Cosmi Corporation

Aztec Challenge

Aztec Challenge

Commodore 64 - Released - July 1, 1983

Suddenly you are in the capital of the Aztec Empire in 1500 A.D. You have been sentenced to be a ritual sacrifice to their gods, and your only chance of escape is to complete an obstacle course known as "THE AZTEC CHALLENGE" The player must reach and explore an Aztec temple while avoiding a variety of dangerous obstacles. Each level is like a whole different game, with different challenges and different types of scrolling and exploration. The game starts with an over-the-shoulder view of the player running a gauntlet of spear-throwing natives towards a pyramid which rises on the horizon. Once...

Aztec Challenge

Aztec Challenge

Atari 800 - Released - 1982

Aztec Challenge refers to either of two early arcade-style computer games published by COSMI, as well as to subsequent remakes. In all game versions the player takes control of a running Aztec warrior. The first was a side-scrolling platform-jumping game created by Robert Tegel Bonifacio and released in 1982 for the Atari 8-bit family. The original version of the game on the Atari 8-bit computers presented itself as a side-scroller, with the player's character running continuously from left to right as the background and path continuously scrolled. Control was limited to jumping at three...

Aztec Challenge

Aztec Challenge

Commodore VIC-20 - Released - 1982

The player must reach and explore an Aztec temple while avoiding a variety of dangerous obstacles. Each level is like a whole different game, with different challenges and different types of scrolling and exploration. The game starts with an over-the-shoulder view of the player running a gauntlet of spear-throwing natives towards a pyramid which rises on the horizon. Once this is reached, a vertically-scrolling staircase with falling rocks must be traversed, and then there are rooms to explore and deadly aquatic wildlife to avoid (among other dangers) before the game is through. Players...

Beyond the Forbidden Forest

Beyond the Forbidden Forest

Commodore 64 - Released - January 1, 1985

The sequel to Forbidden Forest; the main gimmick was the "4-dimensional" gameplay. The background changed to reflect the passage of time, going from bright daylight to starlit night. The main character could also move in and out of the screen. Armed with a bow and unlimited arrows, the aim was to kill the terrible creatures of the forest to earn golden arrows. Dying reduced the stock of golden arrows by half. The player aimed by moving the joystick while holding fire, which changed the elevation bars in the side borders. Releasing fire shot the arrow. Among the enemies in the forest level were...

Caverns of Khafka

Caverns of Khafka

Atari 800 - Released - 1983

Find 5 holy seals in a labyrinth and attach them to the gate at the temple of Pharaoh Khafka to open the gate. Enter the tomb, outwit the ghost guards and get the treasure. . . . . This sounds easy, but it is not, because the people of the Pharaoh does not live any more but all lockings and traps still work well. Furthermore, evil bugs, rolling and falling rocks, magma and bats obstruct the search. And finally, some tunnels and channels are very narrow so that our brave treasure hunter (or tomb raider) must crawl through them to avoid hurting his head. In the unlikely event that you find...

Caverns of Khafka

Caverns of Khafka

Commodore 64 - Released - August 26, 1984

Find 5 holy seals in a labyrinth and attach them to the gate at the temple of Pharao Khafka to open the gate. Enter the tomb, outwit the ghost guards and get the treasure. . . . . This sounds easy, but it is not, because the people of the pharao does not live any more but all lockings and traps still work well. Furthermore, evil bugs, rolling and falling rocks, magma and bats obstruct the search. And finally, some tunnels and channels are very narrow so that our brave treasure hunter (or tomb raider) must crawl through them to avoid hurting his head. In the unlikely event that you find...

Chernobyl: Nuclear Power Plant Simulation

Chernobyl: Nuclear Power Plant Simulation

Commodore 64 - Released - 1988

Chernobyl: Nuclear Power Plant Simulation is a simulation of a nuclear power plant. The player takes control of the Chernobyl plant before the 1986 catastrophe, but this has no influence on the game, aside from the title of the game. Gameplay consists of looking at menus, analyzing numbers and entering commands through a parser, e.g. disabling generators or closing exhaust valves, to influence said numbers. The goal is to have a smooth power generation and, if something goes wrong, to follow the emergency guide given in the manual. Interesting note is that the game was originally just...

Chomp!

Chomp!

Commodore 64 - Released - 1989

Chomp! is a single-player game where the player controls a goldfish, trying to grow bigger by eating small sea creatures and eventually other fish. The fish begins in a small goldfish bowl and progresses from aquarium to aquarium, with the goal of reaching the river outside. As the game progresses, the fish must avoid dangers such as piranhas, fishnets, and cats' paws.

The Crypts of Plumbous

Atari 800 - 1982

In The Crypts of Plumbous, the player has to fight alien ships who are trying to raid underground Nuclear waste storage for some unknown reason and unleash it on the planet. The game is a side scrolling shoot-em up, which is kind of reminiscent of Defender. There are various skill levels, from "Very Easy" to "Really Tough".

Def Con 5

Def Con 5

Commodore 64 - Released - 1987

The player takes the role of a DOD operative who must use the BMD (Ballistic Missile Defense System) to protect the United States. This system is composed of ground-based, land-launched, and space-based system components. The goal is to destroy, defeat, confound, or destabilize incoming ballistic missiles. The game-play is mostly text based with the player entering 5-letter commands or coordinates in order to operate the BMD. In addition to active weapons, the player has access to surveillance system needed to detect missile launches and space mines. These systems are susceptible to visual...

Defcon 5

Defcon 5

Commodore Amiga - Released - 1988

The player takes the role of a DOD operative who must use the BMD (Ballistic Missile Defense System) to protect the United States. This system is composed of ground-based, land-launched, and space-based system components. The goal is to destroy, defeat, confound, or destabilize incoming ballistic missiles. The game-play is mostly text based with the player entering 5-letter commands or coordinates in order to operate the BMD. In addition to active weapons, the player has access to surveillance system needed to detect missile launches and space mines. These systems are susceptible to visual...

Defcon 5 (1987)

Defcon 5 (1987)

MS-DOS - Released - 1987

The player takes the role of a DOD operative who must use the BMD(Ballistic Missile Defense System) to protect the United States. This system is composed of ground-based, land-launched, and space-based system components. The goal is to destroy, defeat, confound, or destabilize incoming ballistic missiles. The game-play is mostly text based with the player entering 5-letter commands or coordinates in order to operate the BMD. In addition to active weapons, the player has access to surveillance system needed to detect missile launches and space mines. These systems are susceptible to visual...

Forbidden Forest

Forbidden Forest

Commodore 64 - Released - July 1, 1983

Zounds! And Gadzaoks! You were just out to do a little target practice with your bow and arrow when you lost your way. Now the moon is coming out and there are some strange rustling noises coming from the bushes, Egad! You have mistakenly wandered into the Forbidden Forest. Only your skill as an archer can protect you now. Here they come. Giant spiders and unbelievable cruel monsters. Move quickly, aim accurately, destroy the monsters and you just may escape from the Forbidden Forest!

Forbidden Forest

Forbidden Forest

Windows - Released - 2003

Return to the Forbidden Forest in this update of the classic Commodore 64 game. Experience the terrors and thrills of the Forest in 3D action. Divided into 100 levels, your job is to explore the forest, collect coins and power-ups, and destroy killer bees, giant snakes, zombies and more. You can choose to explore the forest in the Summer or Winter and both seasons feature realistic weather and night and day effects.

Forbidden Forest

Atari 800 - 1983

This game is one of Paul Norman's first creations. You are in the middle of what is called the Forbidden Forest. You must defend yourself from the various enemy creatures that are in the forest with your bow and arrows. At the end of the game, you are fighting the mysterious Demogorgon, which appears when nighttime falls. Choose from four different levels of difficulty. Forbidden Forest was one of the earliest games to feature an environment which changes from day to night, parallax scrolling and gory effects.

Galactic Avenger

Galactic Avenger

Atari 800 - Released - 1982

Galactic Avenger is a 1-player space-themed arcade game for the Atari 8-bit computer. In the outermost regions of the galaxy X-Zorb, there is a quadrant made up of 10 consecutive sectors. At the heart of each lies a Galactic Federation starbase. Ten stardates ago, these starbases sent out a distress signal that the dreaded Krell Empire has overrun and captured the entire quadrant. You have been selected to command the Federation's elite strike force, to free the starbases from the 5 advanced Krell starships that guard each one. The player controls a Federation battlecruiser, which can...

Grand Slam Baseball: Steve Garvey vs. Jose Canseco

Grand Slam Baseball: Steve Garvey vs. Jose Canseco

Commodore 64 - Released - 1987

Steve ("Iron Man") Garvey and Jose (Rookie of the Year) Canseco take you to the ballpark in a Grand Slam double-header. First, you have a regular baseball game, with all the real-time action... sliders, curves, squeeze plays, stolen bases, home runs, and hit and run plays. All the excitement of major league baseball is seen in vivid color on scrolling outfield screens and enhanced by realistic sound effects. Plus, there's a second game... a dynamic, new variation in which Grand Slam home runs score points for your team. The action and strategy are intensified as you, Steve and Jose match...

Inside Trader: The Authentic Stock Trading Game

Inside Trader: The Authentic Stock Trading Game

MS-DOS - Released - 1987

The object of Inside Trader is "to make millions of dollars without being apprehended by the [SEC]." The player starts with $30,000 and makes money playing the fictional stock market, keeping an eye on current events via "the wire service." It is entirely possible to play the game without using any inside information. (But what's the fun in that?) The commands are very simple. The player either buys or sells stock, pays for information, gets reports, and, if caught, cooperates with the SEC or destroys evidence. Cooperating means an automatic fine, but he can continue playing. If he does...

Masters of Time

Atari 800 - 1983

Masters of Time is an educational quiz game for multiple systems. All of Earth's history has been lost. You are the pilot of a time machine, and must travel through time faster than the speed of light. Your mission is to reach and record past events on Earth. The player moves on a 3-dimensional playing field, and must locate various time holograms, each of which contains an important historical fact. As the player explores this field, they are attacked by timeguards and timebombs which sap their energy. When the player's energy runs low, they must enter the intertimelevel to arrive back...

Meltdown

Atari 800 - 1982

Meltdown is a 1 - 2 player Frogger clone for the Atari 8-bit computer. In the middle of the night at the Megalopolis nuclear power generating plant, all hell has just broken loose in the control room. The coolant system is failing, the cores are boiling, and unless the tremendous heat of the nuclear reaction in all five reactors can be dissipated, the reactors may begin go melt down. The player can move in the 4 cardinal directions. They must move from their starting point avoiding radioactive mist and clouds, dash through a corridor containing bolts of atomic energy, and then through a...

Money Bags: Beat the Gnome of Zurich

Money Bags: Beat the Gnome of Zurich

MS-DOS - Released - 1988

Money Bags is a game of international finance. You're given $1 million and a year of game time to try to make it grow. You can invest in foreign currencies, international stocks, international goverment bonds, gold, lumber, and commercial property. You'll have to keep an eye one current events and how they'll change the markets, exchange rates, stock values, real asset values, shipping costs, and more. In other words, it's an almost complete international finance simulator. The game has four skill levels. The higher the level, the more unpredictable and faster things happen. On any level...

Monster Trivia

Monster Trivia

Commodore 64 - Released - 1985

Monster trivia is a trivia game for up to four players. Match wits with up to 3 opponents as you attempt to answer over 2000 trivia questions in six categories (show-bizz, sports, science, history, the arts, grab bag) to determine who gets to have "lunch" with the Monster. Unlike some other trivia games from that period of time, you have to type in your answers to the exact letter. If you're wrong, the Trivia Monster screams bloodcurdlingly or tries to break the door separating you from your "lunch date".

Monster Trivia

Monster Trivia

Commodore 64 - Released - 1985

Monster trivia is a trivia game for up to four players. Match wits with up to 3 opponents as you attempt to answer over 2000 trivia questions in six categories (show-bizz, sports, science, history, the arts, grab bag) to determine who gets to have "lunch" with the Monster. Unlike some other trivia games from that period of time, you have to type in your answers to the exact letter. If you're wrong, the Trivia Monster screams bloodcurdlingly or tries to break the door separating you from your "lunch date".

Navcom 6: The Persian Gulf Defense

Navcom 6: The Persian Gulf Defense

Commodore 64 - Released - 1988

Commanding a Naval Cruiser, you must work to protect the waters in the Persian Gulf. There are three missions to choose from, Convoy Escort, Patrol, or Dawn of Death. If you choose Convoy Escort, you'll need to protect the convoy from any enemies deciding to attack the convoy. Or patrol the waters and destroy all enemies you find. Enemies can be other ships, jets, or even mines. Just be sure not to shoot the good guys.

Navcom 6: The Persian Gulf Defense

Navcom 6: The Persian Gulf Defense

MS-DOS - Released - 1988

Commanding a Naval Cruiser, you must work to protect the waters in the Persian Gulf. There are three missions to choose from, Convoy Escort, Patrol, or Dawn of Death. If you choose Convoy Escort, you'll need to protect the convoy from any enemies deciding to attack the convoy. Or patrol the waters and destroy all enemies you find. Enemies can be other ships, jets, or even mines. Just be sure not to shoot the good guys.

Navy Seal

Navy Seal

MS-DOS - Released - 1989

Take the role of a US Navy SEAL operative and embark in 3 missions involving terrorists, hostages, and the like. The plot is fairly superficial, since each mission is independent from the rest. Each mission has several "portions" with different types of game mechanics, making the game almost a series of mini-games. Swimming and submarining are among your tasks. The most predominant type of gameplay, however, consists of side-scrolling arcade action with a realistic basis, so you only have one life and there are no power ups available during missions.

Navy Seal

Navy Seal

Commodore 64 - Released - 1989

Take the role of a US Navy SEAL operative and embark in 3 missions involving terrorists, hostages, and the like. The plot is fairly superficial, since each mission is independent from the rest. Each mission has several "portions" with different types of game mechanics, making the game almost a series of mini-games. Swimming and submarining are among your tasks. The most predominant type of gameplay, however, consists of side-scrolling arcade action with a realistic basis, so you only have one life and there are no power ups available during missions.

The President is Missing

The President is Missing

MS-DOS - Released - 1988

The President of the USA and other heads of state were kidnapped! It's up to you as a special investigator to find them. In this text-based adventure mystery you must wade through piles of information, and send agents into the field to investigate suspects, all in the hopes of catching the culprits and saving the world leaders.

Presumed Guilty!

Presumed Guilty!

MS-DOS - Released - 1989

Presumed Guilty! is an espionage puzzle-solving game. The story begins when the director of the top secret S.D.I. research project "New-wave" has been killed in a tragic auto accident. As a Computer Operated Police Network (COPNET) agent the player has been assigned the investigation. The series of unexpected events turns you into the prime suspect. Starting from audio clues and using the COPNET database the player has to prove his innocence. The gameplay is based on collecting and analyzing information using police COPNET system. The system gives you possibility to analyze the DNA, access...

Presumed Guilty!

Presumed Guilty!

Commodore 64 - Released - 1989

Presumed Guilty! is an espionage puzzle-solving game. The story begins when the director of the top secret S.D.I. research project "New-wave" has been killed in a tragic auto accident. As a Computer Operated Police Network (COPNET) agent the player has been assigned the investigation. The series of unexpected events turns you into the prime suspect. Starting from audio clues and using the COPNET database the player has to prove his innocence. The gameplay is based on collecting and analyzing information using police COPNET system. The system gives you possibility to analyze the DNA, access...

Professor I.Q.

Professor I.Q.

Commodore 64 - Released - 1984

Spin the Wizard Wheel and get a challenge. Will it be Word Scrambles, a quick math quiz, Puzzles or another brain-teaser? Professor IQ will take your measure and see how you stack up against your friends and family.

Richard Petty's Talladega

Richard Petty's Talladega

Commodore 64 - Released - January 1, 1985

"Richard Petty's Talladega is a racing game where you get to take the super speedway as you race against king Richard Petty and 18 top pro drivers. After trying to qualify for a pole position, you use strategy to plan your pit stops, draft leading cars to pick up time and save fuel and be prepared for yellow caution flags." --mobygames.com

Shirley Muldowney's Top Fuel Challenge

Shirley Muldowney's Top Fuel Challenge

Commodore 64 - Released - 1988

This is a drag racing simulator, named for Shirley Muldowney, a three-time world champion in the sport of "Professional Top Fuel Dragsters." You go through the stages of qualifying and winning races. You select your equipment and learn to use it, then take it to the track and race in the qualifications. If you do well enough, you'll enter the races. Some attention was paid to the mechanics of driving the big cars. You need to be able to watch your tachometer and fuel gages and use a clutch.

Slinky

Slinky

Commodore 64 - Released - 1983

Slinky is a game where you control a spring and jump from block to block and attempt to change all the blocks to a destination color. The game has a very obvious Q*Bert influence. However, there are some original elements as well. Various objects float about the screen, like magnets, clouds, raindrops, and other monsters. The monsters are the only one that are a direct threat. The magnets can only grab you if you are not moving. The raindrops actually give you greatly increased speed, and the clouds turn you 'dusty'. Be careful, if you get hit by both a raindrop and a cloud, then your...

Slinky!

Atari 800 - 1983

Slinky is a game where you control a spring and jump from block to block and attempt to change all the blocks to a destination color. The game has a very obvious Q*Bert influence. However, there are some original elements as well. Various objects float about the screen, like magnets, clouds, raindrops, and other monsters. The monsters are the only one that are a direct threat. The magnets can only grab you if you are not moving. The raindrops actually give you greatly increased speed, and the clouds turn you 'dusty'. Be careful, if you get hit by both a raindrop and a cloud, then your...

Spider Invasion

Atari 800 - 1982

Spider Invasion is a 1 - 2 player arcade game for the Atari 8-bit computer. You are a spelunker, and on one of your expeditions you hear strange chirping sounds from deep within the earth. As you plunge deeper, to your amazement it is crawling with deadly spiders of many sizes. Deadly mutated spiders are plotting the invasion of Earth from deep within their caverns beneath the planet's surface. Armed with only your photon laser beam, you must destroy the arachnid menace. The player controls a small vessel which can move in all directions, but can only fire vertically up and down,...

Spite & Malice

Spite & Malice

Commodore 64 - Released - July 7, 1983

Renaissance is a version of the board game Othello where the aim is to change all your opponents counters to your colour or have more counters on the board at the end of the game. To change the colour of your oppositions counters, you place a counter opposite another of your counters vertically, horizontally or diagonally with no set distance. Any opposition counters in between gets changed to your colour. You and the other player takes it in turns until the game has ended and the player with the most counters win. This version of the game has various options before and during play. You can...

Spite & Malice

Spite & Malice

Commodore 64 - 1986

Stargate Courier

Atari 800 - 1983

Stargate Courier is a 1-player arcade game for the Atari 8-bit computer. The player controls a spaceship which can move in 8 directions and fire directly forwards. Gameplay occurs in outer space and on an alien planet. The player has a limited fuel supply, and fuel can only be acquired by landing on these alien planets. On the alien planets, the screen scrolls vertically from above, and the player can cruise at either high or low altitude, but can only acquire fuel at a low altitude. At low altitude, dangers including turrets and enemy fighters are present, but there are fewer dangers...

Steve Garvey vs. Jose Canseco in Grand Slam Baseball

Steve Garvey vs. Jose Canseco in Grand Slam Baseball

Commodore 64 - Released - 1987

Steve "Iron Man" Garvey and Jose (Rookie of the Year) Canseco take you to the ballpark in a Grand Slam double-header. First, you have a regular baseball game, with all the real-time action...sliders, curves, squeeze plays, stolen bases, home runs, and hit and run plays. All the excitement of major league baseball is seen in vivid color on scrolling outfield screens and enhanced by realistic sound effects. Plus, there's a second game...a dynamic, new variation in which Grand Slam home runs score points for your team. The action and strategy are intensified as you, Steve and Jose match power...

Super Huey

Super Huey

Commodore 64 - Released - 1985

Super Huey UH-IX is a helicopter simulation game. You are the pilot of the experimental helicopter UH-1XA and you need to test it out in several game modes. In the flight school mode, you can learn how to fly. The computer will guide you through takeoff, flight, and landing. In reality mode, you will need to fly a mission to locate and bomb an enemy base and return home safely. The last mode is arcade mode where you have an unlimited amount of ammo to try and shoot down as many enemy aircraft as possible. The game is played from a first person view of the cockpit which is complete with radar...

Super Huey II

Super Huey II

MS-DOS - Released - 1988

Super Huey II is a 2D helicopter simulation with different missions, including: Combat missions POW rescue missions Gulf of terror Arctic rescue missions Oil blaze Bermuda triangle The game does not focus on realism, but offers arcade gameplay.

Super Huey UH-IX

Super Huey UH-IX

MS-DOS - Released - 1988

Super Huey UH-IX is a helicopter simulation game. You are the pilot of the experimental helicopter UH-1XA and you need to test it out in several game modes. In the flight school mode, you can learn how to fly. The computer will guide you through takeoff, flight, and landing. In reality mode, you will need to fly a mission to locate and bomb an enemy base and return home safely. The last mode is arcade mode where you have an unlimited amount of ammo to try and shoot down as many enemy aircraft as possible. The game is played from a first person view of the cockpit which is complete with radar...

Super Huey UH-IX

Super Huey UH-IX

Apple II - September 11, 1985

Super Huey UH-IX is a helicopter simulation game. You are the pilot of the experimental helicopter UH-1XA and you need to test it out in several game modes. In the flight school mode, you can learn how to fly. The computer will guide you through takeoff, flight, and landing. In reality mode, you will need to fly a mission to locate and bomb an enemy base and return home safely. The last mode is arcade mode where you have an unlimited amount of ammo to try and shoot down as many enemy aircraft as possible. The game is played from a first person view of the cockpit which is complete with radar...

Super Huey: UH-1X

Commodore Amiga - Released - 1986

Super Huey UH-IX is a helicopter simulation game. You are the pilot of the experimental helicopter UH-1XA and you need to test it out in several game modes. In the flight school mode, you can learn how to fly. The computer will guide you through takeoff, flight, and landing. In reality mode, you will need to fly a mission to locate and bomb an enemy base and return home safely. The last mode is arcade mode where you have an unlimited amount of ammo to try and shoot down as many enemy aircraft as possible. The game is played from a first person view of the cockpit which is complete with radar...

Totally Spies!: Swamp Monster Blues

Totally Spies!: Swamp Monster Blues

Windows - Released - 2004

Sam, Clover, and Alex -- the 3 underage espionage agents that comprise the elite Totally Spies! unit -- are called upon by their bosses at the World Organization of Human Protection (WOOHP) to take time out of their busy teenage lives and investigate reports of monsters in the Louisiana Bayou. Totally Spies!: Swamp Monster Blues is an educational puzzle game. There are two types of challenges: mini-games within the game, and math/logic puzzles to be solved with pen and paper. At various junctures in the game, the story prompts the player for a code that can only be obtained by solving a...

The Umbra Conspiracy

The Umbra Conspiracy

Windows 3.X - Released - 1995

An S.D.I. Research computer programmer with Top Secret "UMBRA" clearance has been killed in a tragic auto accident under suspicious circumstances. As a new COPNET (Computer Operated Police Network) agent, you have been assigned the preliminary investigation. But, almost before your disk drive is up to speed, the case has exploded into one of international espionage, and you are the prime suspect. You are swept up in a series of events so diabolical, so mind-boggling, it will take all your skill and perseverence to unravel the plot and prove your innocence. As you are led on a trail of secrecy...

War Eagles

War Eagles

MS-DOS - Released - 1989

The last in a short-lived line of low-budget flight sims from COSMI, War Eagles is a decent action-oriented sim set in World War 1. You can choose to play as either a British, or a German pilot. On the British side, you have a choice of 5 missions: patrol, escort, balloon busting, one-against-many dogfight (aptly named "The Hornet's Nest"), and single combat. There are also 5 missions on the German side that are basically mirror image of the British missions (e.g. balloon defense instead of balloon busting, and so on). In the balloon mission, you try to shoot down or defend a large floating...

Scroll to Top