Microcabin

Happy Fret

Happy Fret

Microsoft MSX - Released - 1985

Noon

Noon

Sega Saturn - Released - January 29, 1998

Noon is a multiplayer puzzle game that allows up to four players. It takes the overhead gameplay style of Bomberman and mixes it with standard puzzle style gameplay. Your goal is to cover your opponents playfield with bombs. Bombs are made by connecting a row of three or more balls and attacking them, causing them to “explode” and reappear as bombs on your opponents playfield. This is called a NOON. There are five different colors: Orange, Yellow, Green, Blue and Multi/Rainbow. When lining up the balls, they must all be the same color. The lone exception being the multi color, or rainbow...

Perfect Soko-ban

Perfect Soko-ban

Microsoft MSX2

As Soukoban was being introduced to several popular home consoles in Japan, and around the world, Thinking Rabbit decided to release a "perfect" collection of the best Soukoban puzzles ever designed, and released the package under the title Soukoban Perfect in 1989 for several popular Japanese home computers. It contain 306 puzzles in all. Many of the puzzles presented in this version of Soukoban were used as the basis for the Game Boy conversions of Soukoban and Soukoban 2 (released in the United States as Boxxle and Boxxle II). (strategywiki.org)

Pico Pico

Pico Pico

Microsoft MSX

Polar Star

Polar Star

Microsoft MSX

Princess Maker

Princess Maker

Microsoft MSX2+ - Released - 1992

Savaki

Savaki

Sega Saturn - Released - April 16, 1998

Here's an interesting game. A 3D martial arts fighter made by an unknown company near the end of the Saturn's life in Japan, released in April 1998 the same year the Dreamcast was released. Savaki is visually a pleasant surprise with it's 60 fps animation, real time shading, light sourcing, shadow reflextions and 3D arena. It even plays very well indeed. There are a vast array of different fighting types to choose from too. Karate, Taekwon Do, Muetai, Jeet Kun Do, Dentou Karate, Boxing and of course Free Style for those big fat thugs without any real skill. The only down side to Savaki is...

Xak II: Rising of the Red Moon

Xak II: Rising of the Red Moon

Microsoft MSX2 - Released - 1990

Xak II: Rising of the Redmoon is a fantasy role-playing video game developed and published by the Japanese software developer MicroCabin. It is a direct sequel to Xak: The Art of Visual Stage (Xak I). The game was released in Japan only, but due to an MSX scene that arose in Europe (predominately in the Netherlands region) some of the MSX versions of Xak received fan translations. An enhanced remake was later released for the NEC PC-Engine, together with the first game in the series Xak as Xak I & II by Telenet Japan's development team Riot. Xak II, being a direct sequel to the first game...

Xak III: The Tower of Gazzel

Xak III: The Tower of Gazzel

Microsoft MSX2+ - Released - 1991

Xak: The Art of Visual Stage

Xak: The Art of Visual Stage

Microsoft MSX2

Xak: The Art of Visual Stage (サーク) is the first game in the fantasy role-playing video game series Xak developed and published by Micro Cabin. It was originally released for the NEC PC-8801 computer system, with subsequent versions being developed for the NEC PC-9801, Sharp X68000, MSX2, PC-Engine, Super Famicom, and mobile phones. The first four versions were re-released for Windows on online store Project EGG. An English translation of Xak: The Art of Visual Stage was also released in 2007 on the now-defunct retro gaming service WOOMB.net, and is now to become available on Project...

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