Accolade, Inc.

Lumpies of Lotis IV

Lumpies of Lotis IV

MS-DOS - Released - October 1, 1986

Cargo ships have been disappearing near the planet Lotis IV, home of the Lumpies: entire crews are missing, and this first-person dungeon crawler sends you to investigate. Unfortunately, your arrival takes the unexpected form of a crash landing, and you find yourself sneaking around the underground Lumpy habitat, unarmed and incommunicado. Your 3D view is complemented by an overhead map, which fills up as you progress. Your mission: locate and release the Lumpies' captives, and find the communications room to call for a ride home. The locals take issue with your intrusion, and every Lumpy...

Slave Zero

Slave Zero

Windows - Released - November 19, 1999

It's 500 years in the future. Man and machine are virtually one, and the greatest megacity in the world is locked in a brutal war. Mammoth, biomechanical monsters tear at the sky, and the earth shakes with the full fury of a brutal battle. These are the warriors of the future, when war escalates to massive proportions, and immense power of destruction engulfs the streets. Harness the power, make a difference. Take control. Become Slave Zero!

Star Control II

Star Control II

3DO Interactive Multiplayer - Released - January 1, 1994

Star Control II is a game based on exploration, space combat, diplomacy and resource gathering. Your main starship is the Precursor vessel and it can be used to travel between star systems; this uses up fuel. Raw materials are used as currency to make purchases in your space station headquarters; you can buy fuel, as well as improve your starship, buy smaller ships to accompany the starship as a fleet (to fight enemies), and hire crewmembers (who represent the "health" of your ships). Raw materials are found on surfaces of planets and moons throughout the galaxy; you have to send a landing...

TKO

TKO

Commodore 64 - Released - 1988

In TKO you can play the career of a boxer. Create your boxer by trading off a mixture of attributes, for example a boxer who cuts easily will not tire as easily, and a boxer whose best punch is to the head will not punch to the body as efficiently The main 1st-person perspective view shows the faces of both you and your opponent, including progressively injured faces as you land punches. A small overhead view helps you see when you or your opponent are close to the ropes.

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