3.0

Blair Witch Volume II: The Legend of Coffin Rock

Release Date calendar
October 25, 2000
Platform joystick
Windows
Game Type type
Released
Max Players players
1
Overview

The second installment of the game is based on a story that was related briefly in the first game and the original movie. It is the tale of a Union soldier during the American Civil War, Lieutenant Robert MacNichol, who is mortally wounded in battle and left for dead. As he slips into unconsciousness, he hears a mysterious voice say, "Your time is not up yet, soldier. I have need of you yet!". Sure enough, his time is not up – a young girl called Robin Weaver finds him and helps him back to the isolated house where she lives with her grandmother, Bess. While he heals, MacNichol has a number of hallucinations and a near-death experience, in which he learns, but does not fully comprehend, that Robin is in danger. When he awakes, it is discovered that he is suffering from amnesia, and cannot remember who he is. The only clue to his past is the uniform he wears. Since MacNichol cannot remember his name, Robin's grandmother, a devout Christian, temporarily names him Lazarus. Robin's grandmother, with Lazarus now in her debt, informs him that Robin has disappeared into the woods and begs him to find her. She is convinced that "the woods have her." Lazarus regards this as paranoia, and thinks that Robin has simply gone to play in the woods and is late in returning. Bess is insistent, however, and the soldier reluctantly agrees to help in the search for Robin. As the game progresses, Lazarus recalls elements of his past, by means of flashback game sequences, which slowly explain how the current events come to be; MacNichol led his men into the forest in search of confederate scavengers, who all fell prey to the curse before MacNichol was shot in the head. He discovers a blind old hermit to be Robin's abductor, for a sacrifice for the demon Hecaitomix. The hermit made a deal with Hecaitomix to get his eye sight restored, and Hecaitomix turns him into a demon himself. MacNichol learns of a ritual that Hecaitomix and is using in a plot to possess Robin, involving imprisoning children's souls and mutilating the search party. MacNichol manages to disrupt the ritual, allowing Hecaitomix to temporarily possess him, while he sends Robin back to her grandmother. Using the last of his strength, MacNichol manages to free the imprisoned souls, and defeat Hecaitomix's acolyte. MacNichol collapses into unconsciousness, but awakes confused back in the Weaver house.

Alternate Names

No information available

Video

No information available

Cooperative

No

ESRB

M - Mature

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