Ariolasoft GmbH

0° Nord

0° Nord

Commodore 64 - Released - May 31, 1985

0° Nord is a german text adventure game with graphics. As usual in this type of games you type in the commands that the character should perform instead of controlling the game directly. Special about this text parser is, that it wants to have the object first and then the verb. Most text parsers work the other way around. The story is about an old book that sparked your curiosity. It is about the north pole scientist Scott. But not only that he had to pay with his life for traveling to the north pole, but also that he left a treasure in the ice. Fascinated you collect more information about...

Airline (Ariolasoft)

Airline (Ariolasoft)

Atari 800 - Released - 1986

Airline is a multiplayer strategy game for two to four players. Every player takes control over a airline company and tries to be the first to score 100 points. Those points are not only earned by accumulating money but also with others factors like customer satisfaction. The basic procedure: in each turn, representing a month, players have two minutes to make all decisions in the menus. The only exceptions are the result (shows the player's score) and maintenance menus which can be chosen even after time has run out. After all players are done, the computer calculates the consequences which...

Asgard

Asgard

Atari ST - Released - 1989

The regions of the north are overpopulated. So king Arne sent scouts to discover new lands for settlement. The scouts discovered three new islands Yrum, Asanor and Basengard. Badly, other nations also discovered those and a race for the settlement started. Asgard is a strategy game in which the player has to establish a settlement on one of the islands, while also building armies to potentially fight enemy settlers. The player can rode forests, build houses, create cornfields, build mills, on mountain fields mines can be build, while at the sea fishing huts increase the income. Also...

Atlantis (Ariolasoft)

Atlantis (Ariolasoft)

Commodore 64 - Released - 1985

A text adventure game with graphics about the search for the lost city of Atlantis.

Axis Assassin

Axis Assassin

Commodore 64 - Released - 1983

A mix of Tempest and Asteroids, Axis Assassin has you piloting a space ship across a series of grids, blasting away at the Master Arachnid and his army. Armed with only lasers and a single "Pulse Bomb" per level (which wipes out all enemies on the screen), your ship can travel up, down, left, and right across the grid, avoiding enemies and the webs they weave. Destroy all the enemies and you'll be sucked down the grid and onto the next level. Release a Pulse Bomb when the Master Arachnid appears and you'll be transported to The Nest, where you have a chance to earn an extra ship.

The Castles of Doctor Creep

The Castles of Doctor Creep

Commodore 64 - Released - April 2, 1984

So, your company has transferred you to their Transylvania office, and you're looking for a place to live? Something private, spacious, with a view? Well, we have just the thing for you. Welcome to The Castles of Doctor Creep! Thirteen different models open for your inspection. Just step inside... Oh? You want to leave already? I'm afraid that's simply not possible... not until you have taken the complete tour. The Castles of Dr. Creep is a platform game with a heavy puzzle element in the game. The game takes place in twelve medieval castles owned by the eponymous Dr. Creep, and your task is...

Cavelord

Cavelord

Atari 800 - Released - 1985

A 2D side-scrolling shooter where you must explore caves to find the three pieces of the crown for the king. The large playfield is notable for an enormous amount of movement, with flowing water and swaying vines. Hidden triggers will cause explosions or lightning bolts to strike that will injure the player, as well as falling stones, and two dreaded birds that keep spawning to harass you. The player looks like they are riding on a stork and have a lance, similar to the characters in Joust, though the translated story says you are on a winged horse. Though the game is short, it is known for...

Caverns of Khafka

Caverns of Khafka

Atari 800 - Released - 1983

Find 5 holy seals in a labyrinth and attach them to the gate at the temple of Pharaoh Khafka to open the gate. Enter the tomb, outwit the ghost guards and get the treasure. . . . . This sounds easy, but it is not, because the people of the Pharaoh does not live any more but all lockings and traps still work well. Furthermore, evil bugs, rolling and falling rocks, magma and bats obstruct the search. And finally, some tunnels and channels are very narrow so that our brave treasure hunter (or tomb raider) must crawl through them to avoid hurting his head. In the unlikely event that you find...

Cromwell House

Cromwell House

Commodore 64 - Released - 1985

A German language mystery text-adventure game to bring out your inner-Sherlock Holmes. You start of the adventure in the park in front of the villa, examine every clue and make need to crack a safe to crack the case.

Das Haus

Das Haus

Commodore Amiga - Released - 1990

Das Haus is an economical simulation in which the player owns an apartment building with 30 flats. The goal is to earn as much money as possible. The player has various opportunities to influence the earnings respectively keep the house running, e.g. buying fuel oil, changing the rent, renovate the house or invest in land or industry. There are various unforeseen occurrences to spice things up a bit, e.g. house damage, moving tenants or a lottery winning.

Das Magazin

Das Magazin

Commodore Amiga - Released - 1990

Das Magazin is a managerial simulation in which the player responsible for a monthly computer magazine. Each month a sales ranking is calculated and the goal is to achieve a good place. Depending on the ranking a certain amount of points is awarded and if the quota is failed after a year, the player gets fired. In turn a successful year may result in a bigger budget. The gameplay is completely menu based and consists of changing setting screws. The most important thing to do is hiring staff (editor in-chief, editors and a foreign correspondent) and buying their working equipment. The...

Déjà Vu: Eine phantastische Geschichte

Déjà Vu: Eine phantastische Geschichte

Commodore 64 - Released - 1985

Déjà Vu: Eine phantastische Geschichte is a German illustrated text adventure from 1985. Déjà Vu is about a schoolboy who learns about the Garasim temple through a book. The temple is threatened with decay and with it the whole world. There are only 99 days left to save the temple. The plot of the game is very reminiscent of The Neverending Story of Michael Ende

Forbidden Forest

Forbidden Forest

Commodore 64 - Released - July 1, 1983

Zounds! And Gadzaoks! You were just out to do a little target practice with your bow and arrow when you lost your way. Now the moon is coming out and there are some strange rustling noises coming from the bushes, Egad! You have mistakenly wandered into the Forbidden Forest. Only your skill as an archer can protect you now. Here they come. Giant spiders and unbelievable cruel monsters. Move quickly, aim accurately, destroy the monsters and you just may escape from the Forbidden Forest!

Hanse

Hanse

Commodore Amiga - Released - 1989

Hanse is a managerial strategy game set in the 14th century. The player takes the role of an ambitious citizen who wants to become the mayor of Lübeck. To reach this goal he has to get rich by trading with other cities of the Hanseatic League. The basic gameplay principle is simple: shipping salt and exchanging it for other goods which then can be sold in Lübeck for a good price. This means the current salt price is the most important part when planning shipments (besides the weather). Of course the player also has to purchase and maintain other things, e.g. a trading station, ships and...

Hanse

Hanse

Commodore 64 - Released - 1986

Hanse is a managerial strategy game set in the 14th century. The player takes the role of an ambitious citizen who wants to become the mayor of Lübeck. To reach this goal he has to get rich by trading with other cities of the Hanseatic League. The basic gameplay principle is simple: shipping salt and exchanging it for other goods which then can be sold in Lübeck for a good price. This means the current salt price is the most important part when planning shipments (besides the weather). Of course the player also has to purchase and maintain other things, e.g. a trading station, ships and...

Hellowoon

Hellowoon

Commodore 64 - Released - 1987

In a world called Boran, the evil sorcerer Kronos decides he has to put an end to King Aaron's rule. Aaron however is protected by the white mage Gandalf, who fights a terrible battle of magic against Kronos. At the end of the battle, both sorcerers are killed and Gandalf's staff is broken in two parts. Now Kronos' evil helper Hellowoon saw his chance at bringing the land under his control. He set up a reign of terror, but there was one more thing he needed: Zarrak, who is Aaron's son. The player assumes Zarrak's role, and the game begins with Zarrak waking up in a prison cell, bound by a...

Hellowoon: Das Geheimnis des Zauberstabs

Hellowoon: Das Geheimnis des Zauberstabs

Commodore Amiga - Released - 1987

In a world called Boran, the evil sorcerer Kronos decides he has to put an end to King Aaron's rule. Aaron however is protected by the white mage Gandalf, who fights a terrible battle of magic against Kronos. At the end of the battle, both sorcerers are killed and Gandalf's staff is broken in two parts. Now Kronos' evil helper Hellowoon saw his chance at bringing the land under his control. He set up a reign of terror, but there was one more thing he needed: Zarrak, who is Aaron's son. The player assumes Zarrak's role, and the game begins with Zarrak waking up in a prison cell, bound by a...

Hyperrace

Hyperrace

Commodore 64 - Released - 1987

Hyperrace is a top view scrolling game with some shooter elements where the screen scrolls constantly in the direction you move your spacecraft low over a surface. The game is either one player or two player with a split-screen so both players can play at the same time. You and a friend are both in a Space Academy and to graduate you have to complete various levels by getting from a start pad to a finish pad. As you fly around you must avoid certain obstacles with some that can be removed with your cannon. An other spacecraft makes an appearance and this needs avoiding, and if you hit anything...

Kolonialmacht

Kolonialmacht

Commodore 64 - Released - 1987

Kolonialmacht is a multiplayer-only strategy game set in the Africa of 1884. Over the course of a restricted amount of months, three colonial powers try to gain the military and economic lead. One of the most important aspects are mines and plantations which produce the four resources of the game: cacao, tobacco, diamonds and gold. Those can be either sold for money or traded against another of the four resources. After every round the market prices change so the key to success is to anticipate which resource to concentrate on. The military troops are used to proceed against the enemies,...

Maps Europe

Maps Europe

Commodore 64 - Released - 1984

An educational computer game which teaches the locations and names of cities, towns, regions and rivers of Europe. There are 3 modes, which are Opzoeken (Look up), Overhoring (Quiz), Het Stedenspel (The City Game). The game contains a mid 1980s map of Europe, as evidenced by countries such as East Germany, West Germany, Yugoslavia and Czechoslovakia. It contains many names and locations of cities, rivers and seas. In Look Up mode you can type the name of a city or sea and the game will point it out on the map. In Quiz mode, the game will point a randomly selected place and the player...

Mars (Ariolasoft GMBH)

Mars (Ariolasoft GMBH)

Commodore 64 - Released - 1985

A German language text-and-graphics adventure. It's nice to be the first person to step on the Martian soil. Unfortunately, the astronaut, in whose role one puts oneself in Mars , cannot enjoy the moment of triumph carefree. Because during the landing the tank of the spaceship was destroyed. For the player, the Mars mission means: repairing the tank and finding fuel.

The Mask of the Sun

The Mask of the Sun

Commodore 64 - Released - 1984

You are Mac Steele - archeologist, adventurer and treasure hunter. Poisoned by one of your newly found artifacts, you're fighting against time to find the legendary Mask of the Sun, which is your only chance to find a cure. On your trip you'll stumble across antique ruins of the Aztecs, burried deep within Mexico, which hold the secret of a long lost civilization. Mask of the Sun is a classical text adventure with graphics of your surroundings.

New York City

New York City

Commodore 64 - Released - 1984

You control Ed Hick, who decided to take a day trip to New York City in his red atomic Plymouth Continental. For a first-timer in the big city, Ed will run into some problems, namely the traffic. There are two types of vehicles that Ed must face. There are harmless cars cruising the streets, and these cars can be run over without taking any damage to yourself. There are also tow trucks that can easily damage your Plymouth. If it takes enough damaged or it runs out of gas, then it is hauled to the garage while you are recovering in the hospital. You must hot-foot it all the way to the garage to...

Nibelungen

Nibelungen

Commodore 64 - Released - 1985

The ring cycle in text adventure form with graphics. German Language only.

Ooze: Creepy Nites

Ooze: Creepy Nites

Atari ST - Released - 1988

In a setting familiar to most horror fans, you must negotiate a variety of creepy events while exploring Carfax Abbey, an ancient dilapidated house that's become your new home. The unusual second-person perspective parser, simplistic but fair puzzles, and good atmosphere makes this a pleasant game that falls short of Infocom's classic horror IF Lurking Horror, but is still a worthy attempt despite banal plot and amateurish writing.

Ooze: Creepy Nites

Ooze: Creepy Nites

Commodore Amiga - Released - 1989

In a setting familiar to most horror fans, you must negotiate a variety of creepy events while exploring Carfax Abbey, an ancient dilapidated house that's become your new home. The unusual second-person perspective parser, simplistic but fair puzzles, and good atmosphere makes this a pleasant game that falls short of Infocom's classic horror IF Lurking Horror, but is still a worthy attempt despite banal plot and amateurish writing.

Pinball Construction Set

Pinball Construction Set

Commodore 64 - Released - 1983

Pinball Construction Set is considered the first construction set game that launched the concept and genre. Construct a pinball game by dropping parts onto the table (or alter the table itself). Alter world physics like gravity, bounce, kick, and speed. Paint custom backboards. Wire together targets for specials and bonus points. Finally, save creations for later, or generate a self-loading version of the table to distribute to friends (original program not needed to play). Comes with 4 pre-made Pinball sets for inspiration and instant gaming fun!

Quasimodo

Quasimodo

Commodore 64 - Released - 1984

A hunchback atop a wall, minding his own business, is advanced upon by a man in armour climbing up a ladder from below. Where have I seen a game start this way before? No matter -- though its theme and trappings are strangely reminiscent of certain licensed popular contemporary video game properties, the gameplay soon goes off in a direction all its own. This hunchback, for instance, can fight back -- grabbing a rock from a nearby pile he handily hurls it down at the intruder, knocking him off his ladder. But another is set up, and another... soon Quasimodo is single-handedly fending off a...

Richard Petty's Talladega

Richard Petty's Talladega

Commodore 64 - Released - January 1, 1985

"Richard Petty's Talladega is a racing game where you get to take the super speedway as you race against king Richard Petty and 18 top pro drivers. After trying to qualify for a pole position, you use strategy to plan your pit stops, draft leading cars to pick up time and save fuel and be prepared for yellow caution flags." --mobygames.com

Schatzjäger

Schatzjäger

Commodore 64 - Released - 1987

Our grandfather was an adventurer who found a big treasure in a pyramid. Unfortunately he was the only survivor of the expedition and no one took his discovery seriously. Now we step in his shoes, visit the South American jungle and try to get the treasure. Schatzjäger is a typical text adventure, although in German language: the player navigates the environment, enters commands into the parser and solves puzzles. Each scene is accompanied with graphics and it is possible to die.

Shamus: Case II

Shamus: Case II

Commodore 64 - Released - 1984

You play Shamus, a sort of detective and dungeon-crawling adventurer in one. In a previous game, you managed to get your bad guy, but now he has escaped, and you must go into his underground lair to bring him back. Getting through the game means surviving the traps and monsters spread throughout the dungeon. You must also get past the wrong turns. To get by the monsters, you must either avoid them, or use a weapon (limited shots). Throughout the dungeon are treasure chests, cache's of useful things, such as keys and hints.

Super Huey

Super Huey

Commodore 64 - Released - 1985

Super Huey UH-IX is a helicopter simulation game. You are the pilot of the experimental helicopter UH-1XA and you need to test it out in several game modes. In the flight school mode, you can learn how to fly. The computer will guide you through takeoff, flight, and landing. In reality mode, you will need to fly a mission to locate and bomb an enemy base and return home safely. The last mode is arcade mode where you have an unlimited amount of ammo to try and shoot down as many enemy aircraft as possible. The game is played from a first person view of the cockpit which is complete with radar...

Vermeer

Vermeer

Commodore 64 - Released - 1987

All centers around Walther von Grünschild, a rich merchant and patron of the arts from Berlin, whose art collection was stolen. Now he sends his four nephews into the world to regain his paintings. The most successful of them becomes his heir. The game starts in 1918 and ends when von Grünschild dies. One round equals one day. The length of a round can be chosen between five seconds and infinite. In auctions the missing pictures are sold from time to time. But to buy them the player obviously needs money. This is gained by opening up to 24 plantations in the Third World. There the player...

Yuppi's Revenge

Yuppi's Revenge

MS-DOS - Released - 1988

In Yuppi's Revenge the player is assuming the position of a Harvard graduate, suddenly faced with typical managerial problems concerning the leadership of a multinational oil company. The goal is to earn as many monetary rewards and decorations as possible. Drilling for oil, dealing with oil tankers, or trading shares are just a few of the available chances. However, status in society also plays a significant role. Up to four players can compete with each other. Even certain unfair practices can be conducted in order to prevail over the opponents.

Yuppi's Revenge

Yuppi's Revenge

Commodore Amiga - Released - 1988

In Yuppi's Revenge the player is assuming the position of a Harvard graduate, suddenly faced with typical managerial problems concerning the leadership of a multinational oil company. The goal is to earn as many monetary rewards and decorations as possible. Drilling for oil, dealing with oil tankers, or trading shares are just a few of the available chances. However, status in society also plays a significant role. Up to four players can compete with each other. Even certain unfair practices can be conducted in order to prevail over the opponents.

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