4.2
Release Date calendar
1984
Platform joystick
MS-DOS
Game Type type
Released
Max Players players

No information available

Overview

A variation on QIX: claim the playfield by building walls and closing off smaller regions. The chief obstacle is the colorful Styx, which (fittingly) resembles a bundle of sticks, and prowls about the screen in unpredictable swirls of motion. Unlike QIX, you can draw both straight and diagonal walls; another difference is the scoring, which depends on a cycling multiplier: time your conquests right, and you may even increase your bonus tenfold. The Styx cannot harm you as you travel along the border of your captured areas, but if it touches a wall as you build it, the wall goes down - along with you. Other ways to get yourself killed are standing still for too long (while building), and meeting the worm that crawls along the edges of your domain. Capturing at least 80% of the playfield will end the level - bonuses are awarded for more; higher levels feature faster action, more worms, multiple Styx (Stygii?), and generally nastier enemy behavior.

Alternate Names

No information available

Wikipedia

No information available

Video

No information available

Cooperative

No

ESRB

Not Rated

Genres
Action, Puzzle
Developers
Windmill Software
Publishers
Windmill Software
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