codemasters)

Fast Food (Codemasters)

Commodore 64 - Released - 1989

Fast Food is similar to Pac-Man or Boulder Dash, but not quite. The objective is to collect all fast food on the screen: that means, food that is moving fast. While doing so, you will have to avoid the monsters, otherwise you'll get killed. There are 30 levels, increasing in difficulty from very easy to extremely difficult.

Firehawk

Firehawk

Commodore Amiga - Released - 1993

The President of the United States has put you in charge of stopping the trafficking of drugs into the United States. To accomplish this, you pilot a Firehawk helicopter gunship through seven missions that involve rescuing agents and destroying drug producing facilities. When flying you survey the whole landscape from a top down view. However, this view changes to a 3rd person perspective when you are extracting an agent with your helicopter winch.

Fruit Machine Simulator

Fruit Machine Simulator

Commodore 64 - Released - 1987

Billed as 'The first real Fruit Machine Simulator' this is a game for 1 - 4 players that starts you off with £1.50p and sets about helping the player lose it. Though not based on a specific machine, it has features that fruit machines of the 1980's had such as Cash Box, Nudge Box, Skill Climb, Winning Streak, Cash Gamble, Hold, Mega-hold, and more. The money that the player has is represents as a number of coins, £1, 50p, 20p, and 10p. The player selects which coins to feed into the machine by the number keys. All stakes are 10p. After entering the coins, game-play is a simple matter of pressing the space bar to spin the reels and see whether a winning combination comes up. Whenever a win is awarded the player gets the option to either gamble the win or to take the cash. Feature wins Some symbols on the reels have numbers on them. Should these appear on the winning line the letters of the CASH BASH light up. Rarely these letters light up part way and stay lit for the next spin. Other symbols have a '?' on them, these trigger a feature in which all the unlit letters of the CASH BASH feature flash randomly and the player has to stop them flashing at a time when all are lit. If, by either means, all the letters of this feature light up the player gets a chance at the bonus features. There are four of these and they represented by flashing lights, the player stops the lights flashing and is awarded the corresponding lit feature. The Skill Climb starts with four columns of lights representing coins, column 1 is 10p's, column 2 is 20p's, column 3 is 50p's and column 4 is £1's The lights flash on and off and the player must stop them flashing by pressing an action key. If the player stops the lights at the bottom of the column then they lose If the player stops the lights part way up the column then they win an amount equivalent to all the lights lit If the player stops the lights at the top of the column then the player progresses to the next column where the coins are worth more and the lights flash faster. The Cash Box is an sum of money that builds during play and is awarded should the player select this feature The Nudge Box is a number of nudges that builds during play and is awarded should the player select this feature The Winning Streak is a series of spins each one guaranteed to win something Randomly throughout the game reels can be held or nudged. Rarely, reels can be held after a win

Fruit Machine Simulator 2

Fruit Machine Simulator 2

Commodore 64 - Released - 1989

This is the sequel to Codemaster's Fruit Machine Simulator and is programmed by the same people who developed the original. It is a game for 1 - 4 players. Each player is given £1.50 stake money which is represented as a series of coins. These coins are fed into the machine by pressing the appropriate action key, zero feeds in £1 for example. Once the machine has been fed all the player has to do is spin the reels and see what happens. When a winning combination appears the game offers the chance to gamble it for a higher or lower win. Some symbols have numbers on them. If these appear on the winning line they light corresponding number of letters in the MEGA-TREK feature. When all letters are lit the game activates the feature and the player can advance through the feature to higher winnings. Randomly the game will hold the MEGA-TREK lights from one spin to the next increasing the chances of triggering the feature. There are some reels with '?' on them, these cause all the unlit lights to flash randomly and the player can activate the feature by pressing the action key when the last light is lit. The game also has many other standard features such as hold and nudge together with special features including. Shuffle-Nudge box where you can shuffle the reels but each shuffle costs a nudge. Winner-Spinner where the reels spin until you stop them to select the best win. 4 Coin boxes.

G-Man

G-Man

Commodore Plus 4 - Released - 1986

As a newly qualified graduate of the Space Geology College, things are looking good for G Man as he explores the Sea of Dreams on the Moon. Looking for samples and using a jet-pac, G Man is having so much fun he forgot the timings of the Moonbus back to Earth. It has left his location and landed 4 Km away and will take-off again in seven minutes back to Earth. In this side view left to right constantly scrolling game, you control G Man as you try to fly and run on the surface of the moon back to the Moonbus. As well as the dangers on the surface like gaps to clear, there are also meteors flying in the sky from right to left. You must use your jet-pac to avoid the gaps and the meteors being aware of the momentum when moving and gravity pulling you downwards. You can speed up when flying but any use of the jet-pac uses fuel but there are fuel dumps which can be collected.

Grand Prix Simulator

Grand Prix Simulator

Commodore 64 - Released - 1987

Calling it a 'simulator' was a stretch, as with many of Codemasters' titles. In reality it was an overhead-view Super Sprint style arcade racer for 1 or 2 players, similar in many ways to the company's BMX Simulator. There were up to 14 circuits depending on the format, which incorporated many underpasses (some of them deliberately unrealistic) and tight curves. There were oil slicks to avoid and points bonuses to pick up. The cars have slow acceleration but a lot of power down the straights. You are scored based on your overall time and your fastest lap. Lose to the computer car and it's game over.

Grand Prix Simulator 2

Grand Prix Simulator 2

Commodore 64 - Released - 1989

A sequel to the previous Grand Prix Simulator, a popular Super Sprint style racing game. As before, the action is viewed from overhead across a succession of tracks featuring hairpins, oil slicks and similar hazards. You must complete each race within the time limit; and time left after one race is added to your allowance on the next one. After the race you can view a replay. The two main new features are a 3-player mode (there are always 3 cars present in total) and a damage meter which mean that repeat contract with barriers or other cars hampers your performance.

GRID

GRID

Nintendo DS - Released - August 5, 2008

GRID Is all about the race! GRID will take players to beautifully realised and dramatic race locations over three continents to compete in an unprecedented variety of racing events. Packed with the most powerful race cars – new and classic, circuit and drift – players will compete to conquer the most prestigious official race tracks and championships and then go beyond to compete in challenging city-based competitions, through to road events and urban street races. In Europe, race gamers will compete on the greatest official tracks in prestige Marques including Aston Martin, Koenigsegg and Pagani. Iconic cities across the U.S. – including San Francisco, Washington DC and Detroit and each with their own atmosphere and events – play hosts to diverse street races. Here, high-performance V8 muscle cars set the pace in aggressive closely fought pack competitions. In the Far East, Japanese racing culture sets the tone where night races, including Drift racing, take drivers through neon illuminated cities and to outlying mountain roads. There is also the opportunity to compete in races that operate on the fringes of legality in the back streets and industrial areas of Yokohama. - IT'S ALL ABOUT THE RACE: Codemasters Studios' history of creating stellar racing titles, combined with AI and the ability of the EGO engine allow them to deliver GRID - a pure and cinematic race experience - A GREATER, MORE DIVERSE, WORLD OF RACING: New and classic, track and street – conquer the greatest racetracks and then go beyond with road races and urban street competitions - JUMP BEHIND THE WHEEL OF SOME OF THE MOST EXCITING CARS: Exotics, imports and beefy muscle cars are all available to race in hugely varied events with grids of up to twenty cars aggressively competing for the lead - THREE DISTINCT RACING REGIONS: Europe, US and Japan are all beautifully designed, each with their own individual takes on racing: U.S.A – In thunderous V8 muscle cars, race diverse courses on city streets in flat out, door banging racing action; Japan – Reject traditional Western racing and drift over to Japan for action the fringes of legality in industrial areas and back streets from dusk 'till dawn; Europe – Race the famous tracks dominated by Le Mans in some of the most technologically advanced cars ever created such as the Ferrari F430 GT, Lamborghini Murcielago GTR, Aston Martin DBR9, Koenigsegg CCXR and Porsche 911 GT3-RSR - EVERYTHING THAT COULD HAPPEN IN A RACE PROBABLY WILL: A GRID race tests a driver's skills at every turn -- crammed with high-impact moments such as, engine fires, tire blow outs, bump and runs, wild crashes involving flipping, spinning, and collisions with other cars and trackside objects - ENHANCED EGO ENGINE DRIVES ALL NEW HIGH IMPACT CRASH DAMAGE AND SEQUENCES: Physics models will ensure that collisions and crashes yield the kind of spectacle that a Hollywood movie director would ask for. Slow motion will be used extensively to give replays the blockbuster treatment

Guardian Angel

Guardian Angel

Commodore Amiga - Released - 1989

In the future NYC has become inhospitable and depraved, with thugs lining every street waiting to pounce on ordinary civilians. Thankfully Freddy Hardest is on hand to face up to the baseball bats and knives, in a side-scrolling beat 'em up game. As with any Dinamic title, the difficulty level is set high. A few kicks and punches are available to you, and you have one life with energy which depletes as you get hit, but can be recharged by finding a safe space to stand still.

Heatseeker

Heatseeker

Sony PSP - Released - May 24, 2007

Heatseeker is an arcade aerial blaster in which the player flies nearly 40 fully-licensed modern jet fighters at supersonic speeds, firing huge numbers of missiles at vast numbers of enemy planes, tanks, ships, cruise missiles and anything else that looks in need of being taught a lesson. It features the ImpactCam, which lets you watch the effects of your destruction up close and personal, avoiding the long-distance 'blip killing' often found in other flight games. Players take on the role of pilot, Mike 'Downtown' Hudson, who flies for the International Council's Air Force. A dictator has launched a terrorist attack - you are part of the response to fight sea and airborne enemies in an attempt to avert an international crisis. Missions take place on locations all over the world. Heatseeker's arcade presentation includes infinite ammo, huge kill counts, a colourful, saturated look, and over-the-top characters and scenarios.

Hoversprint

Hoversprint

Commodore Amiga - Released - 1992

Race at Incredible speeds on over twenty tracks on nine different planets around the universe. Complete in a league that contains the best hovercar racing championship.

Indoor Soccer (Codemasters)

Indoor Soccer (Codemasters)

Amstrad CPC - Released - 1989

Released as part of the '4 Soccer Simulators' compilation (along with 11-a-Side Soccer, Soccer Skills; and Street Soccer), Indoor Soccer sees the action move to inside a hall setting - now the ball doesn't go out of play for corner kicks or throw-ins and will instead bounce off the walls. Teams go from 11 members a side to 5 and games tend to be a little more fast paced and intense. Up to four players can play (with two players on each side).

Jonah Lomu Rugby

Jonah Lomu Rugby

MS-DOS - Released - September 3, 1998

Based on the 1995 Rugby World Cup in South Africa and officially licenced by player of the tournament Jonah Lomu, this game plays as more of an arcade style of gameplay rather than a sports simulation. Players can compete in the full World Cup, a round-robin league, or a knock-out cup. The 32 included teams range from the All Blacks of New Zealand and Springboks of South Africa to minnows such as Namibia and Hong Kong, neither of which qualified for the final stages.

Kwik Snax

Kwik Snax

MS-DOS - Released - 1993

Dizzy must rescue four of his 'Yolkfolk' (groan) chums in this game, from Cuckoo Land, Ice Land, Cloud Land and Zak's Castle. Like Fast Food it doesn't directly resemble the main series of arcade adventures, instead being a single-screen action game, resembling Pengo. The basic idea is to move around a maze of blocks collecting fruit, but the twist in the style is that you push the blocks in the maze to kill or trap those enemies. After every level is completed a short bonus screen appears where more fruit can be collected. During play various other tokens are released, such as bonus points, a smart bomb and control reversal.

Kwik Snax

Kwik Snax

Commodore Amiga - Released - 1992

Dizzy must rescue four of his 'Yolkfolk' (groan) chums in this game, from Cuckoo Land, Ice Land, Cloud Land and Zak's Castle. Like Fast Food it doesn't directly resemble the main series of arcade adventures, instead being a single-screen action game, resembling Pengo. The basic idea is to move around a maze of blocks collecting fruit, but the twist in the style is that you push the blocks in the maze to kill or trap those enemies. After every level is completed a short bonus screen appears where more fruit can be collected. During play various other tokens are released, such as bonus points, a smart bomb and control reversal.

Kwik Snax

Kwik Snax

Commodore 64 - Released - 1990

Dizzy must rescue four of his 'Yolkfolk' (groan) chums in this game, from Cuckoo Land, Ice Land, Cloud Land and Zak's Castle. Like Fast Food it doesn't directly resemble the main series of arcade adventures, instead being a single-screen action game, resembling Pengo. The basic idea is to move around a maze of blocks collecting fruit, but the twist in the style is that you push the blocks in the maze to kill or trap those enemies. After every level is completed a short bonus screen appears where more fruit can be collected. During play various other tokens are released, such as bonus points, a smart bomb and control reversal.

LMA Manager 2003

LMA Manager 2003

Microsoft Xbox - Released - November 15, 2002

LMA Manager was a football management video game series developed and published by Codemasters. Developed primarily for consoles, the franchise differs from the PC-based Football Manager and Championship Manager series by focusing on visual details such as a fully 3D match engine, although still maintaining the realism and level of detail craved by fans of the genre - a unique combination when the series was first released. The series has different titles in different regions: LMA Manager in the UK (named after the League Managers Association), BDFL Manager in Germany (Bund Deutscher Fußball-Lehrer, basically the German equivalent of the LMA), Manager de Liga in Spain, Football Manager Campionato in Italy, and FC Manager - La Passion du Foot in France since the 2006 edition (the French edition of the series was previously named Roger Lemerre - La Sélection des Champions after the former coach of the French national team

LMA Manager 2004

LMA Manager 2004

Microsoft Xbox - Released - March 12, 2004

The brand new game in the LMA Manager series. The game has over 18,500 players, 778 clubs, and 31 countries. Watch the matches in the 3D match section, and you can make your very own football club with the Fantasy Team mode. On the Xbox version of the game you can tell the team what to do with the Xbox Communicator. You may play as an English, French, German, Spanish, and an Italian team, and the game has all stats from the 2003/2004 season. The game has two levels of difficulty and the AI staff can help with finance and training, just finance, or the player can handle everything themselves. The number of clubs is considerable, in the PS2 game they come from the following countries and leagues: England - Premiership, Division 1, Division 2 and Division 3 Scotland - Premiership, Division 1, Division 2 and Division 3 Italy - Serie a and Serie b Spain - Primera División and Segunda División Germany - Liga 1 and Liga 2 France - Division 1 and Division 2

LMA Manager 2005

LMA Manager 2005

Microsoft Xbox - Released - October 31, 2004

The 2005 edition of the LMA Manager franchise allows players to manage a soccer club from any of the top European leagues, including Holland and Portugal for the first time - or even create a team from scratch in Fantasy mode. You can also interact with the action in new ways - on PS2 you can take an Eyetoy photo to put yourself in the game, on Xbox you can shout instructions to your players via the communicator headset. Uniquely for an Xbox or PS2 soccer game, players can download updated rosters and stats during the season via the internet.

LMA Manager 2006

LMA Manager 2006

Microsoft Xbox - Released - November 18, 2005

LMA Manager 2006 adds further detail to the soccer management series, with more players, more clubs and more playable leagues than ever before. A more complex transfer market, additional player stats and 3D training matches allow for more sophisticated management than in previous years. You can also now create your own manager model and see yourself marching along the touchline during a match, being interviewed at press conferences, and picking up awards at the end of the season. The game starts with the pre-season stats for August 2005 but there was a process whereby the player could update their game by downloading a mid season database which was saved onto their memory card. The game can be played with real clubs or a fantasy team, it has two levels of difficulty and the AI staff can help with finance & training, just finance, or the player can handle everything themselves. The number of clubs is very extensive and covers the following countries and leagues: England - Premiership, Championship, League one, League two and Conference Scotland - Premiership, Division 1, Division 2 and Division 3 Italy - Serie a and Serie b Spain - Liga 1 and Liga 2 Germany - Liga 1, Liga 2, Regional Nord and Regional Sud, France - Division 1, Division 2, National Holland - Eredivisie and Eerstedivisie Portugal - Supa liga and Liga de Honra

LMA Manager 2006

LMA Manager 2006

Sony Playstation 2 - Released - November 18, 2005

LMA Manager 2006 adds further detail to the soccer management series, with more players, more clubs and more playable leagues than ever before. A more complex transfer market, additional player stats and 3D training matches allow for more sophisticated management than in previous years. You can also now create your own manager model and see yourself marching along the touchline during a match, being interviewed at press conferences, and picking up awards at the end of the season. The game starts with the pre-season stats for August 2005 but there was a process whereby the player could update their game by downloading a mid season database which was saved onto their memory card. The game can be played with real clubs or a fantasy team, it has two levels of difficulty and the AI staff can help with finance & training, just finance, or the player can handle everything themselves. The number of clubs is very extensive and covers the following countries and leagues: England - Premiership, Championship, League one, League two and Conference Scotland - Premiership, Division 1, Division 2 and Division 3 Italy - Serie a and Serie b Spain - Liga 1 and Liga 2 Germany - Liga 1, Liga 2, Regional Nord and Regional Sud, France - Division 1, Division 2, National Holland - Eredivisie and Eerstedivisie Portugal - Supa liga and Liga de Honra

Maelstrom

Maelstrom

Windows - Released - February 20, 2007

Maelstrom is a real-time strategy game that takes place in 2050, on a savage future Earth. After an ecological disaster the two remaining human factions wage ware against vicious alien invaders, and each other, in a desperate struggle for survival. The factions are The Remnants (low-tech resistance fighters using conventional weapons), The Ascension (highly intelligent, logical, and ruthless exploiters using high-end futuristic weapons) and the alien race Hai-Genti (aquatic life-forms using bio-engineering as their main weapon). Terraforming and influencing the elements are important parts of the gameplay. By freezing rivers, creating tornadoes or forming a mountain range players can transform their defense position. Hero units can be controlled directly in a third-person view. Six players can play in several online multiplayer game modes. The singleplayer part consists of 3 campaigns, for each of the factions.

Magicland Dizzy

MS-DOS - Released - 1993

Dizzy, the egg protagonist, is back in his fourth installment: Magicland Dizzy. The land has been corrupted by an evil wizard, and it's Dizzy's job to set everything right. To do this, he must walk, jump and flip through a large number of screens, pick up and use various items, and talk to people.

Manchester United Manager 2005

Manchester United Manager 2005

Microsoft Xbox - Released - October 22, 2004

Manchester United Manager 2005 is a special edition of LMA Manager 2005. It includes the full game, with additional Manchester United-specific content. This game is branded in the club's colours, and lets you take over from manager Ferguson starting from 2004. The club's stadium, Old Trafford, has been recreated, with an additional expansion programme. It has the official club badge and full kits, and the crowd sounds and chants have been recorded during actual matches of Manchester United. It also includes player profiles, coaching tips, videos of last years' best goals, profiles of all of United's post-war managers, and a photo summary of the 2003/2004 season.

Mean Machine

Mean Machine

Commodore 64 - Released - 1991

Mean Machine is a top view vertical scrolling racing game where the screen scrolls upwards when you move your vehicle as you try to finish a lap of a course to move to the next race. You can speed up and slow down your car as you try to overtake the other racers, being wary of ones driving behind you as you try to complete the lap within a time limit. Your vehicle is armed with limited amounts of missiles and oil slicks but more can be collected as you drive. You must stay on the track or road as touching the sides increases a damage meter but crashing fills it straight away and you lose one of three lives. As well as the other drivers there are obstacles like wreckages and water and these have to be jumped by ramps.

Micro Machines

Micro Machines

MS-DOS - Released - October 1, 1994

If you're bored of racing Formula 1 cars, rally cars or MotoGP bikes in their natural habitats, the Micro Machines series could be for you. It involves racing miniatures representing particular vehicle types across a particular terrain found around the house. The Sports Cars race on the desktop, 4x4s in the sandpit, Formula 1 cars on a snooker table, and so on. These levels were packed with variation. The Snooker tables has the track painted on, although this is open to deviation (as are most levels), and had you racing through the pockets and across the rim of the table. Tanks raced as well, with the chance of shooting out your opponent if they got directly in front of you. The desktop levels include binders to jump across, pencil-sharpeners to avoid, and lots of visual jokes in the open homework. Viewed from overhead with small graphics, the races include up to 4 cars. In one player challenge mode you race through the 21 tracks in a set order, selecting your 3 opponents as you go along (adding a fair amount of strategy - ideally you should aim to eliminate the better CPU cars early on), eliminating one after every third race (assuming that you can finish in the top 2 of a race within your 3 lives). If you win 3 races in a row without using a continue you get a time-trial race which can earn you an extra life. The real innovation of the game was in the multiplayer modes. You started with 4 points each, and when one car gets far enough ahead to force the other car off-screen, the slider moves in their favour. Once it reached the end (which involved beating them 4 times more than they beat you) you win the level, although if 3 laps were completed, the person leading at that point is declared the winner - with a sudden death play off if scores are level. 9 of the tracks are available in this mode, although you can also play this Head to Head system as a 1-player game across all the tracks.

Micro Machines 2: Turbo Tournament

Micro Machines 2: Turbo Tournament

MS-DOS - Released - 1995

The second game of the Micro Machines series. Like in its predecessor, you behind the steering wheel of an extremely small car. You race around on interesting places, like a table, a treehouse and many more. The control of the cars is sometimes quite difficult, especially if you don't know the tracks (the top-down view is not very clear). The CD-ROM version additionally features CD-Audio music and a track editor while the Mega Drive version features a special cartridge that allows players to connect two additional controllers to the console for four player games.

MTV Music Generator 2

MTV Music Generator 2

Sony Playstation 2 - Released - May 19, 2001

MTV: Music Generator 2 is the sequel to MTV: Music Generator and Music. Like the previous two games it provides the player with an environment to create his own music using samples, riffs, synthesizers and filters. It comes with 10,000 samples and 1200 riffs. Fourteen licensed tracks are included from bands such as Apollo 440, Funkmaster Flex, David Morales and Gorillaz. The game offers to create 3D visualisers to accompany the music. Creating music consists of adding samples, changing and adding notes, creating chords with a virtual keyboard and add effects such as volume pan envelopes, reverberation and delays. Vocals can be added with a microphone and CDs can be sampled into new songs.

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