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Bug Eyes

Bug Eyes

BBC Microcomputer System - Released - 1985

Bug Eyes is a video game published in 1985 by Icon. You play Agent Starman, your job is to avoid the destruction of civilization and taking over the galaxy by the bug-eyed Xabanneus alien hordes. Penetrate the ten levels of the Mother ship and destroy the power generator. You carry on your back an oxygen supply (represented by the energy bar on top) and an alien repulsion mechanism that will sometimes activate in times of danger.

Caveman Capers

Caveman Capers

Acorn Electron - Released - 1986

Ogg the Caveman has discovered a new form of transport - Kickstart the Turtle. All day long he tries to train Kickstart to jump and run. However, the turtle isn't too keen and Kickstart keeps falling flat on his face. Help Ogg master the art of turtle-riding and get him to the phonebox to tell his wife he'll be late for tea.

Caveman Capers

Caveman Capers

BBC Microcomputer System - Released - 1985

Caveman Capers was originally published by Icon, with a reissue by Alternative Software under the title Caveman!. In this scrolling game you play as Ogg the caveman who travels on the back of Kickstart the turtle. You must avoid holes, snakes and toadstools, as well as prehistoric enemies such as pterodactyls and dinosaurs. The game has sixty levels.

Chrysalis

Chrysalis

BBC Microcomputer System - Released - 1985

Mutant worms have invaded the cabbage patch and are out to get the caterpillars. As they chase you, they lay eggs which unless you eat them first, will hatch into more worms. The only chance you have is to frantically speed around the garden, in and out of the swinging gates and outwit the pursuing worms. If the green/blue eggs are eaten when blue, they are displayed at the bottom of the screen. Collect nine for an extra life. If "M"s are eaten when red, the multiplier at the bottom of the screen is increased and your score is increased by this number. If egg in the centre of the...

Contraption

Contraption

BBC Microcomputer System - Released - 1985

Contraption is a platform game for the BBC Microcomputer. It was written by Dave and Helen Mann and published by Icon in 1985.

Drain Mania

Drain Mania

BBC Microcomputer System - Released - 1985

Drain Mania was developed and published by Icon for the BBC Microcomputer. It was a Mario Bros look-alike. The player takes control of a man called Theodore who is running around a system of sewers in an attempt to get out. The game contains a number of fixed screen platform levels where beasts named Inky, Pinky and Dinky appear from drainage pipes. To kill these the player first has to jump up and headbutt the floor tile they are moving over to knock them out and then reach and kick them while they are still toppled over. If the player takes too long time the beast will get back up and...

Frankenstein 2000

Frankenstein 2000

BBC Microcomputer System - Released - 1985

Frankenstein 2000 is an action game written by Kevin Blake. The player controls a small machine, and travels in Frankenstein's body. The body is divided in several organs - for example the brain, stomach, lungs, etc. Each organ is a small maze, where the player avoids obstacles and activates special devices. Sometimes, travel between organs looks like a simple shoot'em up, where the player shoots various objects. He must be careful to pay attention to 2 "bars" - damage and oxygen. The original Icon release was for the BBC Micro only; it was re-released in 1988 on the Atlantis label in...

Merry Xmas Santa

Merry Xmas Santa

BBC Microcomputer System - Released - 1985

This game was re-released by Tynesoft in 1987 as Santa's Delivery. You play as Santa Claus delivering presents via the chimneys. Collect a bonus by eating pieces of cake and pudding and drinking a glass of Sherry. After the first screen is complete, you will encounter low flying Snowballs which must be avoided by jumping over them. These snowballs will get faster and more frequent as you proceed through the screens. Snowmen will randomly appear on the rooftops and block your path. Later in the game, the icicles at the top of the screen will begin to melt and fall. Avoid these or be knocked...

Space Station Alpha

Space Station Alpha

BBC Microcomputer System - Released - 1984

AS commander of a space station, your mission is to destroy the ships of the invading Cylon fleet before their lithium missiles can hit the earth. The Cylons attack in waves of fifty. Hitting a ship will also destroy it's missile. If your phasers overheat then they will momentarily cut out (OUT will flash in place of ACTIVE). Space Station Alpha was re-released as Cylon Invasion by Tynesoft in 1986.

Space Station Alpha

Space Station Alpha

Acorn Electron - Released - 1984

This game was also published by Tynesoft as Cylon Invasion. Space Station Alpha is a shoot 'em up where the player as the commander of the last orbiting space station has to prevent a fleet of Cylon spaceships from attacking and destroying Earth. All the action takes place on a single screen and is seen from a first person perspective. The attacking ships appear one at a time from the top right corner and launch missiles towards Earth. The player moves a crosshair over the screen and has to shoot down the missiles or the ships before they reach the planet. It's necessary to shoot sparingly...

Ultron

Ultron

BBC Microcomputer System - Released - 1984

Ultron (working title Gorfon) was Written by Gary Partis for Audiogenic and was the sequel to his earlier game Positron. Not to be confused with an Alligata game of the same name published by Viper. The year is 2673 AD and the galaxy is under siege by aliens from the planet Gorfia. Your mission is to blast your way through wave upon wave of oncoming aliens, surviving long enough to take on and destroy the nerve centre of the alien attack - the Mothership. To do this, you have been given command of the most advanced space fighter in the Universe - the Ultron. You begin your mission as a...

Warp 1

Warp 1

BBC Microcomputer System - Released - 1984

Warp 1 is a space simulation game developed and published by Icon. As commander of a federation starship, your mission is to seek out a fellow captain who is lost in space. You must explore strange new galaxies, fight and destroy the enemy, search through six quadrants and 48 sectors with endless confrontations and exciting on-board simulations. Your starship is visible on the viewing screen. The Quadrant display shows 48 sectors. The first character in each sector can be "O", "X" which indicates a possible position for the Warp Zone or "*" indicating the position of the star...

Warp 1

Warp 1

Acorn Electron - Released - 1984

Warp 1 is a space simulation game. As commander of a federation starship, your mission is to seek out a fellow captain who is lost in space. You must explore strange new galaxies, fight and destroy the enemy, search through six quadrants and 48 sectors with endless confrontations and on-board simulations. Your starship is visible on the viewing screen. The Quadrant display shows 48 sectors. The first character in each sector can be "O", "X" which indicates a possible position for the Warp Zone or "*" indicating the position of the star base. The second character indicates the number of...

Wongo

Wongo

BBC Microcomputer System - Released - 1983

This was a Hunchback type game for the BBC Microcomputer and Acorn Electron. It was originally written by Gary Partis to experiment with 'sideways scrolling' using the 6845 CRTC chip, but became a commercial product and was published by Icon. The variation was that instead of a huncback it was a Chinaman on a pogo stick. It was originally called 'Pogo' until a publisher took the game onboard.

Zorakk the Conqueror

Zorakk the Conqueror

BBC Microcomputer System - Released - 1985

This is a graphical adventure in which you play the part of Zorakk and take control of his loyal warriors. Your quest is to obtain the three parts to the crown of Ultimate Darkness. Each part of the crown is located in each of the three lands of Ramagold; Lannia - a greenland, Durnin - a desertland and Zarthynia - an iceland. In each land are four buildings; a Bazaar, a Sanctuary, a Tomb and a Ruin. Bazaar Essentially a shop where you can use gold to purchase more warriors or food. Sanctuary If during the course of a game, your Warrior, Gold or Food levels fall below an acceptable...

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