Commodore Amiga - Released - December 9, 1994
A straight Breakout clone this, but unfortunately it is a straight Breakout clone that has been irrefutably out-Breakout-cloned by every other Breakout clone on the market. The only two notable changes from the original bat ‘n’ brick game reads thus: your bat can be a.) altered before play to seven marginally (and pointlessly) different sizes and is b.) armed with a laser to shoot Pac-Men and cold roast turkeys (?) who try to rebuild the wall whilst you're busy demolishing It. So what's wrong with it? Well, unfortunately, without Arkanoid’s bonus canisters available tor exploration and...
Commodore Amiga - Released - 1988
Your training was tough. Now is the time for your FINAL MISSION in Labyrinth of terror – the last stage of insanity. Many before you have tried, all have failed. The last one was found impaled in a pitfall with his 2x10³ caliber game gun between the bones. The Labyrinth want you dead! You must destroy the spirit of the Labyrinth. The red and yellow balls of madness and insanity, touch them and you are closer to freedom. Dangerous mines, traps and energy fields will push you to the limit. Will your “FINAL MISSION” become your final disaster? Was your training in vain?
Commodore Amiga - Released - 1987
Twenty-three fantastic stages of incredibly fast acton The onboard computer on your space ship has a mind of it's own. Will it activte the rapid fire rockets or will you have to activate the protective shield to surve the enemy strength and fire power?