4.0
Release Date calendar
1986
Platform joystick
Amstrad CPC
Game Type type
Released
Max Players players
1
Overview

Magic Knight's second game (after Finders Keepers) sees him travelling through time to rescue 8 people including his tutor Gimbal, who have become locked in time thanks to a faulty spell. The game invented a whole new control system, essentially pioneering the use of icons and windows in adventure games. You control a pointing finger, which can be moved onto each of the menus to reveal sub-menus, which contain the main options for object manipulation. All objects can be examined in detail, which produces a visual display of them, and possible clues as to their usage. You must look after your character's health and energy levels - carrying too many objects will progressively weaken him. You must also look after and direct the trapped characters once you locate them.

Alternate Names

No information available

Cooperative

No

ESRB

Not Rated

Genres
Adventure
Developers

No information available

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