3.5

The Impossible Game

Release Date calendar
September 6, 2011
Platform joystick
Sony PSP Minis
Game Type type
Released
Max Players players
1
Overview

The Impossible Game. With a title like that, you know it’ll be a tough ride… but "The Impossible Game" takes difficulty to a whole new level. It’s fast-paced and brutal, but with near-instant respawning, the experience is as smooth as it is deadly. You play a humble orange square, racing against a serene blue background. The trick is that there are plenty of obstacles on this course: triangles are like deadly spikes, and squares can be jumped on top of but will kill you if you slam into them. Likewise, you can die if you fall through a hole in the floor. Your orange square will hurtle forward regardless of the danger, and your only control is simp: tap to jump. Longer taps equal longer jumps, and you’ll need meticulous precision if you want to survive. The music syncs with your music, which is a very nifty effect that adds to the surreal quality of the whole thing. Most of the time, you’ll only survive for a few seconds. The Impossible Game is unforgiving. Every time you die, the counter at the top of the screen takes note and then sends you straight back to the beginning. Most of the time it’s a constant cycle of death and rebirth, and you’ll quickly rack up hundreds of deaths. There’s only one level, but good luck finishing! The Impossible Game would be truly impossible if not for Practice Mode. Tap the white flag, and it will materialize in the level where your block currently is. This places you in Practice Mode—when you die, you get sent back to the flag instead of the very beginning. This lets you get lots of practice with a specific sequence, so you might actually be able to win.

Alternate Names

No information available

Cooperative

No

ESRB

E - Everyone

Genres
Platform
Developers
FlukeDude
Publishers
Grip Games
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