Alternative

Atom Smash

Atom Smash

Acorn Electron - Released - December 1, 1988

Atomsmash The nuclei of all elements with less than 17 electrons have become unstable. In an effort to save the universe, you are your ship have been reduced to sub-atomic size. Five 'gluons' have been provided for each element. Collect each one from the bottom of the screen and take it to the nucleus. To leave a gluon in the nucleus, stop between the dotted lines. Be careful not to touch anything and hurry, there isn't much time left! Knockout Try to stop the wall advancing up by knocking the bricks out with a cannon ball. The cannon ball moves back and forth along the...

Bug Eyes II

Bug Eyes II

Acorn Electron - Released - June 1, 1988

Light years from Earth lies the rusting hulk of the Xxabanean flagship, disabled while on its mission to vapuourise our planet by the super-heroine Space Agent Zelda! She managed to destroy its power source, but was captured in the attempt and locked away in the depths of a distant and desolate asteroid. You, as Space Agent Starman, must penetrate the defences of the ship and collect the 25 keys required to free Zelda from her intergalactic prison. But beware. Some of the old Xxabanean booby traps are still in operation and strange alien creatures have moved into the empty hulk. You only...

Danger Mouse in Double Trouble

Danger Mouse in Double Trouble

Amstrad CPC - Released - 1985

Baron Greenback has created a clone of Danger Mouse, and needless to say his intentions are not good. Naturally, Danger Mouse springs into action, across three distinct stages of gameplay with platform and shoot 'em up elements. The first section involves flying along in your Aerocar, shooting as many of the bad guys as possible while avoiding as many as possible. The second involves avoiding contact with wild cats and monkeys by jumping on the backs of crocodiles. The final section involves destroying the power apparatus of Greenback's doppelganger in time to save Penfold.

Dead Or Alive

Dead Or Alive

Acorn Electron - Released - November 8, 1988

You, as the sheriff of Dodge (the bullets) City, must stop the bandits getting away ith the bags of money from the City Bank, and freeing their comrades in jail. But stopping baddies takes it out of you a bit, so you have to keep an eye on your 'Thirst Level'. If it gets too low you can always pop into the Hotel for a quick drink with the lads from the O.K. Corral. If your ammo gets too low, just walk over the body of a dead bandit, before he disappears and you will get more ammo. Keep an eye out for Neddie, the bandits' faithful horse. If you get in his way, you will be...

Licence To Kill

Licence To Kill

Acorn Electron - Released - 1984

The 'Top Secret' Sink - lair factories have been taken over by the neonasty organisation, the dreaded 'Surclives'. Your mission - armed only with an electro magnetic screwdriver and a license to kill, you must recover the prototype C7 3/4 and make your escape. This vital mission is entrusted to you, the best secret agent the country has and with your track record, we know you can do it. The time limit on solving computer codes is 1 minute 15 secs (bar display). Cheat code is entered while "Press space to continue" message is scrolling and has various effects. The cheat code...

Night Strike

Night Strike

Acorn Electron - Released - 1984

Night Strike is a pure machine code program. The object of the game is to retrieve the stolen helicopter called Skyhawk. Guide your helicopter through the various screens, dodging the air mines, the poison clouds and the electrified hydrogen filled balloons. You take off from one "Heli" base and try to land at another. Watch out for the overheating engine!

Night Walk

Night Walk

Commodore Amiga - 1988

In a far away galaxy on the planet Libra in, a time known as 'The Age of the Everliving Ones', the eternal battle between the forces of good and evil rages, devastating the 'Land of the Young' - your home land. Legend says that a warrior will come to unite all the tribes of the 'Land of the Young' into a mighty army but before that he must be tested by The Druids, to ensure he is fit for the task. Night Walk is 2D side scrolling arcade game in dark fantasy world. The player controls an archer. He must go right, kill and avoid enemies like zombies or bats. He has bow, but he must kneel to...

Pixie And Dixie

Pixie And Dixie

Commodore Amiga - Released - 1993

Popeye 2

Popeye 2

Commodore Amiga - Released - 1992

Strange happenings are afoot once again in Sweethaven and only Popeye can make it right. In Popeye 2, our spinach lovin' hero must once again rescue Olive Oyl and make mincemeat of Bluto while looking after Swee'Pea, feeding Wimpy and keeping an eye on Jeep. Popeye has four different levels to traverse through. His initial adventure takes him to a construction site where bouncing springs, falling girders and open welding flames impede his progress. Rolling barrels, and bombs which must be touched to be put out also stand to cause harm. In every level scattered hamburgers must be collected...

Postman Pat 3: To the Rescue

Postman Pat 3: To the Rescue

Commodore Amiga - 1992

Postman Pat 3 is a conversion of a Amstrad CPC/Atari ST game of the same name, which concludes the Postman Pat series that started out quite promisingly in 1988. In the game you are (of course) Postman Pat, driving around in your red van to deliver mail to people's houses. Your task, similar to Paperboy, is to deliver all these mail within a given time limit. The problem is that the game gives you no clue of where the person lives, so you have to drive around town to find the correct location. Along the way, you have to dodge the roadworks as well as reckless drivers who drive on the wrong...

Snapperazzi

Snapperazzi

Commodore Amiga - 1993

If there was ever a game that could win an award for being the most sponsored in the software industry, this would have to be it. Not only is The Sun newspaper behind it, but so are Fizzy Chewits and Domino Pizzas. It's a shame they had to sponsor such a terrible game. No, scratch that, Snapperazzi is staggeringly terrible. You play the Snapper, a small but willing photographer who wants to get into the world of the paparazzi. To prove his worth to The Sun editor, he has to race around some large, jerky levels, taking pictures of some of the most misshapen sprites ever seen, while...

Sooty & Sweep

Sooty & Sweep

Commodore Amiga - Released - 1992

Sooty and Sweep are two famous characters from British children TV that have appeared in various shows for more than fifty years. This platformer is the first game featuring the characters and they have got themselves into some problems. Matthew has gone out and left Sooty in charge of the house. Problem is that Sweep has left all his old bones all over the house and left the door to the garden open so that all kinds of bugs have gotten in. The game simply involves collecting all of the bones while avoiding the creepy crawlies that are occupying the house. The player can choose to play as...

Spitfire '40

Spitfire '40

Acorn Electron - Released - February 1, 1988

Spitfire 40 is not only the closest you're likely to come to flying one of the most famous aircraft of all time - it's a spectacular wartime adventure as well. As a young Spitfire pilot in 1940, you'll be trained in the techniques required to fly a Spitfire. You'll be able to practise your combat skills, before going on missions in full combat mode - the real thing. A full demonstration of the Spitfire's features, and the type of mission you'll be sent on is also included on the disk. Once you've mastered the controls and can fly the Spitfire with confidence, you can take to the skies...

Sport Spectacular

Sport Spectacular

Acorn Electron - Released - July 1, 1989

Comprises: Day At The Races (Electron User), Fishing (Electron User), Golf (Electron User), Grand Prix (Electron User), Howzat (Database Publications), Indoor Soccer (Alternative), Microball (Alternative), Parachute (Electron User) and Soccer Boss (Alternative)

Thomas the Tank Engine's Pinball

Thomas the Tank Engine's Pinball

Commodore Amiga CD32 - 1995

I have got a problem with computer pinball games. Football, golf, cricket and darts. I have played and enjoyed on the Amiga – but pinball? Nah. If you have got a pound in your pocket and are in the centre of a large town, you will be surrounded by all manner of real silver ball opportunities in arcades and pubs. Now I will readily admit that if you are three years old (Thomas is aimed at age three upwards), you are unlikely to find yourself with a pound in your pocket in the centre of a large town with time to kill. If you do, you are lost, or your parents have abandoned you. Find a...

Triple Decker 1

Triple Decker 1

Acorn Electron - Released - December 1, 1987

Grand Prix You are a formula 6 racing driver striving to become a formula 1 driver. On the grid, you are car number 3. Watch out for car 4 as he is usually the ace driver in the race. If you win a race you get promotion. On losing a race, you are returned to formula 6. Crashing into other cars causes you to wait for a short spell to have your car repaired. This is a highly addictive arcade style grand prix game. Manic Mole Mavis Mole, your girlfriend, has been wrongly arrested for leaking documents to a newspaper. Help Martin, the manic mole collect all eleven jewels for her ball. If...

Triple Decker 10

Triple Decker 10

Acorn Electron - Released - February 1, 1989

Rockfall After travelling for many months you've finally reached Gamma-4, a small asteroid rich in crystals. Now you must guide your mining droid through the soft earth to the crystals, watch out for the large rocks though. If you dig underneath these they will fall and crush you! When you hve collected all the crystals you move onto the next asteroid. Money Maze Run around the maze picking up as many coings as you can, but watch out for the three ghosts who will try to eat you! If you manage to collect all the coins then the maze is filled again and the ghosts move faster. Bunny...

Triple Decker 3

Triple Decker 3

Acorn Electron - Released - December 1, 1987

Lunar Invasion It has been six months since 'they' invaded. No one knows where they came from, or even what 'they' look like but one thing is for certain. 'They' are not friendly. They have conquered Earth's Lunar outposts, and only a few personnel survived. They are now scattered behind enemy lines, and you, Commander Jon Arbuckle, have volunteered for the mission. Your only transport is an old O.D.I.E. (Overland Destroyer Integral Environment) brought out of storage and fitted with Anti Aircraft Missiles and Ion Force shields. The shields will only hold out for so long... Jam...

Triple Decker 6

Triple Decker 6

Acorn Electron - Released - 1984

Cavern Capers You have been given command of a spaceship. Your mission is to escape from heavily defended underground caverns. Your ship is a short range craft, so in order to stay aloft you must explode fuel tanks with your powerful lasers. To add to your problems, the caverns become more treacherous to pass through as you continue. Snap Dragon King Fred (The Thick!) has decreed that jousting and other similar fighting be outlawed. Instead, Knights must settle their disputes by playing Snap. But this is no ordinary game of Snap. Every time a Knight wins, the door of his dragon's...

Triple Decker 7

Triple Decker 7

Acorn Electron - Released - December 1, 1988

Atomsmash The nuclei of all elements with less than 17 electrons have become unstable. In an effort to save the universe, you are your ship have been reduced to sub-atomic size. Five 'gluons' have been provided for each element. Collect each one from the bottom of the screen and take it to the nucleus. To leave a gluon in the nucleus, stop between the dotted lines. Be careful not to touch anything and hurry, there isn't much time left! Knockout Try to stop the wall advancing up by knocking the bricks out with a cannon ball. The cannon ball moves back and forth along the top...

Triple Decker 8

Triple Decker 8

Acorn Electron - Released - December 1, 1988

GREBIT Guide the frogs across the road, avoiding cars, buses and lorries. Then hop from logs to turtles, making sure you do not fall in the water as you cannot swim! Ten points are awarded for every forward jump and 100 points for every frog home. As the game progresses the road becomes very crowded and the number of logs and turtles decreases. MR FREEZE His frozen food factory has been sabotaged by one of his rivals. Electric fires have been placed amongst the ice blocks to melt them. The fires switch on one at a time. You must switch each one off before the timer reaches 0. You can...

Triple Decker 9

Triple Decker 9

Acorn Electron - Released - 1984

Breakfree You must deflect the ball against the multi-coloured wall with the aid of your bat. When a wall has been cleared, the speed will increase and the wall will be moved further down the screen. Missile Jammer You must use all your skill to destroy incoming missiles with your ship before they reach your home planet. Armed only with your rammer craft 'Xenon', you must ram the missiles with the top of your craft. Beware, if three missiles get past your defence, the planet will be destroyed. Fuel must be kept up at all times and to refuel, you simply move your ship to the refuelling...

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