Alternative Software Ltd.

ACE 2088

ACE 2088

Commodore 64 - Released - 1989

After defeating the enemy in ACE and ACE 2, it's now to time to travel into the future and into space. Mission HQ on earth is getting fed up with enemy forces conquering planets under Federation Jurisdiction and so have decided to send yourself to go and take the planets back and destroy the enemy. You have taken a ride on the mother ship Deliverance near the 118 planets that need taking back, and here you can use a computer terminal to start your mission. On the terminal you are able to choose a planet, get the information about it as well as check the status of your three fighters you will...

Ad Infinitum

Ad Infinitum

Commodore 64 - Released - 1984

AD Infinitum is a side view single screen shooter where you control a spacecraft that can move around the screen in various directions blasting waves of aliens over 256 levels. Each wave of aliens appear from various places on to the screen and drop bombs as they move and if you are hit by a bomb or alien then you lose one of six lives but you have six continues to use when your lives are gone. As you fire your weapon, a gauge increases showing it overheating and if the gauge fills then you also lose a life. Moving and firing around the screen also decreases a fuel gauge and when this empties...

Aftermath

Aftermath

Amstrad CPC - Released - January 1, 1988

Aftermath is a clone of the arcade game Missile Command. The gameplay is very similar in which you must protect the six bases on the bottom of the screen by firing at the missiles heading towards them from your hub. You have a limited supply of ammunition to fire and if your hub is destroyed by a missile you can no longer fire until the level is complete should your bases survive. If all six bases are destroyed the game is over.

Aftermath

Aftermath

Sinclair ZX Spectrum - Released - 1988

Aftermath is a clone of the arcade game Missile Command. The gameplay is very similar in which you must protect the six bases on the bottom of the screen by firing at the missiles heading towards them from your hub. You have a limited supply of ammunition to fire and if your hub is destroyed by a missile you can no longer fire until the level is complete should your bases survive. If all six bases are destroyed the game is over.

Aftermath

Aftermath

Commodore 64 - Released - 1988

Aftermath is a clone of the arcade game Missile Command. The game play is very similar in which you must protect the six bases on the bottom of the screen by firing at the missiles heading towards them from your hub. You have a limited supply of ammunition to fire and if your hub is destroyed by a missile you can no longer fire until the level is complete should your bases survive. If all six bases are destroyed the game is over.

'Allo 'Allo! Cartoon Fun!

'Allo 'Allo! Cartoon Fun!

Commodore Amiga - Released - 1993

'Allo 'Allo is based on the long-running BBC TV comedy series set in occupied France in World War II. From the back of the box: This is without doubt one of the best platform arcade romps to come to your computer. Packed with madcap humour, action and addictive gameplay. Huge multilevels! Full 360 Multi-directional scrolling! Over 900K of stereo music and sound effects! The most spacious sound around! Fully animated backgrounds some with 8 layers of parallax! 1 or 2 players (2 player option has simultaneous gameplay) Difference game variations for 1 or 2...

Arthur Noid

Arthur Noid

Commodore Plus 4 - Released - 1988

Arthur Noid ======== Arthur noid is a bat and ball game with 32 levels (including bonus levels). The game is based on the arcade game Arkanoid and sees you controlling a bat on the bottom of the screen, bouncing a ball upwards to remove blocks above. As you remove the blocks, a barrel will appear and fall downwards and if collected will give you a power-up and these include large bat, shoot blocks, 3 balls, slow ball and an extra bat. Occasionally a Floboid moves across the screen and if hit with the ball will give you bonus points. If you let the ball go past the bat then you lose one...

The Astonishing Adventures of Mr. Weems and the She Vampires

The Astonishing Adventures of Mr. Weems and the She Vampires

Commodore 64 - Released - 1987

In this top-view shooter with similarities to Gauntlet, Mr. Weems has set out to kill the She Vampires in their mansion, which is split into six levels. These include many locked doors for which keys must be found, plus teleporters and secret paths. Weems' main foes are bats and monsters, strategically placed inside coffins, and regenerating when you re-enter a room. Contact with these drains his blood, although fortunately there are replacement vials of this to be found. He is armed with a garlic-firing gun, plus limited numbers of garlic pills, which make enemies avoid him. The first five...

Australian Rules Football

Australian Rules Football

Commodore 64 - 1989

This game is based on the sport Australian rules football, or Aussie rules. It has two teams playing against each other in four, three minutes quarters and the aim is to score the most points at the end of the game to win. A goal, also known as a sausage roll, is scored if the ball goes through the middle posts and is worth six points while a behind is scored if the ball goes between the side posts, this is worth one point. You can earn possession by tackling the opposition to win the ball. There is also a chance that while in possession you can drop the ball which may cause you to lose...

Axiens

Axiens

Commodore 64 - Released - 1988

Axiens is a version of Galaxians where you control a ship at the bottom of the screen trying to shoot all the aliens moving across the top of the screen and firing at you. Occasionally one will swoop down zig-zagging and shooting. When all aliens are shot then they appear once more moving faster, shooting more and more aliens swooping down. The joystick is used to control your ship. Released as part of the "Triple Decker 6" and the "Classic Arcadia" game packs.

Bangers & Mash

Bangers & Mash

Commodore 64 - Released - 1992

Bangers & Mash is a game based on the British kids TV show of the same name and sees you play as Bangers as you try to help your Mother by collecting fruit for a pie. The game is a platform game and over various levels you must traverse platforms while avoiding or shooting the various creatures. If you touch a creature, certain coloured flowers or obstacles then you lose one of three lives. There are three types of fruit to collect with the number to collect below the main playing area and once all are collected you move to the next level.

Bangers & Mash

Bangers & Mash

Sinclair ZX Spectrum - Released - 1992

Bangers & Mash is a game based on the British kids TV show of the same name and sees you play as Bangers as you try to help your Mother by collecting fruit for a pie. The game is a platform game and over various levels you must traverse platforms while avoiding or shooting the various creatures. If you touch a creature, certain coloured flowers or obstacles then you lose one of three lives. There are three types of fruit to collect with the number to collect below the main playing area and once all are collected you move to the next level.

Bangers & Mash

Bangers & Mash

Amstrad CPC - Released - 1992

Bangers & Mash is a game based on the British kids TV show of the same name and sees you play as Bangers as you try to help your Mother by collecting fruit for a pie. The game is a platform game and over various levels you must traverse platforms while avoiding or shooting the various creatures. If you touch a creature, certain coloured flowers or obstacles then you lose one of three lives. There are three types of fruit to collect with the number to collect below the main playing area and once all are collected you move to the next level.

Basket Master

Basket Master

Commodore 64 - Released - 1987

"Basket Master" is a one-on-one basketball game from premier Spanish developer Dinamic Soft, dedicated to NBA player Fernando Martín, the first Spanish (and first European non-student in a US university) to play in the NBA, who tragically died 3 years later in a traffic accident at the age of 28. The focus is on pure, unadulterated action here: just choose one- or two-player game, and presto-- you'll be out on a CGA court trying to score. Although difficulty level can be toggled ("amateur" or "NBA").

Big Trouble in Little China

Big Trouble in Little China

Commodore 64 - Released - June 18, 1987

The villainous Mandarin Lo Pan is trying to appease a demon in order to secure a mortal body. To do this he must first marry a green eyed girl and then sacrifice her. Lo Pan's henchmen kidnap Gracie Law and Miao Yin, the girlfriends of Jack Burton and Wang Chi, who both have green eyes, and take the girls down into Lo Pan's underground empire beneath the streets of Chinatown in San Francisco. Jack Burton, Wang Chi and their friend Egg Shen have to fight their way through the streets of Chinatown and down into the sewers and rooms of the underground domain of the Mandarin.

BMX Ninja

BMX Ninja

Amstrad CPC

As a top BMX gang member, members of a rival gang have attacked you. In order to protect your street cred, and thus keep your girlfriend interested in you (can't he get someone less superficial next time?), you must defeat them all. The game scrolls sideways, and puts you on your bike with a spin attack to deal with enemy bikes, skateboarders and scooters. 8 bikes must be beaten to move onto the next level, however this total is reset if you lose a life. There are six different settings across the US, and you can choose to play in front of any of these from the main menu.

BMX Ninja

BMX Ninja

Sinclair ZX Spectrum - Released - May 11, 1988

As a top BMX gang member, members of a rival gang have attacked you. In order to protect your street cred, and thus keep your girlfriend interested in you (can't he get someone less superficial next time?), you must defeat them all. The game scrolls sideways, and puts you on your bike with a spin attack to deal with enemy bikes, skateboarders and scooters. 8 bikes must be beaten to move onto the next level, however this total is reset if you lose a life. There are six different settings across the US, and you can choose to play in front of any of these from the main menu.

BMX Ninja

BMX Ninja

Commodore 64 - Released - April 14, 1988

After a hard days training with the freestyle team at the local dirt track, Phil "Pookie" Wheeler, unofficial BMX Ninja, whilst travelling home on his bike, a Blackfoot Falcon, was set upon by a rival team, the Diamond Backs, whose leader is intent on gaining the ultimate street cred. Your title. You must prove to yourself and your girlfriend that you are capable of keeping your title. Should you fail in your task, you will not only lose your title, you will lose your girlfriend (who wants to be seen with a loser anyway?) and your dignity. Should you succeed, you will be rewarded by...

Boing

Boing

Commodore 64 - Released - 1986

You are Len the Programmer and in this flick-screen platformer you must collect all the royalties owed to you by a software house. You must navigate each screen collecting money bags while jumping gaps to other platforms, and while you can drop down to lower levels you can only fall so far before you are killed. Parachutes move around the screens and if collected allow you to drop down long distances once. There are also creatures moving around the screens and if you touch one, stay in one place too long or fall from a great height then you lose your only life and it is game over.

Bug Eyes 2: Starman to the Rescue

Bug Eyes 2: Starman to the Rescue

BBC Microcomputer System - Released - 1986

Bug Eyes 2: Starman to the Rescue is a video game developed by Scrooloose and Bitbrain and published in 1986 by Audiogenic. Light years from Earth lies the rusting hulk of the Xxabanean flagship, disabled when it's power generator was destroyed by Space Agent Zelda. But Zelda was captured and imprisoned in the depths of a distant and desolate asteroid. Somewhere hidden on the rusting ship are the 25 keys that are needed to free Zelda from her intergalactic prison. Your mission, as Space Agent Starman, is to penetrate the defences of the ship and find the 25 keys in order to rescue Zelda....

Bully's Sporting Darts

Bully's Sporting Darts

Commodore 64 - Released - 1992

Do you like to play darts? Would you like to have the opportunity to play darts on your computer? Here is your chance. This game offers seven scoring styles such as Golf, Cricket, and the normal 501 scoring style. Choose how you want to score the game and hop right in and play. Aim your dart with your joystick or keyboard, then let it fly and hope you hit something good! The game automatically scores for you so if you do not know how to score a dart game, you can still play. Knowing what you should aim for is helpful for getting high scores, however. The darts games included in this package...

Bully's Sporting Darts

Bully's Sporting Darts

Amstrad CPC - Released - 1993

There is one thing you should know right from the start: I hate darts. As a result of this fact, you would expect me, and rightly so I might add, to tear this effort apart. Well sorry to disappoint you, but I'm not going to! In fact, quite the opposite. This is one of the most addictive, fun to play, downright enjoyable games I have come across in many a long month. Where does its appeal lie? Well instead of just simulating regular darts, Alternative have opted for something slightly different. As well as the popular 501 game and round-the-board versions, you can also play football, golf,...

Bully's Sporting Darts

Bully's Sporting Darts

MS-DOS - Released - 1993

Do you like to play darts? Would you like to have the opportunity to play darts on your computer? Here is your chance. This game offers seven scoring styles such as Golf, Cricket, and the normal 501 scoring style. Choose how you want to score the game and hop right in and play. Aim your dart with your joystick or keyboard, then let it fly and hope you hit something good! The game automatically scores for you so if you do not know how to score a dart game, you can still play. Knowing what you should aim for is helpful for getting high scores, however. The darts games included in this...

Bully's Sporting Darts

Bully's Sporting Darts

Commodore Amiga - Released - 1993

There is one thing you should know right from the start: I hate darts. As a result of this fact, you would expect me, and rightly so I might add, to tear this effort apart. Well sorry to disappoint you, but I'm not going to! In fact, quite the opposite. This is one of the most addictive, fun to play, downright enjoyable games I have come across in many a long month. Where does its appeal lie? Well instead of just simulating regular darts, Alternative have opted for something slightly different. As well as the popular 501 game and round-the-board versions, you can also play football, golf,...

Bully's Sporting Darts

Bully's Sporting Darts

Sinclair ZX Spectrum - Released - 1993

Do you like to play darts? Would you like to have the opportunity to play darts on your computer? Here is your chance. This game offers seven scoring styles such as Golf, Cricket, and the normal 501 scoring style. Choose how you want to score the game and hop right in and play. Aim your dart with your joystick or keyboard, then let it fly and hope you hit something good! The game automatically scores for you so if you do not know how to score a dart game, you can still play. Knowing what you should aim for is helpful for getting high scores, however. The darts games included in this...

Caveman Capers

Caveman Capers

Acorn Electron - Released - 1986

Ogg the Caveman has discovered a new form of transport - Kickstart the Turtle. All day long he tries to train Kickstart to jump and run. However, the turtle isn't too keen and Kickstart keeps falling flat on his face. Help Ogg master the art of turtle-riding and get him to the phonebox to tell his wife he'll be late for tea.

Caveman Capers

Caveman Capers

BBC Microcomputer System - Released - 1985

Caveman Capers was originally published by Icon, with a reissue by Alternative Software under the title Caveman!. In this scrolling game you play as Ogg the caveman who travels on the back of Kickstart the turtle. You must avoid holes, snakes and toadstools, as well as prehistoric enemies such as pterodactyls and dinosaurs. The game has sixty levels.

Championship Baseball

Championship Baseball

Commodore 64 - Released - 1986

In this traditional baseball simulation, gameplay takes place mainly on a split screen.One side shows an overview of the field, the other showing the batter, with the latter view disappearing when the ball is hit. The game requires you to "draft" a team before play, composing the best possible squad based on each player's skill attributes. The game also allows a semblance of managerial control, and has an optional batting practice mode to warm up. It then allows you to play individual games, or participate in a 4 division, 24-team championship.

Classic Arcadia & Baby Arcadia

Classic Arcadia & Baby Arcadia

Commodore Amiga - Released - 1994

This game contains 4 games: Muncher, Invasion, Rebound & Galaxy. These games are clones of the famous Pac-man, Space Invaders, Arkanoid and Galaxian. Each game has 2 versions, the Classic and the Baby. The Classic is the normal version and the Baby is the kids' version with cute graphics.

Combat Zone

Combat Zone

Commodore 64 - Released - 1987

Combat Zone is a classic arcade vertical scrolling shoot-em up where the protagonist, Colonel Mentor is brought out of retirement to battle the alien enemy. The regular weaponry consists of air-to-air blasters and bombs for ground targets. Enemy supply ships can be destroyed for hyper bombs, that when detonated clear the entire screen of enemies.

Combat Zone

Combat Zone

Sinclair ZX Spectrum - Released - 1988

Combat Zone is a classic arcade vertical scrolling shoot-em up where the protagonist, Colonel Mentor is brought out of retirement to battle the alien enemy. The regular weaponry consists of air-to-air blasters and bombs for ground targets. Enemy supply ships can be destroyed for hyper bombs, that when detonated clear the entire screen of enemies

Confuzion

Confuzion

BBC Microcomputer System - Released - 1985

Confuzion is a puzzle game developed and published by Incentive Software for the ZX Spectrum, Commodore 64, BBC Micro, and Acorn Electron. The object is to guide a spark along a fuse wire. It is similar to the 1982 arcade game Loco-Motion. Confuzion was written by Paul Shirley who also wrote Spindizzy. The cassette tape on which the game was supplied also contained an audio track also titled "Confusion", which was composed by the Band Private Property (Matt Smith Lyrics, Joanne Holt/Steve Salt Music) and performed by Joanne Holt, Matt Smith, Steve Salt, Chris Weller and Gary Seaward....

Confuzion

Confuzion

Commodore 64 - Released - 1985

This is a puzzle game in which players must explode all of the bombs on each level using a spark. The spark flows along a fuse, which is made up of a series of tiles. These tiles can be moved in the manner of a sliding puzzle. In other words, there is only one unoccupied space and adjacent tiles can be moved into that space, freeing a new space in the process. The aim is then to move the tiles so that the fuse forms a path from the spark to each bomb. There is a time limit, however, and extra time is knocked off if the spark reaches a dead end. Some levels also contain water droplets that...

Count Duckula

Count Duckula

Atari ST - Released - 1992

The game is a basic jump and run platform-type game. At the start, the castle is transported to an ancient pyramid. Then, players had a set amount of time to go through the castle, evading the various baddies inside the castle, to retrieve the mystic sax before the Count's castle automatically returns to Transylvania, leaving the player stranded in Egypt.

Count Duckula

Count Duckula

Sinclair ZX Spectrum - Released - 1989

Count Duckula (in No Sax Please - We're Egyptian) is a 2D platformer with adventure elements. The game is based on "Count Duckula", a British animated television series. Count Duckula with his servants Igor and Nanny have brought their European style castle to ancient Egypt. Once there they set their on the Sax, an ancient Egyptian saxophone with magical powers. The Sax is hidden in the pyramid tomb of the pharaoh Upanatem, deep in the burning desert. Cont Duckula's rivals the Crow Brothers inadvertently hitched a ride on their time travel and are preparing their own expedition to foil the...

Count Duckula 2 featuring Tremendous Terence

Count Duckula 2 featuring Tremendous Terence

Commodore 64 - Released - 1992

Count Duckula 2 is a continuation of Count Duckula. It's a game based on the cartoon series. In this game, the Count went to Planet Cute, and he must now escape back to Transylvania. He has to avoid the teddies and fluffy bunnies, and has a "ketchup gun" with limited ammo - his task is to get from the left of the screen to the right.

Count Duckula 2: Featuring Tremendous Terence

Count Duckula 2: Featuring Tremendous Terence

Commodore Amiga - Released - 1992

Count Duckula's arch enemy Von Goosewing has fixed a rocket to one of the castle turrets, blasting the vegetarian Vampire and his cronies into outer space. Duckula thought, thinks the motion of the turret is a side effect of drinking Nanny's potion (understandable really), but he soon realises their true predicament when they hit an asteroid field. Fortunately, Tremendous Terence Count, Duckula's hero comes to the rescue, knocking their “turret spacecraft” on to a nearby planet surface. Oh dear though it's planet Cute – Yuk! Duckula hates cute things, and he soon realises that if he and his...

Count Duckula in No Sax Please: We're Egyptian

Count Duckula in No Sax Please: We're Egyptian

Commodore Amiga - Released - 1990

Count Duckula (in No Sax Please - We're Egyptian) is a 2D platformer with adventure elements. The game is based on "Count Duckula", a British animated television series. Count Duckula with his servants Igor and Nanny have brought their European style castle to ancient Egypt. Once there they set their on the Sax, an ancient Egyptian saxophone with magical powers. The Sax is hidden in the pyramid tomb of the pharaoh Upanatem, deep in the burning desert. Cont Duckula's rivals the Crow Brothers inadvertently hitched a ride on their time travel and are preparing their own expedition to foil the...

Count Duckula in No Sax Please: We're Egyptian

Count Duckula in No Sax Please: We're Egyptian

Commodore 64 - Released - 1989

Count Duckula (in No Sax Please - We're Egyptian) is a 2D platformer with adventure elements. The game is based on "Count Duckula", a British animated television series. Count Duckula with his servants Igor and Nanny have brought their European style castle to ancient Egypt. Once there they set their on the Sax, an ancient Egyptian saxophone with magical powers. The Sax is hidden in the pyramid tomb of the pharaoh Upanatem, deep in the burning desert. Cont Duckula's rivals the Crow Brothers inadvertently hitched a ride on their time travel and are preparing their own expedition to foil the...

Crazy Er*Bert

Crazy Er*Bert

BBC Microcomputer System - Released - 1988

Crazy Erbert is a Qbert type game. The aim is to visit each cube so that its top surface changes colour. At the start you can choose from 10 levels of difficulty and whether movement should be fast or slow. Erbert is persistently chased by Coily Snake and Boris Gorilla. If they catch you one of your three lives is lost. Escape is provided by two elevators which return you to the surface. If Boris or Coily try to follow, they vanish for a few seconds. This gives you a chance to escape, and gain some bonus points. Erbert can also collect a Rota Hat which allows you limited flight with two...

Crazy Er*bert

Crazy Er*bert

Acorn Electron - Released - October 1, 1987

A cubic-domain game in which you must change the colour of the grid and avoid the gorilla, balls and snake. Starring : Crazy Er*Bert Supporting cast : Boris the Gorilla, Coily the Snake Featuring : Cascading balls, deadly discs, balmy bananas, rotating rota-hats Great fun in this arcade-style classic!

Crazy Paving

Crazy Paving

Commodore 64 - Released - 1988

Zigmund has messed up his job by laying the wrong paving stones over four levels so you, Howard the Robot has been tasked to lay the stones as well as clear up the mess left by Zigmund. In this maze game where the screen scrolls when you move Howard, you must find the places that require paving stones and lay them while avoiding the various creatures that move around each level. Gates block routes and keys have to be collected to open them but you can only carry one item at a time and this includes rollers that squash the spiders. As you lay and collect you have to move between the levels...

Cricket Crazy

Cricket Crazy

Commodore 64 - Released - 1988

The secluded Caribbean island of St. Malcolm is getting a visit from a cricket team from the UK to play the islanders with a hidden agenda to get the rights to the local natural resource, Guano. You are the manager of the team as you fly towards the island but things don't go too well as you get hijacked and later crash the plane. After surviving the crash, your aim is to get yourself and the team to the cricket ground where the game is going to be played. Cricket Crazy is a graphic text adventure where the screen has a picture of your location and text describing what you can see. You type in...

Cricket International

Cricket International

Commodore 64 - Released - 1988

Time to dig out those whites and pads and have a game of cricket. You have the chance here to play a sixty over game against a friend or the computer. You can choose your own team but if you don't fancy it then England or the Rest of the World are your two choices. If you win the toss you can choose whether to bowl or bat first. Another option is your skill level, Test, County or Village. If you choose to bowl first you can choose from six bowlers who are fast, medium or spin. The game is viewed behind the bowler and umpire at a elevated angle. As the bowler is running towards the crease, the...

Dalek Attack

Dalek Attack

Commodore 64 - Released - 1992

In this game you play the role of the Doctor from the BBC science fiction program Doctor Who. The story sees you trying to stop the Daleks from invading earth with help from your companions. The gameplay starts with you flying along the sewers of London on a hover platform blasting monsters with your laser. In later levels the gameplay turns to on foot platform jumping and shooting Daleks and Robomen with your sonic screwdriver and grenades. There are three different incarnations of the doctor for you to play as well as three different companions for a second player to play co-operatively.

Dalek Attack

Dalek Attack

MS-DOS - Released - October 1, 1992

In this game you play the role of the Doctor from the BBC science fiction program Doctor Who. The story sees you trying to stop the Daleks from invading earth with help from your companions. The gameplay starts with you flying along the sewers of London on a hover platform blasting monsters with your laser. In later levels the gameplay turns to on foot platform jumping and shooting Daleks and Robomen with your sonic screwdriver and grenades. There are three different incarnations of the doctor for you to play as well as three different companions for a second player to play co-operatively.

Dalek Attack

Dalek Attack

Commodore Amiga - Released - 1992

In this game you play the role of the Doctor from the BBC science fiction program Doctor Who. The story sees you trying to stop the Daleks from invading earth with help from your companions. The gameplay starts with you flying along the sewers of London on a hover platform blasting monsters with your laser. In later levels the gameplay turns to on foot platform jumping and shooting Daleks and Robomen with your sonic screwdriver and grenades. There are three different incarnations of the doctor for you to play as well as three different companions for a second player to play co-operatively.

Dandy

Dandy

Commodore 64 - Released - 1986

Although directly licensed to John Palevich's earliest interpretation of top-view dungeon-based slashing, this game's features are closest to Gauntlet, the coin-op it inspired. You play either Sheba or Thor (both are active in a simultaneous 2-player game) as you move through 15 dungeons, with the aim of collecting all the available treasure. If this is done successfully, a code will be granted - put them all together at the end of the game. Foes are released in swarms through a control box. Once all these are dead you must destroy the box, to prevent respawning. The dungeons feature...

Dead Or Alive

Dead Or Alive

Amstrad CPC - Released - 1987

Bandits have overrun Dodge City, determined to escape with the loot. As the sheriff, it's your job to stop them in a game resembling Commando without the military setting. Your character has limited ammo, and can replenish this by walking over dead soldiers. You must also watch your thirst level, and head into the hotel at the top of the screen before it reaches zero. As well as the bandits, their horse regularly crosses the screen and must be avoided. As a bonus, the Spectrum version includes a free game called A-Maze, which is unsurprisingly maze-based.

Dead or Alive

Dead or Alive

Commodore 64 - Released - 1987

Bandits have overrun Dodge City, determined to escape with the loot. As the sheriff, it's your job to stop them in a game resembling Commando without the military setting. Your character has limited ammo, and can replenish this by walking over dead soldiers. You must also watch your thirst level, and head into the hotel at the top of the screen before it reaches zero. As well as the bandits, their horse regularly crosses the screen and must be avoided. As a bonus, the Spectrum version includes a free game called A-Maze, which is unsurprisingly maze-based.

Dead or Alive

Dead or Alive

Sinclair ZX Spectrum - Released - 1987

Bandits have overrun Dodge City, determined to escape with the loot. As the sheriff, it's your job to stop them in a game resembling Commando without the military setting. Your character has limited ammo, and can replenish this by walking over dead soldiers. You must also watch your thirst level, and head into the hotel at the top of the screen before it reaches zero. As well as the bandits, their horse regularly crosses the screen and must be avoided. As a bonus, the Spectrum version includes a free game called A-Maze, which is unsurprisingly maze-based.

Death Before Dishonour

Death Before Dishonour

Sinclair ZX Spectrum - Released - February 26, 1987

You have been chosen as the best of the best, your mission is to escort this power unit to your Gamma Hydra base 6. The unit is fitted with it's own power source, so you must protect the power unit from any hostile forces you may encounter along the way, it also has it's own shield but can only withstand 100 hits before it is destryoed, Good Luck soldiers!

Death Mask

Death Mask

Commodore Amiga - Released - 1994

Doom on the 7Mhz, 16-colour, 1Mb Amiga 500 might sound unrealistic, but this is one of a handful of games that managed it, and the first full Doom-style game for the Amiga. Unusually the multiplayer game was split-screen, which didn't really work because you could sneak a look into the other window to see where your opponent was - it's not exactly full of suspense. The major compromises in getting the game onto the A500 are the graphics, which lack texture-mapping, and the trick-3D used where the characters don't rotate smoothly in 360 degrees, but jerk through a small range of...

Death Mask

Death Mask

Commodore Amiga CD32 - Released - 1994

Doom on the 7Mhz, 16-colour, 1Mb Amiga 500 might sound unrealistic, but this is one of a handful of games that managed it, and the first full Doom-style game for the Amiga. Unusually the multiplayer game was split-screen, which didn't really work because you could sneak a look into the other window to see where your opponent was - it's not exactly full of suspense. The major compromises in getting the game onto the A500 are the graphics, which lack texture-mapping, and the trick-3D used where the characters don't rotate smoothly in 360 degrees, but jerk through a small range of...

Dinosaur Detective Agency

Dinosaur Detective Agency

Commodore Amiga - Released - 1993

Dinosaur Detective Agency is an Action game, developed by Maximum Effect and published by Alternative Software, which was released in Europe in 1993.

Double Dare

Double Dare

Commodore 64 - Released - 1991

A Nickelodeon game where you have multiple types of challenges. It starts off with a quiz, but then breaks off into some challenges, like: Place the Face-unscramble the picture of a famous person Follow the Leader-4 Colored lights will light up in random sequences, match the sequence to win Pyramid Power-Stack the hoops by size in the time limit If you are lucky enough to win the questions and make it past the challenges, you will be invited to take on the Double Dare assault course, collect all 10 flags hidden around the course and avoid the gunge tanks or you'll be SLIMED!

Fireman Sam

Fireman Sam

Commodore 64 - 1991

Fireman Sam is based on the British animated children's TV show where you are Fireman Sam himself and you must drive around the fictional Welsh town of Pontypandy helping the residents in this top view flick-screen driving game. You start in your fire engine at the station and you are given a job which has to be found and completed before returning to the station while a timer decreases. Jobs you will receive are to put out a fire, get Norman's head out of some railings, remove a kite from a roof or find various objects for other characters like keys and hammers. You have no idea of where the...

Fireman Sam: The Hero Next Door

Fireman Sam: The Hero Next Door

Sinclair ZX Spectrum - Released - 1992

Fireman Sam is based on the British animated children's TV show where you are Fireman Sam himself and you must drive around the fictional Welsh town of Pontypandy helping the residents in this top view flick-screen driving game. You start in your fire engine at the station and you are given a job which has to be found and completed before returning to the station while a timer decreases. Jobs you will receive are to put out a fire, get Norman's head out of some railings, remove a kite from a roof or find various objects for other characters like keys and hammers. You have no idea of where...

Flunky

Flunky

Amstrad CPC - Released - 1987

A Flunky is a male servant who must do routine jobs for his masters; in this game you are a Flunky and your masters are the British Royal Family. There are five tasks to be undertaken – light all the fires, fetching a toy boat from the bath for Prince Andrew, some freckles for Fergie, a wig for Diana, and a mystery task for the Queen. To gain access to each room, you need the signatures of particular royals along the way. Flunky is an arcade adventure using the same game system as other Don Priestley's Trapdoor license – large sprites overlaid onto block objects, seemingly designed around...

Football Frenzy

Football Frenzy

Commodore 64 - 1987

As manager of Grimsditch Rangers you have achieved the impossible by getting the team to the Cup final. It is now Wednesday and the final is on Saturday but everything that can go wrong is going wrong, the kit needs washing, bills paying, strikers wanting to leave are one of the many problems you will face to get your team ready for the final. Football Frenzy is a graphic text adventure with text describing your locations and pictures showing what you see. You type in commands with the keyboard to interact with the locations and various objects.

Frak!

Frak!

Acorn Electron - Released - 1986

The Scrubblies and their friends have put all the special keys in hard-to-get places. Help Trogg collect all the keys, but watch out for the balloons and daggers! If you run out of time it becomes night-time. You can continue to play in the darkness, but you can't yo-yo balloons or daggers. There are a few things that Trogg can do that aren't obvious at first sight. If you hold the yo-yo key down, Trogg yo-yos further. If that still doesn't reach where you're trying to yo-yo, move a step or two closer (if you can) and try again. You will need to do this halfway across the first sheet and...

Frak!

Frak!

BBC Microcomputer System - Released - 1984

Frak! is a computer game originally programmed in machine code by Nick Pelling (Orlando) for the BBC Microcomputer and Acorn Electron and developed and published by his own Aardvark Software label in 1984. It was re-issued in budget form by Alternative Software in 1989. You play the part of Trogg the caveman. Climb the ladders and jump across platforms to collect gems for points and light bulbs for extra time before the lights go out. All the keys must be collected to finish the level and can often only be collected in the right sequence. Each level is about three screens wide and scrolls...

Gilbert: Escape from Drill

Gilbert: Escape from Drill

Microsoft MSX - Released - 1989

Gilbert: Escape from Drill is an action game based on the animation series Gilbert. Gilbert, a disgusting alien, has come home after finishing shooting his current TV series. He needs to leave the planet Drill soon because he needs to sign his next contract - but unfortunately the population of Drill are sick of Gilebrt's arrogance. So they stole important parts of his space ship and hid them in town. The town is a maze-like structure where various enemies try to harm Gilbert, but by using his snot he can oppose them. Killing enough enemies on the same screen cause a power up to appear...

Gladiators

Gladiators

Commodore 64 - 1993

You are the best helicopter pilot there is and due to your heroics you are now part of the Gladiator Squadron. Your job is to patrol over unconquered lands to keep the peace. One day while patrolling eight small islands you receive a call for help. To secure these islands that have great strategic importance, you must go in and destroy the enemy so land forces can move in. To stop you in your path there are lot's of enemy vehicles like helicopters, planes, trucks and boats. Buildings, bridges and aircraft by airfields are needed to be destroyed as well. Power-ups can be collected to help you...

Gold or Glory

Gold or Glory

Commodore 64 - Released - 1988

Graham Gooch's Test Cricket

Graham Gooch's Test Cricket

Sinclair ZX Spectrum - Released - 1985

Time to get your bat and pads, put on the whites and have a game of cricket. In this computer version of the game, you have the choice of length of game (40, 50, 60 overs or two innings), how many players (one or two), skill level (one to nine) and whether you want to play a simulation or arcade version. You then choose your eleven players for each team: wicket-keepers, slip catchers and bowlers. The main game is viewed showing a small part of the field from behind the bowler at an elevated angle. Also shown: the batters, wicket-keeper and slip catcher. In simulation mode you control the...

Grid Iron 2

Grid Iron 2

Acorn Electron - Released - 1989

Grid Iron 2 is the knock down and get up, all American Football Management Simulator! The game consists of a Football League games and team management, in a season of up and downs. The menus throughout the game will allow you to step easily into the shoes of the team manager. Letting you make decisions and select choices that will eventually lead you up to the top of the League. Which senior team member do you drop to give the reserve a run? Your best forward has a sprained ankle, what now? Does the championship depend on it? It's up to you! Take your team to Superbowl stardom, or down...

Grid Iron 2

Grid Iron 2

Commodore 64 - Released - 1989

This (American) football management game uses a menu-driven system. There are 16 teams to choose from; the Dolphins, Packers and 49ers are all in there. Players are rated out of 10 on skill, energy and form. Player trading is handled in a soccer-style transfer market, rather than with a US 'draft' format - mid-season trades for money are common. Matches have no direct tactical input, and are viewed from remote highlight shots, which do not have the distinct pitch markings of the original (an old Softstone game released under three different names).

Grid Iron 2

Grid Iron 2

BBC Microcomputer System - Released - 1989

An American football management game. There are two leagues (AFC and NFC) and their teams to choose from. Players are rated out of 10 on skill, energy and form. Player trading is handled in a soccer-style transfer market, rather than with a US 'draft' format - mid-season trades for money are common. Matches have no direct tactical input, and are viewed from remote highlight shots.

Gunboat

Gunboat

Commodore 64 - Released - 1987

In Gunboat, the goal is to infiltrate the enemy's network of inland waterways and destroy all their naval bases. To do this the player takes command of a new hydrofoil. The boat is armed with an arsenal of deck cannons, homing missiles, forward-firing torpedoes and rear-launched depth charges. Obviously the enemy are not going to make it easy, and have deployed helicopters, submarines and gunboats. Next to missile-launching bases, the river banks are lined with fuel and ammo depots. When there is little or no opposition, it is possible to dock at the depots to resupply or conduct repairs. The...

Helidrop

Helidrop

Commodore 64 - Released - 1987

Your countries Embassy in war-torn Moldavia is under siege and the people inside need urgent help. At this moment in time they cannot be rescued but supplies can be taken and dropped by helicopter to keep them going until a solution can be found. You are Joe Starbuck and you have been tasked to pick up supplies and drop them on the Embassy in your helicopter over various levels. The game is a horizontal side view shooter that scrolls constantly from right to left. You must avoid and shoot helicopters in the air as well as avoiding bullets and shells fired from the ground by soldiers and gun...

Hellfire Attack

Hellfire Attack

Commodore 64 - Released - 1988

Your SuperCobra assault helicopter is the most advanced of its kind, oozing with missiles and full of power, ready to blow everything in its path into the weeds. All it needs now is a capable pilot; hopefully you can fit the bill. The action is spread over day and night levels, across different types of terrain. On each level you must destroy a set number of aircraft to move onto the next level - otherwise the level loops back to the start. Extra lives can be collected throughout, and your plane is armed with smart bombs to use when the action is especially hectic.

Hideous

Hideous

Commodore 64 - Released - 1992

Searching for a new power source, scientists have been working on Delta Radiation. This form of radiation is far stronger than thought and has started seeping out of its container. This has caused the underground life forms to mutate. The mutants now want to destroy the plant and the world. You have been chosen to drive a tank and enter the complex to destroy the mutants and to stop the radiation from leaking. There is one source of the leak on four levels and each one must be stopped. To do this, eight lead blocks have to be collected one at a time and placed around the container. Once one...

Hideous

Hideous

Sinclair ZX Spectrum - Released - 1992

Searching for a new power source, scientists have been working on Delta Radiation. This form of radiation is far stronger than thought and has started seeping out of its container. This has caused the underground life forms to mutate. The mutants now want to destroy the plant and the world. You have been chosen to drive a tank and enter the complex to destroy the mutants and to stop the radiation from leaking. There is one source of the leak on four levels and each one must be stopped. To do this, eight lead blocks have to be collected one at a time and placed around the container. Once one...

Howard the Duck: Adventure on Volcano Island

Howard the Duck: Adventure on Volcano Island

Commodore 64 - Released - 1986

Your two best friends Phil and Beverly have been captured by a dark overlord! He is keeping them captive in an active volcano, and you need to rescue them. As Howard the Duck, master of Quack Fu, you need to make your way through the maze-like landscapes and jump or fight the many obstacles blocking the path using kicks and punches. Water must be navigated around because this 'superhero' duck can't swim. Or fly without the parachute you regularly use. Quicksand, enemy mutants and more will all get in your way before you can finally parachute into the volcano and defeat the dark overlord!...

Huckleberry Hound in Hollywood Capers

Huckleberry Hound in Hollywood Capers

MS-DOS - Released - 1993

Based on the famous animated series created by Hanna-Barbera Productions about sweet blue dog Huckleberry 'Huck' Hound that speaks with southern drawl and wants to find the appropriate job. So Huck as amateur Hollywood actor should complete many acts in the different scenes (Under World, Sea World, Canyon World, and Sky World), which may be available later by entering the proper code, using three takes. The goal of gameplay is to clear each level of diamonds (increasing your score), hearts (increasing your bone energy), and Oscar (increasing your score also) jumping from the bottom of...

Huckleberry Hound In Hollywood Capers

Huckleberry Hound In Hollywood Capers

Commodore Amiga - Released - 1993

As famous dogs go, this one is up there with the best of them. Fred Bassett, Lassie, Snowy, Muttley, Bouncer, Deputy Dawg, Rin Tin Tin, Nipper, K-9, Pickles, a quick office straw poll revealed other dogs of repute, but none of these venerable hounds have had their own game after them. Anyway, Huck’s treasured films Oscars have been half-inched and he has got to sniff around Cartoon World to goldenly retrieve them. I’d like to know exactly how long they spent working out the insulting excuse for a plot. I’d quite like to be told exactly how the ‘Hollywood Capers’ of the title relate to the...

Humm-Dinger

Humm-Dinger

Commodore 64 - Released - 1988

Humm-Dinger is a side view horizontal scrolling shooter where the screen scrolls when you move your hero using a Jet-Pack, left or right, blasting waves of aliens. In each wave you must destroy every alien so that it will drop a B icon, and when a certain amount has been collected before they touch the ground you can then face a final wave to destroy. As you move and shoot around the level, you must avoid touching the aliens or their weapons as this decreases an energy gauge faster which is slowly decreasing. When your energy gauge empties then you lose one of four lives. Allowing a B icon to...

Huxley Pig

Huxley Pig

Sinclair ZX Spectrum - Released - 1991

All Huxley Pig wants to do is go to bed and daydream about being a pilot, chef and sailor. Problem is that he has left the front door open which has let in creepy crawlies and various characters who have hidden his toys and pilot, chef and sailor outfits. All items must be collected before Huxley can go to bed and have his special daydreams. Various items must be collected so Huxley can walk past the characters who are blocking parts of the house to collect items which will help him complete his mission. Beware of touching the creepy crawlies and characters as your energy will slowly...

Huxley Pig

Huxley Pig

Commodore 64 - 1990

All Huxley Pig wants to do is go to bed and daydream about being a pilot, chef and sailor. Problem is that he has left the front door open which has let in creepy crawlies and various characters who have hidden his toys and pilot, chef and sailor outfits. All items must be collected before Huxley can go to bed and have his special daydreams. Various items must be collected so Huxley can walk past the characters who are blocking parts of the house to collect items which will help him complete his mission. Beware of touching the creepy crawlies and characters as your energy will slowly...

Implosion

Implosion

Commodore 64 - Released - 1987

Implosion is a shooter in which a planet is on full collision course towards the earth. Now the player has to infiltrate said planet to let it implode. In every level big energy balls have to be destroyed to weaken the planet's defenses. When all are gone, a portal opens up which has to be entered within ten seconds - it is unhealthy to stay. Also unhealthy are the enemies which attack frontally. If they manage to touch the ship its energy goes down and zero energy results in a life loss. Fortunately the player can shoot them and also destroy special crystals. Those split up into smaller...

Invaders

Invaders

Commodore 64 - Released - 1984

Invaders is a side view single screen shooter inspired by the arcade game Space Invaders where you control a laser platform at the bottom of the screen, moving left or right, blasting aliens in formation above. The aliens move across the screen and when they reach the other side then they move down one place before moving across the screen in the opposite direction. As you blast the aliens, they will drop bombs and these must be avoided or you lose one of three lives when hit. Between you and the aliens are four shields but these take damage when hit from you or the aliens and will eventually...

Jungle Raid

Jungle Raid

Commodore 64 - Released - 1988

Published in Radio Elettronica & Computer 1988/10 and as part of Bogies Pick Value Pack 5. Dropped behind enemy lines George Chesthair must battle against the baddies and in the long cherished style of old...shoot the hell out of anything that moves! You need fast reactions, digital dexterity and all the other cliched things they always write about in scenarios like this. Good luck! I think at this point I'm supposed to say in a deep and meaningful style....YOU'LL NEED IT.

Kentucky Racing

Kentucky Racing

Sinclair ZX Spectrum - Released - 1991

In most funfairs or theme parks you would find a stall which lets you participate in a horse race against other people. Customers throw a ball trying to get it into a hole. If the ball enters the hole the their horse will move. The further away the hole, the further the horse will move. The winner receives a prize. Welcome to the computer version of this game. You first enter how many players (1 or 2), the name of your horses and choose between easy or hard. Then the actual game begins. There are nine classic races to participate in including Ascot and The Kentucky Derby. Flat and jump...

Kentucky Racing

Kentucky Racing

Commodore 64 - Released - 1990

In most funfairs or theme parks you would find a stall which lets you participate in a horse race against other people. Customers throw a ball trying to get it into a hole. If the ball enters the hole the their horse will move. The further away the hole, the further the horse will move. The winner receives a prize. Welcome to the computer version of this game. You first enter how many players (1 or 2), the name of your horses and choose between easy or hard. Then the actual game begins. There are nine classic races to participate in including Ascot and The Kentucky Derby. Flat and jump races...

Lethal

Lethal

Commodore 64 - Released - 1988

Life-Term

Life-Term

Commodore 64 - Released - 1987

You are Jake Stalin and you have been wrongly found guilty of murder. With no death penalty you have been placed on a planet called Souzel and you are in charge of processing rubbish into raw materials from a dozen surrounding planets. This is to be your new home till your death. Can you escape this planet or will you spend the rest of your days recycling other peoples waste? Life-Term is a graphic text adventure where you can see a picture of your surroundings as you read text describing what you see. You type in commands to solve puzzles and complete tasks.

Magic Rufus

Magic Rufus

Commodore 64 - Released - 1993

The sequel to Reckless Rufus. Antwicky, Rufus' homeland, has been taken over by evil witches. Rufus attempts to defeat them by putting on a cape and learning to use magic spells. Rufus moves around a landscape made up of platforms and ladders, avoiding or fighting enemies including witches, demons and vikings. First a number of prisoners must be freed from cages on each level, and then the exit must be found. Magic spells (which include weapons, and the key to open cages) can be bought from Spell Stalls or just found lying around. Chests provide coins to be spent at the Spell Stalls.

Meganova

Meganova

Sinclair ZX Spectrum - Released - 1988

Hi, my name is Philip Sunset, but my friends call me "long hands" and my office is one of the best remunerated of the galaxy, I am an illegal appropriator of objects that I do not own, although there are people who vulgarly call it "thief". And this time I am involved in a very undesirable situation. The thing is that I took the Sprocket System "landed", apparently one of the most secret treasures of the Drowhar army. But, as usual, these boys are not very happy and have decided to convert me into cosmic phosphate, something that wouldn't be so easy for them. I was contracted as a pilot by the...

Meganova

Meganova

Commodore 64 - Released - 1988

Hi, my name is Philip Sunset, but my friends call me "long hands" and my office is one of the best remunerated of the galaxy, I am an illegal appropriator of objects that I do not own, although there are people who vulgarly call it "thief". And this time I am involved in a very undesirable situation. The thing is that I took the Sprocket System "landed", apparently one of the most secret treasures of the Drowhar army. But, as usual, these boys are not very happy and have decided to convert me into cosmic phosphate, something that wouldn't be so easy for them. I was contracted as a pilot by the...

Metalyx

Metalyx

Sinclair ZX Spectrum - Released - 1987

It is the year 2389 and three years of war with an alien race has just come to an end. During the war, Earth's 'Metalyx' type power satellites were shut down and protected by a robotic defence system. However, this defence system has been damaged by continuous alien attacks on the satellites and it can no longer tell the difference between friend or foe. Your task is to take your repair craft to each of these satellites and re-attach the floating power pod to it's position on the satellite. The power pod is recognisable by the fact that it is the only spinning object. Before you can obtain...

Micro Ball

Micro Ball

Commodore 64 - Released - 1987

A pinball game for up to four players. The game features one simple pinball table. Lighting up the letters ABC at the top of the table scores 10,000 points (The letters can be rotated by the player). Also includes most of the usual pinball features, including bonus multipliers.

Micro Olympics

Micro Olympics

Sinclair ZX Spectrum - Released - 1984

Eleven Track 'N' Field style events are recreated in this joystick-waggling based game. Five are simple running events of different distances ranging from 100 meters to 1500 meters. Unlike Daley Thompson's Decathlon the longer events don't involve a different technique, or different performance measurements, making the 1500m quite tiring. There are also three throwing events (Javelin, Discus and Hammer), and the High / Long / Triple Jump events. Each event has a pre-defined world record to chase.

Microball

Microball

Sinclair ZX Spectrum - Released - 1988

A pinball game for up to four players. The game features one simple pinball table. Lighting up the letters ABC at the top of the table scores 10,000 points (The letters can be rotated by the player). Also includes most of the usual pinball features, including bonus multipliers.

Microball

Microball

Acorn Electron - Released - February 1, 1988

With all the features, speed and nerve shattering excitement of the original, this superb new arcade pinball game is destined to become an all-time great. Five balls per game.

Mineshaft

Mineshaft

BBC Microcomputer System - Released - 1984

Collect all the lumps of coal in the twenty rooms of the Mineshaft. To collect the lumps of coal you will have to move and jump around the screen. Sometimes you must jump whilst also moving sideways. Watch out for the disintegrating sludge which disappears as you walk over it. Watch out for the obstacles that may kill you. After completing each screen you may move to the next through the door, or if you get stuck you can press ESCAPE to make your exit. It's up to you to work out how to collect all the lumps of coal.

The Munsters

The Munsters

Microsoft MSX - Released - 1988

The characters from the 60s TV series The Munsters have been transported away to a mysterious castle. Playing as different members of the family in succession, the player must rescue them. As you walk through each room, you must collect items to help you deal with each challenge. You must build up your spell power by shooting ghouls, zombies and vampires, as this allows you to deal with other challenges. Avoid contact with those monsters, as they will zap your energy and finally kill you - you have a single life.(Moby Games)

The Munsters

The Munsters

Commodore Amiga - Released - 1989

The characters from the 60s TV series The Munsters have been transported away to a mysterious castle. Playing as different members of the family in succession, the player must rescue them. As you walk through each room, you must collect items to help you deal with each challenge. You must build up your spell power by shooting ghouls, zombies and vampires, as this allows you to deal with other challenges. Avoid contact with those monsters, as they will zap your energy and finally kill you - you have a single life.

The Munsters

The Munsters

Commodore 64 - Released - 1989

The characters from the 60s TV series The Munsters have been transported away to a mysterious castle. Playing as different members of the family in succession, the player must rescue them. As you walk through each room, you must collect items to help you deal with each challenge. You must build up your spell power by shooting ghouls, zombies and vampires, as this allows you to deal with other challenges. Avoid contact with those monsters, as they will zap your energy and finally kill you - you have a single life.

Mystery of the Indus Valley

Mystery of the Indus Valley

Commodore 64 - Released - 1988

You are a historian and a member of the London Archaeological Society, so you Sir James Wentworth have been sent to the Indus Valleys due to your knowledge of South American tribes, customs and Antiquities. Your quest is to find the fabled Scythian Tablet and the Alexandrite's Starstone and bring them back to London but no one has ever returned from the valleys since the area started being explored in the early 1900s. Mystery of the Indus Valley is a graphic text adventure where the screen has text describing your location and a picture of what you can see. You type in commands with the...

Scroll to Top