ST Software

3D Lunattack

3D Lunattack

Dragon 32/64 - Released - 1984

The war on the Seiddab rages on, and you now take part in an attack on their moon base. You fly a hovercraft a bit above the moon's surface, and must shoot down the enemy's DAB tanks. After that ring of defense is penetrated, you must dodge your way through a space minefield above a mountain range, and then a missile firing range before reach the Seiddab's command base. Unlike the prequel 3D Seiddab Attack, you are now flying, and can make more adventurous maneuvers.

3D Lunattack

3D Lunattack

Commodore 64 - Released - 1985

The war on the Seiddab rages on, and you now take part in an attack on their moon base. You fly a hovercraft a bit above the moon's surface, and must shoot down the enemy's DAB tanks. After that ring of defense is penetrated, you must dodge your way through a space minefield above a mountain range, and then a missile firing range before reach the Seiddab's command base. Unlike its predecessor, 3D Seiddab Attack, you are now flying, and can make more adventurous maneuvers.

3D Seiddab Attack

3D Seiddab Attack

Dragon 32/64 - Released - 1984

The Seiddab Trilogy is a series of video games designed by Steve Turner (as Graftgold) for the ZX Spectrum and published by Hewson Consultants. It consists of 3D Space-Wars (1983),[1] 3D Seiddab Attack (1984)[2] and 3D Lunattack.[3] All three games were later published together as "The Seiddab Trilogy" by Hewson for the Rotronics Wafadrive.[4] The series name is derived from the word "baddies" being spelt in reverse. Astroclone (1985), also programmed by Turner and featuring the Seiddab, is part of this series.[5]

3D Space-Wars

3D Space-Wars

Dragon 32/64 - Released - 1984

The first game to star the evil Seiddab, 3D Space Wars gives exactly what the title promises. As soon as you warp into outer space, your cockpit screen is filled with alien spaceships which must be shot down, for you are mankind's last hope, armed with the Earth's only remaining battle spaceship. Gameplay is arcade-oriented, with few cockpit gauges and displays to keep in mind. The three cockpit instruments are your radar, speed readout and fuel meter. You run out of fuel when you fire your phasors and when you are hit by enemy fire. You can replenish your fuel by docking with the fuel...

3D Space-Wars

TRS-80 Color Computer - 1984

3D Space Wars is a space battle game in which you have to keep track of your fuel, radar and speed while flying around space trying to destroy the Seiddab aliens ("Baddies" spelled backwards). The game is divided into zones that you have to clear from aliens before you're able to warp to the next one.

Scroll to Top