SSG Strategic Studies Group Pty Ltd.

Battlefront

Battlefront

Apple II - July 31, 1986

Battlefront offers corps-level command of embattled Axis and Allied forces in World War II. As corps commanders, players issue orders to up to a dozen regiments, which then attempt to comply in the face of deadly opposition. Your objectives and timetable are already set; with an overview of the battle, you decide the roles which your regiments will play in attaining those objectives, while maintaining supply and command lines to keep them moving.

Carriers at War

Carriers at War

MS-DOS - Released - 1992

Carriers at War is a remake of the original for the Apple II and Commodore 64. The game is a strategic war simulation (wargame) in which the player takes on the role of a task force commander in control of Fleet Carrier Air/Naval Operations in the Pacific from 1941-1945. The player can reenact six crucial carrier battles from that era including Pearl Harbor, Coral Sea, Midway, Eastern Solomons, Santa Cruz and the Great Marianas Turkey Shoot. The game features completely new graphics including a menu overhaul to make more use of a windowed interface. Most important in the graphic overhaul is...

Carriers at War II

Carriers at War II

MS-DOS - Released - 1993

Carriers at War II: Fleet Carrier Operations in Southeast Asia 1936-1946, is the follow up to Strategic Studies Group's 1991 game Carriers at War. The game covers 10 crucial years in the development of air/naval warfare which includes scenarios for the Java Sea, Port Darwin, Leyte Gulf and Okinawa.

Decisive Battles of the American Civil War, Vol. 1

Decisive Battles of the American Civil War, Vol. 1

MS-DOS - Released - 1990

Decisive Battles of the American Civil War, Vol. 1 lets you take the place of commanding generals in six battles of the American Civil War: first Bull Run, Shiloh, second Bull Run, Antietam, Fredericksburg, and Chancellorsville. In that role, players not only issue orders but take actions such as sleeping and determining their level of personal participation in the battle. Players also experience the inverse relationship of responsibility to control. Orders can only be issued to brigades near the mobile command center, and objectives set only at the division level, with some variation per...

Decisive Battles of the American Civil War, Vol. 2

Decisive Battles of the American Civil War, Vol. 2

MS-DOS - Released - 1989

The second volume of the Decisive Battles of the American Civil War series allows the player to reenact another five crucial battles of the American Civil War: Gaines Mill, Stones River, Gettysburg, Chickamauga, Chattanooga. Just as the first volume, this turn-based, hex-based wargame focuses on simulating the limited control, communication and "fog of war" of a XIX-century battlefield, providing a challenge to the player taking command of either North or South forces. Apart from single and two player gameplay option, an editor is also available, enabling the creation of own scenarios.

Decisive Battles of the American Civil War, Vol. 3

Decisive Battles of the American Civil War, Vol. 3

MS-DOS - Released - 1992

The third volume of the Decisive Battles of the American Civil War series allows the player to reenact another six crucial battles of the American Civil War: Wilderness, Spotsylvania, Cold Harbor, Atlanta, Franklin, Nashville. Just as the first and second volume, this turn-based, hex-based wargame focuses on simulating the limited control, communication and "fog of war" of a XIX-century battlefield, providing a challenge to the player taking command of either North or South forces. Apart from single and two player gameplay option, an editor is also available, enabling the creation of own...

Fire King

Fire King

Commodore 64 - 1989

Fire King is a follow-up to Demon Stalkers. Like its predecessor, it is essentially a Gauntlet variant in its core. The player explores the top-down world, descending into dungeons and fighting hordes of enemies in fast-paced, action-oriented combat. Compared to its spiritual predecessors, Fire King incorporates more RPG elements.The player can choose to control one of the six available characters, and specialize in one of the three disciplines: Magic, Armor, and Strength. Spells and other helpful items can be found in the dungeons and used against the enemies.

Fire King

Fire King

MS-DOS - Released - 1990

The city of Stormhaven Bay was once enjoying prosperity, protected by the balance of four elements: Fire, Water, Earth, and Air. Each element had a mage that supervised and controlled it, preserving harmony in the land. But the Fire Mage, the leader of the group, was slain by a horrifying monster. This broke the balance, and monsters began to roam the land and attack townspeople. A brave hero is needed to defeat the fiends and restore peace! Fire King is a follow-up to Demon Stalkers. Like its predecessor, it is essentially a Gauntlet variant in its core. The player explores the top-down...

Gold of the Americas: The Conquest of the New World

Gold of the Americas: The Conquest of the New World

MS-DOS - Released - 1989

Subtitled "Conquest Of The New World". A four player strategy game in which you took the role of either England, France, Spain or Portugal and set about exploring and conquering the New World: America. This game was historically accurate so if you want to win, best be Spain. You had to look after your colonies, explore unknown regions and invade other players territory.

Gold of the Americas: The Conquest of the New World

Gold of the Americas: The Conquest of the New World

Apple IIGS - Released - 1991

"Conquest Of The New World" is a four player strategy game in which you took the role of either England, France, Spain or Portugal and set about exploring and conquering the New World: America. This game was historically accurate so if you want to win, best be Spain. You had to look after your colonies, explore unknown regions and invade other players territory.

Gold of the Americas: The Conquest of the New World

Gold of the Americas: The Conquest of the New World

Commodore Amiga - Released - 1990

Gold of the Americas is a Strategy game, developed and published by SSG, which was released in Europe in 1990. Gold of the Americas is a strategy/conquest game set in the Americas, unlike other better known games of this genre (Colonization, Pirates etc..) this one is rather simplistic and very strategic. You play one of the powers of the New World and your mission is to end the game with the greatest amount of Victory Points (VPs). The game only lasts 30 turns (300 years) and at the end you get 1 VP for every colony level you have. You can only colonize areas you have info on and the...

Halls of Montezuma

Halls of Montezuma

Apple IIGS - September 17, 1987

The military is often painted in terms of precision. Orders are expected to be followed exactly. But what happens when those giving the orders are blind? Blindness is a fact of life for commanders, who have to wait for their men to call in with information. This game puts the player in the shoes of a Corps commander—a man responsible for several divisions—for the lives of thousands of men. The player will command some of the most famous battles in U.S. history, and will have to deal with the same lack of face-to-face contact that plagues every higher-level military leader. In this game the...

Halls of Montezuma: A Battle History of the United States Marine Corps

Halls of Montezuma: A Battle History of the United States Marine Corps

MS-DOS - Released - 1990

The military is often painted in terms of precision. Orders are expected to be followed exactly. But what happens when those giving the orders are blind? Blindness is a fact of life for commanders, who have to wait for their men to call in with information. This game puts the player in the shoes of a Corps commander—a man responsible for several divisions—for the lives of thousands of men. The player will command some of the most famous battles in U.S. history, and will have to deal with the same lack of face-to-face contact that plagues every higher-level military leader. In this game the...

MacArthur's War: Battles for Korea

MacArthur's War: Battles for Korea

MS-DOS - Released - 1990

MacArthur's War is a turn-based 2D simulation of the Korean War. The player takes the role of Douglas MacArthur, the commander in chief of the United Nations forces, but you can also assume the role of the Chinese general staff. Confronted with the Korean crisis, you can manage the conflict at a limited level or you can escalate it into a Asian or Global showdown between the superpowers. The included scenarios are: 'Across the 38th', Taejon, Naktong Bulge, Unsan, Ch'ongch'on River, Chosin Reservoir, Chipyong-ni, Imjin River.

Panzer Battles

Panzer Battles

MS-DOS - Released - 1990

Panzer Battles is a hex board game style WWII war game. The game is based on the same engine originally used in Battlefront. The included Scenario package has forces and battles involving Soviet, German, British, American forces.You command corps of units in an effort to achieve the objectives laid out in the scenario briefing which follow actual battles during the war. With several scenarios included, and an excellent scenario editor it allows for extended gameplay.

Panzer Battles

Panzer Battles

Apple IIGS - September 19, 1990

Panzer Battles is a hex board game style WWII war game. The game is based on the same engine originally used in Battlefront. The included Scenario package has forces and battles involving Soviet, German, British, American forces.You command corps of units in an effort to achieve the objectives laid out in the scenario briefing which follow actual battles during the war. With several scenarios included, and an excellent scenario editor it allows for extended gameplay.

Reach for the Stars

Reach for the Stars

Commodore 64 - Released - 1983

Reach for the Stars is a "spaceploitation" game. The player has the opportunity to name his civilization and those of his (up to three) AI opponents before he begins his attempt at galactic domination. The 2D galaxy map is marked only by planets and their names in few different colors. Also, there is no diplomacy and no player control over tactical combat. What remains is a hard-core game of grand strategic and economic production. The player must tweak his planets, build ships, research new tech levels, and deploy fleets. All of the underlying dynamics can be altered and customized by the...

Reach for the Stars: The Conquest of the Galaxy

Reach for the Stars: The Conquest of the Galaxy

MS-DOS - Released - 1988

Reach for the Stars is a "spaceploitation" game. The player has the opportunity to name his civilization and those of his (up to three) AI opponents before he begins his attempt at galactic domination. The 2D galaxy map is marked only by planets and their names in few different colors. Also, there is no diplomacy and no player control over tactical combat. What remains is a hard-core game of grand strategic and economic production. The player must tweak his planets, build ships, research new tech levels, and deploy fleets. All of the underlying dynamics can be altered and customized by the...

Rommel: Battles for North Africa

Rommel: Battles for North Africa

MS-DOS - Released - 1989

Rommel: Battles for North Africa is a turn & hex-based wargame (one of the series built on the Battlefront engine) dealing with the battles between Allied and Axis forces in North Africa during the Second World War. The eight scenarios included (playable from both sides of the conflict) are: Syria (Operation Exporter, 1941), Sidi Rezegh (1941), Alam el Halfa (1942), The Cauldron (1942), Maknassy (1942), Kasserine Pass (1943), Tebaga Gap (1943), and a what-if German invasion on Malta. As with Battlefront the command scale is at the corps-level. The battle system incorporates the factors of...

Warlords

Warlords

MS-DOS - Released - 1990

The first in the Warlords series. Basically, your mission is world domination. This may be played between up to 8 people all on the same machine. It is a medieval type strategy game that requires the player to control 80 cities in the realm of Illuria. In order to do so you must wipe out your 7 opponents. Gold is accrued through the ownership of cities. The gold is then used to create armies. Heroes can sometimes "find" things or be rewarded by sages (there are only 2 and it's a first come first served basis). You can choose between various human and non-human peoples, as well as the...

Warlords II

Warlords II

MS-DOS - Released - 1993

Warlords II is a 2D turn-based strategy game set in a fantasy world. The player is a commander from one of several races (like the people from the Kingdoms, the Dark Elves, Ussyrian Orcs, Sirians etc.). The player starts with one city, and must capture other cities (enemy or neutral) to produce new units. The creation of a new unit itself takes a certain amount of turns. The player organizes warriors into "armies" (groups of units, shown as one icon on the map, like the heroes in the Heroes of Might and Magic series) and lead them into battles. The units differ in the number of movement points...

Warlords II Deluxe

Warlords II Deluxe

MS-DOS - Released - 1995

Warlords II Deluxe is an eight player game of conquest and empire. Different worlds are provided as a stage for your ambitions, and as a test of your capabilities. In the quest for final victory, you will assemble vast armies, conquer and loot mighty cities, undertake perilous quests, make and break alliances and wield magical artifacts of great power. Warlords II Deluxe is a sequel to the best selling Warlords II and boasts a wide range of additions and improvements. As well as the game itself, Warlords II Deluxe contains an improved version of the Warlords II Scenario Builder and a number...

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