Rainbow Arts Software GmbH

3001: O'Connors Fight

Commodore Amiga - Released - 1990

In 3001: O'Connors Fight, the player takes the role of John O'Connor, one of six space lords which fight for dominance over the space empire. The main playing menu consists of two parts: the space map with all planets (either in animated 3D or a top-down view) and the menu with up to four commands. The basic gist is that the lords need to visit owned planets in order to adjust their production focus: space ships are used to defend planets and fuel is required to move them around the empire. More planets are acquired by attacking them. The result is calculated automatically and is based on...

Apprentice

Apprentice

Commodore Amiga - Released - 1990

If you can defeat the dragon Fumo, your status as a magician will be ensured. Many have tried to rid the world of his evil, but none have been strong enough. Gameplay scrolls sideways and is platform based, with a very cutesy and consolesque look, and 17 levels, each containing an extra hidden section. Each level has its own elemental setting, taking in the fires of Hell and the clouds and light of Heaven. The levels are full of boxes, which can be used as weapons by kicking them at enemies. As you go you can also collect money, which can be spent in shops to buy useful extras. Many...

Bad Cat

Bad Cat

Commodore 64 - Released - July 15, 1987

Sports game featuring you, the cat with various stages. Your task is the pass various obstacle courses, each more difficult than the last. Events include: •The City Park •Inner City Interlude •The Underground Sewer •The Bowling Pub

Berlin 1948

Berlin 1948

Commodore Amiga - Released - 1990

Shortly after the war, several countries want to control Berlin. An atomic bomb has been smuggled into the city by the Americans. You play an American spy, whose mission is to guard this bomb and not to let Stalin have it under any circumstances. This is one of the early examples of a 3rd person perspective point & click adventure, the interface being slightly more complicated than the famous SCUMM system.

Berlin 1948

Berlin 1948

MS-DOS - Released - 1989

Shortly after the war, several countries want to control Berlin. An atomic bomb has been smuggled into the city by the Americans. You play an American spy, whose mission is to guard this bomb and not to let Stalin have it under any circumstances. This is one of the early examples of a 3rd person perspective point & click adventure, the interface being slightly more complicated than the famous SCUMM system.

Block Out

Block Out

Commodore Amiga - Released - 1990

Blockout is a Tetris variant with an added twist: it's in 3D. The player can rotate the blocks in 3D in order to fit them into the pit they are being guided into. Advanced users can play this game with odd three-dimensional pieces, or change the size of the pit, for depth of between 6 and 18 piles, and width and length of between 3 and 7.

Circus Attractions

Circus Attractions

Commodore Amiga - Released - 1989

The famous Circus Morelli offers five exciting events: trampolining, tightrope-walking, juggling, knife-throwing and jumping clowns. You control the artists during their sometimes dangerous stunts. Each attraction can be practiced on its own before all five have to be performed in order in the main performance of the evening. Each attraction also has a special two-player team mode.

Circus Attractions

Circus Attractions

MS-DOS - Released - 1989

The famous Circus Morelli offers five exciting events: trampolining, tightrope-walking, juggling, knife-throwing and jumping clowns. You control the artists during their sometimes dangerous stunts. Each attraction can be practiced on its own before all five have to be performed in order in the main performance of the evening. Each attraction also has a special two-player team mode.

Conqueror

Conqueror

MS-DOS - Released - 1990

Conqueror is a polygonal isometric-view tank action/strategy game with an elaborate control system (emulating "real" tank controls on normal joysticks) and two-player possibilities by switching the controls to use one joystick each for gunner and driver. The goal of the game is generally to destroy all enemy tanks on the map using a preset squad of tanks of your own. The tanks on the player's side that aren't controlled by the player act on AI, but the player-controlled tank can be switched at will via an in-game map. Alternately, the player can use that map to direct tanks to other places -...

Conqueror

Conqueror

Commodore Amiga - Released - 1990

Conqueror is a polygonal isometric-view tank action/strategy game with an elaborate control system (emulating "real" tank controls on normal joysticks) and two-player possibilities by switching the controls to use one joystick each for gunner and driver. The goal of the game is generally to destroy all enemy tanks on the map using a preset squad of tanks of your own. The tanks on the player's side that aren't controlled by the player act on AI, but the player-controlled tank can be switched at will via an in-game map. Alternately, the player can use that map to direct tanks to other places -...

The Curse of Ra

The Curse of Ra

Commodore Amiga - Released - 1990

The Curse of Ra is a Puzzle game, developed by Cybestyle and published by Rainbow Arts, which was released in Europe in 1990. Player (Scarab) has to escape a pyramid by solving the riddles. The player needs to remove all stones on a board by finding a counterpart. Only two stones with the same symbol can be removed at a time and they have to be on a straight line, horizontally or vertically. The game starts with Scarab on an ankh and that item has to be returned upon completion. Moving a stone is done by sitting on one and moving it towards the counterpart. Not all stones can be moved...

The Curse of RA

The Curse of RA

MS-DOS - Released - 1990

The Curse of RA is a puzzle game where the player (Scarab) has to escape a pyramid by solving the riddles. The player needs to remove all stones on a board by finding a counterpart. Only two stones with the same symbol can be removed at a time and they have to be on a straight line, horizontally or vertically. The game starts with Scarab on an ankh and that item has to be returned upon completion. Moving a stone is done by sitting on one and moving it towards the counterpart. Not all stones can be moved however and there are teleporters, obstructions and diversions to make it more difficult....

Danger Freak

Danger Freak

Commodore Amiga - Released - 1989

You are a stuntman and have to perform death-defying stunts, like riding a motorcycle avoiding obstacles and jumping on ramps, driving a car and jumping onto a helicopter before your car crashes against a wall, and later continue around on jetskis. Every time you mess a trick up, the scene has to be cut. If there are too many cuts, you'll lose a "life". Graphics aren't very good unfortunately. Sound isn't that much better: the intro tune is poor and the in-game FX aren't really anything in the way of a step up. Not Rainbow Arts' finest. A surprisingly sub-standard quality product from a...

Day of the Pharaoh

Day of the Pharaoh

Commodore Amiga - Released - 1989

Nil Dieu Vivant (also known as Day of the Pharaoh) is an action-oriented strategy game set in ancient Egypt. You start as descendant of the Pharaoh who was exiled from his kingdom. Your mission is to return to Cairo and claim the throne that is your birthright. You have to prove your worth to the people of Egypt by conquering neighboring lands and defending your kingdom from attack. You can make offerings to various Egyptian gods in hopes of divine aid, marry a bride to ensure that your line will continue if you fall in battle, wage wars with neighboring countries, and so on. To...

Flies: Attack on Earth

Flies: Attack on Earth

Commodore Amiga - Released - 1993

First person adventure game playing in a dark future (year 2356) on Earth. The planet was struck by an asteroid infested by insects that spread a deadly disease over the planet. Soon after mankind was totally extinguished on Earth a few remaining scientists on Mars plan a time travel operation to save the planet.

Garrison

Garrison

Commodore Amiga - Released - 1987

Garrison is a top-down action game very similar to Gauntlet. Up to five characters fight their way through over 100 dungeon levels taking on hordes of enemies, collecting potions, gold, scrolls, keys and magic items along the way. Each player character has different strengths and weaknesses so the game plays best in multiplayer mode because some levels really benefit from particular capabilities eg. speed or magic. The enemies also have a large variety of attacks, some fire projectiles at you, some engage you in hand to hand combat, some just drain your health when they touch you and some...

Garrison

Garrison

Commodore 64 - 1988

Garrison is a top-down action game very similar to Gauntlet. Up to five characters fight their way through over 100 dungeon levels taking on hordes of enemies, collecting potions, gold, scrolls, keys and magic items along the way. Each player character has different strengths and weaknesses so the game plays best in multiplayer mode because some levels really benefit from particular capabilities eg. speed or magic. The enemies also have a large variety of attacks, some fire projectiles at you, some engage you in hand to hand combat, some just drain your health when they touch you and some...

Garrison II: The Legend Continues

Garrison II: The Legend Continues

Commodore Amiga - Released - 1988

Like its predecessor, the game is an arcade beat'em up mixed with some adventure elements. The formula and the game mechanics have not changed, Garrison II mainly provides a set of (over 100) new levels and a new background story: The princess has fallen ill and five of her trusty servants are sent to gain a healing herb from a magician's tower.

Globulus

Globulus

Commodore Amiga - Released - 1990

In Globulus, the player takes the role of Globby, a alien who is on a dangerous journey. This is an action game with puzzle elements. Every of the 25 levels consists of tiles which are built like a mountain and the goal is to reach the bottom. It is important to think before jumping because the tiles have different abilities, e.g. spikes result in instant death or others cause an automatic movement from the player character.

Graffiti Man

Graffiti Man

Commodore Amiga - Released - 1987

Graffiti Man is an Action game, developed by reLINE Software and published by Rainbow Arts, which was released in Europe in 1987. You are a graffiti artist who must get through four locations while avoiding all kinds of people that are constantly shooting projectiles or objects at you. When you get hit by a projectile or object, you lose one of your spray cans, and if you run out of these, you will also lose a life. When you get to the end of each location, you will reach a wall where you can spray-paint on. If you spray over the specific regions, you will get rewarded for your...

Grand Monster Slam

Grand Monster Slam

Commodore 64 - Released - 1989

Every five years the various races inhabiting the fantasy world of GHoLD meet for the Grand Monster Slam tournament to discover which is supreme. You must win a total of 9 matches to prove yourself, with two sub-games to negotiate (Revenge of the Beloms and Faulton Feeding - fortunately these can be practiced from the main menu) as well. The basic game sees you and your opponent start with a row of six Beloms (small round creatures) which must be kicked across the pitch quickly enough to leave your opponent with all 12 at his end. When this happens you can run to his end to win. The main...

Grand Monster Slam

Grand Monster Slam

MS-DOS - Released - 1989

Every five years the various races inhabiting the fantasy world of GHoLD meet for the Grand Monster Slam tournament to discover which is supreme. You must win a total of 9 matches to prove yourself, with two sub-games to negotiate (Revenge of the Beloms and Faulton Feeding - fortunately these can be practiced from the main menu) as well. The basic game sees you and your opponent start with a row of six Beloms (small round creatures) which must be kicked across the pitch quickly enough to leave your opponent with all 12 at his end. When this happens you can run to his end to win. The main...

Grand Monster Slam

Grand Monster Slam

Commodore Amiga - Released - December 1, 1989

Every five years the various races inhabiting the fantasy world of GHoLD meet for the Grand Monster Slam tournament to discover which is supreme. You must win a total of 9 matches to prove yourself, with two sub-games to negotiate (Revenge of the Beloms and Faulton Feeding - fortunately these can be practiced from the main menu) as well. The basic game sees you and your opponent start with a row of six Beloms (small round creatures) which must be kicked across the pitch quickly enough to leave your opponent with all 12 at his end. When this happens you can run to his end to win. The main...

The Great Giana Sisters

The Great Giana Sisters

Commodore Amiga - Released - 1988

After falling into a dark, deep sleep, little Giana finds herself in a mysterious dreamworld where everything is strange and different. Many fascinating creatures lurk in this place full of traps and complicated mazes. But Giana must possess the magical diamond before she can return! Two players can enjoy this fun-filled game with over 30 completely different levels. The five-voiced musical sounds and the ever-changing graphics will make you want to play The Great Giana Sisters over and over again.

Hurra Deutschland

Hurra Deutschland

MS-DOS - Released - 1994

Hurra Deutschland - based on a satirical 1990's German TV show of the same name - lets players take the role of Paul. Paul is an early retiree and does not enjoy any publicity, but is nonetheless approached by the mysterious Dr. Becher and offered a chance to run in the 1994 German election. To do so, players must assist Paul in giving speeches regarding some current issue, buying TV ads, talking foreign leaders (such as Bill Clinton, Saddam Hussein or the pope), all to win the hearts (and votes) of the common people. At the same time, four major industrial lobbies (nucelar energy, chemical...

In 80 Days Around the World

In 80 Days Around the World

Commodore Amiga - Released - 1987

Based on a tale first scripted by Jules Verne. You start as Phileas Fogg in the Reform Club of London where Fogg boasts that he is able to traverse the world in 80 days. The nobs of the Reform Club force him to bet all he owns: 20.000 GBP. Together with your Butler Passepartout you set off on 2nd October to your great adventure. Half the time of the game you play as Phileas Fogg, half the time as Butler Passepartout. The screen shows a world map, a puffing train in the corner indicates the speed level you travel, a money bag indicates your finances and 2 buttons exist where you can bribe...

Jinks

Jinks

Commodore 64 - 1987

Jinks added a largely new concept to the Breakout type games, offering much freer paddle movement (both horizontally and vertically), a horizontally scrolling screen and the ability to flip the triangular paddle as needed. The objective is to survive on the planet Jinks - an exploration mission on this resource-rich planet has gone wrong. As hazards, there are objects that can destroy the paddle or make it smaller. There is also the ability to shake the screen if the ball is in a looping position.

Jinks

Jinks

Commodore Amiga - 1988

inks added a largely new concept to the Breakout type games, offering much freer paddle movement (both horizontally and vertically), a horizontally scrolling screen and the ability to flip the triangular paddle as needed. The objective is to survive on the planet Jinks - an exploration mission on this resource-rich planet has gone wrong. As hazards, there are objects that can destroy the paddle or make it smaller. There is also the ability to shake the screen if the ball is in a looping position.

Katakis

Katakis

Commodore Amiga - Released - 1988

Katakis on the Amiga is, like its counterpart on the C64, a shoot'em'up heavily influenced by R-Type. It's a single space ship versus the machine intelligences from the planet Katakis in six side-scrolling levels. The R-Type influence is apparent in many ways: from the design of the player's ship and some enemies to the weapons system and even some of the level designs (for example, one level is a battle against a giant enemy ship reminiscent of R-Type's third level). The player's ship is equipped with a standard forward-aiming weapon. Further powerups to be collected include a...

Khalaan

Khalaan

MS-DOS - Released - 1990

Khalaan is an interesting strategy game of empire building set in the ancient Arabic world. Turn based, it requires you to establish trade, raise armies, and manage your economy to build a strong empire. You can expand your empire through conquest and diplomacy. Turns are seasonal, and military, naval, and trade caravans are the tools of empire.

Legend of Faerghail

Legend of Faerghail

MS-DOS - Released - 1990

Something bad has happened to the race of elves. Without provocation, they attack innocent people and are preparing to conquer the peaceful city of Thyn. The Count of Thyn needs somebody to go to the city of Cyldane and ask the local Count to send reinforcements. This task is given to the protagonist of the game, who has to recruit other adventurers to help him in dangerous battles. Soon the heroes will discover a greater evil behind the sudden insanity that plagues the elves, and will have to find a way to defeat it... Legend of Faerghail is a role-playing game with an interface similar to...

Log!cal

Log!cal

MS-DOS - Released - 1991

Log!cal is a bizarre puzzle game in which you have to arrange colored balls (green, purple, blue or yellow) to form quartets in any of several locations on the game board. These locations are, in fact, balls you can spin, then send any of the balls in them through the connection path.

Log!cal

Log!cal

Commodore 64

Log!cal is a bizarre puzzle game in which you have to arrange colored balls (green, purple, blue or yellow) to form quartets in any of several locations on the game board. These locations are, in fact, balls you can spin, then send any of the balls in them through the connection path.

Lollypop

Lollypop

MS-DOS - Released - 1994

Sweet she is and sweets she wants. Young Lolly wakes up and has an incredibly appetite for candy. For chocolate, and for caramel and gingerbread, and for cookies and crisps and marshmallows and lemonade and bubblegum and jelly bears and ice and cream and sugar frosted chocolate bombs. All right, we’ve all had such moments. But Lolly is a doll. Animated by a stroke of lightning, she suddenly has life, a sweet tooth and a quest: Onward to the land where candy grows and the refrigerators never run out! It’s a hostile world for small, innocent and rather hungry little dolls – that’s why you’ve...

M.U.D.S: Mean Ugly Dirty Sport

M.U.D.S: Mean Ugly Dirty Sport

MS-DOS - Released - 1990

M.U.D.S. (Mean Ugly Dirty Sports) is a slightly humorous but definitely violent game in which the game itself is won by scoring at least 7 out of 14 goals or by killing enough of the opposing team. Tackles, pummelings, being thrown into the moat -where a shark-like thing will eat you if you don't get out on time- are just some of the things that can happen to your team. Ofcourse, there are more ways to win: bribing the opposing team, the referee, or the creature which is used as the ball are worth considering. Should your team need a little extra morale, just pick a fight, or buy and...

Mad TV

Mad TV

MS-DOS - Released - 1991

Mad TV sets you in the role of Arnie (though that can be fixed...), an average guy watching some television late at night, when you see a woman you absolutely must meet. The next day, as you wander around the television station looking for her, you run into the boss of Mad TV. Having just fired his executive producer, he hires you. (You're not limited to Mad TV, however; you can also hire yourself in one of the competing stations, Fun TV or Sun TV). Your objective in this game is to push your ratings to the top by buying and selling movies and features, choosing the news, and even...

Masterblazer

Masterblazer

Commodore Amiga - Released - 1990

Masterblazer is both a remake of and a follow-up to the Lucasfilm Games game Ballblazer. Ballblazer is a futuristic sport played in vehicles called "Rotofoils". The play field is a large rectangle made out of squares. The object of the game is to get a ball called "Plasmorb" into the goal, which moves along the edge of the play field. Otherwise, the rules are simple: "Three minutes, two players, one victor!" The game is played in first-person on a split screen and can be played by either one or two players. Compared to Ballblazer, Masterblazer offers two new playing options: a Tournament...

Mystery of the Mummy

Mystery of the Mummy

MS-DOS - Released - 1988

Mystery of the Mummy is set in the Hamburg of 1912 and the player takes the role of a detective. Along with his companion Wilhelm he has to solve the case which evolves around a mummy and its alleged curse. After one week his superior will show up and only if the player can present his case(answering the questions correctly and having evidence) the game is won. This game is an icon-driven adventure game which evolves around actual detective work: most of the time is spent analyzing clues and talking to people. There are no traditional puzzles to be found besides figuring out which of the...

Realm of the trolls

Realm of the trolls

Commodore 64 - Released - 1989

The trolls are posing a threat to humanity, and it's your job to sort them out in this traditional-style platform game, which features over 200 screens. You have a gun and bolts of energy available to protect you. The graphics have detailed sprites but very plain backdrops, in an attempt to create a mood. Unusually a construction kit is included, allowing you to design your own levels down to the last detail. Another novelty is the option of mouse control on 16-bit systems, a seemingly impractical option for a platform game. relased in the UK by US Gold / a.k.a. "Down at the Trolls" on...

Rock 'n Roll

Rock 'n Roll

MS-DOS - Released - 1990

Rock 'n Roll is a real-time puzzle game. You know, there's this ball, and it's stuck in a labyrinth for no apparent reason. Never mind -- let's just help him out, okay? You control the friendly, spotted ball with the cursor keys. It'll gain speed as it goes, bounce off when it hits obstacles, loose energy when it's caught in traps, die when it falls off the platform. The 32 levels through which you've got to guide the ball are full of traps: laser barriers, ramps, tubes, breakable tiles etc. Colored keys will open doors, switches create (or destroy!) helpful items. These include picks to...

Rock 'n Roll

Rock 'n Roll

Commodore Amiga - Released - 1989

Rock 'n Roll is a real-time puzzle game. You know, there's this ball, and it's stuck in a labyrinth for no apparent reason. Never mind -- let's just help him out, okay? You control the friendly, spotted ball with the cursor keys. It'll gain speed as it goes, bounce off when it hits obstacles, loose energy when it's caught in traps, die when it falls off the platform. The 32 levels through which you've got to guide the ball are full of traps: laser barriers, ramps, tubes, breakable tiles etc. Colored keys will open doors, switches create (or destroy!) helpful items. These include picks to...

Rock'n Roll

Rock'n Roll

Commodore 64 - Released - 1989

Rock 'n Roll is a real-time puzzle game. Help the ball escape the labyrinth. You control the friendly, spotted ball with the cursor keys. It'll gain speed as it goes, bounce off when it hits obstacles, loose energy when it's caught in traps, die when it falls off the platform. The 32 levels through which you've got to guide the ball are full of traps: laser barriers, ramps, tubes, breakable tiles etc. Colored keys will open doors, switches create (or destroy!) helpful items. These include picks to repair floor tiles, parachutes to prevent you from falling off and bombs to destroy walls....

Sarcophaser

Sarcophaser

Commodore Amiga - Released - 1988

This horizontally-scrolling shoot 'em up puts you in control of a Sarcophaser souped-up spaceship. Waves of enemies must be faced, including arrays of dots through which a path must be obtained. Most vanquished foes release tokens, which can be traded in for one of the 5 available enhancements, including double-fire, reverse fire and bombs. There is a guardian at the end of each level.

Spaceball

Spaceball

Commodore Amiga - Released - 1988

Spaceball is a basic Pong variant. The plot is set in 2164 and the planet Utalis was conquered by the Jitter-Bobs. Their only chance for freedom is to beat the invaders in a Spaceball competition. The utilities consist of two paddles which are positioned on the left and right side of the screen; either one or both controlled by human players. Both participants try to hold a ball on the playfield by bouncing it back with their paddle. If a player lets the ball exit, the other receives points. Sometimes objects or yellow balls appear on the playfield: the former cause the ball's direction to...

Star Trash

Star Trash

Commodore Amiga - Released - 1990

In StarTrash, the player controls a ball which needs to climb big mountains which are shown in an isometric perspective. The goal is to collect objects which were misplaced in the levels. Jumping in a hole or touching one of the critters causes the loss of a life. Bonus points are gained by collecting objects like money which are spread over the levels.

Starball

Starball

Commodore 64 - Released - 1988

Spaceball is a basic Pong variant. The plot is set in 2164 and the planet Utalis was conquered by the Jitter-Bobs. Their only chance for freedom is to beat the invaders in a Spaceball competition. The utilities consist of two paddles which are positioned on the left and right side of the screen; either one or both controlled by human players. Both participants try to hold a ball on the playfield by bouncing it back with their paddle. If a player lets the ball exit, the other receives points. Sometimes objects or yellow balls appear on the playfield: the former cause the ball's direction to...

Startrash

Startrash

Commodore 64 - Released - 1989

In StarTrash, the player controls a ball which needs to climb big mountains which are shown in an isometric perspective. The goal is to collect objects which were misplaced in the levels. Jumping in a hole or touching one of the critters causes the loss of a life. Bonus points are gained by collecting objects like money which are spread over the levels.

Street Cat

Street Cat

Commodore Amiga - Released - 1988

It's the year 1984 and Los Angeles prepares for the Olympic Summergames. The dignitories and celebrities prepare their speeches, preparing for the huge crowds who are expected to attend. But, there are still the straying city-dweller cats -- despised by all. The infamous cats are well known for they are planning their own competitive games. Will Bad Cat live up to his name?

Sunny Shine on the Funny Side of Life

Sunny Shine on the Funny Side of Life

Commodore 64 - Released - 1990

Sunny Shine on the Funny Side of Life is a promotional (still commercial) adventure which advertises L&M cigarettes. The player takes on the role of Sunny Shine whose car was destroyed by a steamroller. The goal of the game is to get the only existing duplicate car into Sunny's possession. The scenario takes place in Los Angeles. The game uses a non-parser control system: the player moves a cursor on the screen and after clicking on an interactive object, a list of possible commands pops up. Puzzles are mostly inventory and conversations-based. Special puzzles are a quiz about American pop...

Volleyball Simulator

Volleyball Simulator

MS-DOS - Released - 1988

Volleyball Simulator is, probably not entirely surprising, a game about the sport volleyball. The game features full six-athlete teams and the original rule set with one playing mode: a single match, either against the AI or another player. However, there is room for customization with the tactics menu. Here players can set the defense and offense strategy and the position of every athlete.

Volleyball Simulator

Volleyball Simulator

Commodore 64 - Released - 1988

Volleyball Simulator is, probably not entirely surprising, a game about the sport volleyball. The game features full six-athlete teams and the original rule set with one playing mode: a single match, either against the AI or another player. However, there is room for customization with the tactics menu. Here players can set the defense and offense strategy and the position of every athlete.

X-Out

X-Out

Commodore 64 - Released - 1989

It is 2019. Something unbelievable has happend, for which 12 billion people have waited for a long time. The first contat with extraterrestrial life! But the aliens were not friendly and conquered the earth bit by bit. The special thing was that they did not come from space, but from the seas. They are aliens, that live in the water and came here by an artifically created Einstein-Rosen Bridge. Through this wormhole came not only the aliens, but also strange alien sea animals and they now render the coasts uncertain. Unfortunately, the world government found no experienced submarine pilot, to...

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