Romik Software Ltd

Alphoids

Alphoids

Commodore VIC-20 - Released - 1983

A keyboard only control game that is somewhat like a cross between Space Invaders and Galaxian, with some similarities to Centipiede and it's own gameplay mechanic throw in on top of it.. Produced by Romik Software in 1983. The game plays a rendition of the Star Wars theme while the game is playing. You a trapped in your landing craft on the surface of Alpha Centuri 1, unable to dock with your mother craft because of jet failure. Various forms of aliens are attacking your ship. You have to fight them all off to survive.

Animal Magic

Animal Magic

Commodore VIC-20 - Released - 1984

While babysitting in the garden of a nursery, an Eagle has swooped down and taken the baby and it is now up to you to find and return the baby back to the nursery. You will have to explore various locations like deserts, mountains and forests, and you will also encounter various creatures and animals that are dangerous and will think of nothing about killing you. You have to try to get the animals to help you in your quest or get rid of them by any means. Animal Magic is a text adventure with some elements of graphics where the screen has text describing each location you visit with pictures...

Atom Smasher

Atom Smasher

Commodore VIC-20 - Released - 1983

Atom Smasher is a single screen shoot 'em up with multi directional movement that takes place in a nuclear reactor during a meltdown. In the middle of the screen are some neutrons and a single proton which one electron moves around. To delay the meltdown the player has to shoot the proton but avoid the electron since that will speed up the meltdown for a short time. For each proton that is shot, an extra electron is released. As the game goes on molten debris will start building up from the sides of the screen and if it reaches the nucleus the game ends. It is possible to destroy debris by...

Blaze

Blaze

Commodore Plus 4 - Released - 1985

The ultimate test for any Space-Cadet of the Fleet is to fly through the Blaze Zone in the Andromeda System. The zone is packed full of defences and aliens that need shooting to hopefully emerge on the other side. The game is a shooter where you move a spacecraft on the bottom of the single screen left or right, and the aim is to shoot the various items and aliens that appear on the screen. You have to shoot everything on the screen to move to the next one. If you touch anything then you lose one of five lives. The game's tape has versions for both the C64 and C16/Plus4 on it

Blockbuster

Blockbuster

Commodore VIC-20 - Released - January 1, 1984

Often compared to Pengo, Blockbuster (Block Buster in Europe) has you exploring an alien ice planet in your multi-terrain vehicle. You fall into a labyrinth of ice rocks. When these rocks melt ice monsters are freed which you must crush by pushing rocks into them. Search out diamond ore, it's your only source of fuel!

Dragon's Gold

Dragon's Gold

Amstrad CPC - Released - 1985

Having heard tales of tremendous riches hidden in an old castle and guarded by a wicked dragon, you set off towards the castle armed with only a simple magic missile spell and carry an empty chest. You enter th efront door and find your-self in a dusty room, dropping the chest you search the rest of the castle for the treasure. You must run through the six rooms, pick up some of the gold in the last room and return to the first room where you must place the gold in the chest. This scores 1000 points. You also score points for killing the various monsters. Good Luck!

Galaxia

Galaxia

Commodore VIC-20 - Released - 1983

Galaxia is an arcade style shooter. You control a spaceship and need to earn as many points as possible by shooting the various enemies that appear on the screen. Unlike many similar games (such as Demon Attack or Phoenix) your ship can move about the entire screen and is not limited to horizontal only movement. On each level has there is a timer; if time runs out and you haven't finished destroying all of the enemies, the next level will begin, however all of the remaining enemies from the previous level will remain on the screen (so you now have two sets of enemies to destroy at once). There...

Insector

Insector

Commodore VIC-20 - Released - 1983

The insect creatures from Terron are raining multitudes of varying bombs and bugs onto the humanoids on the planet's surface. The bugs are trying to feed on the humanoids. It is your job to stop them. Developed by Romik Software in 1983. Distributed in North America by Laing Marketing.

Knightmare!

Knightmare!

Commodore 64 - Released - 1984

Moons of Jupiter

Moons of Jupiter

Commodore VIC-20 - Released - 1982

Moons of Jupiter is a variant of the arcade game Asteroids. The player is in command of a fleet of destroyers and the task is to blast a passage through Jupiter's moons. One destroyer is in action at a time and the player controls it like in any other game of its kind, with one key being used for thrust and two additional being used to rotate the craft. The moons move around the screen and have to be shoot before they collide with the space ship and will then split into smaller ones. The player has five lives and an extra one is awarded upon clearing the screen. In addition to the moons there...

Pottit

Pottit

Commodore 64 - Released - 1983

Pottit is a top-view single screen game for two players, played on a table with four pockets in each corner. On the table are the players balls (white or black) either side of a red ball, and the aim is to be the first player to reach 50 points by potting the red ball. Potting the red ball is worth two points but there are other ways to score and they are potting the opponents ball after the red ball is potted (two points), hitting the red ball after hitting the other players ball (one point), or receiving a point if the other player pots their ball. The ball can be moved around the table but...

Sea Invasion

Sea Invasion

Commodore VIC-20 - Released - 1982

Sea Invasion is a Space Invaders variant set in the ocean. The player is a scuba diver who while down on the sea bed is being attacked by different sea creatures. The player moves left and right along the sea bed and has use his spear gun to shoot at the creatures above him while watching out for their projectiles. Some protection can be had from corals but these will disappear as they are hit by projectiles. There are three different sea creatures, octopi, crabs and starfish and the player gets points based on the position of each. Octopi are farthest away from the player and are therefore...

Space Escort

Space Escort

Commodore VIC-20 - Released - 1983

In Space Escort you are from a doomed planet and your job as a space fighter pilot is to escort the 26 space liners carrying the people of your planet to the newly conquered world of Sistoria. Each space liner has seven shields, plus any shields left over from the safe passage of the previous liner. The color of the space liner will show the number of shields remaining: white equal no shields, purple equals one shield remaining, green equals two shields, blue equals three shields and red equals four or more shields remaining. A shield is lost any time a large object collides with a space liner...

Stellar Triumph

Stellar Triumph

Commodore 64 - Released - 1983

Stellar Triumph is a shoot 'em up game that is exclusively made for multiplayer battles between two players. Each player controls a space ship that is viewed from a top down perspective and has controls similar to Asteroids with the player being able to rotate the ship and use thrust to move it forward or backward. The objective is simply to shoot down the opponent while avoiding any of the environmental dangers that can be added to the game. Each player has a limited amount of fuel and shots which when depleted prevents the player from shooting or moving. The game is highly customizable...

Sword of Hrakel

Sword of Hrakel

Commodore VIC-20 - Released - 1983

In this rare text adventure for the VIC-20 you have to break a curse by defeating an evil mage. However, the only thing that can do so is the Sword of Hrakel, which has been lost. It's your job to find the sword and defeat the mage to end his evil curse on the land. This was written by David Angier and Andrew Baillie, and published by Romik Software in 1983, and requires a memory expansion

Titans

Titans

Commodore 64 - Released - 1984

Battle it out in the ruins of ancient Greece with wave after wave of fearsome monsters. All this, and a winged horse too...!

Tombs of Xeiops

Tombs of Xeiops

Commodore 64 - Released - 1983

Tombs of Xeiops is a single player text adventure. The game is set in Egypt and the player takes the role of an adventurer who is wandering in the desert looking for the ancient lost city of Xeiops. The object of the game is to explore the tomb's rooms, the game claims there are over 100, locate the treasures within, and take them outside. Progress through the game is measured by a scoring system, the maximum possible score being 100. The text parser accepts two word commands and the game is entirely keyboard driven and can be saved but only when exiting the game.

Turtle Jump

Turtle Jump

Commodore 64 - Released - 1984

Ekim, a giant ant, was discovered by Pirates in 1647, and has been trained by them to recover treasure. The quickest (but most dangerous) way of recovering it is by jumping on the backs of turtles. So make your way around the islands and grab as much treasure as possible.

Zappy Zooks

Zappy Zooks

Commodore 64 - Released - 1983

Zappy Zooks is a Pac-Man clone where you control Whirly, who has to collect all the Alpha Particles on various top view mazes shown on the whole screen. While you collect the particles you must avoid Zooks because if you touch them then you lose one of three lives. On each maze are Power Drain Plugs and if collected then any Zook in the maze can be touched for bonus points for a limited time. Once all the particles are collected then it is onto the next maze. Before you start a game there are a number of options that can be selected and they are how many Zooks in each maze (1-6), speed of...

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